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1 vote
2 answers
311 views

How to publish WebXR game on Quest or Steam stores?

I would like to develop a simple and small game for WebXR so that Quest, Index, etc. can play it. I would eventually like to be able to put it on the Quest store and Steam. Is there a way to publish a ...
Imperial A's user avatar
-1 votes
1 answer
2k views

threejs lerp and camera the animation is not smooth

what is the problem with linear interpolation? in update() in case this is animate() and when I call zoomCamera() in update() there is lerp with smooth but when I call here ...
grzesiekmq's user avatar
4 votes
1 answer
144 views

Timers and performance for mobile JS

I'm using the Three.js JavaScript library to do some things in WebGL, and I wonder how the graphic aspects of timers are done on mobile. I was creating numbers with geometries and just replacing them ...
Kahless's user avatar
  • 141
0 votes
1 answer
197 views

JavaScript THREE.js webgl spotlight rendering

I'm playing with webgl/JavaScript/THREE and a spotlight. And I see unexpected results. And I don't understand what's going on, and I'm hoping you can point me in the right direction. In my particular ...
user2693072's user avatar
0 votes
1 answer
291 views

How would one outline an alpha transparency layer in javscript and/or php? [duplicate]

I simply want an outline/edge detection of the character/item/object that is selected or doing something. I'm seeing lots of versions of this question for different languages, but I would appreciate ...
expiredninja's user avatar
1 vote
0 answers
261 views

Is there an out-of-the-box way to create a custom non-convex polygon in three.js?

Does Three.js offer an out-of-the-box way to create custom non-convex polygon, or do I have to use THREE.Geometry and set faces manually? I'm guessing that ...
23k's user avatar
  • 191