Lecture 19
Lecture 19
Lecture 19
CO4 Determine the various scrum artifacts and finding Defect Density in sprint planning
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SYLLABUS
Unit No. 2
• Theories of Agile Management and Scrum:-Agile, Advantages
and Disadvantages of Agile development, Agile Software
Development – Traditional Model vs. Agile Model - Classification
of Agile Methods – Agile Manifesto and Guiding Principles, Agile
Framework, Extreme Programming (XP), Rational Unifies Process
(RUP), Feature Drive Development (FDD), Test Driven
Development (TDD), Scrum and Kanban. Foundation of Scrum,
Scrum Team, Roles in scrum team, Sprints, Definition of Ready.
SCRUM AND KANBAN
4. How close are we to hitting our sprint goals? What’s your comfort level?
• This agenda item will help the scrum master get an idea of how the team is
feeling about how their day-to-day activities are impacting overall goals for
the team, and how contributors are feeling about the pace of the sprint.
SPRINT
• Sprint zero usually takes place before the formal start of the
project and/or at a team's inception.
• The goal of the Sprint is for the Development Team to come
together to develop a minimal number of User Stories, project
skeleton, story mapping, and develop a workable product.
• This Sprint should be kept lightweight and relatively high level. It
is all about the origination of project exploration and gaining an
understanding of where you want to head while keeping velocity
low.
VELOCITY OF SPRINT
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