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A jam submission

Record RunView game page

Submitted by Serneum — 2 days, 16 hours before the deadline
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Record Run's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#38352.8822.882
Enjoyment#44372.4122.412
Overall#45712.5492.549
Style#50752.3532.353

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
We played off of the idea of a music scale, and the player character scales based on perspective

Development Time

48 hours

(Optional) Please credit all assets you've used
Music was written by our teammate Tommy Finn

Character and floor asset come directly from Unreal Engine

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Comments

Submitted(+1)

Woah! What a game, finished it and I'm hungry for more. I think there could be some improvements made - sometimes the scales were so far apart from each other that I had no chance to move to the proper notes, which was super frustrating BUT the music was  addictive and the little dances of the notes and the character kept me going. Overall, I had a great, amazing job! PS: Happy to see another UE dev team haha

(+1)

Rock on! We didn't have a lot of time to play test and wanted to create some increasing difficulty to get the max score, but this is a common enough complaint that we missed the mark. Still, glad you had fun!

Submitted(+1)

I love the little dance, I wish there was more songs to play ^^

Glad you enjoyed it!

Submitted(+1)

It was a nice idea, but I think it could've been executed much better. I think having the person dancing was the most eye catching thing and it was nice to see the music notes start to dance as well, but they advanced very slowly. The melody was nice, but there was a... a sort of "womp womp" sound that hurt my ears a little (Though I suppose that's just a me problem). The music ended and I was there a good... maybe 15-20 seconds? in complete silence, the level still going,  before I decided to stop the game. I know it was a known issue tho, I just didn't expect it to be so long of a pause haha. I think y'all had a good idea. Perhaps with more time and a little more playtesting it could've been very very fun. Congrats on finishing your game in time!

Thank you for the feedback! Yeah, the music was such an hard component of the game specifically because we wanted the melody to stop when the player missed a note. Having the game keep track of where the song was in relation to the level was impossible to solve for in the time we had remaining, so we had to let it be.

Submitted(+1)

I love your music

Thanks!! I'll let Tommy know!

Submitted(+1)

pretty good track, it had a nice charm to it.

Glad you  liked it!!

Submitted(+1)

Very fun game! The music was very good and i will probably add it to my spotify playlist if it gets added, and the gimmick relating to the theme is much more unique then other things ive seen!

Thank you! Glad you enjoyed the music; I'll let Tommy know!

Submitted(+1)

This was a really charming entry. I loved when the notes started dancing once the music kicked into high gear. Nice job!

<3 Thank you!

Submitted(+1)

That sure was a trip :D

The music is great and I like the detail of the bouncing notes when you're doing well. I guess 'perspective' is also tightly linked to 'scale'

Thank you! Glad you enjoyed it!

Submitted(+1)

It's a novelty for the first minute or so. Becomes irritating when you're at one edge of the scale and notes start coming for the opposite end. 

Hey, I'll take a minute of novelty. Thanks for playing!

Submitted(+1)

Reminded me of Osu! Mania.

Wish the multiplier could go higher than 4x. It seemed like there was no end in sight, though. Got repetitive eventually.

If there was an editor or the notes matched the melody or rhythm that would be awesome.

Thanks for the feedback! We tried hard to get the notes on beat but when we started running out of time we just placed them as best we could. Ideally it starts pretty easy and gets harder with the final section being an approximation of the main melody.

(+1)

Actually a pretty fun game. Most rhythm games have a "one input per beat" style. It's pretty fun quickly figuring out how far I am from the next note and doing 5 inputs in a roll. Reminds me of Audition Online. I wish more rhythm game has this "multiple input in a roll" game style.

Thank you for playing it! I'm glad the "multiple input in a row" resonated :D