Love to see how other people used the factory gameplay, really liked this one, especially the visuals are amazing and building is very intuitive :)
ArjenK
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Probably my favourite game so far! Love the look and feel of the game. Only nitpicks I have is that difficulty curve could be a bit better and maybe adding another layer of strategy could be fun, but it's an amazing foundation for a chill game.
Very cool idea to make it scale like that! IMO the background was a bit too distracting making the screen feel a bit too busy, but besides that I think the art you made is also very cute!
Loved this! The movement works really well, and I really like how you actually introduced dropping as a mechanic. This would be super cute in a full game.
Loved the music and think this is a wonderful idea! I think it can use some quality of life changes like less janky physics and not resetting the level every time but besides that it's very fun and cute!
I think you nailed the art and sound design! Like other said some more mechanics would've been nice, though that said I think it already works as a more atmospheric experience. One thing I would've liked is being able to move the spirit around so you can look around more easily.
Thanks for playing! I would've loved to add a more complex selling and storage system for all the different items! The idea of the combo system was just to result into different new items, which can then be combined again. The gold was mostly just a last minute addition to pace the game out a bit. Thanks for the tips!
This was an awesome atmospheric experience! Really liked the game and am very curious what you would've done if you had more time to expand on it!
Very unique and fun puzzle game, great job! It also looks fantastic.
I think the game could use a lot of polishing but the idea has so much potential!
Super creative idea and the game looks lovely!
Controls took a while to understand but it was very fun once I did! As someone who made a similar game it was very interesting to see how you took the factory format :)
Movement felt super fluid and almost always just worked as I expected! Probably the most fun/engaging game I have played so far :)
I like snakes
This was a super fun experience, most puzzles felt very creative and interesting!
Loved how you kept adding new mechanics into the game, made it super engaging to play start to finish!
Very impressive for your first game! Despite the simple looks and gameplay it was super enjoyable because of how challenging it was! And because you did great level design wise it never felt frustrating, keep up the great work :D
Lovely game! Love the simple artstyle and the game is really addictive to play.
It was a bit confusing to understand how everything works but the charm of this game more than made up for that, some things really had me laughing!
Loved the puzzle design honestly, nailed the difficulty! Wish the movement was a bit more fluid, it can take a lot of time just pushing boxes, besides that it was an amazing game. The art style is super charming too!
I loved this submission! Very nice way to interpret the theme and the game looks so cute. The puzzles were also challenging but not too frustratingly difficult. The only small suggestion I have is that I wish you had more time to think in between each piece instead of it falling automatically.
Very nice puzzle platformer! I really like how you tried to make it into a story, would've loved to see more levels using the size gun.
I love puzzles games like this! Even with a simple mechanic there is a lot of depth in the puzzles thanks to great level design.
Cute simple game!
Really fun game, I think you nailed the puzzles and level design! My only criticism would be that the controls feel too wild and floaty at times.
Besides some minor bugs this was a fantastic game! It looks amazing and the puzzles are very well designed.
Great animations and visuals! Like others have said focusing on the closest platform would be a nice QoL change. Besides that sadly I got stuck on an invisible wall at certain point which prevented me from continuing. You had a really cool idea though, and expanding this with more types of obstacles would be super fun!
I'm a bit torn because I absolutely love this idea but I dont think the level design fully utilizes the cool game mechanics. Some levels the effects didn't matter at all while some levels it did too much (got softlocked by gravity).
I think there is a lot of potential in a sort of platformer "roguelike" with upgrades like this when it's fleshed out more!
I rate it FLEA/10
Creative way of playing! Also super cute aesthetics, well done!
Simple design but also very effective! Only point I have is that controls could be a bit smoother (holding instead of tapping to move, maybe using tab to switch size). Loved the puzzles you were able to create even with only a few levels, more would be great!
Game drew me in with lovely art and animations, I think it looks super cute! Sadly I got stuck a few times when picking up pixels near a wall. Thought the obstacles like glass of water were very funny. Also I think it would be awesome if the shape you make would be important to the gameplay, but I can understand that it was difficult to design that in a short time. Great job!
Thanks for playing! Wish I could've made the mechanics a bit more intuitive and added some objectives to help out. You can zoom out to another layer where the factories function as new spawners essentially. This continues for like 7 layers or so!
Game looks super polished and it's a really nice puzzle idea. Only nitpick I have is that I don't like the screen shake every time I make a move, in a sense it's too much "juice".
Very cool design! Would've loved for there to be a bit more content and it can use a bit more polish, though I think you can easily achieve that with more time!
One of my favourite ideas! Would've loved a bit more challenge and variety though cuz it seems like I kept spawning on the same level.
Very cool idea to combine platformer with a puzzle game. I thought the game was pretty intuitive although it would've been nice to see the "code" you need at the start, rather than walk to the end first.
The controls weren't very smooth but besides that it's awesome! Very well thought out level design and I love the presentation.