Business PlanTouch Play Coffee Table Revised at ESCP
Business PlanTouch Play Coffee Table Revised at ESCP
Business PlanTouch Play Coffee Table Revised at ESCP
19 April 2010
1
Contents
Executive Summary
Business Overview
SWOT Analysis
Development Strategy
TouchScreen Hardware
TOUCH PLAY™
Mission:
To create a unique virtual experience for coffee drinkers and food retail
chains
Strategy:
o Place of socializing
o Conversation Stimulants, Entertainment and Buzz
o Convenience to customers
o Targeted marketing
o Set of applications to choose from
o Monetization of table
o Advertising Revenues
o Charge per hour (Choice of the client)
o Customers spend more time so order more
o Brand Image and Differentiation
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Business Overview
Software and Applications
7
Business Overview
Value Chain
Hardware
Manufacturing
Maintenance Content
& Updating Development
Interface
Selecting &
Creation &
Customization
Installation
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Market Opportunity
B2B Model
Barista
/
CCD
12
SWOT Analysis
o First Mover
o New entertaining factor in
coffee parlor o New Entrant
o Low Cost for B2B o High Initial Cost
o Multi Functioning o No Credibility
o Generate Revenues
Strength Weaknesses
through different features
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Development Strategy
Differentiation
14
Development Strategy
Technology: Capacitive Touch Panel
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Development Strategy
Marketing & Sales
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Development Strategy
Pricing Strategy
o 5% markup on hardware
o 5% markup on content sourced from other vendors
o Charges for customized applications development and interface design at a profit
margin of 20%
o Hardware and software installation charges – 2% of the total cost per table
o Annual maintenance fees - Rs. 500000 per metro and Rs.200000 for other cities
o Updation costs at mark up of 20%
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Development Strategy
Business Strategy
Fast leaping to newer
technologies and
Standardized product products to cater to
with some expanding Indian market
Initial focus on customizable features (in Tier 1 and Tier 2
coffee chains for for small chains and cities) and replacement
two years stand alone outlets of older installations
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Competence Management
Management Team & Staffs
Executive
o CEO: Yashowardhan Srivatava (BE in Computer Engineering, MBA with 4 years of work
experience- 2 years in IT (SAP))
o COO: U-thumporn H.A. (BBA marketing major from India, MBA with 2 years of work
experience in Export field) also responsible for sales and Marketing
o CFO: Siddharth Sharma (BE in Mechanical Engineering, MBA with one year of work experience
in Finance, also internship in Wi-Fi networking) also responsible for vendor relationships
o CTO: Arpit Lamba (MS in Computer Science, U.S.A.)
Management Staff:
o Two sales executive
o Two Project Leads for IT development
o One manager for administration and HR
o Technical Staff:
o Ten engineers from tier one institutes in India
o Free lancing for idea generation
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Partnership
Probable Partnership
o Bollywood Production Houses (UTV, Red Chillies) for exclusive movies trailors
o Social Gaming: Nicolas Gaume
o Games: IPad application development community, Zapak (Largest Indian Gaming Portal)
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Revenue Model
Income & Expenses
o Operating Expenses:
o IT team of 15 people – INR 30000 per month
o 3 IT Project Leads – INR 50000 per month
o Office Rent – INR 100000 per month
o Office setup Expense – INR 1,000,000 per annum
o 2 sales people – INR 15000 per month (after sales)
o 2 Admin staff – INR 25000 per month
o Top Management team - 5 (profit sharing)
o 2 people in 7 metros INR 15000 per month (hardware and
support)
o 2 Office Assistants – INR 10000 per month
o COGS: Touch Screen – INR 30000 per screen
Exchange Rate:
o Revenue – INR 50000 per screen
1 Euro = INR 60
o Gross Margin – INR 7267 per screen
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Financing
(Figures in INR)
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