Whole Damath
Whole Damath
Whole Damath
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0
DAMATH
MANUAL
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Set the
starting
positions of
the chips.
0
7
WHOLE
DAMATH
6
5
7
7
11
8
10
7
4
0
9
6
5
2
1
10
3
11
8
2
7
2
5
5
A chip is
allowed to
move
diagonally
forward only
to an adjoining
vacant square.
BLUE (0, 3)
RED (3, 4)
BLUE (4, 3)
RED (7, 4)
A chip has to
take the
opponents
chip
diagonally
forward or
backward,
thus, pass is
not allowed.
Mathematical operations
(+, -, x, ) will be used
depending on the vacant
squares operation
symbol where the Taker
chip lands by jumping
over the Taken chip (the
latter chip has to be
removed from the board
after performing the
indicated mathematical
operation and recording
the same in the
scoresheet).
BLUE (2, 3)
RED (3, 4)
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A chip has to
take the
opponents
chip
diagonally
forward or
backward,
thus, pass is
not allowed.
Mathematical operations
(+, -, x, ) will be used
depending on the vacant
squares operation
symbol where the Taker
chip lands by jumping
over the Taken chip (the
latter chip has to be
removed from the board
after performing the
indicated mathematical
operation and recording
the same in the
scoresheet).
BLUE x RED
0
0
RED - BLUE
0
0
RED BLUE
0
0
RED BLUE
BLUE (6, 3)
0
0
RED - BLUE
0
0
BLUE (6, 3)
0
0
RED BLUE
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In taking a chip
or more than
one chip, the
Taker chip is
always the
addend,
minuend,
multiplicand, or
dividend as the
case may be.
BLUE - RED
In taking a chip
or more than
one chip, the
Taker chip is
always the
addend,
minuend,
multiplicand, or
dividend as the
case may be.
BLUE + RED
In taking a chip
or more than
one chip, the
Taker chip is
always the
addend,
minuend,
multiplicand, or
dividend as the
case may be.
BLUE + RED
BLUE - RED
In taking a chip
or more than
one chip, the
Taker chip is
always the
addend,
minuend,
multiplicand, or
dividend as the
case may be.
BLUE + RED
BLUE - RED
BLUE RED
In taking a chip
or more than
one chip, the
Dama Rules on
dama, mayor
dalawa or tatlo,
mayor tatlo over
dalawa, mayor
dama, and
mayor dalawa
or tatlo over
dama prevail.
Mayor DALAWA
BLUE + RED
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0
In taking a chip
or more than
7
one chip, the
Dama Rule on
dama, mayor 6
dalawa or tatlo,
mayor tatlo over 5
dalawa, mayor
dama, and
4
mayor dalawa or
tatlo over dama 3
prevail.
Mayor DALAWA
BLUE + RED
BLUE x RED
7
7
6
5
4
3
0
0
Mayor TATLO
BLUE + RED
0
0
Mayor TATLO
BLUE + RED
BLUE x RED
0
0
Mayor TATLO
BLUE + RED
BLUE x RED
BLUE + RED
0
0
Mayor TATLO
Over
DALAWA
BLUE + RED
0
0
Mayor TATLO
Over
DALAWA
BLUE + RED
BLUE x RED
0
0
Mayor TATLO
Over
DALAWA
BLUE + RED
BLUE x RED
BLUE + RED
Mayor DAMA
Mayor Dama
BLUE DAMA - RED
0
0
Mayor Dama
0
0
Mayor Dalawa
Over
DAMA
BLUE x RED
0
0
Mayor Dalawa
Over
DAMA
BLUE x RED
BLUE + RED
0
0
Mayor Tatlo
Over
DAMA
BLUE + RED
0
0
Mayor Tatlo
Over
DAMA
BLUE + RED
BLUE x RED
0
0
Mayor Tatlo
Over
DAMA
BLUE + RED
BLUE x RED
BLUE + RED
0
0
Mayor Tatlo
Over
DAMA taking
Dalawa
BLUE + RED
0
0
Mayor Tatlo
Over
DAMA taking
Dalawa
BLUE + RED
BLUE x RED
0
0
Mayor Tatlo
BLUE x RED
BLUE + RED
Over
DAMA taking
Dalawa
BLUE + RED
0
0
0
0
0
0
0
0
Mayor Tatlo
Over
Dalawa
Mayor Tatlo
Over
Dalawa
Mayor Tatlo
Over
Dalawa
A chip is
declared as
dama upon
reaching
terminally on
the following
designated
squares.
For BLUE
chips:
A chip is
declared as
dama upon
reaching
terminally on
the following
designated
squares.
For RED chips:
(1, 0), (3, 0),
(5, 0), (7, 0)
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A chip is declared
as dama upon
reaching
7
terminally on the
following
6
designated
squares.
5
7
7
6
5
BLUE RED
RED + BLUE
A chip is declared
as dama upon
reaching
7
terminally on the
following
6
designated
squares.
5
7
7
6
5
BLUE RED
RED + BLUE
RED - BLUE
Situations
where a chip is
not declared
as dama
BLUE - RED
0
0
Situations
where a chip is
not declared
as dama
BLUE - RED
BLUE + RED
RED x BLUE
0
0
Situations
where a chip is
not declared
as dama
RED x BLUE
RED BLUE
BLUE - RED
BLUE + RED
Situations
where a chip is
not declared
as dama
RED x BLUE
RED BLUE
BLUE - RED
BLUE + RED
RED - BLUE
A dama chip is
allowed to move to
any unoccupied
square along its
diagonal path.
However, it can
only pass through
its diagonal path
once and could no
longer return to its
original position
when taking chips.
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A dama chip is
allowed to move
to any
unoccupied
square along its
diagonal path.
However, it can
only pass
through its
diagonal path
once and could
no longer return
to its original
position when
taking chips.
It can take a
chip or more
than one chip.
BLUE DAMA x RED
0
0
A dama chip is
allowed to move
to any
unoccupied
square along its
diagonal path.
However, it can
only pass
through its
diagonal path
once and could
no longer return
to its original
position when
taking chips.
It can take a
chip or more
than one chip.
BLUE DAMA x RED
BLUE DAMA x RED
0
0
A dama chip is
allowed to move
to any
unoccupied
square along its
diagonal path.
However, it can
only pass
through its
diagonal path
once and could
no longer return
to its original
position when
taking chips.
It can take a
chip or more
than one chip.
BLUE DAMA x RED
BLUE DAMA x RED
BLUE DAMA RED
or
BLUE DAMA + RED
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Moreover, a
damas score
is doubled in
taking a chip
or chips.
2(BLUE DAMA x RED)
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Moreover, a
damas score
is doubled in
taking a chip
or chips.
2(BLUE DAMA x RED)
Damas score
is quadrupled
if it takes the
opponents
dama chip.
4(BLUE DAMA x
RED DAMA)
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Similarly, an
ordinary chips
score is
doubled if it
takes a dama
chip.
2(RED + BLUE DAMA)
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Similarly, an
ordinary chips
score is
doubled if it
takes a dama
chip.
2(RED + BLUE DAMA)
RED x BLUE
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