Architecture in Cinema
Architecture in Cinema
Architecture in Cinema
CINEMA
Shraddha Chandan
121110113
MANIT, BHOPAL
Abstract
Since the late 1970s, architecture has fervently sought connections with other fields of art.
Inspiration for breaking through the prevailing paradigm of architecture, petrified by quasi-
modernist professional praxis, has been sought in painting and sculpture, as well as in
literature and music.(1) In architectural schools and professional practice alike, architectural
projects have been generated through an analysis of the compositional structure of Vermeer's
as well as the Cubists' paintings, the music of Bach as well as Meredith Monk, the literary
fragments of Heraclitus as well as Herman Melville's Moby Dick and James Joyce's Finnegan's
Wake.(2)
In many schools of architecture around the world, the most recent interest is cinema. Films are
studied for the purpose of discovering a more subtle and responsive architecture. Also some of
the most esteemed representatives of the architectural avant-garde of today, like Bernard
Tschumi, Rem Koolhaas, Coop Himmelbau and Jean Nouvel have admitted the significance of
cinema in the formation of their approach to architecture.(3) In its inherent
abstractness, music has historically been regarded as the art form which is closest to
architecture. Cinema is, however, even closer to architecture than music, not
solely because of its temporal and spatial structure, but fundamentally
because both architecture and cinema articulate lived space . These two art
forms create and mediate comprehensive images of life. In the same way that buildings
and cities create and preserve images of culture and a particular way of life, cinema
AIM
This dissertation looks into the way architecture has been
used in cinema and their interaction .
The interaction between architecture and cinema will be
discussed by using the concepts such as space, time,
perception, image, imagination and virtual world in addition
to their relations with future cities and spatial designs in
these worlds. The discussion will depend on film genre
characteristics in some cases and will further discuss modern
Architecture styles with the help of motion pictures that
exemplified them.
CONTENTS
Abstract
Aim
Introduction
Using architecture in story-telling
Architecture in cinema - cinema in
architecture
The architecture of cinema
The realities of image and imagination
The mental reality of place
Virtual Of
History world
Modern Architecture Through Movies
Art Nouveau (approx. 1890 1914) + Midnight in Paris (2011)
Futurism (1909 - 1914) + The Fifth Element (1997)
Art Deco (1912-1929) + Metropolis (1927)
Fascist Architecture (approx. 1922 - 1942) + Equilibrium (2002)
Modernism (early 20th century - present day) + Playtime (1967)
Brutalism (1950s - 1970s) + Dredd (2012)
Digital/Parametric (contemporary) + Tron: Legacy (2010)
Introduction
The value of a great film is not in the images projected in front of our
eyes, but in the images and feelings that the film entices from our soul.
Fritz Lang comments on the invisible content of his film M for Murder (1931): 'There
is no violence in my film M, or when there is, it occurs behind the scenes, as it
were. Let's take an example. You will remember the sequence where a little girl is
murdered. All you see is a ball rolling and then stopping. Then a balloon flying off
and getting caught in some telephone wires (...) The violence is in your mind.'(18)
Catherine Breillat makes a similar comment on the power of invisible imagery: 'The
work of a director is a way of hypnotizing: the viewer has to be made to believe to
see even that which he is not seeing. A woman complained of the excessively
exaggerated bloodiness of the final scene of my film Parfait amour, ending in a
murder of passion. But that blood was only in her own head. It is not shown on the
screen at all,' Breillat recalls.(19)
A powerful experience of architecture likewise, turns our attention
outside itself. The artistic value of great architecture is not in its material
existence but the images and emotions that it evokes in the observer. A
great building makes us experience gravity, time and - ultimately - ourselves, in a
strengthened and meaningful way. A positive architectural experience is basically a
strengthened experience of self which places one convincingly and comfortingly
into the continuum of culture, enables one to understand the past and believe in