Chapter 2 Kinematic in 1D (Part 1) (PHY130)
Chapter 2 Kinematic in 1D (Part 1) (PHY130)
Chapter 2 Kinematic in 1D (Part 1) (PHY130)
(PHY130)
CHAPTER 2:
KINEMATICS IN ONE DIMENSION
PART 1
Learning outcomes
At the end of this chapter, students should be able to:
Define and distinguish between
Scalar and vectors
Distance and displacement
Speed and velocity
Instantaneous velocity, average velocity and uniform velocity
Sub-topic:
Scalar.
Vectors.
Scalar and Vector
Scalar
A scalar has only a magnitude.
Some scalar quantities:
mass, time, temperature
Vector
A vector has magnitude as well as direction.
Some vector quantities:
displacement, velocity, force, momentum
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Exercise 2.1
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2.2:
Linear Motion Parameters
Sub-topic:
2.2.1 Definition of linear motion parameter
2.2.2 Average and instantaneous velocity
2.2.3 Average instantaneous acceleration
Displacement and Distance
Displacement, s
– The shortest distance of the object from point O to P in a
specific direction.
– Unit: metre (m)
– Type of Quantity: Vector quantity
Distance, d or x
– The total length of object travel.
– Unit: metre (m)
– Type of Quantity: Scalar quantity
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Example: Distance vs Displacement
200 m
nt
120 m e
em
c distance
pla
s
di
Distance traveled = 200 m
Displacement = 120 m, in the direction of Northeast
Velocity, average velocity and Instantaneous
velocity
• Average Velocity, vave
– Velocity is the rate of change in displacement.
– Unit: ms-1
– Type of quantity: Vector quantity
– Formula:
change of displaceme nt s
vave
time taken t
Where,
v = velocity
s = displacement
t = time taken
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• Instantaneous velocity
– Is its velocity at a particular instant or time.
s ds
vinst lim Hence, vinst
s 0 t dt
– Example:
• If car travels from KL to Penang. One can calculate average
speed/velocity over the whole journey.
• But what is its velocity at Ipoh or at km 199 or at any
particular place along the journey?
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Acceleration
• Average Acceleration, aave
– When the velocity of an object changes, the object is said to be
accelerating.
– Acceleration is the rate of velocity change.
– Unit: ms-2
– Type of quantity: Vector quantity
– Formula:
change of velocity v
aave
time taken t
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Exercise 2.2
1. A rolling ball moves from x1 = 3.4 cm to x2 = - 4.2 cm during
the time from t1 = 3.0 s to t2 = 6.1 s. What is its average
velocity?
(Ans: 2.45 x 10-2 m/s to the left)
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Exercise 2.3
1) A sports car accelerates from rest to 95 km/h in 6.2 s. What is
its average acceleration in m/s2.
(Ans: 4.26 m/s2)
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2.3:
Graph of Linear Motion
Sub-topic:
2.2.1 Displacement – time graph
2.2.2 Velocity – time graph
Graphical method
• Motion of object can be explain better by using graphs.
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Displacement – time graph Velocity– time graph
x (m)
v (ms-1)
B B
dx dv
A A
dt Time dt Time
(s) (s)
x v
v AB a AB
t t
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Velocity – time graph
Velocity (ms-1)
A
Time (s)
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Explanation of graph
Velocity (ms-1)
Graph 1
Positive - Velocity increases uniformly as
slope /
gradient time increases.
- positive acceleration.
Velocity (ms-1)
Graph 2
Positive slope - Velocity increases not uniformly
increasing
as time increases.
- positive acceleration.
Time (s)
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Velocity (ms-1) Graph 3
- Velocity decreases uniformly as
Negative
slope time increases.
- negative acceleration.
- constant acceleration.
Time (s)
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Graph 5
Velocity (ms-1)
- Velocity increases uniformly from A
C
to B and then remains constant from
B
B to C.
- acceleration is constant from A to B
and then zero acceleration from B to
A Time (s) C.
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Exercise 2.4:
1. Determine
a) Acceleration AB and BC. (Ans: 0.6 ms-2, 0 ms-2)
b) Distance AC from the graph below. (Ans: 150 m)
Velocity (ms-1)
B C
6
A
Time (s)
0 10 20 30
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Solution:
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Exercise 2.5
1. A car accelerates at 2 ms-2 from rest. When it reaches a
maximum speed of 40 ms-1, it immediately decelerates
at a constant rate for 10 s until it stops.
a) Draw a velocity-time graph for the car’s motion.
b) Determine the total distance covered by the car.
(Ans: 600 m)
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