L2
L2
L2
COURSE CS 334
Over view of
Graphics systems
Content
• This memory area holds the set of color values for the screen points.
• These stored color values are then retrieved from the refresh buffer
• In this way, the picture is “painted” on the screen one scan line at a
• Here, the frame buffer can be anywhere in the system memory, and
the video controller accesses the frame buffer to refresh the screen.
• For a personal computer, screen resolutions vary from about 640 by 480
to 1280 by 1024, and diagonal screen lengths measure from 12 inches to
over 21 inches.
• Graphics workstations can make use of various devices for data input.
• A data glove is a device that fits over the user’s hand and
can be used to grasp a “virtual object.”
Digitizers
• A common device for drawing, painting, or interactively
selecting positions is a digitizer.
• Graphic Tablet.
• 3D digitizer.
Image Scanners
• Drawings, graphs, photographs, or text can be stored for
computer processing with an image scanner by passing
an optical scanning mechanism over the information to be
stored.
Touch Panels