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RESEARCH PROPOSAL SEMINAR

"The Effect of Media Prezi of Discovery Learning Model Towards


Students’ Achievement at SMA Kartika XX-1 Makassar“
(Subject Matter : Redox)

Diniyanti Ardah
1413440004

Advisors: Supervisors :
1. Dra.Hj. Sumiati Side, M.Si 1. Dra.Hj. Ramdani, M.Si
2. Dr.Halima Husain, M.Si 2. Dr. Netti Herawati, S.Pd, M.Si

DEPARTMENT OF CHEMISTRY
FACULTY OF MATHEMATICS AND NATURAL SCIENCE
STATE UNIVERSITY OF MAKASSAR
2018
CHAPTER I
INTRODUCTION
INTRODUCTION
Background

Research Question

Objectives of the Research

Significance of the Research


BACKGROUND
Curriculum Student’s Achievement of
Education
2013 Chemistry at SMA Kartika XX-1
Makassar

Discovery Subject Matter of


Media Prezi
Learning Model Redox

"The Effect of Media Prezi of Discovery


Student’s Learning Model Towards Students’
Achievement Achievement at SMA Kartika XX-1
Makassar“
RESEACRH QUESTION

Is there any effect of media prezi of


Discovery Learning Model Towards
Students’ Achievement at SMA Kartika
XX-1 Makassar
(subject matter redox) ?
OBJECTIVE OF THE RESEARCH

To know the effect of media prezi of


Discovery Learning Model Towards
Students’ Achievement at SMA Kartika
XX-1 Makassar
(subject matter redox).
SIGNIFICANCE OF THE RESEARCH

• It can be a consideration aspect in the learning


Teacher process especially material reaction redox

• It can be an additional information in order to


School improve the learning quality on that school .

• It can be an additional information for the


Researchers further relevant research
CHAPTER II
LITERATURE REVIEW
Media Prezi

Discovery Learning Model


Prezi in discovery Learning
Model
A T U RE
LITER IEW Student’s Achievement
REV
Review of Subject Matter

Framework

Hypotheses
MEDIA PREZI
Prezi was originally developed by a Hungarian architect
named Adam Somlai Fischer as an architectural visualization
tool. Prezi as a tool to develop ideas in the form of visual and
interesting format that is narrative.

Prezi is a Flash-based presentation software that makes it


possible for users to create dynamic presentations. It is
different because people can do interesting things like zoom
in and out across a large area, create a flow motion, add
pictures and videos and do things that were previously
impossible for us non-design experts
DISCOVERY LEARNING MODEL

Discovery learning is a learning model where the students


are expected to find a new concept or knowledge, so the
students will be able to develop their ability in the learning
process.

Discovery learning model has the purpose of helping


students to develop, multiply readiness, and mastery of
skills in the process of cognitive/recognition of students.
Syntax of Discovery Learning Model
Providing stimulus to students, so that students triggered to
Stimulation
make the formulation of the problem.

Directing students to make problem formulas and hypotheses.


Problem Statement

Data Collecting Guiding students to experiment.

Data Processing Guiding students to process the data.

Directing students to match between the results obtained with


Verification the theory and directing students to read the results obtained.

Generalization Directing students to make conclusions.


ADVANTAGES and DISADVANTAGES
DISCOVERY LEARNING MODEL

Advantages Disadvantages
Make students more active because Discovery learning may not be applicable due
students will look and process their own to conditions and systems that not supported
information. the discovery itself

Teaching changed from teacher centered to Discovery learning is not necessarily applied
student centered by all the students

Discovery learning is not effective for a


Can form self-concept in student self.
class that has lot of students.
PREZI IN MODEL

Learning media zooming presentation (prezi ) is one


application that has a unique look, interesting and has the
advantage of zooming in and zoom out (Zannah, 2014). Prezi
media will be used in the stimulation stage, in the stage of
stimulation learners will be displayed prezi media display with
the shape of the tree, on the twig branch of the tree will be
displayed images of iron ore the process of redox reactions.
From this showed learners can find problem formulation to
help find the concept of redox reaction material.
STUDENT’S ACHIEVEMENT

Student’s achievement are the


abilities students have after
receiving their learning experience.
Behavior in this case includes the
cognitive, affective and psychomotor
fields.
REVIEW OF SUBJECT MATTER
Development Concept Redox Reaction

Oxidation Number and Redox Reaction

Oxidizing and Reduction

Oxidation number and name of the compound


FRAMEWORK
Discovery learning
Media Prezi
model

Advantage

Learning Process

Increase Learning
Achievement
HYPOTHESES

There is significant effect of


media prezi of discovery learning
model towards the students’
achievement at SMA Kartika XX-
1 Makassar
(subject matter redox)
CHAPTER III
RESEARCH METHOD
RESEARCH METHOD
Research Type & Design

Subject of the Research

Variables & Operational Definition of Variables

Procedures

Instrument

Data Analysis Techniques


Research Type & Design

Quasy pretest-posttest control


Experimental group design

O1 : Pretest results of experiment group


Table 3.1 Research Design
O3 : Pretest results of control group
Group Pretest Treatment Posttest O2 : Posttest results of experiment group
O4 : Posttest results of control group
Experimen O1 X1 O2
X1 : Discovery learning model by using media prezi
t X2 : Discovery learning model without using
Control O3 X2 O4 media prezi
Subject of the Research

1st grade MIPA students of


Population SMA Kartika XX-1 Makassar

Experiment class

Sampling Random Sampling


Technique
Control class
Variables & Operational Definition of
Variables
Independent Variable Independent Variable
Discovery learning model by Discovery learning model without
using media prezi media prezi

Dependent Variable
student’s
achievement
Procedures

Initial Step Action Step Final Step


• Observation • Learning Process • Data Analysis
• Instrument and (Experiment & Control • Conclusion &
Lesson plan Class) Suggestion
Instrument

Multiple Choice Test


Achievement
(Redox Topic)
Test
Data Analysis Techniques
Descriptive Statistical
Analysis

Achievement Test

Table 3.3 Criteria Completeness of Student’s Achievement SMA


Kartika XX-1 Makassar 2017/2018

Value Criteria
≥ 76 Not graduated
<76 Graduated
Data Analysis Techniques
Inferential Statistical
Analysis

1. Normality Test 2. Homogeneity Test


To know whether the data obtained
homogeneous or not

Keterangan :
χ2 : chi squared
Oi : frequency of observation
Ei :frequency
Data Analysis Techniques

3. N-Gain

Gain Value Interpretation


nilai (g) ≥ 0,7 High

nilai 0,7 > (g) ≥ 0,3 Medium

nilai (g) < 0,3 low


Data Analysis Techniques

4. Hypotheses Test

X
= Average of experiment group
1avarage
X2avarage = Average of experiment group
n1 = Amount of data experiment group
n2 = Amount of data control group
S1 = Standard deviation of experiment group
S2 = Standard deviation of control group
dsg = Standard deviation of combined

If tcount < ttable, then H0 is not accepted. If tcount > ttable, then H1 accepted, it means there is influence
concept map on discovery learning model to student’s achievement.
THANKS FOR YOUR
ATTENTION 

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