Cisco Systems: Launching The ASR 1000 Series Router Using Social Media Marketing
Cisco Systems: Launching The ASR 1000 Series Router Using Social Media Marketing
Cisco Systems: Launching The ASR 1000 Series Router Using Social Media Marketing
Group 8
Aishwarya Anand Solanki
Bhavana Chapule
Bidisha Pao
Deeksha Ashwin
Deeksha Singh
Kanika Bhagat
Background
● Company
○ Founded in 1984 by a small group of computer scientists from Stanford University
○ Worldwide leader in networking for the Internet
○ Cisco’s networking solutions had transformed how people connect, communicate, and collaborate
○ The company provided hardware, software, and service offerings
○ It delivered networking solutions for the Internet, collaboration, Internet video, and productivity
improvements that Internet-based technologies provided to individuals, companies, and countries
○ By the end of 2008, Cisco had grown into one of the world’s most successful technology companies
with almost 68,000 employees worldwide.
○ In fiscal year 2008, Cisco reported sales of
○ $39.5 billion, an increase of 13 percent over the previous year, and a net income of $8.1 billion.
○ Cisco had invested $250 million over more than five years in the research and development of the
ASR 1000 Series, including $100 million for the QFP
○ According to a November 2007 survey by global marketing intelligence guru IDC, more than 70
percent of corporations stated that they expected to increase their bandwidth requirements, with 43
percent expecting an increase of more than 20 percent in the next twenty- four months. This was the
market gap that the ASR 1000 Series aimed to fill.
2
Background Continued...
● Collaborator
○ Cisco partnered with the advertising agency Ogilvy Public Relations to launch a microsite three weeks before the March
2008 introduction of the ASR 1000 Series.
● Context
○ Networks became an essential tool for enabling business, education, government, and home communications
○ The corporate workforce was becoming increasingly mobile and distributed
○ Web 2.0 collaborative tools— including team and group collaboration applications such as TelePresence and WebEx,
shared document storage applications, audio conferencing, video conferencing, and IP television (IPTV)—were
becoming more widely accepted
○ The growth in the variety, complexity, and intensity of voice, data, and video applications delivered over wide-area
networks had resulted in a need for greater bandwidth at corporate headquarters
● Customer
○ Service providers
○ Enterprises
○ Individuals
○ Governments
3
How does Cisco assess the return on marketing investment from social media
campaigns?
Platform Reach
Videos- Youtube,Google,Yahoo 2000 Views
4
Was the ASR 1000 launch campaign a success? How would you measure the
success of the launch campaign?
ASR 1000 launch was virtual launch was a success as the B2B sector requires
face-to-face interaction during the purchasing process, but now the companies
can use social to establish two-way communication same as traditional methods
High Low
Cost Yes
5
Can other B2B companies use social media for product marketing like Cisco did?
6
Social media Provides insights to drive real business results
7
How does Cisco link the value proposition of the product and the company to the
social media campaigns?
Value Proposition brought by the Cisco and the product ASR1000 to its customers was
it costed lower than half the price of its competitive products, cost only a third to operate
and used only a fraction of space compared to other routers, decreasing the carbon
footprints as well- Promote the product “ Virtually, Visually, Virally”
● Microsite for “Uber Users”: The website launched the teaser with a message
hinting that the product would get better for everyone, aimed at teasing the audience
with a social sharing option designed to spread virally. The Videos on microsite
shared through Youtube, Veoh also coincided with their whole idea of providing the
best networking solutions
● The widget could be shared easily and allowed customers to see the features without
even navigating to the website, therefore, exhibiting the ease of sharing the content 8
● Edge 3D quest game brought out the value of QFP and offered the value
proposition to users by virtually enabling the players to know about the features
of the product via simulation that underscored the traffic prioritisation,
intelligence, security defence, speed, and scale. The similar approach was used
in case of the Second Life Presence
● Interactive Web Tools: The low cost of ownership and carbon footprint via a
virtual calendar
● Ask the Expert - Seamless communication between the customer and the Cisco
executive
9
Thank you