Using an interactive computer game to increase skill and self-efficacy regarding safer sex negotiation: field test results (Q50960840)
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scientific article published in February 1997
Language | Label | Description | Also known as |
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English | Using an interactive computer game to increase skill and self-efficacy regarding safer sex negotiation: field test results |
scientific article published in February 1997 |
Statements
Using an interactive computer game to increase skill and self-efficacy regarding safer sex negotiation: field test results (English)
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R Thomas
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J Cahill
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L Santilli
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1 February 1997
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24
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1
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71-86
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