Using an interactive computer game to increase skill and self-efficacy regarding safer sex negotiation: field test results (Q50960840)

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scientific article published in February 1997
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Using an interactive computer game to increase skill and self-efficacy regarding safer sex negotiation: field test results
scientific article published in February 1997

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    Using an interactive computer game to increase skill and self-efficacy regarding safer sex negotiation: field test results (English)

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