Operations Management: William J. Stevenson
Operations Management: William J. Stevenson
Operations Management: William J. Stevenson
Operations Management
William J. Stevenson
8th edition
4-2 Product and Service Design
CHAPTER
4
Product and
Service Design
Time-to-market
Customer satisfaction
Competitive advantage
Economic
Social and demographic
Political, liability, or legal
Competitive
Technological
4-8 Product and Service Design
Main focus
Customer satisfaction
4-9 Product and Service Design
CUSTOMER SATISFACTION
4-10 Product and Service Design
Main focus
Customer satisfaction
Secondary focus
Function of product/reliability
Cost/profit
Quality
Appearance
Ease of production/assembly
Ease of maintenance/service
4-11 Product and Service Design
Legal
FDA, OSHA, IRS
Product liability
Uniform commercial code
4-12 Product and Service Design
Product Liability
4-16 Product and Service Design
4-17 Product and Service Design
Ethical
Releasing products with defects
Environmental
EPA
4-18 Product and Service Design
Mass customization
Product/service reliability
Robustness of design
Degree of newness
Cultural differences
Saturation
Maturity
Demand
Decline
Growth
Introduction
Time
4-22 Product and Service Design
Standardization
Standardization
Extent to which there is an absence of variety
in a product, service or process
Standardized products are immediately
available to customers
4-25 Product and Service Design
Advantages of Standardization
Fewer parts to deal with in inventory &
manufacturing
Design costs are generally lower
Reduced training costs and time
More routine purchasing, handling, and
inspection procedures
Opportunities for long production runs and
automation
4-26 Product and Service Design
Disadvantages of Standardization
Mass Customization
• Mass customization:
A strategy of producing standardized goods
or services, but incorporating some degree
of customization
Delayed differentiation
Modular design
4-28 Product and Service Design
Delayed Differentiation
Modular Design
Reliability
Failure Rate
Failure Rate
Reliability
90% reliable?
98.5% reliable?
4-33 Product and Service Design
Reliability is a Probability
Improving Reliability
• Component design
• Production/assembly techniques
• Testing
• Redundancy/backup
• Preventive maintenance procedures
• User education
• System design
4-35 Product and Service Design
Product Design
Robust Design
Degree of Newness
Cultural Differences
1. Idea generation
2. Feasibility analysis
3. Product specifications
4. Process specifications
5. Prototype development
6. Design review
7. Market test
8. Product introduction
9. Follow-up evaluation
4-41 Product and Service Design
Idea Generation
Research based
4-42 Product and Service Design
Reverse Engineering
Manufacturability
Concurrent Engineering
Concurrent engineering
is the bringing together
of engineering design and
manufacturing personnel
early in the design phase.
4-46 Product and Service Design
Computer-Aided Design
Product design
Remanufacturing
Robust design
4-48 Product and Service Design
DFA
4-49 Product and Service Design
Poka Yoke
4-50 Product and Service Design
Recycling
Recycling: recovering materials for future use
Recycling reasons
Cost savings
Environment concerns
Environment regulations
4-51 Product and Service Design
DFR
4-52 Product and Service Design
DFR
4-53 Product and Service Design
Component Commonality
Multiple products or product families that have a
high degree of similarity can share components
Automakers using internal parts
Engines and transmissions
Water pumps
Etc.
Other benefits
Reduced training for assemble and installation
Reduced repair time and costs
4-53
4-54 Product and Service Design
Operations Strategy