Iptables Tutorial - Ps
Iptables Tutorial - Ps
Iptables Tutorial - Ps
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Oskar Andreasson
[email protected]
Dedications
I would like to dedicate this document to my wonderful sister for inspiring me and for giving me feedback. She is a source of joy and a ray of light when I have need of it. Thank you! Second of all, I would like to dedicate this work to all of the incredibly hard working Linux developers and maintainers. It is people like those who make this wonderful operating system possible.
Table of Contents
About the author....................................................................................................................................... xi How to read ............................................................................................................................................. xii Prerequisites ........................................................................................................................................... xiii Conventions used in this document ....................................................................................................... xiv 1. Introduction............................................................................................................................................ 1 1.1. Why this document was written .................................................................................................. 1 1.2. How it was written ...................................................................................................................... 1 1.3. Terms used in this document ....................................................................................................... 1 2. TCP/IP repetition................................................................................................................................... 3 2.1. TCP/IP Layers............................................................................................................................. 3 2.2. IP characteristics ......................................................................................................................... 5 2.3. IP headers .................................................................................................................................... 7 2.4. TCP characteristics ................................................................................................................... 10 2.5. TCP headers .............................................................................................................................. 11 2.6. UDP characteristics................................................................................................................... 14 2.7. UDP headers ............................................................................................................................. 14 2.8. ICMP characteristics ................................................................................................................. 15 2.9. ICMP headers............................................................................................................................ 15 2.9.1. ICMP Echo Request/Reply........................................................................................... 17 2.9.2. ICMP Destination Unreachable.................................................................................... 17 2.9.3. Source Quench.............................................................................................................. 18 2.9.4. Redirect......................................................................................................................... 19 2.9.5. TTL equals 0................................................................................................................. 20 2.9.6. Parameter problem........................................................................................................ 20 2.9.7. Timestamp request/reply .............................................................................................. 21 2.9.8. Information request/reply ............................................................................................. 21 2.10. TCP/IP destination driven routing........................................................................................... 22 2.11. Whats next?............................................................................................................................ 22 3. IP ltering introduction ...................................................................................................................... 24 3.1. What is an IP lter .................................................................................................................... 3.2. IP ltering terms and expressions ............................................................................................. 3.3. How to plan an IP lter ............................................................................................................. 3.4. Whats next? ............................................................................................................................... 24 25 26 29
4. Network Address Translation Introduction ...................................................................................... 30 4.1. What NAT is used for and basic terms and expressions ........................................................... 30 4.2. Caveats using NAT .................................................................................................................... 31 4.3. Example NAT machine in theory .............................................................................................. 32 4.3.1. What is needed to build a NAT machine ...................................................................... 32 4.3.2. Placement of NAT machines ........................................................................................ 33 4.3.3. How to place proxies .................................................................................................... 33 4.3.4. The nal stage of our NAT machine ............................................................................. 34 4.4. Whats next?.............................................................................................................................. 35
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5. Preparations ......................................................................................................................................... 36 5.1. Where to get iptables................................................................................................................. 36 5.2. Kernel setup .............................................................................................................................. 36 5.3. User-land setup.......................................................................................................................... 40 5.3.1. Compiling the user-land applications ........................................................................... 40 5.3.2. Installation on Red Hat 7.1 ........................................................................................... 42 6. Traversing of tables and chains .......................................................................................................... 45 6.1. General ...................................................................................................................................... 6.2. mangle table .............................................................................................................................. 6.3. nat table ..................................................................................................................................... 6.4. Filter table ................................................................................................................................. 45 49 50 50
7. The state machine ................................................................................................................................ 52 7.1. Introduction ............................................................................................................................... 52 7.2. The conntrack entries ................................................................................................................ 53 7.3. User-land states ......................................................................................................................... 54 7.4. TCP connections ....................................................................................................................... 55 7.5. UDP connections....................................................................................................................... 59 7.6. ICMP connections..................................................................................................................... 61 7.7. Default connections................................................................................................................... 64 7.8. Complex protocols and connection tracking ............................................................................. 64 8. Saving and restoring large rule-sets ................................................................................................... 67 8.1. Speed considerations ................................................................................................................. 8.2. Drawbacks with restore ............................................................................................................. 8.3. iptables-save .............................................................................................................................. 8.4. iptables-restore .......................................................................................................................... 67 67 68 70
9. How a rule is built ................................................................................................................................ 72 9.1. Basics of the iptables command ................................................................................................ 72 9.2. Tables ........................................................................................................................................ 73 9.3. Commands ................................................................................................................................ 74 10. Iptables matches................................................................................................................................. 78 10.1. Generic matches ...................................................................................................................... 10.2. Implicit matches ...................................................................................................................... 10.2.1. TCP matches............................................................................................................... 10.2.2. UDP matches .............................................................................................................. 10.2.3. ICMP matches ............................................................................................................ 10.3. Explicit matches ...................................................................................................................... 10.3.1. AH/ESP match............................................................................................................ 10.3.2. Conntrack match ......................................................................................................... 10.3.3. DSCP match ............................................................................................................... 10.3.4. ECN match ................................................................................................................. 10.3.5. Helper match .............................................................................................................. 10.3.6. IP range match ............................................................................................................ 10.3.7. Length match .............................................................................................................. 10.3.8. Limit match ................................................................................................................ 10.3.9. MAC match ................................................................................................................ 10.3.10. Mark match............................................................................................................... 78 80 81 83 84 85 85 86 89 89 91 91 92 92 93 94
10.3.11. Multiport match ........................................................................................................ 94 10.3.12. Owner match ............................................................................................................ 95 10.3.13. Packet type match ..................................................................................................... 97 10.3.14. Recent match ............................................................................................................ 97 10.3.15. State match ............................................................................................................. 101 10.3.16. TCPMSS match ...................................................................................................... 101 10.3.17. TOS match .............................................................................................................. 102 10.3.18. TTL match .............................................................................................................. 103 10.3.19. Unclean match ........................................................................................................ 103 11. Iptables targets and jumps.............................................................................................................. 105 11.1. ACCEPT target ..................................................................................................................... 11.2. CLASSIFY target.................................................................................................................. 11.3. DNAT target .......................................................................................................................... 11.4. DROP target .......................................................................................................................... 11.5. DSCP target........................................................................................................................... 11.6. ECN target............................................................................................................................. 11.7. LOG target options................................................................................................................ 11.8. MARK target......................................................................................................................... 11.9. MASQUERADE target ......................................................................................................... 11.10. MIRROR target ................................................................................................................... 11.11. NETMAP target .................................................................................................................. 11.12. QUEUE target ..................................................................................................................... 11.13. REDIRECT target ............................................................................................................... 11.14. REJECT target .................................................................................................................... 11.15. RETURN target................................................................................................................... 11.16. SAME target........................................................................................................................ 11.17. SNAT target ......................................................................................................................... 11.18. TCPMSS target ................................................................................................................... 11.19. TOS target ........................................................................................................................... 11.20. TTL target ........................................................................................................................... 11.21. ULOG target........................................................................................................................ 12.1. Debugging, a necessity.......................................................................................................... 12.2. Bash debugging tips .............................................................................................................. 12.3. System tools used for debugging .......................................................................................... 12.4. Iptables debugging ................................................................................................................ 12.5. Other debugging tools ........................................................................................................... 12.5.1. Nmap ........................................................................................................................ 12.5.2. Nessus ....................................................................................................................... 12.6. Whats next?.......................................................................................................................... 105 106 106 110 110 111 111 113 114 115 116 116 116 117 118 118 119 120 121 123 124 126 126 129 131 133 133 135 137
13. rc.rewall le .................................................................................................................................... 138 13.1. example rc.rewall ................................................................................................................ 138 13.2. explanation of rc.rewall....................................................................................................... 138 13.2.1. Conguration options ............................................................................................... 138 13.2.2. Initial loading of extra modules ................................................................................ 139 13.2.3. proc set up................................................................................................................. 140 13.2.4. Displacement of rules to different chains ................................................................. 141
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13.2.5. Setting up default policies ........................................................................................ 144 13.2.6. Setting up user specied chains in the lter table .................................................... 145 13.2.7. INPUT chain............................................................................................................. 149 13.2.8. FORWARD chain ..................................................................................................... 150 13.2.9. OUTPUT chain......................................................................................................... 151 13.2.10. PREROUTING chain of the nat table .................................................................... 151 13.2.11. Starting SNAT and the POSTROUTING chain ...................................................... 152 14. Example scripts ................................................................................................................................ 153 14.1. rc.rewall.txt script structure ................................................................................................ 14.1.1. The structure ............................................................................................................. 14.2. rc.rewall.txt ......................................................................................................................... 14.3. rc.DMZ.rewall.txt ............................................................................................................... 14.4. rc.DHCP.rewall.txt .............................................................................................................. 14.5. rc.UTIN.rewall.txt............................................................................................................... 14.6. rc.test-iptables.txt .................................................................................................................. 14.7. rc.ush-iptables.txt ................................................................................................................ 14.8. Limit-match.txt ..................................................................................................................... 14.9. Pid-owner.txt ......................................................................................................................... 14.10. Recent-match.txt ................................................................................................................. 14.11. Sid-owner.txt ....................................................................................................................... 14.12. Ttl-inc.txt............................................................................................................................. 14.13. Iptables-save ruleset ............................................................................................................ 153 153 157 159 160 163 164 165 165 165 165 166 166 166
15. Graphical User Interfaces for Iptables/netlter ........................................................................... 167 15.1. fwbuilder ............................................................................................................................... 167 15.2. Turtle Firewall Project........................................................................................................... 168 15.3. Integrated Secure Communications System .......................................................................... 172 15.4. IPMenu .................................................................................................................................. 172 15.5. Easy Firewall Generator........................................................................................................ 173 15.6. Whats next?.......................................................................................................................... 175 A. Detailed explanations of special commands ................................................................................... 176 A.1. Listing your active rule-set ..................................................................................................... 176 A.2. Updating and ushing your tables .......................................................................................... 177 B. Common problems and questions ................................................................................................... 178 B.1. Problems loading modules ..................................................................................................... 178 B.2. State NEW packets but no SYN bit set .................................................................................. 179 B.3. SYN/ACK and NEW packets................................................................................................. 180 B.4. Internet Service Providers who use assigned IP addresses .................................................... 181 B.5. Letting DHCP requests through iptables ................................................................................ 181 B.6. mIRC DCC problems ............................................................................................................. 182
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C. ICMP types........................................................................................................................................ 183 D. TCP options ....................................................................................................................................... 185 E. Other resources and links................................................................................................................. 186 F. Acknowledgments.............................................................................................................................. 190 G. History ............................................................................................................................................... 191 H. GNU Free Documentation License ................................................................................................. 195 0. PREAMBLE .............................................................................................................................. 195 1. APPLICABILITY AND DEFINITIONS .................................................................................. 195 2. VERBATIM COPYING............................................................................................................. 196 3. COPYING IN QUANTITY ....................................................................................................... 196 4. MODIFICATIONS..................................................................................................................... 197 5. COMBINING DOCUMENTS................................................................................................... 198 6. COLLECTIONS OF DOCUMENTS ........................................................................................ 199 7. AGGREGATION WITH INDEPENDENT WORKS................................................................ 199 8. TRANSLATION ........................................................................................................................ 200 9. TERMINATION......................................................................................................................... 200 10. FUTURE REVISIONS OF THIS LICENSE ........................................................................... 200 How to use this License for your documents ................................................................................. 200 I. GNU General Public License ............................................................................................................ 202 0. Preamble..................................................................................................................................... 202 1. TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION ..203 2. How to Apply These Terms to Your New Programs .................................................................. 206 J. Example scripts code-base ................................................................................................................ 209 J.1. Example rc.rewall script ........................................................................................................ J.2. Example rc.DMZ.rewall script .............................................................................................. J.3. Example rc.UTIN.rewall script ............................................................................................. J.4. Example rc.DHCP.rewall script............................................................................................. J.5. Example rc.ush-iptables script .............................................................................................. J.6. Example rc.test-iptables script................................................................................................. 209 216 225 232 241 242
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List of Tables
6-1. Destination local host (our own machine) .......................................................................................... 45 6-2. Source local host (our own machine) ................................................................................................. 46 6-3. Forwarded packets .............................................................................................................................. 47 7-1. User-land states .................................................................................................................................. 54 7-2. Internal states...................................................................................................................................... 58 7-3. Complex protocols support ................................................................................................................ 64 9-1. Tables.................................................................................................................................................. 73 9-2. Commands.......................................................................................................................................... 74 9-3. Options ............................................................................................................................................... 76 10-1. Generic matches ............................................................................................................................... 78 10-2. TCP matches..................................................................................................................................... 81 10-3. UDP matches .................................................................................................................................... 83 10-4. ICMP matches .................................................................................................................................. 84 10-5. AH match options............................................................................................................................. 86 10-6. ESP match options............................................................................................................................ 86 10-7. Conntrack match options .................................................................................................................. 87 10-8. DSCP match options ........................................................................................................................ 89 10-9. ECN match options .......................................................................................................................... 90 10-10. ECN Field in IP .............................................................................................................................. 90 10-11. Helper match options...................................................................................................................... 91 10-12. IP range match options ................................................................................................................... 91 10-13. Length match options ..................................................................................................................... 92 10-14. Limit match options........................................................................................................................ 93 10-15. MAC match options ....................................................................................................................... 93 10-16. Mark match options ........................................................................................................................ 94 10-17. Multiport match options ................................................................................................................. 95 10-18. Owner match options...................................................................................................................... 96 10-19. Packet type match options .............................................................................................................. 97 10-20. Recent match options ..................................................................................................................... 98 10-21. State matches ................................................................................................................................ 101 10-22. TCPMSS match options ............................................................................................................... 101 10-23. TOS matches ................................................................................................................................ 102 10-24. TTL matches................................................................................................................................. 103 11-1. CLASSIFY target options .............................................................................................................. 106 11-2. DNAT target ................................................................................................................................... 107 11-3. DSCP target options ....................................................................................................................... 110 11-4. ECN target options ......................................................................................................................... 111 11-5. LOG target options ......................................................................................................................... 112 11-6. MARK target options ..................................................................................................................... 113 11-7. MASQUERADE target .................................................................................................................. 114 11-8. NETMAP target options................................................................................................................. 116 11-9. REDIRECT target .......................................................................................................................... 117 11-10. REJECT target.............................................................................................................................. 117 11-11. SAME target options .................................................................................................................... 119 11-12. SNAT target options ..................................................................................................................... 120 11-13. TCPMSS target options ................................................................................................................ 121
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11-14. TOS target .................................................................................................................................... 11-15. TTL target..................................................................................................................................... 11-16. ULOG target ................................................................................................................................. C-1. ICMP types ...................................................................................................................................... D-1. TCP Options ....................................................................................................................................
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How to read
This document was written purely so people can start to grasp the wonderful world of iptables. It was never meant to contain information on specic security bugs in iptables or Netlter. If you nd peculiar bugs or behaviors in iptables or any of the subcomponents, you should contact the Netlter mailing lists and tell them about the problem and they can tell you if this is a real bug or if it has already been xed. There are very rarely actual security related bugs found in iptables or Netlter, however, one or two do slip by once in a while. These are properly shown on the front page of the Netlter main page (http://www.netlter.org), and that is where you should go to get information on such topics. The above also implies that the rule-sets available with this tutorial are not written to deal with actual bugs inside Netlter. The main goal of them is to simply show how to set up rules in a nice simple fashion that deals with all problems we may run into. For example, this tutorial will not cover how we would close down the HTTP port for the simple reason that Apache happens to be vulnerable in version 1.2.12 (This is covered really, though not for that reason). This document was simply written to give everyone a good and simple primer at how to get started with iptables, but at the same time it was created to be as complete as possible. It does not contain any targets or matches that are in patch-o-matic for the simple reason that it would require too much effort to keep such a list updated. If you need information about the patch-o-matic updates, you should read the info that comes with it in patch-o-matic as well as the other documentations available on the Netlter main page (http://www.netlter.org).
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Prerequisites
This document requires some previous knowledge about Linux/Unix, shell scripting, as well as how to compile your own kernel, and some simple knowledge about the kernel internals. I have tried as much as possible to eradicate all prerequisites needed before fully grasping this document, but to some extent it is simply impossible to not need some previous knowledge.
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Code excerpts and command-outputs are printed like this, with all output in xed width font and user-written commands in bold typeface:
[blueflux@work1 neigh]$ ls default eth0 lo [blueflux@work1 neigh]$
All commands and program names in the tutorial are shown in bold typeface. All system items such as hardware, and also kernel internals or abstract system items such as the loopback interface are all shown in an italic typeface. computer output is formatted in this way in the text. lenames and paths in the le-system are shown like /usr/local/bin/iptables.
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Chapter 1. Introduction
1.1. Why this document was written
Well, I found a big empty space in the HOWTOs out there lacking in information about the iptables and Netlter functions in the new Linux 2.4.x kernels. Among other things, Im going to try to answer questions that some might have about the new possibilities like state matching. Most of this will be illustrated with an example rc.rewall.txt le that you can use in your /etc/rc.d/ scripts. Yes, this le was originally based upon the masquerading HOWTO for those of you who recognize it. Also, theres a small script that I wrote just in case you screw up as much as I did during the conguration available as rc.ush-iptables.txt.
Chapter 1. Introduction DNAT - Destination Network Address Translation. DNAT refers to the technique of translating the Destination IP address of a packet, or to change it simply put. This is used together with SNAT to allow several hosts to share a single Internet routable IP address, and to still provide Server Services. This is normally done by assigning different ports with an Internet routable IP address, and then tell the Linux router where to send the trafc. Kernel space - This is more or less the opposite of User space. This implies the actions that take place within the kernel, and not outside of the kernel. Stream - This term refers to a connection that sends and receives packets that are related to each other in some fashion. Basically, I have used this term for any kind of connection that sends two or more packets in both directions. In TCP this may mean a connection that sends a SYN and then replies with an SYN/ACK, but it may also mean a connection that sends a SYN and then replies with an ICMP Host unreachable. In other words, I use this term very loosely. SNAT - Source Network Address Translation. This refers to the techniques used to translate one source address to another in a packet. This is used to make it possible for several hosts to share a single Internet routable IP address, since there is currently a shortage of available IP addresses in IPv4 (IPv6 will solve this). State - This term refers to which state the packet is in, either according to RFC 793 - Transmission Control Protocol or according to userside states used in Netlter/iptables. Note that the used states internally, and externally, do not fully follow the RFC 793 specication fully. The main reason is that Netlter has to make several assumptions about the connections and packets. User space - With this term I mean everything and anything that takes place outside the kernel. For example, invoking iptables -h takes place outside the kernel, while iptables -A FORWARD -p tcp -j ACCEPT takes place (partially) within the kernel, since a new rule is added to the ruleset. Userland - See User space. Packet - A singular unit sent over a network, containing a header and a data portion. For example, an IP packet or an TCP packet. In Request For Comments (RFCs) a packet isnt so generalized, instead IP packets are called datagrams, while TCP packets are called segments. I have chosen to call pretty much everything packets in this document for simplicity. Segment - A TCP segment is pretty much the same as an packet, but a formalized word for a TCP packet.
There are two basic architectures to follow when talking about layers. One of them is the OSI (Open Systems Interconnect) Reference Model and consists of 7 layers. We will only look at it supercially here since we are more interested in the TCP/IP layers. However, from an historical point, this is interesting to know about, especially if you are working with lots of different types of networks. The layers are as follows in the OSI Reference Model list. 1. Application layer 2. Presentation layer 3. Session layer
Chapter 2. TCP/IP repetition 4. Transport layer 5. Network layer 6. Data Link layer 7. Physical layer A packet that is sent by us, goes from the top and to the bottom of this list, each layer adding its own set of headers to the packet in what we call the encapsulation phase. When the packet nally reaches its destination the packet goes backwards through the list and the headers are stripped out of the packet, one by one, each header giving the destination host all of the needed information for the packet data to nally reach the application or program that it was destined for. The second and more interesting layering standard that we are more interested in is the TCP/IP protocol architecture, as shown in the TCP/IP architecture list. There is no universal agreement among people on just how many layers there are in the TCP/IP architecture. However, it is generally considered that there are 3 through 5 layers available, and in most pictures and explanations, there will be 4 layers discussed. We will, for simplicities sake, only consider those four layers that are generally discussed. 1. Application layer 2. Transport layer 3. Internet layer 4. Network Access layer As you can see, the architecture of the TCP/IP protocol set is very much like the OSI Reference Model, but yet not. Just the same as with the OSI Reference Model, we add and subtract headers for each layer that we enter or leave. For example, lets use one of the most common analogies to modern computer networking, the snail-mail letter. Everything is done in steps, just as is everything in TCP/IP. You want to send a letter to someone asking how they are, and what they are doing. To do this, you must rst create the data, or questions. The actual data would be located inside the Application layer. After this we would put the data written on a sheet of paper inside an envelope and write on it to whom the letter is destined for within a specic company or household. Perhaps something like the example below: Attn: John Doe
This is equivalent to the the Transport layer, as it is known in TCP/IP. In the Transport layer, if we were dealing with TCP, this would have been equivalent to some port most likely though.
Chapter 2. TCP/IP repetition At this point we write the address on the envelope of the recipient, such as this: V. Andersgardsgatan 2 41715 Gothenburg
This would in the analogy be the same as the Internet layer. The internet layer contains information telling us where to reach the recipient, or host, in a TCP/IP network. Just the same way as the recipient on an envelope. The nal step is to put the whole letter in a postbox. Doing this would approximately equal to putting a packet into the Network Access Layer. The network access layer contains the functions and routines for accessing the actual physical network that the packet should be transported over. When the receiver nally receives the letter, he will open the whole letter from the envelope and address etc (decapsulate it). The letter he receives may either require a reply or not. In either case, the letter may be replied upon by the receiver, by reversing the receiver and transmitter addresses on the original letter he received, so that receiver becomes transmitter, and transmitter becomes receiver.
Note: It is very important to understand that iptables was and is specically built to work inside the headers of the Internet and the Transport layers. It is possible to do some very basic ltering with iptables in the Application and Network access layers as well, but it was not designed for this, nor is it very suitable for those purposes. For example, if we use a string match and match for a specic string inside the packet, lets say get /index.html. Will that work? Normally, yes. However, if the packet size is very small, it will not. The reason is that iptables is built to work on a per packet basis, which means that if the string is split into several separate packets, iptables will not see that whole string. For this reason, you are much, much better off using a proxy of some sort for ltering in the application layer. We will discuss these problems in more detail later on in the IP ltering introduction.
As iptables and netlter mainly operate in the Internet and Transport layers, that is the layers that we will put our main focus in, in the upcoming sections of this chapter. Under the Internet layer, we will almost exclusively see the IP protocol. There are a few additions to this, such as, for example, the GRE protocol, but they are very rare. Also, iptables is (as the name implies) not focused around these protocols very well either. Because of all these factors we will mainly focus around the IP protocol of the Internet layer, and TCP, UDP and ICMP of the Transport layer.
Note: The ICMP protocol is actually sort of a mix between the two layers. It runs in the Internet layer, but it has the exact same headers as the IP protocol, but also a few extra headers, and then directly inside that encapsulation, the data. We will discuss this in more detail further on, in the ICMP characteristics.
2.2. IP characteristics
The IP protocol resides in the Internet layer, as we have already said. The IP protocol is the protocol in the TCP/IP stack that is responsible for letting your machine, routers, switches and etcetera, know where a specic packet is going. This protocol is the very heart of the whole TCP/IP stack, and makes up the very foundation of everything in the Internet. The IP protocol encapsulates the Transport layer packet with information about which Transport layer protocol it came from, what host it is going to, and where it came from, and a little bit of other useful information. All of this is, of course, extremely precisely standardized, down to every single bit. The same applies to every single protocol that we will discuss in this chapter. The IP protocol has a couple of basic functionalities that it must be able to handle. It must be able to dene the datagram, which is the next building block created by the transport layer (this may in other words be TCP, UDP or ICMP for example. The IP protocol also denes the Internet addressing system that we use today. This means that the IP protocol is what denes how to reach between hosts, and this also affects how we are able to route packets, of course. The addresses we are talking about are what we generally call an IP address. Usually when we talk about IP addresses, we talk about dotted quad numbers (e.g., 127.0.0.1). This is mostly to make the IP addresses more readable for the human eye, since the IP address is actually just a 32 bit eld of 1s and 0s (127.0.0.1 would hence be read as 01111111000000000000000000000001 within the actual IP header). The IP protocol has even more magic it must perform up its sleeve. It must also be able to decapsulate and encapsulate the IP datagram (IP data) and send or receive the datagram from either the Network access layer, or the transport layer. This may seem obvious, but sometimes it is not. On top of all this, it has two big functions it must perform as well, that will be of quite interest for the rewalling and routing community. The IP protocol is responsible for routing packets from one host to another, as well as packets that we may receive from one host destined for another. Most of the time on single network access host, this is a very simple process. You have two different options, either the packet is destined for our locally attached network, or possibly through a default gateway. but once you start working with rewalls or security policies together with multiple network interfaces and different routes, it may cause quite some headache for many network administrators. The last of the responsibilities for the IP protocol is that it must fragment and reassemble any datagram that has previously been fragmented, or that needs to be fragmented to t in to the packetsize of this specic network hardware topology that we are connected to. If these packet fragments are sufciently small, they may cause a horribly annoying headache for rewall administrators as well. The problem is, that once they are fragmented to small enough chunks, we will start having problems to read even the headers of the packet, not to mention the actual data.
Tip: As of Linux kernel 2.4 series, and iptables, this should no longer be a problem for most linux rewalls. The connection tracking system used by iptables for state matching and NATing etc must be able to read the packet defragmented. Because of this, conntrack automatically defragments all packets before they reach the netlter/iptables structure in the kernel.
Chapter 2. TCP/IP repetition The IP protocol is also a connectionless protocol, which in turn means that IP does not "negotiate" a connection. a connection-oriented protocol on the other hand negotiates a "connection" (called a handshake) and then when all data has been sent, tears it down. TCP is an example of this kind of protocol, however, it is implemented on top of the IP protocol. The reason for not being connection-oriented just yet are several, but among others, a handshake is not required at this time yet since there are other protocols that this would add an unnecessarily high overhead to, and that is made up in such a way that if we dont get a reply, we know the packet was lost somewhere in transit anyways, and resend the original request. As you can see, sending the request and then waiting for a specied amount of time for the reply in this case, is much preferred over rst sending one packet to say that we want to open a connection, then receive a packet letting us know it was opened, and nally acknowledge that we know that the whole connection is actually open, and then actually send the request, and after that send another packet to tear the connection down and wait for another reply. IP is also known as an unreliable protocol, or simply put it does not know if a packet was received or not. It simply receives a packet from the transport layer and does its thing, and then passes it on to the network access layer, and then nothing more to it. It may receive a return packet, which traverses from network access layer to the IP protocol which does its thing again, and then passes it on upwards to the Transport layer. However, it doesnt care if it gets a reply packet, or if the packet was received at the other end. Same thing applies for the unreliability of IP as for the connectionless-ness, since unreliability would require adding an extra reply packet to each packet that is sent. For example, let us consider a DNS lookup. As it is, we send a DNS request for servername.com. If we never receive a reply, we know something went wrong and re-request the lookup, but during normal use we would send out one request, and get one reply back. Adding reliability to this protocol would mean that the request would require two packets (one request, and one conrmation that the packet was received) and then two packets for the reply (one reply, and one reply to acknowledge the reply was received). In other words, we just doubled the amount of packets needed to send, and almost doubled the amount of data needed to be transmitted.
2.3. IP headers
The IP packet contains several different parts in the header as you have understood from the previous introduction to the IP protocol. The whole header is meticuluously divided into different parts, and each part of the header is allocated as small of a piece as possible to do its work, just to give the protocol as little overhead as possible. You will see the exact conguration of the IP headers in the IP headers image.
Note: Understand that the explanations of the different headers are very brief and that we will only discuss the absolute basics of them. For each type of header that we discuss, we will also list the proper RFCs that you should read for further understanding and technical explanations of the protocol in question. As a sidenote to this note, RFC stands for Request For Comments, but these days, they have a totally different meaning to the Internet community. They are what denes and standardises the whole Internet, compared to what they were when the researchers started writing RFCs to each other. Back then, they were simply requests for comments and a way of asking other researchers about their opinions.
The IP protocol is mainly described in RFC 791 - Internet Protocol. However, this RFC is also updated
Chapter 2. TCP/IP repetition by RFC 1349 - Type of Service in the Internet Protocol Suite, which was obsoleted by RFC 2474 - Denition of the Differentiated Services Field (DS Field) in the IPv4 and IPv6 Headers , and which was updated by RFC 3168 - The Addition of Explicit Congestion Notication (ECN) to IP and RFC 3260 - New Terminology and Clarications for Diffserv.
Tip: As you can see, all of these standards can get a little bit hard to follow at times. One tip for nding the different RFCs that are related to each other is to use the search functions available at RFC-editor.org. In the case of IP, consider that the RFC 791 is the basic RFC, and all of the other are simply updates and changes to that standard. We will discuss these more in detail when we get to the specic headers that are changed by these newer RFCs. One thing to remember is, that sometimes, an RFC can be obsoleted (not used at all). Normally this means that the RFC has been so drastically updated and that it is better to simply replace the whole thing. It may also become obsolete for other reasons as well. When an RFC becomes obsoleted, a eld is added to the original RFC that points to the new RFC instead.
Version - bits 0-3. This is a version number of the IP protocol in binary. IPv4 iscalled 0100, while IPv6 is called 0110. This eld is generally not used for ltering very much. The version described in RFC 791 is IPv4. IHL (Internet Header Length) - bits 4-7. This eld tells us how long the IP header is in 32 bit words. As you can see, we have split the header up in this way (32 bits per line) in the image as well. Since the Options eld is of optional length, we can never be absolutely sure of how long the whole header is, without this eld. The minimum length of this of the header is 5 words. Type of Service, DSCP, ECN - bits 8-15. This is one of the most complex areas of the IP header for the simple reason that it has been updated 3 times. It has always had the same basic usage, but the implementation has changed several times. First the eld was called the Type of Service eld. Bit 0-2 of the eld was called the Precedence eld. Bit 3 was Normal/Low delay, Bit 4 was Normal/High throughput, Bit 5 was Normal/High reliability and bit 6-7 was reserved for future usage. This is still used in a lot of places with older hardware, and it still causes some problems for the Internet. Among other things, bit 6-7 are specied to be set to 0. In the ECN updates (RFC , we start using these reserved bits and hence set other values than 0 to these bits. But a lot of old rewalls and routers have built in checks looking if these bits are set to 1, and if the packets do, the packet is discarded. Today, this is clearly a violation of RFCs, but there is not much you can do about it, except to complain.
Chapter 2. TCP/IP repetition The second iteration of this eld was when the eld was changed into the DS eld as dened in RFC 2474. DS stands for Differentiated Services. According to this standard bits 8-14 is Differentiated Services Code Point (DSCP) and the remaining two bits (15-16) are still unused. The DSCP eld is pretty much used the same as in how the ToS eld was used before, to mark what kind of service this packet should be treated like if the router in question makes any difference between them. One big change is that a device must ignore the unused bits to be fully RFC 2474 compliant, which means we get rid of the previous hassle as explained previously, as long as the device creators follow this RFC. The third, and almost last, change of the ToS eld was when the two, previously, unused bits were used for ECN (Explicit Congestion Notication), as dened in RFC 3168. ECN is used to let the end nodes know about a routers congestion, before it actually starts dropping packets, so that the end nodes will be able to slow down their data transmissions, before the router actually needs to start dropping data. Previously, dropping data was the only way that a router had to tell that it was overloaded, and the end nodes had to do a slow restart for each dropped packet, and then slowly gather up speed again. The two bits are named ECT (ECNCapable Transport) and CE (Congestion Experienced) codepoints. The nal iteration of the whole mess is RFC 3260 which gives some new terminology and clarications to the usage of the DiffServ system. It doesnt involve too many new updates or changes, except in the terminology. The RFC is also used to clarify some points that were discussed between developers. Total Length - bits 16 - 31. This eld tells us how large the packet is in octets, including headers and everything. The maximum size is 65535 octets, or bytes, for a single packet. The minimum packet size is 576 bytes, not caring if the packet arrives in fragments or not. It is only recommended to send larger packets than this limit if it can be guaranteed that the host can receive it, according to RFC 791. However, these days most networks runs at 1500 byte packet size. This includes almost all ethernet connections, and most Internet connections. Identication - bits 32 - 46. This eld is used in aiding the reassembly of fragmented packets. Flags - bits 47 - 49. This eld contains a few miscellaneous ags pertaining to fragmentation. The rst bit is reserved, but still not used, and must be set to 0. The second bit is set to 0 if the packet may be fragmented, and to 1 if it may not be fragmented. The third and last bit can be set to 0 if this was the last fragment, and 1 if there are more fragments of this same packet. Fragment Offset - bits 50 - 63. The fragment offset eld shows where in the datagram that this packet belongs. The fragments are calculated in 64 bits, and the rst fragment has offset zero. Time to live - bits 64 - 72. The TTL eld tells us how long the packet may live, or rather how many "hops" it may take over the Internet. Every process that touches the packet must remove one point from the TTL eld, and if the TTL reaches zero, the whole packet must be destroyed and discarded. This is basically used as a safety trigger so that a packet may not end up in an uncontrollable loop between one or several hosts. Upon destruction the host should return an ICMP Destination Unreachable message to the sender.
Chapter 2. TCP/IP repetition Protocol - bits 73 - 80. In this eld the protocol of the next level layer is indicated. For example, this may be TCP, UDP or ICMP among others. All of these numbers are dened by the Internet Assigned Numbers Authority. All numbers can befound on their homepage Internet Assigned Numbers Authority. Header checksum - bits 81 - 96. This is a checksum of the IP header of the packet.This eld is recomputed at every host that changes the header, which means pretty much every host that the packet traverses over, since they most often change the packets TTL eld or some other. Source address - bits 97 - 128. This is the source address eld. It is generally written in 4 octets, translated from binary to decimal numbers with dots in between. That is for example, 127.0.0.1. The eld lets the receiver know where the packet came from. Destination address - bits 129 - 160. The destination address eld contains the destination address, and what a surprise, it is formatted the same way as the source address. Options - bits 161 - 192 <> 478. The options eld is not optional, as it may sound. Actually, this is one of the more complex elds in the IP header. The options eld contains different optional settings within the header, such as Internet timestamps, SACK or record route options. Since these options are all optional, the Options eld can have different lengths, and hence the whole IP header. However, since we always calculate the IP header in 32 bit words, we must always end the header on an even number, that is the multiple of 32. The eld may contain zero or more options. The options eld starts with a brief 8 bit eld that lets us know which options are used in the packet. The options are all listed in the TCP Options table, in the TCP options appendix. For more information about the different options, read the proper RFCs. For an updated listing of the IP options, check at Internet Assigned Numbers Authority. Padding - bits variable. This is a padding eld that is used to make the header end at an even 32 bit boundary. The eld must always be set to zeroes straight through to the end.
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Chapter 2. TCP/IP repetition or SYN/RST to let the client know if the connection was accepted or denied, respectively. If the client receives an SYN/ACK packet, it once again replies, this time with an ACK packet. At this point, the whole connection is established and data can be sent. During this initial handshake, all of the specic options that will be used throughout the rest of the TCP connection is also negotiated, such as ECN, SACK, etcetera. While the datastream is alive, we have further mechanisms to see that the packets are actually received properly by the other end. This is the reliability part of TCP. This is done in a simple way, using a Sequence number in the packet. Every time we send a packet, we give a new value to the Sequence number, and when the other end receives the packet, it sends an ACK packet back to the data sender. The ACK packet acknowledges that the packet was received properly. The sequence number also sees to it that the packet is inserted into the data stream in a good order. Once the connection is closed, this is done by sending a FIN packet from either end-point. The other end then responds by sending a FIN/ACK packet. The FIN sending end can then no longer send any data, but the other end-point can still nish sending data. Once the second end-point wishes to close the connection totally, it sends a FIN packet back to the originally closing end-point, and the other end-point replies with a FIN/ACK packet. Once this whole procedure is done, the connection is torn down properly. As you will also later see, the TCP headers contain a checksum as well. The checksum consists of a simple hash of the packet. With this hash, we can with rather high accuracy see if a packet has been corrupted in any way during transit between the hosts.
Source port - bit 0 - 15. This is the source port of the packet. The source port was originally bound directly to a process on the sending system. Today, we use a hash between the IP addresses, and both the
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Chapter 2. TCP/IP repetition destination and source ports to achieve this uniqueness that we can bind to a single application or program. Destination port - bit 16 - 31. This is the destination port of the TCP packet. Just as with the source port, this was originally bound directly to a process on the receiving system. Today, a hash is used instead, which allows us to have more open connections at the same time. When a packet is received, the destination and source ports are reversed in the reply back to the originally sending host, so that destination port is now source port, and source port is destination port. Sequence Number - bit 32 - 63. The sequence number eld is used to set a number on each TCP packet so that the TCP stream can be properly sequenced (e.g., the packets winds up in the correct order). The Sequence number is then returned in the ACK eld to ackonowledge that the packet was properly received. Acknowledgment Number - bit 64 - 95. This eld is used when we acknowledge a specic packet a host has received. For example, we receive a packet with one Sequence number set, and if everything is okey with the packet, we reply with an ACK packet with the Acknowledgment number set to the same as the original Sequence number. Data Offset - bit 96 - 99. This eld indicates how long the TCP header is, and where the Data part of the packet actually starts. It is set with 4 bits, and measures the TCP header in 32 bit words. The header should always end at an even 32 bit boundary, even with different options set. This is possible thanks to the Padding eld at the very end of the TCP header. Reserved - bit 100 - 103. These bits are reserved for future usage. In RFC 793 this also included the CWR and ECE bits. According to RFC 793 bit 100-105 (i.e., this and the CWR and ECE elds) must be set to zero to be fully compliant. Later on, when we started introducing ECN, this caused a lot of troubles because a lot of Internet appliances such as rewalls and routers dropped packets with them set. This is still true as of writing this. CWR - bit 104. This bit was added in RFC 3268 and is used by ECN. CWR stands for Congestion Window Reduced, and is used by the data sending part to inform the receiving part that the congestion window has been reduced. When the congestion window is reduced, we send less data per timeunit, to be able to cope with the total network load. ECE - bit 105. This bit was also added with RFC 3268 and is used by ECN. ECE stands for ECN Echo. It is used by the TCP/IP stack on the receiver host to let the sending host know that it has received an CE packet. The same thing applies here, as for the CWR bit, it was originally a part of the reserved eld and because of this, some networking appliances will simply drop the packet if these elds contain anything else than zeroes. This is actually still true for a lot of appliances unfortunately. URG - bit 106. This eld tells us if we should use the Urgent Pointer eld or not. If set to 0, do not use Urgent Pointer, if set to 1, do use Urgent pointer.
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Chapter 2. TCP/IP repetition ACK - bit 107. This bit is set to a packet to indicate that this is in reply to another packet that we received, and that contained data. An Acknowledgment packet is always sent to indicate that we have actually received a packet, and that it contained no errors. If this bit is set, the original data sender will check the Acknowledgment Number to see which packet is actually acknowledged, and then dump it from the buffers. PSH - bit 108. The PUSH ag is used to tell the TCP protocol on any intermediate hosts to send the data on to the actual user, including the TCP implementation on the receiving host. This will push all data through, unregardless of where or how much of the TCP Window that has been pushed through yet. RST - bit 109. The RESET ag is set to tell the other end to tear down the TCP connection. This is done in a couple of different scenarios, the main reasons being that the connection has crashed for some reason, if the connection does not exist, or if the packet is wrong in some way. SYN - bit 110. The SYN (or Synchronize sequence numbers) is used during the initial establishment of a connection. It is set in two instances of the connection, the initial packet that opens the connection, and the reply SYN/ACK packet. It should never be used outside of those instances. FIN - bit 111. The FIN bit indicates that the host that sent the FIN bit has no more data to send. When the other end sees the FIN bit, it will reply with a FIN/ACK. Once this is done, the host that originally sent the FIN bit can no longer send any data. However, the other end can continue to send data until it is nished, and will then send a FIN packet back, and wait for the nal FIN/ACK, after which the connection is sent to a CLOSED state. Window - bit 112 - 127. The Window eld is used by the receiving host to tell the sender how much data the receiver permits at the moment. This is done by sending an ACK back, which contains the Sequence number that we want to acknowledge, and the Window eld then contains the maximum accepted sequence numbers that the sending host can use before he receives the next ACK packet. The next ACK packetwill update accepted Window which the sender may use. Checksum - bit 128 - 143. This eld contains the checksum of the whole TCP header. It is a ones complement of the ones complement sum of each 16 bit word in the header. If the header does not end on a 16 bit boundary, the additional bits are set to zero. While the checksum is calculated, the checksum eld is set to zero. The checksum also covers a 96 bit pseudoheader containing the Destination-, Source-address, protocol, and TCP length. This is for extra security. Urgent Pointer - bit 144 - 159. This is a pointer that points to the end of the data which is considered urgent. If the connection has important data that should be processed as soon as possible by the receiving end, the sender can set the URG ag and set the Urgent pointer to indicate where the urgent data ends. Options - bit 160 - **. The Options eld is a variable length eld and contains optional headers that we may want to use. Basically, this eld contains 3 subelds at all times. An initial eld tells us the length of the Options eld, a second eld tells us which options are used, and then we have the actual options. A
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Chapter 2. TCP/IP repetition complete listing of all the TCP Options can be found in TCP options. Padding - bit **. The padding eld pads the TCP header until the whole header ends at a 32-bit boundary. This ensures that the data part of the packet begins on a 32-bit boundary, and no data is lost in the packet. The padding always consists of only zeros.
Source port - bit 0-15. This is the source port of the packet, describing where a reply packet should be sent. This can actually be set to zero if it doesnt apply. For example, sometimes we dont require a reply packet, and the packet can then be set to source port zero. In most implementations, it is set to some port number. Destination port - bit 16-31. The destination port of the packet. This is required for all packets, as opposed to the source port of a packet.
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Chapter 2. TCP/IP repetition Length - bit 32-47. The length eld species the length of the whole packet in octets, including header and data portions. The shortest possible packet can be 8 octets long. Checksum - bit 48-63. The checksum is the same kind of checksum as used in the TCP header, except that it contains a different set of data. In other words, it is a ones complement of the ones complement sum of parts of the IP header, the whole UDP header, the UDP data and padded with zeroes at the end when necessary.
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All packets contain some basic values from the IP headers discussed previously in this chapter. The headers have previously been discussed at some length, so this is just a short listing of the headers, with a few notes about them. Version - This should always be set to 4. Internet Header Length - The length of the header in 32 bit words. Type of Service - See above. This should be set to 0, as this is the only legit setting according to RFC 792 - Internet Control Message Protocol. Total Length - Total length of the header and data portion of the packet, counted in octets. Identication, Flags and Fragment offsets - Ripped from the IP protocol. Time To Live - How many hops this packet will survive. Protocol - which version of ICMP is being used (should always be 1). Header Checksum - See the IP explanation. Source Address - The source address from whom the packet was sent. This is not entirely true, since the packet can have another source address, than that which is located on the machine in question. The ICMP types that can have this effect will be noted if so. Destination Address - The destination address of the packet. There are also a couple of new headers that are used by all of the ICMP types. The new headers are as follows, this time with a few more notes about them: Type - The type eld contains the ICMP type of the packet. This is always different from ICMP type to type. For example ICMP Destination Unreachable packets will have a type 3 set to it. For a complete listing of the different ICMP types, see the ICMP types appendix. This eld contains 8 bits total. Code - All ICMP types can contain different codes as well. Some types only have a single code, while others have several codes that they can use. For example, the ICMP Destination Unreachable (type 3) can have at least code 0, 1, 2, 3, 4 or 5 set. Each code has a different meaning in that context then. For a complete listing of the different codes, see the ICMP types appendix. This eld is 8 bits in length, total. We will discuss the different codes a little bit more in detail for each type later on in this section. Checksum - The Checksum is a 16 bit eld containing a ones complement of the ones complement of the headers starting with the ICMP type and down. While calculating the checksum, the checksum eld should be set to zero.
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Chapter 2. TCP/IP repetition At this point the headers for the different packets start to look different also. We will describe the most common ICMP Types one by one, with a brief discussion of its headers and different codes.
I have chosen to speak about both the reply and the request of the ICMP echo packets here since they are so closely related to each other. The rst difference is that the echo request is type 8, while echo reply is type 0. When a host receives a type 8, it replies with a type 0. When the reply is sent, the source and destination addresses switch places as well. After both of those changes has been done, the checksum is recomputed, and the reply is sent. There are only 1 code for both of these types, they are always set to 0. Identier - This is set in the request packet, and echoed back in the reply, to be able to keep different ping requests and replies together. Sequence number - The sequence number for each host, generally this starts at 1 and is incremented by 1 for each packet. The packets also contains a data part. Per default, the data part is generally empty, but it can contain a userspecied amount of random data.
The rst three elds seen in the image are the same as previously described. The Destination Unreachable type has 6 basic codes that can be used, as seen below in the list. Code 0 - Network unreachable - Tells you if a specic network is currently unreachable. Code 1 - Host unreachable - Tells you if a specic host is currently unreachable.
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Chapter 2. TCP/IP repetition Code 2 - Protocol unreachable - This code tells you if a specic protocol (tcp, udp, etc) can not be reached at the moment. Code 3 - Port unreachable - If a port (ssh, http, ftp-data, etc) is not reachable, you will get this message. Code 4 - Fragmentation needed and DF set - If a packet needs to be fragmented to be delivered, but the Do not fragment bit is set in the packet, the gateway will return this message. Code 5 - Source route failed - If a source route failed for some reason, this message is returned. Code 6 - Destination network unknown - If there is no route to a specic network, this message is returned. Code 7 - Destination host unknown - If there is no route to a specic host, this message is returned. Code 8 - Source host isolated (obsolete) - If a host is isolated, this message should be returned. This code is obsoleted today. Code 9 - Destination network administratively prohibited - If a network was blocked at a gateway and your packet was unable to reach it because of this, you should get this ICMP code back. Code 10 - Destination host administratively prohibited - If you where unable to reach a host because it was administratively prohibited (e.g., routing administration), youwill get this message back. Code 11 - Network unreachable for TOS - If a network was unreachable because of a "bad" TOS setting in your packet, this code will be generated as a return packet. Code 12 - Host unreachable for TOS - If your packet was unable to reach a host because of the TOS of the packet, this is the message you get back. Code 13 - Communication administratively prohibited by ltering - If the packet was prohibited by some kind of ltering (e.g., rewalling), we get a code 13 back. Code 14 - Host precedence violation - This is sent by the rst hop router to notify a connected host, to notify the host that the used precedence is not permitted for a specic destination/source combination. Code 15 - Precedence cutoff in effect - The rst hop router may send this message to a host if the datagram it received had a too low precedence level set in it. On top of this, it also contains a small "data" part, which should be the whole Internet header (IP header) and 64 bits of the original IP datagram. If the next level protocol contains any ports, etc, it is assumed that the ports should be available in the extra 64 bits.
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Chapter 2. TCP/IP repetition A source quench packet can be sent to tell the originating source of a packet or stream of packets to slow down when continuing to send data. Note that gateway or destination host that the packets traverses can also be quiet and silently discard the packets, instead of sending any source quench packets. This packet contains no extra header except the data portion, which contains the internet header plus 64 bits of the original data datagram. This is used to match the source quench message to the correct process, which is currently sending data through the gateway or to the destination host. All source quench packets have their ICMP types set to 4. They have no codes except 0.
Note: Today, there are a couple of new possible ways of notifying the sending and receiving host that a gateway or destination host is overloaded. One way for example is the ECN (Explicit Congestion Notication) system.
2.9.4. Redirect
The ICMP Redirect type is sent in a single case. Consider this, you have a network (192.168.0.0/24) with several clients and hosts on it, and two gateways. One gateway to a 10.0.0.0/24 network, and a default gateway to the rest of the Internet. Now consider if one of the hosts on the 192.168.0.0/24 network has no route set to 10.0.0.0/24, but it has the default gateway set. It sends a packet to the default gateway, which of course knows about the 10.0.0.0/24 network. The default gateway can deduce that it is faster to send the packet directly to the 10.0.0.0/24 gateway since the packet will enter and leave the gateway on the same interface. The default gateway will hence send out a single ICMP Redirect packet to the host, telling it about the real gateway, and then sending the packet on to the 10.0.0.0/24 gateway. The host will now know about the closest 10.0.0.0/24 gateway, and hopefully use it in the future. The main header of the Redirect type is the Gateway Internet Address eld. This eld tells the host about the proper gateway, which should really be used. The packet also contains the IP header of the original packet, and the 64 rst bits of data in the original packet, which is used to connect it to the proper process sending the data. The Redirect type has 4 different codes as well, these are the following. Code 0 - Redirect for network - Only used for redirects for a whole network (e.g., the example above). Code 1 - Redirect for host - Only used for redirects of a specic host (e.g., a host route).
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Chapter 2. TCP/IP repetition Code 2 - Redirect for TOS and network - Only used for redirects of a specic Type of Service and to a whole network. Used as code 0, but also based on the TOS. Code 3 - Redirect for TOS and host - Only used for redirects of a specic Type of Service and to a specic host. Used as code 1, but also based on the TOS in other words.
The TTL equals 0 ICMP type is also known as Time Exceeded Message and has type 11 set to it, and has 2 ICMP codes available. If the TTL eld reaches 0 during transit through a gateway or fragment reassembly on the destination host, the packet must be discarded. To notify the sending host of this problem, we can send a TTL equals 0 ICMP packet. The sender can then raise the TTL of outgoing packets to this destination if necessary. The packet only contains the extra data portion of the packet. The data eld contains the Internet header plus 64 bits of the data of the IP packet, so that the other end may match the packet to the proper process. As previously mentioned, the TTL equals 0 type can have two codes. Code 0 - TTL equals 0 during transit - This is sent to the sending host if the original packet TTL reached 0 when it was forwarded by a gateway. Code 1 - TTL equals 0 during reassembly - This is sent if the original packet was fragmented, and TTL reached 0 during reassembly of the fragments. This code should only be sent from the destination host.
The parameter problem ICMP uses type 12 and it has 2 codes that it uses as well. Parameter problem messages are used to tell the sending host that the gateway or receiving host had problems understanding parts of the IP headers such as errors, or that some required options where missing.
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Chapter 2. TCP/IP repetition The parameter problem type contains one special header, which is a pointer to the eld that caused the error in the original packet, if the code is 0 that is. The following codes are available: Code 0 - IP header bad (catchall error) - This is a catchall error message as discussed just above. Together with the pointer, this code is used to point to which part of the IP header contained an error. Code 1 - Required options missing - If an IP option that is required is missing, this code is used to tell about it.
The timestamp type is obsolete these days, but we bring it up briey here. Both the reply and the request has a single code (0). The request is type 13 while the reply is type 14. The timestamp packets contains 3 32-bit timestamps counting the milliseconds since midnight UT (Universal Time). The rst timestamp is the Originate timestamp, which contains the last time the sender touched the packet. The receive timestamp is the time that the echoing host rst touched the packet and the transmit timestamp is the last timestamp set just previous to sending the packet. Each timestamp message also contains the same identiers and sequence numbers as the ICMP echo packets.
The information request and reply types are obsolete since there are protocols on top of the IP protocol that can now take care of this when necessary (DHCP, etc). The information request generates a reply from any answering host on the network that we are attached to.
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Chapter 2. TCP/IP repetition The host that wishes to receive information creates a packet with the source address set to the network we are attached to (for example, 192.168.0.0), and the destination network set to 0. The reply will contain information about our numbers (netmask and ip address). The information request is run through ICMP type 15 while the reply is sent via type 16.
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Chapter 2. TCP/IP repetition All of this will come in very handy later on when you start to work with the actual rewall rulesets. All of this information are pieces that t together, and will lead to a better rewall design.
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Chapter 3. IP ltering introduction Now, what happens if the virus/exploit writer is smart enough to make the packet size so small that cmd winds up in one packet, and .exe winds up in the next packet? Or what if the packet has to travel through a network that has this small a packet size on its own? Yes, since these string matching functions is unable to work across packet boundaries, the packet will get through anyway. Some of you may now be asking yourself, why dont we simply make it possible for the string matches, etcetera to read across packet boundaries? It is actually fairly simple. It would be too costly on processor time. Connection tracking is already taking way to much processor time to be totally comforting. To add another extra layer of complexity to connection tracking, such as this, would probably kill more rewalls than anyone of us could expect. Not to think of how much memory would be used for this simple task on each machine. There is also a second reason for this functionality not being developed. There is a technology called proxies. Proxies were developed to handle trafc in the higher layers, and are hence much better at fulllling these requirements. Proxies were originally developed to handle downloads and often used pages and to help you get the most out of slow Internet connections. For example, Squid is a webproxy. A person who wants to download a page sends the request, the proxy either grabs the request or receives the request and opens the connection to the web browser, and then connects to the webserver and downloads the le, and when it has downloaded the le or page, it sends it to the client. Now, if a second browser wants to read the same page again, the le or page is already downloaded to the proxy, and can be sent directly, and saves bandwidth for us. As you may understand, proxies also have quite a lot of functionality to go in and look at the actual content of the les that it downloads. Because of this, they are much better at looking inside the whole streams, les, pages etc.
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Chapter 3. IP ltering introduction considered to be established. States are known through the connection tracking system, which keeps track of all the sessions. Chain - A chain contains a ruleset of rules that are applied on packets that traverses the chain. Each chain has a specic purpose (e.g., which table it is connected to, which species what this chain is able to do), as well as a specic application area (e.g., only forwarded packets, or only packets destined for this host). In iptables, there are several different chains, which will be discussed in depth in later chapters. Table - Each table has a specic purpose, and in iptables there are 3 tables. The nat, mangle and lter tables. For example, the lter table is specically designed to lter packets, while the nat table is specically designed to NAT (Network Address Translation) packets. Match - This word can have two different meanings when it comes to IP ltering. The rst meaning would be a single match that tells a rule that this header must contain this and this information. For example, the --source match tells us that the source address must be a specic network range or host address. The second meaning is if a whole rule is a match. If the packet matches the whole rule, the jump or target instructions will be carried out (e.g., the packet will be dropped.) Target - There is generally a target set for each rule in a ruleset. If the rule has matched fully, the target specication tells us what to do with the packet. For example, if we should drop or accept it, or NAT it, etc. There is also something called a jump specication, for more information see the jump description in this list. As a last note, there might not be a target or jump for each rule, but there may be. Rule - A rule is a set of a match or several matches together with a single target in most implementations of IP lters, including the iptables implementation. There are some implementations which let you use several targets/actions per rule. Ruleset - A ruleset is the complete set of rules that are put into a whole IP lter implementation. In the case of iptables, this includes all of the rules set in the lter, nat and mangle tables, and in all of the subsequent chains. Most of the time, they are written down in a conguration le of some sort. Jump - The jump instruction is closely related to a target. A jump instruction is written exactly the same as a target in iptables, with the exception that instead of writing a target name, you write the name of another chain. If the rule matches, the packet will hence be sent to this second chain and be processed as usual in that chain. Connection tracking - A rewall which implements connection tracking is able to track connections/streams simply put. The ability to do so is often done at the impact of lots of processor and memory usage. This is unfortunately true in iptables as well, but much work has been done to work on this. However, the good side is that the rewall will be much more secure with connection tracking properly used by the implementer of the rewall policies. Accept - To accept a packet and to let it through the rewall rules. This is the opposite of the drop or deny targets, as well as the reject target. Policy - There are two kinds of policies that we speak about most of the time when implementing a rewall. First we have the chain policies, which tells the rewall implementation the default behaviour to take on a packet if there was no rule that matched it. This is the main usage of the word that we will use in this book. The second type of policy is the security policy that we may have written documentation on, for example for the whole company or for this specic network segment. Security policies are very good documents to have thought through properly and to study properly before starting to actually implement the rewall.
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It may also be a good idea to apply layered security measures, which we have actually already discussed partially so far. What we mean with this, is that you should use as many security measures as possible at the same time, and dont rely on any one single security concept. Having this as a basic concept for your security will increase security tenfold at least. For an example, lets look at this.
As you can see, in this example I have in this example chosen to place a Cisco PIX rewall at the perimeter of all three network connections. It may NAT the internal LAN, as well as the DMZ if necessary. It will also block all outgoing trafc except http return trafc as well as ftp and ssh trafc. It will allow incoming http trafc from both the LAN and the Internet, and ftp and ssh trafc from the LAN. On top of this, we note that each webserver is based on Linux, hence we throw iptables and netlter on each of the machines as well and add the same basic policies on these. On top of this, we may add Snort on each of the machines. Snort is an excellent open source "network intrusion detection system" (NIDS) which looks for signatures in the packets that it sees, and if it sees a signature of some kind of attack or breakin it can either e-mail the administrator and notify him about it, or even make active responses to the attack such as blocking the IP from which the attack originated. It should be noted that active responses should not be used lightly since snort has a bad behaviour of reporting lots of false positives (e.g., reporting an attack which is not really an attack). It could also be a good idea to throw in an proxy in front of the webservers to catch some of the bad packets as well, which could also be a possibility to throw in for all of the locally generated webconnections. With a webproxy you can narrow down on trafc used by webtrafc from your employees, as well as restrict their webusage to some extent. As for a webproxy to your own webservers,
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Chapter 3. IP ltering introduction you can use it to block some of the most obvious connections to get through. A good proxy that may be worth using is the Squid. Another precaution that one can take is to install Tripwire. This is an excellent last line of defense kind of application. What it does is to make checksums of all the les specied in a conguration le, and then it is run from cron once in a while to see that all of the specied les are the same as before, or have not changed in an illegit way. This program will in other words be able to nd out if anyone has actually been able to get through and tampered with the system. A suggestion is to run this on all of the webservers. One last thing to note is that it is always a good thing to follow standards, as we know. As you have already seen with the ICQ example, if you dont use standardized systems, things can go terribly wrong. For your own environments, this can be ignored to some extent, but if you are running a broadband service or modempool, it gets all the more important. People who connect through you must always be able to rely on your standardization, and you cant expect everyone to run the specic operating system of your choice. Some people want to run Windows, some want to run Linux or even VMS and so on. If you base your security on proprietary systems, you are in for some trouble. A good example of this is certain broadband services that have popped up in Sweden who base lots of security on Microsoft network logon. This may sound like a great idea to begin with, but once we start considering other operating systems and so on, this is no longer such a good idea. How will someone running Linux get online? Or VAX/VMS? Or HP/UX? With Linux it can be done of course, if it wasnt for the fact that the network administrator refuses anyone to use the broadband service if they are running linux by simply blocking them in such case. However, this book is not a theological discussion of what is best, so lets leave it as an example of why it is a bad idea to use non-standards.
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4.1. What NAT is used for and basic terms and expressions
Basically, NAT allows a host or several hosts to share the same IP address in a way. For example, lets say we have a local network consisting of 5-10 clients. We set their default gateways to point through the NAT server. Normally the packet would simply be forwarded by the gateway machine, but in the case of an NAT server it is a little bit different. NAT servers translates the source and destination addresses of packets as we already said to different addresses. The NAT server receives the packet, rewrites the source and/or destination address and then recalculates the checksum of the packet. One of the most common usages of NAT is the SNAT (Source Network Address Translation) function. Basically, this is used in the above example if we cant afford or see any real idea in having a real public IP for each and every one of the clients. In that case, we use one of the private IP ranges for our local network (for example, 192.168.1.0/24), and then we turn on SNAT for our local network. SNAT will then turn all 192.168.1.0 addresses into its own public IP (for example, 217.115.95.34). This way, there will be 5-10 clients or many many more using the same shared IP address. There is also something called DNAT, which can be extremely helpful when it comes to setting up servers etc. First of all, you can help the greater good when it comes to saving IP space, second, you can get an more or less totally impenetrable rewall in between your server and the real server in an easy fashion, or simply share an IP for several servers that are separated into several physically different servers. For example, we may run a small company server farm containing a webserver and ftp server on the same machine, while there is a physically separated machine containing a couple of different chat services that the employees working from home or on the road can use to keep in touch with the employees that are on-site. We may then run all of these services on the same IP from the outside via DNAT. The above example is also based on separate port NATing, or often called PNAT. We dont refer to this
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Chapter 4. Network Address Translation Introduction very often throughout this book, since it is covered by the DNAT and SNAT functionality in netlter. In Linux, there are actually two separate types of NAT that can be used, either Fast-NAT or Netlter-NAT. Fast-NAT is implemented inside the IP routing code of the Linux kernel, while Netlter-NAT is also implemented in the Linux kernel, but inside the netlter code. Since this book wont touch the IP routing code too closely, we will pretty much leave it here, except for a few notes. Fast-NAT is generally called by this name since it is much faster than the netlter NAT code. It doesnt keep track of connections, and this is both its main pro and con. Connection tracking takes a lot of processor power, and hence it is slower, which is one of the main reasons that the Fast-NAT is faster than Netlter-NAT. As we also said, the bad thing about Fast-NAT doesnt track connections, which means it will not be able to do SNAT very well for whole networks, neither will it be able to NAT complex protocols such as FTP, IRC and other protocols that Netlter-NAT is able to handle very well. It is possible, but it will take much, much more work than would be expected from the Netlter implementation. There is also a nal word that is basically a synonym to SNAT, which is the Masquerade word. In Netlter, masquerade is pretty much the same as SNAT with the exception that masquerading will automatically set the new source IP to the default IP address of the outgoing network interface.
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Chapter 4. Network Address Translation Introduction IPv4 which stands for Internet Protocol version 4). The long term solution to the IPv4 address shortage is the IPv6 protocol, which also solves a ton of other problems. IPv6 has 128 bits assigned to their addresses, while IPv4 only have 32 bits used for IP addresses. This is an incredible increase in address space. It may seem like ridiculous to have enough IP addresses to set one IP address for every atom in our planet, but on the other hand, noone expected the IPv4 address range to be too small either.
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Chapter 4. Network Address Translation Introduction Finally, one thing more to consider is how much memory you put into the NAT/rewall machine. It is a good idea to put in at least more than 64 MB of memory if possible, even if it is possible run it on 32 MB of memory. NAT isnt extremely huge on memory consumption, but it may be wise to add as much as possible just in case you will get more trafc than expected. As you can see, there is quite a lot to think about when it comes to hardware. But, to be completely honest, in most cases you dont need to think about these points at all, unless you are building a NAT machine for a large network. Most home users need not think about this, but may more or less use whatever hardware they have handy. There are no complete comparisons and tests on this topic, but you should fare rather well with just a little bit of common sense.
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Chapter 4. Network Address Translation Introduction As you can see, the problem is that you dont have much of a choice if you are going to run a transparent proxy. There are, of course, possibilities, but they are not advisable really. One possibility is to create a proxy outside the rewall and create a routing entry that routes all web trafc through that machine, and then locally on the proxy machine NAT the packets to the proper ports for the proxy. This way, the information is preserved all the way to the proxy machine and is still available on it. The second possibility is to simply create a proxy outside the rewall, and then block all webtrafc except the trafc going to the proxy. This way, you will force all users to actually use the proxy. Its a crude way of doing it, but it will hopefully work.
All the normal trafc from the NATed networks will be sent through the DMZ directly to the router,
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Chapter 4. Network Address Translation Introduction which will send the trafc on out to the internet. Except, yes, you guessed it, webtrafc which is instead marked inside the netlter part of the NAT machine, and then routed based on the mark and to the proxy machine. Lets take a look at what I am talking about. Say a http packet is seen by the NAT machine. The mangle table can then be used to mark the packet with a netlter mark (also known as nfmark). Even later when we should route the packets to our router, we will be able to check for the nfmark within the routing tables, and based on this mark, we can choose to route the http packets to the proxy server. The proxy server will then do its work on the packets. We will touch these subjects to some extent later on in the book, even though much of the routing based part is happening inside the advanced routing topics. The NAT machine has a real IP available over the internet, as well as the router and any other machines that may be available on the Internet. All of the machines inside the NATed networks will be using private IPs, hence saving both a lot of cash, and the Internet address space.
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Chapter 5. Preparations
This chapter is aimed at getting you started and to help you understand the role Netlter and iptables play in Linux today. This chapter should hopefully get you set up and nished to go with your experimentation, and installation of your rewall. Given time and perseverance, youll then get it to perform exactly as you want it to.
CONFIG_NETFILTER - This option is required if youre going to use your computer as a rewall or
gateway to the Internet. In other words, this is most denitely required for anything in this tutorial to work at all. I assume you will want this, since you are reading this. And of course you need to add the proper drivers for your interfaces to work properly, i.e. Ethernet adapter, PPP and SLIP interfaces. The above will only add some of the pure basics in iptables. You wont be able to do anything productive to be honest, it just adds the framework to the kernel. If you want to use the more advanced options in Iptables, you need to set up the proper conguration options in your kernel. Here we will show you the options available in a basic 2.4.9 kernel and a brief explanation :
CONFIG_IP_NF_CONNTRACK - This module is needed to make connection tracking. Connection tracking
is used by, among other things, NAT and Masquerading. If you need to rewall machines on a LAN you most denitely should mark this option. For example, this module is required by the rc.rewall.txt script to work.
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Chapter 5. Preparations
CONFIG_IP_NF_FTP - This module is required if you want to do connection tracking on FTP connections. Since FTP connections are quite hard to do connection tracking on in normal cases, conntrack needs a so called helper; this option compiles the helper. If you do not add this module you wont be able to FTP through a rewall or gateway properly.
CONFIG_IP_NF_IPTABLES - This option is required if you want do any kind of ltering, masquerading
or NAT. It adds the whole iptables identication framework to the kernel. Without this you wont be able to do anything at all with iptables.
CONFIG_IP_NF_MATCH_LIMIT - This module isnt exactly required but its used in the example
rc.rewall.txt. This option provides the LIMIT match, that adds the possibility to control how many packets per minute that are to be matched, governed by an appropriate rule. For example, -m limit --limit 3/minute would match a maximum of 3 packets per minute. This module can also be used to avoid certain Denial of Service attacks.
CONFIG_IP_NF_MATCH_MAC - This allows us to match packets based on MAC addresses. Every
Ethernet adapter has its own MAC address. We could for instance block packets based on what MAC address is used and block a certain computer pretty well since the MAC address very seldom changes. We dont use this option in the rc.rewall.txt example or anywhere else.
CONFIG_IP_NF_MATCH_MARK - This allows us to use a MARK match. For example, if we use the target
MARK we could mark a packet and then depending on if this packet is marked further on in the table, we can match based on this mark. This option is the actual match MARK, and further down we will describe the actual target MARK.
CONFIG_IP_NF_MATCH_MULTIPORT - This module allows us to match packets with a whole range of
destination ports or source ports. Normally this wouldnt be possible, but with this match it is.
CONFIG_IP_NF_MATCH_TOS - With this match we can match packets based on their TOS eld. TOS
stands for Type Of Service. TOS can also be set by certain rules in the mangle table and via the ip/tc commands.
CONFIG_IP_NF_MATCH_TCPMSS - This option adds the possibility for us to match TCP packets based
module we can do stateful matching on packets. For example, if we have already seen trafc in two directions in a TCP connection, this packet will be counted as ESTABLISHED. This module is used extensively in the rc.rewall.txt example.
CONFIG_IP_NF_MATCH_UNCLEAN - This module will add the possibility for us to match IP, TCP, UDP
and ICMP packets that dont conform to type or are invalid. We could for example drop these packets,
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Chapter 5. Preparations but we never know if they are legitimate or not. Note that this match is still experimental and might not work perfectly in all cases.
CONFIG_IP_NF_MATCH_OWNER - This option will add the possibility for us to do matching based on the
owner of a socket. For example, we can allow only the user root to have Internet access. This module was originally just written as an example on what could be done with the new iptables. Note that this match is still experimental and might not work for everyone.
CONFIG_IP_NF_FILTER - This module will add the basic lter table which will enable you to do IP
ltering at all. In the lter table youll nd the INPUT, FORWARD and OUTPUT chains. This module is required if you plan to do any kind of ltering on packets that you receive and send.
CONFIG_IP_NF_TARGET_REJECT - This target allows us to specify that an ICMP error message should
be sent in reply to incoming packets, instead of plainly dropping them dead to the oor. Keep in mind that TCP connections, as opposed to ICMP and UDP, are always reset or refused with a TCP RST packet.
CONFIG_IP_NF_TARGET_MIRROR - This allows packets to be bounced back to the sender of the packet.
For example, if we set up a MIRROR target on destination port HTTP on our INPUT chain and someone tries to access this port, we would bounce his packets back to him and nally he would probably see his own homepage.
Warning
The MIRROR target is not to be used lightly. It was originally built as a test and example module, and will most probably be very dangerous to the person setting it up (resulting in serious DDoS if among other things).
CONFIG_IP_NF_NAT - This module allows network address translation, or NAT, in its different forms. This option gives us access to the nat table in iptables. This option is required if we want to do port forwarding, masquerading, etc. Note that this option is not required for rewalling and masquerading of a LAN, but you should have it present unless you are able to provide unique IP addresses for all hosts. Hence, this option is required for the example rc.rewall.txt script to work properly, and most denitely on your network if you do not have the ability to add unique IP addresses as specied above.
we dont know what IP we have to the Internet this would be the preferred way of getting the IP instead of using DNAT or SNAT. In other words, if we use DHCP, PPP, SLIP or some other connection that assigns us an IP, we need to use this target instead of SNAT. Masquerading gives a slightly higher load on the computer than NAT, but will work without us knowing the IP address in advance.
CONFIG_IP_NF_TARGET_REDIRECT - This target is useful together with application proxies, for
example. Instead of letting a packet pass right through, we remap them to go to our local box instead. In other words, we have the possibility to make a transparent proxy this way.
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Chapter 5. Preparations
CONFIG_IP_NF_TARGET_LOG - This adds the LOG target and its functionality to iptables. We can use
this module to log certain packets to syslogd and hence see what is happening to the packet. This is invaluable for security audits, forensics or debugging a script you are writing.
CONFIG_IP_NF_TARGET_TCPMSS - This option can be used to counter Internet Service Providers and
servers who block ICMP Fragmentation Needed packets. This can result in web-pages not getting through, small mails getting through while larger mails dont, ssh works but scp dies after handshake, etc. We can then use the TCPMSS target to overcome this by clamping our MSS (Maximum Segment Size) to the PMTU (Path Maximum Transmit Unit). This way, well be able to handle what the authors of Netlter themselves call "criminally brain-dead ISPs or servers" in the kernel conguration help.
CONFIG_IP_NF_COMPAT_IPCHAINS - Adds a compatibility mode with the obsolescent ipchains. Do
not look to this as any real long term solution for solving migration from Linux 2.2 kernels to 2.4 kernels, since it may well be gone with kernel 2.6.
CONFIG_IP_NF_COMPAT_IPFWADM - Compatibility mode with obsolescent ipfwadm. Denitely dont
look to this as a real long term solution. As you can see, there is a heap of options. I have briey explained here what kind of extra behaviors you can expect from each module. These are only the options available in a vanilla Linux 2.4.9 kernel. If you would like to take a look at more options, I suggest you look at the patch-o-matic (POM) functions in Netlter user-land which will add heaps of other options in the kernel. POM xes are additions that are supposed to be added in the kernel in the future but have not quite reached the kernel yet. These functions should be added in the future, but have not quite made it in yet. This may be for various reasons - such as the patch not being stable yet, to Linus Torvalds being unable to keep up, or not wanting to let the patch in to the mainstream kernel yet since it is still experimental. You will need the following options compiled into your kernel, or as modules, for the rc.rewall.txt script to work. If you need help with the options that the other scripts need, look at the example rewall scripts section. CONFIG_PACKET CONFIG_NETFILTER CONFIG_IP_NF_CONNTRACK CONFIG_IP_NF_FTP CONFIG_IP_NF_IRC CONFIG_IP_NF_IPTABLES CONFIG_IP_NF_FILTER CONFIG_IP_NF_NAT CONFIG_IP_NF_MATCH_STATE CONFIG_IP_NF_TARGET_LOG CONFIG_IP_NF_MATCH_LIMIT
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Chapter 5. Preparations CONFIG_IP_NF_TARGET_MASQUERADE At the very least the above will be required for the rc.rewall.txt script. In the other example scripts I will explain what requirements they have in their respective sections. For now, lets try to stay focused on the main script which you should be studying now.
make pending-patches KERNEL_DIR=/usr/src/linux/ The variable KERNEL_DIR should point to the actual place that your kernel source is located at. Normally this should be /usr/src/linux/ but this may vary, and most probably you will know yourself where the kernel source is available.
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Chapter 5. Preparations The above command only asks about certain patches that are just about to enter the kernel anyway. There might be more patches and additions that the developers of Netlter are about to add to the kernel, but is a bit further away from actually getting there. One way to install these is by doing the following: make most-of-pom KERNEL_DIR=/usr/src/linux/ The above command would ask about installing parts of what in Netlter world is called patch-o-matic, but still skip the most extreme patches that might cause havoc in your kernel. Note that we say ask, because thats what these commands actually do. They ask you before anything is changed in the kernel source. To be able to install all of the patch-o-matic stuff you will need to run the following command: make patch-o-matic KERNEL_DIR=/usr/src/linux/ Dont forget to read the help for each patch thoroughly before doing anything. Some patches will destroy other patches while others may destroy your kernel if used together with some patches from patch-o-matic etc.
Note: You may totally ignore the above steps if you dont want to patch your kernel, it is in other words not necessary to do the above. However, there are some really interesting things in the patch-o-matic that you may want to look at so theres nothing bad in just running the commands and see what they contain.
After this you are nished doing the patch-o-matic parts of installation, you may now compile a new kernel making use of the new patches that you have added to the source. Dont forget to congure the kernel again since the new patches probably are not added to the congured options. You may wait with the kernel compilation until after the compilation of the user-land program iptables if you feel like it, though. Continue by compiling the iptables user-land application. To compile iptables you issue a simple command that looks like this: make KERNEL_DIR=/usr/src/linux/ The user-land application should now compile properly. If not, you are on your own, or you could subscribe to the Netlter mailing list, where you have the chance of asking for help with your problems. There are a few things that might go wrong with the installation of iptables, so dont panic if it wont work. Try to think logically about it and nd out whats wrong, or get someone to help you. If everything has worked smoothly, youre ready to install the binaries by now. To do this, you would issue the following command to install them:
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Chapter 5. Preparations make install KERNEL_DIR=/usr/src/linux/ Hopefully everything should work in the program now. To use any of the changes in the iptables user-land applications you should now recompile and reinstall your kernel and modules, if you hadnt done so before. For more information about installing the user-land applications from source, check the INSTALL le in the source which contains excellent information on the subject of installation.
First of all you will need to turn off the ipchains modules so it wont start in the future. To do this, you will need to change some lenames in the /etc/rc.d/ directory-structure. The following command should do it: chkcong --level 0123456 ipchains off By doing this we move all the soft links that points to the /etc/rc.d/init.d/ipchains script to K92ipchains. The rst letter which per default would be S, tells the initscripts to start the script. By changing this to K we tell it to Kill the service instead, or to not run it if it was not previously started. Now the service wont be started in the future. However, to stop the service from actually running right now we need to run another command. This is the service command which can be used to work on currently running services. We would then issue the following command to stop the ipchains service: service ipchains stop Finally, to start the iptables service. First of all, we need to know which run-levels we want it to run in. Normally this would be in run-level 2, 3 and 5. These run-levels are used for the following things:
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Chapter 5. Preparations 3. Full multiuser mode, i.e. the normal run-level to run in. 5. X11. This is used if you automatically boot into Xwindows.
To make iptables run in these run-levels we would do the following commands: chkcong --level 235 iptables on The above commands would in other words make the iptables service run in run-level 2, 3 and 5. If youd like the iptables service to run in some other run-level you would have to issue the same command in those. However, none of the other run-levels should be used, so you should not really need to activate it for those run-levels. Level 1 is for single user mode, i.e, when you need to x a screwed up box. Level 4 should be unused, and level 6 is for shutting the computer down. To activate the iptables service, we just run the following command: service iptables start There are no rules in the iptables script. To add rules to an Red Hat 7.1 box, there is two common ways. Firstly, you could edit the /etc/rc.d/init.d/iptables script. This would have the undesired effect of deleting all the rules if you updated the iptables package by RPM. The other way would be to load the rule-set and then save it with the iptables-save command and then have it loaded automatically by the rc.d scripts. First we will describe the how to set up iptables by cutting and pasting to the iptables init.d script. To add rules that are to be run when the computer starts the service, you add them under the start) section, or in the start() function. Note, if you add the rules under the start) section dont forget to stop the start() function in the start) section from running. Also, dont forget to edit a the stop) section either which tells the script what to do when the computer is going down for example, or when we are entering a run-level that doesnt require iptables. Also, dont forget to check out the restart section and condrestart. Note that all this work will probably be trashed if you have, for example, Red Hat Network automatically update your packages. It may also be trashed by updating from the iptables RPM package. The second way of doing the set up would require the following: First of all, make and write a rule-set in a shell script le, or directly with iptables, that will meet your requirements, and dont forget to experiment a bit. When you nd a set up that works without problems, or as you can see without bugs, use the iptables-save command. You could either use it normally, i.e. iptables-save > /etc/syscong/iptables, which would save the rule-set to the le /etc/sysconfig/iptables. This le is automatically used by the iptables rc.d script to restore the rule-set in the future. The other way is to save the script by doing service iptables save, which would save the script automatically to /etc/sysconfig/iptables. The next time you reboot the computer, the iptables rc.d script will use the command iptables-restore to restore the rule-set from the save-le /etc/sysconfig/iptables.
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Chapter 5. Preparations Do not intermix these two methods, since they may heavily damage each other and render your rewall conguration useless. When all of these steps are nished, you can deinstall the currently installed ipchains and iptables packages. This because we dont want the system to mix up the new iptables user-land application with the old preinstalled iptables applications. This step is only necessary if you are going to install iptables from the source package. Its not unusual for the new and the old package to get mixed up, since the rpm based installation installs the package in non-standard places and wont get overwritten by the installation for the new iptables package. To carry out the deinstallation, do as follows: rpm -e iptables And why keep ipchains lying around if you wont be using it any more? Removing it is done the same way as with the old iptables binaries, etc: rpm -e ipchains After all this has been completed, you will have nished with the update of the iptables package from source, having followed the source installation instructions. None of the old binaries, libraries or include les etc should be lying around any more.
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6.1. General
When a packet rst enters the rewall, it hits the hardware and then gets passed on to the proper device driver in the kernel. Then the packet starts to go through a series of steps in the kernel, before it is either sent to the correct application (locally), or forwarded to another host - or whatever happens to it. First, let us have a look at a packet that is destined for our own local host. It would pass through the following steps before actually being delivered to our application that receives it: Table 6-1. Destination local host (our own machine) Step 1 2 3 mangle PREROUTING Table Chain Comment On the wire (e.g., Internet) Comes in on the interface (e.g., eth0) This chain is normally used for mangling packets, i.e., changing TOS and so on. This is also where the connection tracking takes place, which we discuss in the The state machine chapter. This chain is used for DNAT mainly. Avoid ltering in this chain since it will be bypassed in certain cases. Routing decision, i.e., is the packet destined for our local host or to be forwarded and where. mangle INPUT At this point, the mangle INPUT chain is hit. We use this chain to mangle packets, after they have been routed, but before they are actually sent to the process on the machine. This is where we do ltering for all incoming trafc destined for our local host. Note that all incoming packets destined for this host pass through this chain, no matter what interface or in which direction they came from.
nat
PREROUTING
5 6
lter
INPUT
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Chapter 6. Traversing of tables and chains Step 8 Table Chain Comment Local process/application (i.e., server/client program)
Note that this time the packet was passed through the INPUT chain instead of the FORWARD chain. Quite logical. Most probably the only thing thats really logical about the traversing of tables and chains in your eyes in the beginning, but if you continue to think about it, youll nd it will get clearer in time. Now we look at the outgoing packets from our own local host and what steps they go through. Table 6-2. Source local host (our own machine) Step 1 2 Table Chain Comment Local process/application (i.e., server/client program) Routing decision. What source address to use, what outgoing interface to use, and other necessary information that needs to be gathered. mangle OUTPUT This is where we mangle packets, it is suggested that you do not lter in this chain since it can have side effects. This is also where the locally generated connection tracking takes place, which we discuss in the The state machine chapter. This chain can be used to NAT outgoing packets from the rewall itself. Routing decision, since the previous mangle and nat changes may have changed how the packet should be routed. lter mangle OUTPUT POSTROUTING This is where we lter packets going out from the local host. The POSTROUTING chain in the mangle table is mainly used when we want to do mangling on packets before they leave our host, but after the actual routing decisions. This chain will be hit by both packets just traversing the rewall, as well as packets created by the rewall itself. This is where we do SNAT as described earlier. It is suggested that you dont do ltering here since it can have side effects, and certain packets might slip through even though you set a default policy of DROP. Goes out on some interface (e.g., eth0) On the wire (e.g., Internet)
4 5
nat
OUTPUT
6 7
nat
POSTROUTING
9 10
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Chapter 6. Traversing of tables and chains In this example, were assuming that the packet is destined for another host on another network. The packet goes through the different steps in the following fashion: Table 6-3. Forwarded packets Step 1 2 3 mangle PREROUTING Table Chain Comment On the wire (i.e., Internet) Comes in on the interface (i.e., eth0) This chain is normally used for mangling packets, i.e., changing TOS and so on. This is also where the non-locally generated connection tracking takes place, which we discuss in the The state machine chapter. This chain is used for DNAT mainly. SNAT is done further on. Avoid ltering in this chain since it will be bypassed in certain cases. Routing decision, i.e., is the packet destined for our local host or to be forwarded and where. mangle FORWARD The packet is then sent on to the FORWARD chain of the mangle table. This can be used for very specic needs, where we want to mangle the packets after the initial routing decision, but before the last routing decision made just before the packet is sent out. The packet gets routed onto the FORWARD chain. Only forwarded packets go through here, and here we do all the ltering. Note that all trafc thats forwarded goes through here (not only in one direction), so you need to think about it when writing your rule-set. This chain is used for specic types of packet mangling that we wish to take place after all kinds of routing decisions have been done, but still on this machine. This chain should rst and foremost be used for SNAT. Avoid doing ltering here, since certain packets might pass this chain without ever hitting it. This is also where Masquerading is done. Goes out on the outgoing interface (i.e., eth1). Out on the wire again (i.e., LAN).
nat
PREROUTING
5 6
lter
FORWARD
mangle
POSTROUTING
nat
POSTROUTING
10 11
As you can see, there are quite a lot of steps to pass through. The packet can be stopped at any of the iptables chains, or anywhere else if it is malformed; however, we are mainly interested in the iptables aspect of this lot. Do note that there are no specic chains or tables for different interfaces or anything like that. FORWARD is always passed by all packets that are forwarded over this rewall/router.
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Caution
Do not use the INPUT chain to lter on in the previous scenario! INPUT is meant solely for packets to our local host that do not get routed to any other destination.
We have now seen how the different chains are traversed in three separate scenarios. If we were to gure out a good map of all this, it would look something like this:
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Chapter 6. Traversing of tables and chains To clarify this image, consider this. If we get a packet into the rst routing decision that is not destined for the local machine itself, it will be routed through the FORWARD chain. If the packet is, on the other hand, destined for an IP address that the local machine is listening to, we would send the packet through the INPUT chain and to the local machine. Also worth a note, is the fact that packets may be destined for the local machine, but the destination address may be changed within the PREROUTING chain by doing NAT. Since this takes place before the rst routing decision, the packet will be looked upon after this change. Because of this, the routing may be changed before the routing decision is done. Do note, that all packets will be going through one or the other path in this image. If you DNAT a packet back to the same network that it came from, it will still travel through the rest of the chains until it is back out on the network.
Tip: If you feel that you want more information, you could use the rc.test-iptables.txt script. This test script should give you the necessary rules to test how the tables and chains are traversed.
Caution
You are strongly advised not to use this table for any ltering; nor will any DNAT, SNAT or Masquerading work in this table.
The following targets are only valid in the mangle table. They can not be used outside the mangle table. TOS TTL MARK The TOS target is used to set and/or change the Type of Service eld in the packet. This could be used for setting up policies on the network regarding how a packet should be routed and so on. Note that this has not been perfected and is not really implemented on the Internet and most of the routers dont care about the value in this eld, and sometimes, they act faulty on what they get. Dont set this in other words for packets going to the Internet unless you want to make routing decisions on it, with iproute2. The TTL target is used to change the TTL (Time To Live) eld of the packet. We could tell packets to only have a specic TTL and so on. One good reason for this could be that we dont want to give ourself away to nosy Internet Service Providers. Some Internet Service Providers do not like users running
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Chapter 6. Traversing of tables and chains multiple computers on one single connection, and there are some Internet Service Providers known to look for a single host generating different TTL values, and take this as one of many signs of multiple computers connected to a single connection. The MARK target is used to set special mark values to the packet. These marks could then be recognized by the iproute2 programs to do different routing on the packet depending on what mark they have, or if they dont have any. We could also do bandwidth limiting and Class Based Queuing based on these marks.
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7.1. Introduction
The state machine is a special part within iptables that should really not be called the state machine at all, since it is really a connection tracking machine. However, most people recognize it under the rst name. Throughout this chapter I will use these names more or less as if they were synonymous. This should not be overly confusing. Connection tracking is done to let the Netlter framework know the state of a specic connection. Firewalls that implement this are generally called stateful rewalls. A stateful rewall is generally much more secure than non-stateful rewalls since it allows us to write much tighter rule-sets. Within iptables, packets can be related to tracked connections in four different so called states. These are known as NEW, ESTABLISHED, RELATED and INVALID. We will discuss each of these in more depth later. With the --state match we can easily control who or what is allowed to initiate new sessions. All of the connection tracking is done by special framework within the kernel called conntrack. conntrack may be loaded either as a module, or as an internal part of the kernel itself. Most of the time, we need and want more specic connection tracking than the default conntrack engine can maintain. Because of this, there are also more specic parts of conntrack that handles the TCP, UDP or ICMP protocols among others. These modules grab specic, unique, information from the packets, so that they may keep track of each stream of data. The information that conntrack gathers is then used to tell conntrack in which state the stream is currently in. For example, UDP streams are, generally, uniquely identied by their destination IP address, source IP address, destination port and source port. In previous kernels, we had the possibility to turn on and off defragmentation. However, since iptables and Netlter were introduced and connection tracking in particular, this option was gotten rid of. The reason for this is that connection tracking can not work properly without defragmenting packets, and hence defragmenting has been incorporated into conntrack and is carried out automatically. It can not be turned off, except by turning off connection tracking. Defragmentation is always carried out if connection tracking is turned on. All connection tracking is handled in the PREROUTING chain, except locally generated packets which are handled in the OUTPUT chain. What this means is that iptables will do all recalculation of states and so on within the PREROUTING chain. If we send the initial packet in a stream, the state gets set to NEW within the OUTPUT chain, and when we receive a return packet, the state gets changed in the PREROUTING chain to ESTABLISHED, and so on. If the rst packet is not originated by ourself, the
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Chapter 7. The state machine NEW state is set within the PREROUTING chain of course. So, all state changes and calculations are done within the PREROUTING and OUTPUT chains of the nat table.
This example contains all the information that the conntrack module maintains to know which state a specic connection is in. First of all, we have a protocol, which in this case is tcp. Next, the same value in normal decimal coding. After this, we see how long this conntrack entry has to live. This value is set to 117 seconds right now and is decremented regularly until we see more trafc. This value is then reset to the default value for the specic state that it is in at that relevant point of time. Next comes the actual state that this entry is in at the present point of time. In the above mentioned case we are looking at a packet that is in the SYN_SENT state. The internal value of a connection is slightly different from the ones used externally with iptables. The value SYN_SENT tells us that we are looking at a connection that has only seen a TCP SYN packet in one direction. Next, we see the source IP address, destination IP address, source port and destination port. At this point we see a specic keyword that tells us that we have seen no return trafc for this connection. Lastly, we see what we expect of return packets. The information details the source IP address and destination IP address (which are both inverted, since the packet is to be directed back to us). The same thing goes for the source port and destination port of the connection. These are the values that should be of any interest to us. The connection tracking entries may take on a series of different values, all specied in the conntrack headers available in linux/include/netfilter-ipv4/ip_conntrack*.h les. These values are dependent on which sub-protocol of IP we use. TCP, UDP or ICMP protocols take specic default values as specied in linux/include/netfilter-ipv4/ip_conntrack.h. We will look closer at this when we look at each of the protocols; however, we will not use them extensively through this chapter, since they are not used outside of the conntrack internals. Also, depending on how this state changes, the default value of the time until the connection is destroyed will also change.
Note: Recently there was a new patch made available in iptables patch-o-matic, called tcp-window-tracking. This patch adds, among other things, all of the above timeouts to special sysctl variables, which means that they can be changed on the y, while the system is still running. Hence, this makes it unnecessary to recompile the kernel every time you want to change the timeouts. These can be altered via using specic system calls available in the /proc/sys/net/ipv4/netfilter directory. You should in particular look at the /proc/sys/net/ipv4/netfilter/ip_ct_* variables.
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Chapter 7. The state machine When a connection has seen trafc in both directions, the conntrack entry will erase the [UNREPLIED] ag, and then reset it. The entry that tells us that the connection has not seen any trafc in both directions, will be replaced by the [ASSURED] ag, to be found close to the end of the entry. The [ASSURED] ag tells us that this connection is assured and that it will not be erased if we reach the maximum possible tracked connections. Thus, connections marked as [ASSURED] will not be erased, contrary to the non-assured connections (those not marked as [ASSURED]). How many connections that the connection tracking table can hold depends upon a variable that can be set through the ip-sysctl functions in recent kernels. The default value held by this entry varies heavily depending on how much memory you have. On 128 MB of RAM you will get 8192 possible entries, and at 256 MB of RAM, you will get 16376 entries. You can read and set your settings through the /proc/sys/net/ipv4/ip_conntrack_max setting. A different way of doing this, that is more efcient, is to set the hashsize option to the ip_conntrack module once this is loaded. Under normal circumstances ip_conntrack_max equals 8 * hashsize. In other words, setting the hashsize to 4096 will result in ip_conntrack_max being set to 32768 conntrack entries. An example of this would be:
work3:/home/blueflux# modprobe ip_conntrack hashsize=4096 work3:/home/blueflux# cat /proc/sys/net/ipv4/ip_conntrack_max 32768 work3:/home/blueflux#
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ESTABLISHED The ESTABLISHED state has seen trafc in both directions and will then continuously match those packets. ESTABLISHED connections are fairly easy to understand. The only requirement to get into an ESTABLISHED state is that one host sends a packet, and that it later on gets a reply from the other host. The NEW state will upon receipt of the reply packet to or through the rewall change to the ESTABLISHED state. ICMP reply messages can also be considered as ESTABLISHED, if we created a packet that in turn generated the reply ICMP message. RELATED The RELATED state is one of the more tricky states. A connection is considered RELATED when it is related to another already ESTABLISHED connection. What this means, is that for a connection to be considered as RELATED, we must rst have a connection that is considered ESTABLISHED. The ESTABLISHED connection will then spawn a connection outside of the main connection. The newly spawned connection will then be considered RELATED, if the conntrack module is able to understand that it is RELATED. Some good examples of connections that can be considered as RELATED are the FTP-data connections that are considered RELATED to the FTP control port, and the DCC connections issued through IRC. This could be used to allow ICMP error messages, FTP transfers and DCCs to work properly through the rewall. Do note that most TCP protocols and some UDP protocols that rely on this mechanism are quite complex and send connection information within the payload of the TCP or UDP data segments, and hence require special helper modules to be correctly understood. The INVALID state means that the packet cant be identied or that it does not have any state. This may be due to several reasons, such as the system running out of memory or ICMP error messages that do not respond to any known connections. Generally, it is a good idea to DROP everything in this state.
INVALID
These states can be used together with the --state match to match packets based on their connection tracking state. This is what makes the state machine so incredibly strong and efcient for our rewall. Previously, we often had to open up all ports above 1024 to let all trafc back into our local networks again. With the state machine in place this is not necessary any longer, since we can now just open up the rewall for return trafc and not for all kinds of other trafc.
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Chapter 7. The state machine point the connection is established and able to start sending data. The big problem is, how does connection tracking hook up into this? Quite simply really. As far as the user is concerned, connection tracking works basically the same for all connection types. Have a look at the picture below to see exactly what state the stream enters during the different stages of the connection. As you can see, the connection tracking code does not really follow the ow of the TCP connection, from the users viewpoint. Once it has seen one packet(the SYN), it considers the connection as NEW. Once it sees the return packet(SYN/ACK), it considers the connection as ESTABLISHED. If you think about this a second, you will understand why. With this particular implementation, you can allow NEW and ESTABLISHED packets to leave your local network, only allow ESTABLISHED connections back, and that will work perfectly. Conversely, if the connection tracking machine were to consider the whole connection establishment as NEW, we would never really be able to stop outside connections to our local network, since we would have to allow NEW packets back in again. To make things more complicated, there are a number of other internal states that are used for TCP connections inside the kernel, but which are not available for us in User-land. Roughly, they follow the state standards specied within RFC 793 - Transmission Control Protocol on pages 21-23. We will consider these in more detail further along in this section.
As you can see, it is really quite simple, seen from the users point of view. However, looking at the whole construction from the kernels point of view, its a little more difcult. Lets look at an example. Consider exactly how the connection states change in the /proc/net/ip_conntrack table. The rst state is reported upon receipt of the rst SYN packet in a connection.
tcp 6 117 SYN_SENT src=192.168.1.5 dst=192.168.1.35 sport=1031 \ dport=23 [UNREPLIED] src=192.168.1.35 dst=192.168.1.5 sport=23 \ dport=1031 use=1
As you can see from the above entry, we have a precise state in which a SYN packet has been sent, (the SYN_SENT ag is set), and to which as yet no reply has been sent (witness the [UNREPLIED] ag). The
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Chapter 7. The state machine next internal state will be reached when we see another packet in the other direction.
tcp 6 57 SYN_RECV src=192.168.1.5 dst=192.168.1.35 sport=1031 \ dport=23 src=192.168.1.35 dst=192.168.1.5 sport=23 dport=1031 \ use=1
Now we have received a corresponding SYN/ACK in return. As soon as this packet has been received, the state changes once again, this time to SYN_RECV. SYN_RECV tells us that the original SYN was delivered correctly and that the SYN/ACK return packet also got through the rewall properly. Moreover, this connection tracking entry has now seen trafc in both directions and is hence considered as having been replied to. This is not explicit, but rather assumed, as was the [UNREPLIED] ag above. The nal step will be reached once we have seen the nal ACK in the 3-way handshake.
tcp 6 431999 ESTABLISHED src=192.168.1.5 dst=192.168.1.35 \ sport=1031 dport=23 src=192.168.1.35 dst=192.168.1.5 \ sport=23 dport=1031 [ASSURED] use=1
In the last example, we have gotten the nal ACK in the 3-way handshake and the connection has entered the ESTABLISHED state, as far as the internal mechanisms of iptables are aware. Normally, the stream will be ASSURED by now. A connection may also enter the ESTABLISHED state, but not be [ASSURED]. This happens if we have connection pickup turned on (Requires the tcp-window-tracking patch, and the ip_conntrack_tcp_loose to be set to 1 or higher). The default, without the tcp-window-tracking patch, is to have this behaviour, and is not changeable. When a TCP connection is closed down, it is done in the following way and takes the following states.
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As you can see, the connection is never really closed until the last ACK is sent. Do note that this picture only describes how it is closed down under normal circumstances. A connection may also, for example, be closed by sending a RST(reset), if the connection were to be refused. In this case, the connection would be closed down immediately. When the TCP connection has been closed down, the connection enters the TIME_WAIT state, which is per default set to 2 minutes. This is used so that all packets that have gotten out of order can still get through our rule-set, even after the connection has already closed. This is used as a kind of buffer time so that packets that have gotten stuck in one or another congested router can still get to the rewall, or to the other end of the connection. If the connection is reset by a RST packet, the state is changed to CLOSE. This means that the connection per default has 10 seconds before the whole connection is denitely closed down. RST packets are not acknowledged in any sense, and will break the connection directly. There are also other states than the ones we have told you about so far. Here is the complete list of possible states that a TCP stream may take, and their timeout values. Table 7-2. Internal states State Timeout value
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Chapter 7. The state machine State NONE SYN_SENT SYN_RECV FIN_WAIT TIME_WAIT CLOSE LAST_ACK LISTEN> Timeout value 30 minutes 2 minutes 60 seconds 2 minutes 2 minutes 10 seconds 30 seconds 2 minutes
ESTABLISHED 5 days
CLOSE_WAIT 12 hours
These values are most denitely not absolute. They may change with kernel revisions, and they may also be changed via the proc le-system in the /proc/sys/net/ipv4/netfilter/ip_ct_tcp_* variables. The default values should, however, be fairly well established in practice. These values are set in seconds. Early versions of the patch used jifes (which was a bug).
Note: Also note that the User-land side of the state machine does not look at TCP ags (i.e., RST, ACK, and SYN are ags) set in the TCP packets. This is generally bad, since you may want to allow packets in the NEW state to get through the rewall, but when you specify the NEW ag, you will in most cases mean SYN packets. This is not what happens with the current state implementation; instead, even a packet with no bit set or an ACK ag, will count as NEW. This can be used for redundant rewalling and so on, but it is generally extremely bad on your home network, where you only have a single rewall. To get around this behavior, you could use the command explained in the State NEW packets but no SYN bit set section of the Common problems and questions appendix. Another way is to install the tcp-window-tracking extension from patch-o-matic, and set the /proc/sys/net/ipv4/netfilter/ip_conntrack_tcp_loose to zero, which will make the rewall drop all NEW packets with anything but the SYN ag set.
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As you can see, the connection is brought up almost exactly in the same way as a TCP connection. That is, from the user-land point of view. Internally, conntrack information looks quite a bit different, but intrinsically the details are the same. First of all, lets have a look at the entry after the initial UDP packet has been sent.
udp 17 20 src=192.168.1.2 dst=192.168.1.5 sport=137 dport=1025 \ [UNREPLIED] src=192.168.1.5 dst=192.168.1.2 sport=1025 \ dport=137 use=1
As you can see from the rst and second values, this is an UDP packet. The rst is the protocol name, and the second is protocol number. This is just the same as for TCP connections. The third value marks how many seconds this state entry has to live. After this, we get the values of the packet that we have seen and the future expectations of packets over this connection reaching us from the initiating packet sender. These are the source, destination, source port and destination port. At this point, the [UNREPLIED] ag tells us that theres so far been no response to the packet. Finally, we get a brief list of the expectations for returning packets. Do note that the latter entries are in reverse order to the rst values. The timeout at this point is set to 30 seconds, as per default.
udp 17 170 src=192.168.1.2 dst=192.168.1.5 sport=137 \ dport=1025 src=192.168.1.5 dst=192.168.1.2 sport=1025 \ dport=137 [ASSURED] use=1
At this point the server has seen a reply to the rst packet sent out and the connection is now considered as ESTABLISHED. This is not shown in the connection tracking, as you can see. The main difference is that the [UNREPLIED] ag has now gone. Moreover, the default timeout has changed to 180 seconds but in this example thats by now been decremented to 170 seconds - in 10 seconds time, it will be 160 seconds. Theres one thing thats missing, though, and can change a bit, and that is the [ASSURED] ag described above. For the [ASSURED] ag to be set on a tracked connection, there must have been a legitimate reply packet to the NEW packet.
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At this point, the connection has become assured. The connection looks exactly the same as the previous example. If this connection is not used for 180 seconds, it times out. 180 Seconds is a comparatively low value, but should be sufcient for most use. This value is reset to its full value for each packet that matches the same entry and passes through the rewall, just the same as for all of the internal states.
As you can see in the above picture, the host sends an echo request to the target, which is considered as NEW by the rewall. The target then responds with a echo reply which the rewall considers as state ESTABLISHED. When the rst echo request has been seen, the following state entry goes into the ip_conntrack.
icmp 1 25 src=192.168.1.6 dst=192.168.1.10 type=8 code=0 \
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This entry looks a little bit different from the standard states for TCP and UDP as you can see. The protocol is there, and the timeout, as well as source and destination addresses. The problem comes after that however. We now have 3 new elds called type, code and id. They are not special in any way, the type eld contains the ICMP type and the code eld contains the ICMP code. These are all available in ICMP types appendix. The nal id eld, contains the ICMP ID. Each ICMP packet gets an ID set to it when it is sent, and when the receiver gets the ICMP message, it sets the same ID within the new ICMP message so that the sender will recognize the reply and will be able to connect it with the correct ICMP request. The next eld, we once again recognize as the [UNREPLIED] ag, which we have seen before. Just as before, this ag tells us that we are currently looking at a connection tracking entry that has seen only trafc in one direction. Finally, we see the reply expectation for the reply ICMP packet, which is the inversion of the original source and destination IP addresses. As for the type and code, these are changed to the correct values for the return packet, so an echo request is changed to echo reply and so on. The ICMP ID is preserved from the request packet. The reply packet is considered as being ESTABLISHED, as we have already explained. However, we can know for sure that after the ICMP reply, there will be absolutely no more legal trafc in the same connection. For this reason, the connection tracking entry is destroyed once the reply has traveled all the way through the Netlter structure. In each of the above cases, the request is considered as NEW, while the reply is considered as ESTABLISHED. Lets consider this more closely. When the rewall sees a request packet, it considers it as NEW. When the host sends a reply packet to the request it is considered ESTABLISHED.
Note: Note that this means that the reply packet must match the criterion given by the connection tracking entry to be considered as established, just as with all other trafc types.
ICMP requests has a default timeout of 30 seconds, which you can change in the /proc/sys/net/ipv4/netfilter/ip_ct_icmp_timeout entry. This should in general be a good timeout value, since it will be able to catch most packets in transit. Another hugely important part of ICMP is the fact that it is used to tell the hosts what happened to specic UDP and TCP connections or connection attempts. For this simple reason, ICMP replies will very often be recognized as RELATED to original connections or connection attempts. A simple example would be the ICMP Host unreachable or ICMP Network unreachable. These should always be spawned back to our host if it attempts an unsuccessful connection to some other host, but the network or host in question could be down, and hence the last router trying to reach the site in question will reply
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Chapter 7. The state machine with an ICMP message telling us about it. In this case, the ICMP reply is considered as a RELATED packet. The following picture should explain how it would look.
In the above example, we send out a SYN packet to a specic address. This is considered as a NEW connection by the rewall. However, the network the packet is trying to reach is unreachable, so a router returns a network unreachable ICMP error to us. The connection tracking code can recognize this packet as RELATED. thanks to the already added tracking entry, so the ICMP reply is correctly sent to the client which will then hopefully abort. Meanwhile, the rewall has destroyed the connection tracking entry since it knows this was an error message. The same behavior as above is experienced with UDP connections if they run into any problem like the above. All ICMP messages sent in reply to UDP connections are considered as RELATED. Consider the following image.
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Chapter 7. The state machine This time an UDP packet is sent to the host. This UDP connection is considered as NEW. However, the network is administratively prohibited by some rewall or router on the way over. Hence, our rewall receives a ICMP Network Prohibited in return. The rewall knows that this ICMP error message is related to the already opened UDP connection and sends it as a RELATED packet to the client. At this point, the rewall destroys the connection tracking entry, and the client receives the ICMP message and should hopefully abort.
FTP
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Chapter 7. The state machine IRC TFTP Lets take the FTP protocol as the rst example. The FTP protocol rst opens up a single connection that is called the FTP control session. When we issue commands through this session, other ports are opened to carry the rest of the data related to that specic command. These connections can be done in two ways, either actively or passively. When a connection is done actively, the FTP client sends the server a port and IP address to connect to. After this, the FTP client opens up the port and the server connects to that specied port from a random unprivileged port (>1024) and sends the data over it. The problem here is that the rewall will not know about these extra connections, since they were negotiated within the actual payload of the protocol data. Because of this, the rewall will be unable to know that it should let the server connect to the client over these specic ports. The solution to this problem is to add a special helper to the connection tracking module which will scan through the data in the control connection for specic syntaxes and information. When it runs into the correct information, it will add that specic information as RELATED and the server will be able to track the connection, thanks to that RELATED entry. Consider the following picture to understand the states when the FTP server has made the connection back to the client.
Passive FTP works the opposite way. The FTP client tells the server that it wants some specic data, upon which the server replies with an IP address to connect to and at what port. The client will, upon receipt of this data, connect to that specic port, from its own port 20(the FTP-data port), and get the data in question. If you have an FTP server behind your rewall, you will in other words require this module in addition to your standard iptables modules to let clients on the Internet connect to the FTP server properly. The same goes if you are extremely restrictive to your users, and only want to let them reach HTTP and FTP servers on the Internet and block all other ports. Consider the following image and its bearing on Passive FTP.
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Some conntrack helpers are already available within the kernel itself. More specically, the FTP and IRC protocols have conntrack helpers as of writing this. If you can not nd the conntrack helpers that you need within the kernel itself, you should have a look at the patch-o-matic tree within user-land iptables. The patch-o-matic tree may contain more conntrack helpers, such as for the ntalk or H.323 protocols. If they are not available in the patch-o-matic tree, you have a number of options. Either you can look at the CVS source of iptables, if it has recently gone into that tree, or you can contact the Netlter-devel mailing list and ask if it is available. If it is not, and there are no plans for adding it, you are left to your own devices and would most probably want to read the Rusty Russells Unreliable Netlter Hacking HOW-TO which is linked from the Other resources and links appendix. Conntrack helpers may either be statically compiled into the kernel, or as modules. If they are compiled as modules, you can load them with the following command
modprobe modprobe modprobe modprobe ip_conntrack_ftp ip_conntrack_irc ip_conntrack_tftp ip_conntrack_amanda
Do note that connection tracking has nothing to do with NAT, and hence you may require more modules if you are NATing connections as well. For example, if you were to want to NAT and track FTP connections, you would need the NAT module as well. All NAT helpers starts with ip_nat_ and follow that naming convention; so for example the FTP NAT helper would be named ip_nat_ftp and the IRC module would be named ip_nat_irc. The conntrack helpers follow the same naming convention, and hence the IRC conntrack helper would be named ip_conntrack_irc, while the FTP conntrack helper would be named ip_conntrack_ftp.
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Chapter 8. Saving and restoring large rule-sets One possibility to get around this is to make a small script which grabs the values you would like to use in the script, then sed the iptables-restore le for specic keywords and replace them with the values collected via the small script. At this point, you could save it to a temporary le, and then use iptables-restore to load the new values. This causes a lot of problems however, and you will be unable to use iptables-save properly since it would probably erase your manually added keywords in the restore script. It is, in other words, a clumsy solution. Another solution is to load the iptables-restore scripts rst, and then load a specic shell script that inserts more dynamic rules in their proper places. Of course, as you can understand, this is just as clumsy as the rst solution. iptables-restore is simply not very well suited for congurations where IP addresses are dynamically assigned to your rewall or where you want different behaviors depending on conguration options and so on. Another drawback with iptables-restore and iptables-save is that it is not fully functional as of writing this. The problem is simply that not a lot of people use it as of today and hence there are not a lot of people nding bugs, and in turn some matches and targets will simply be inserted badly, which may lead to some strange behaviors that you did not expect. Even though these problems exist, I would highly recommend using these tools which should work extremely well for most rule-sets as long as they do not contain some of the new targets or matches that it does not know how to handle properly.
8.3. iptables-save
The iptables-save command is, as we have already explained, a tool to save the current rule-set into a le that iptables-restore can use. This command is quite simple really, and takes only two arguments. Take a look at the following example to understand the syntax of the command.
The -c argument tells iptables-save to keep the values specied in the byte and packet counters. This could for example be useful if we would like to reboot our main rewall, but not lose byte and packet counters which we may use for statistical purposes. Issuing a iptables-save command with the -c argument would then make it possible for us to reboot without breaking our statistical and accounting routines. The default value is, of course, to not keep the counters intact when issuing this command. The -t argument tells the iptables-save command which tables to save. Without this argument the command will automatically save all tables available into the le. The following is an example on what output you can expect from the iptables-save command if you do not have any rule-set loaded.
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This contains a few comments starting with a # sign. Each table is marked like *<table-name>, for example *mangle. Then within each table we have the chain specications and rules. A chain specication looks like :<chain-name> <chain-policy> [<packet-counter>:<byte-counter>]. The chain-name may be for example PREROUTING, the policy is described previously and can, for example, be ACCEPT. Finally the packet-counter and byte-counters are the same counters as in the output from iptables -L -v. Finally, each table declaration ends in a COMMIT keyword. The COMMIT keyword tells us that at this point we should commit all rules currently in the pipeline to kernel. The above example is pretty basic, and hence I believe it is nothing more than proper to show a brief example which contains a very small Iptables-save ruleset. If we would run iptables-save on this, it would look something like this in the output:
# Generated by iptables-save v1.2.6a on Wed Apr 24 10:19:55 2002 *filter :INPUT DROP [1:229] :FORWARD DROP [0:0] :OUTPUT DROP [0:0] -A INPUT -m state --state RELATED,ESTABLISHED -j ACCEPT -A FORWARD -i eth0 -m state --state RELATED,ESTABLISHED -j ACCEPT -A FORWARD -i eth1 -m state --state NEW,RELATED,ESTABLISHED -j ACCEPT -A OUTPUT -m state --state NEW,RELATED,ESTABLISHED -j ACCEPT COMMIT # Completed on Wed Apr 24 10:19:55 2002 # Generated by iptables-save v1.2.6a on Wed Apr 24 10:19:55 2002
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As you can see, each command has now been prexed with the byte and packet counters since we used the -c argument. Except for this, the command-line is quite intact from the script. The only problem now, is how to save the output to a le. Quite simple, and you should already know how to do this if you have used linux at all before. It is only a matter of piping the command output on to the le that you would like to save it as. This could look like the following: iptables-save -c > /etc/iptables-save The above command will in other words save the whole rule-set to a le called /etc/iptables-save with byte and packet counters still intact.
8.4. iptables-restore
The iptables-restore command is used to restore the iptables rule-set that was saved with the iptables-save command. It takes all the input from standard input and cant load from les as of writing this, unfortunately. This is the command syntax for iptables-restore:
The -c argument restores the byte and packet counters and must be used if you want to restore counters that were previously saved with iptables-save. This argument may also be written in its long form --counters.
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Chapter 8. Saving and restoring large rule-sets The -n argument tells iptables-restore to not overwrite the previously written rules in the table, or tables, that it is writing to. The default behavior of iptables-restore is to ush and destroy all previously inserted rules. The short -n argument may also be replaced with the longer format --noush. To load a rule-set with the iptables-restore command, we could do this in several ways, but we will mainly look at the simplest and most common way here.
cat /etc/iptables-save | iptables-restore -c
This would cat the rule-set located within the /etc/iptables-save le and then pipe it to iptables-restore which takes the rule-set on the standard input and then restores it, including byte and packet counters. It is that simple to begin with. This command could be varied until oblivion and we could show different piping possibilities, however, this is a bit out of the scope of this chapter, and hence we will skip that part and leave it as an exercise for the reader to experiment with. The rule-set should now be loaded properly to kernel and everything should work. If not, you may possibly have run into a bug in these commands.
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There is nothing that says that the target instruction has to be the last function in the line. However, you would usually adhere to this syntax to get the best readability. Anyway, most of the rules youll see are written in this way. Hence, if you read someone elses script, youll most likely recognize the syntax and easily understand the rule. If you want to use a table other than the standard table, you could insert the table specication at the point at which [table] is specied. However, it is not necessary to state explicitly what table to use, since by default iptables uses the lter table on which to implement all commands. Neither do you have to specify the table at just this point in the rule. It could be set pretty much anywhere along the line. However, it is more or less standard to put the table specication at the beginning. One thing to think about though: The command should always come rst, or alternatively directly after the table specication. We use command to tell the program what to do, for example to insert a rule or to add a rule to the end of the chain, or to delete a rule. We shall take a further look at this below. The match is the part of the rule that we send to the kernel that details the specic character of the packet, what makes it different from all other packets. Here we could specify what IP address the packet
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Chapter 9. How a rule is built comes from, from which network interface, the intended IP address, port, protocol or whatever. There is a heap of different matches that we can use that we will look closer at further on in this chapter. Finally we have the target of the packet. If all the matches are met for a packet, we tell the kernel what to do with it. We could, for example, tell the kernel to send the packet to another chain that weve created ourselves, and which is part of this particular table. We could tell the kernel to drop the packet dead and do no further processing, or we could tell the kernel to send a specied reply to the sender. As with the rest of the content in this section, well look closer at it further on in the chapter.
9.2. Tables
The -t option species which table to use. Per default, the lter table is used. We may specify one of the following tables with the -t option. Do note that this is an extremely brief summary of some of the contents of the Traversing of tables and chains chapter. Table 9-1. Tables Table nat Explanation The nat table is used mainly for Network Address Translation. "NAT"ed packets get their IP addresses altered, according to our rules. Packets in a stream only traverse this table once. We assume that the rst packet of a stream is allowed. The rest of the packets in the same stream are automatically "NAT"ed or Masqueraded etc, and will be subject to the same actions as the rst packet. These will, in other words, not go through this table again, but will nevertheless be treated like the rst packet in the stream. This is the main reason why you should not do any ltering in this table, which we will discuss at greater length further on. The PREROUTING chain is used to alter packets as soon as they get in to the rewall. The OUTPUT chain is used for altering locally generated packets (i.e., on the rewall) before they get to the routing decision. Finally we have the POSTROUTING chain which is used to alter packets just as they are about to leave the rewall.
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Chapter 9. How a rule is built Table mangle Explanation This table is used mainly for mangling packets. Among other things, we can change the contents of different packets and that of their headers. Examples of this would be to change the TTL, TOS or MARK. Note that the MARK is not really a change to the packet, but a mark value for the packet is set in kernel space. Other rules or programs might use this mark further along in the rewall to lter or do advanced routing on; tc is one example. The table consists of ve built in chains, the PREROUTING, POSTROUTING, OUTPUT, INPUT and FORWARD chains. PREROUTING is used for altering packets just as they enter the rewall and before they hit the routing decision. POSTROUTING is used to mangle packets just after all routing decisions have been made. OUTPUT is used for altering locally generated packets after they enter the routing decision. INPUT is used to alter packets after they have been routed to the local computer itself, but before the user space application actually sees the data. FORWARD is used to mangle packets after they have hit the rst routing decision, but before they actually hit the last routing decision. Note that mangle cant be used for any kind of Network Address Translation or Masquerading, the nat table was made for these kinds of operations. The lter table should be used exclusively for ltering packets. For example, we could DROP, LOG, ACCEPT or REJECT packets without problems, as we can in the other tables. There are three chains built in to this table. The rst one is named FORWARD and is used on all non-locally generated packets that are not destined for our local host (the rewall, in other words). INPUT is used on all packets that are destined for our local host (the rewall) and OUTPUT is nally used for all locally generated packets.
lter
The above details should have explained the basics about the three different tables that are available. They should be used for totally different purposes, and you should know what to use each chain for. If you do not understand their usage, you may well dig a pit for yourself in your rewall, into which you will fall as soon as someone nds it and pushes you into it. We have already discussed the requisite tables and chains in more detail within the Traversing of tables and chains chapter. If you do not understand this fully, I advise you to go back and read through it again.
9.3. Commands
In this section we will cover all the different commands and what can be done with them. The command tells iptables what to do with the rest of the rule that we send to the parser. Normally we would want either to add or delete something in some table or another. The following commands are available to iptables: Table 9-2. Commands Command Example -A, --append iptables -A INPUT ...
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Explanation
This command appends the rule to the end of the chain. The rule will in other words always be put last in the rule-set and hence be checked last, unless you append more rules later on. -D, --delete iptables -D INPUT --dport 80 -j DROP, iptables -D INPUT 1 This command deletes a rule in a chain. This could be done in two ways; either by entering the whole rule to match (as in the rst example), or by specifying the rule number that you want to match. If you use the rst method, your entry must match the entry in the chain exactly. If you use the second method, you must match the number of the rule you want to delete. The rules are numbered from the top of each chain, starting with number 1. -R, --replace iptables -R INPUT 1 -s 192.168.0.1 -j DROP This command replaces the old entry at the specied line. It works in the same way as the --delete command, but instead of totally deleting the entry, it will replace it with a new entry. The main use for this might be while youre experimenting with iptables. -I, --insert iptables -I INPUT 1 --dport 80 -j ACCEPT Insert a rule somewhere in a chain. The rule is inserted as the actual number that we specify. In other words, the above example would be inserted as rule 1 in the INPUT chain, and hence from now on it would be the very rst rule in the chain. -L, --list iptables -L INPUT This command lists all the entries in the specied chain. In the above case, we would list all the entries in the INPUT chain. Its also legal to not specify any chain at all. In the last case, the command would list all the chains in the specied table (To specify a table, see the Tables section). The exact output is affected by other options sent to the parser, for example the -n and -v options, etc. -F, --ush iptables -F INPUT This command ushes all rules from the specied chain and is equivalent to deleting each rule one by one, but is quite a bit faster. The command can be used without options, and will then delete all rules in all chains within the specied table. -Z, --zero iptables -Z INPUT This command tells the program to zero all counters in a specic chain, or in all chains. If you have used the -v option with the -L command, you have probably seen the packet counter at the beginning of each eld. To zero this packet counter, use the -Z option. This option works the same as -L, except that -Z wont list the rules. If -L and -Z is used together (which is legal), the chains will rst be listed, and then the packet counters are zeroed. -N, --new-chain
Command
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Example Explanation
iptables -N allowed This command tells the kernel to create a new chain of the specied name in the specied table. In the above example we create a chain called allowed. Note that there must not already be a chain or target of the same name. -X, --delete-chain iptables -X allowed This command deletes the specied chain from the table. For this command to work, there must be no rules that refer to the chain that is to be deleted. In other words, you would have to replace or delete all rules referring to the chain before actually deleting the chain. If this command is used without any options, all chains but those built in to the specied table will be deleted. -P, --policy iptables -P INPUT DROP This command tells the kernel to set a specied default target, or policy, on a chain. All packets that dont match any rule will then be forced to use the policy of the chain. Legal targets are DROP and ACCEPT (There might be more, mail me if so). -E, --rename-chain iptables -E allowed disallowed The -E command tells iptables to change the rst name of a chain, to the second name. In the example above we would, in other words, change the name of the chain from allowed to disallowed. Note that this will not affect the actual way the table will work. It is, in other words, just a cosmetic change to the table.
You should always enter a complete command line, unless you just want to list the built-in help for iptables or get the version of the command. To get the version, use the -v option and to get the help message, use the -h option. As usual, in other words. Next comes a few options that can be used with various different commands. Note that we tell you with which commands the options can be used and what effect they will have. Also note that we do not include any options here that affect rules or matches. Instead, well take a look at matches and targets in a later section of this chapter. Table 9-3. Options Option Commands used with Explanation -v, --verbose --list, --append, --insert, --delete, --replace This command gives verbose output and is mainly used together with the --list command. If used together with the --list command, it outputs the interface address, rule options and TOS masks. The --list command will also include a bytes and packet counter for each rule, if the --verbose option is set. These counters uses the K (x1000), M (x1,000,000) and G (x1,000,000,000) multipliers. To overrule this and get exact output, you can use the -x option, described later. If this option is used with the --append, --insert, --delete or --replace commands, the program will output detailed information on how the rule was interpreted and whether it was inserted correctly, etc.
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-x, --exact --list This option expands the numerics. The output from --list will in other words not contain the K, M or G multipliers. Instead we will get an exact output from the packet and byte counters of how many packets and bytes that have matched the rule in question. Note that this option is only usable in the --list command and isnt really relevant for any of the other commands. -n, --numeric --list This option tells iptables to output numerical values. IP addresses and port numbers will be printed by using their numerical values and not host-names, network names or application names. This option is only applicable to the --list command. This option overrides the default of resolving all numerics to hosts and names, where this is possible. --line-numbers --list The --line-numbers command, together with the --list command, is used to output line numbers. Using this option, each rule is output with its number. It could be convenient to know which rule has which number when inserting rules. This option only works with the --list command. -c, --set-counters --insert, --append, --replace This option is used when creating a rule or modifying it in some way. We can then use the option to initialize the packet and byte counters for the rule. The syntax would be something like --set-counters 20 4000, which would tell the kernel to set the packet counter to 20 and byte counter to 4000. --modprobe All The --modprobe option is used to tell iptables which module to use when probing for modules or adding them to the kernel. It could be used if your modprobe command is not somewhere in the search path etc. In such cases, it might be necessary to specify this option so the program knows what to do in case a needed module is not loaded. This option can be used with all commands.
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Explanation
This match is used to check for certain protocols. Examples of protocols are TCP, UDP and ICMP. The protocol must either be one of the internally specied TCP, UDP or ICMP. It may also take a value specied in the /etc/protocols le, and if it cant nd the protocol there it will reply with an error. The protocl may also be an integer value. For example, the ICMP protocol is integer value 1, TCP is 6 and UDP is 17. Finally, it may also take the value ALL. ALL means that it matches only TCP, UDP and ICMP. If this match is given the integer value of zero (0), it means ALL protocols, which in turn is the default behavior, if the --protocol match is not used. This match can also be inversed with the ! sign, so --protocol ! tcp would mean to match UDP and ICMP. -s, --src, --source 2.3, 2.4, 2.5 and 2.6 iptables -A INPUT -s 192.168.1.1 This is the source match, which is used to match packets, based on their source IP address. The main form can be used to match single IP addresses, such as 192.168.1.1. It could also be used with a netmask in a CIDR "bit" form, by specifying the number of ones (1s) on the left side of the network mask. This means that we could for example add /24 to use a 255.255.255.0 netmask. We could then match whole IP ranges, such as our local networks or network segments behind the rewall. The line would then look something like 192.168.0.0/24. This would match all packets in the 192.168.0.x range. Another way is to do it with a regular netmask in the 255.255.255.255 form (i.e., 192.168.0.0/255.255.255.0). We could also invert the match with an ! just as before. If we were, in other words, to use a match in the form of --source ! 192.168.0.0/24, we would match all packets with a source address not coming from within the 192.168.0.x range. The default is to match all IP addresses. -d, --dst, --destination 2.3, 2.4, 2.5 and 2.6 iptables -A INPUT -d 192.168.1.1 The --destination match is used for packets based on their destination address or addresses. It works pretty much the same as the --source match and has the same syntax, except that the match is based on where the packets are going to. To match an IP range, we can add a netmask either in the exact netmask form, or in the number of ones (1s) counted from the left side of the netmask bits. Examples are: 192.168.0.0/255.255.255.0 and 192.168.0.0/24. Both of these are equivalent. We could also invert the whole match with an ! sign, just as before. --destination ! 192.168.0.1 would in other words match all packets except those destined to the 192.168.0.1 IP address. -i, --in-interface 2.3, 2.4, 2.5 and 2.6 iptables -A INPUT -i eth0
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Explanation
This match is used for the interface the packet came in on. Note that this option is only legal in the INPUT, FORWARD and PREROUTING chains and will return an error message when used anywhere else. The default behavior of this match, if no particular interface is specied, is to assume a string value of +. The + value is used to match a string of letters and numbers. A single + would, in other words, tell the kernel to match all packets without considering which interface it came in on. The + string can also be appended to the type of interface, so eth+ would be all Ethernet devices. We can also invert the meaning of this option with the help of the ! sign. The line would then have a syntax looking something like -i ! eth0, which would match all incoming interfaces, except eth0. -o, --out-interface 2.3, 2.4, 2.5 and 2.6 iptables -A FORWARD -o eth0 The --out-interface match is used for packets on the interface from which they are leaving. Note that this match is only available in the OUTPUT, FORWARD and POSTROUTING chains, the opposite in fact of the --in-interface match. Other than this, it works pretty much the same as the --in-interface match. The + extension is understood as matching all devices of similar type, so eth+ would match all eth devices and so on. To invert the meaning of the match, you can use the ! sign in exactly the same way as for the --in-interface match. If no --out-interface is specied, the default behavior for this match is to match all devices, regardless of where the packet is going. -f, --fragment 2.3, 2.4, 2.5 and 2.6 iptables -A INPUT -f This match is used to match the second and third part of a fragmented packet. The reason for this is that in the case of fragmented packets, there is no way to tell the source or destination ports of the fragments, nor ICMP types, among other things. Also, fragmented packets might in rather special cases be used to compound attacks against other computers. Packet fragments like this will not be matched by other rules, and hence this match was created. This option can also be used in conjunction with the ! sign; however, in this case the ! sign must precede the match, i.e. ! -f. When this match is inverted, we match all header fragments and/or unfragmented packets. What this means, is that we match all the rst fragments of fragmented packets, and not the second, third, and so on. We also match all packets that have not been fragmented during transfer. Note also that there are really good defragmentation options within the kernel that you can use instead. As a secondary note, if you use connection tracking you will not see any fragmented packets, since they are dealt with before hitting any chain or table in iptables.
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Chapter 10. Iptables matches currently three types of implicit matches for three different protocols. These are TCP matches, UDP matches and ICMP matches. The TCP based matches contain a set of unique criteria that are available only for TCP packets. UDP based matches contain another set of criteria that are available only for UDP packets. And the same thing for ICMP packets. On the other hand, there can be explicit matches that are loaded explicitly. Explicit matches are not implied or automatic, you have to specify them specically. For these you use the -m or --match option, which we will discuss in the next section.
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Explanation
This match is used to match TCP packets, according to their destination port. It uses exactly the same syntax as the --source-port match. It understands port and port range specications, as well as inversions. It also reverses high and low ports in port range specications, as above. The match will also assume values of 0 and 65535 if the high or low port is left out in a port range specication. In other words, exactly the same as the --source-port syntax. Note that this match does not handle multiple separated ports and port ranges. For more information about those, look at the multiport match extension. --tcp-ags 2.3, 2.4, 2.5 and 2.6 iptables -p tcp --tcp-ags SYN,FIN,ACK SYN This match is used to match on the TCP ags in a packet. First of all, the match takes a list of ags to compare (a mask) and secondly it takes list of ags that should be set to 1, or turned on. Both lists should be comma-delimited. The match knows about the SYN, ACK, FIN, RST, URG, PSH ags, and it also recognizes the words ALL and NONE. ALL and NONE is pretty much self describing: ALL means to use all ags and NONE means to use no ags for the option. --tcp-ags ALL NONE would in other words mean to check all of the TCP ags and match if none of the ags are set. This option can also be inverted with the ! sign. For example, if we specify ! SYN,FIN,ACK SYN, we would get a match that would match packets that had the ACK and FIN bits set, but not the SYN bit. Also note that the comma delimitation should not include spaces. You can see the correct syntax in the example above. --syn 2.3, 2.4, 2.5 and 2.6 iptables -p tcp --syn The --syn match is more or less an old relic from the ipchains days and is still there for backward compatibility and for and to make transition one to the other easier. It is used to match packets if they have the SYN bit set and the ACK and RST bits unset. This command would in other words be exactly the same as the --tcp-ags SYN,RST,ACK SYN match. Such packets are mainly used to request new TCP connections from a server. If you block these packets, you should have effectively blocked all incoming connection attempts. However, you will not have blocked the outgoing connections, which a lot of exploits today use (for example, hacking a legitimate service and then installing a program or suchlike that enables initiating an existing connection to your host, instead of opening up a new port on it). This match can also be inverted with the ! sign in this, ! --syn, way. This would match all packets with the RST or the ACK bits set, in other words packets in an already established connection. --tcp-option 2.3, 2.4, 2.5 and 2.6 iptables -p tcp --tcp-option 16
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Explanation
This match is used to match packets depending on their TCP options. A TCP Option is a specic part of the header. This part consists of 3 different elds. The rst one is 8 bits long and tells us which Options are used in this stream, the second one is also 8 bits long and tells us how long the options eld is. The reason for this length eld is that TCP options are, well, optional. To be compliant with the standards, we do not need to implement all options, but instead we can just look at what kind of option it is, and if we do not support it, we just look at the length eld and can then jump over this data. This match is used to match different TCP options depending on their decimal values. It may also be inverted with the ! ag, so that the match matches all TCP options but the option given to the match. For a complete list of all options, take a closer look at the Internet Engineering Task Force who maintains a list of all the standard numbers used on the Internet.
Match
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2.3, 2.4, 2.5 and 2.6 iptables -A INPUT -p udp --dport 53 The same goes for this match as for --source-port above. It is exactly the same as for the equivalent TCP match, but here it applies to UDP packets. It matches packets based on their UDP destination port. The match handles port ranges, single ports and inversions. To match a single port you use, for example, --destination-port 53, to invert this you would use --destination-port ! 53. The rst would match all UDP packets going to port 53 while the second would match packets but those going to the destination port 53. To specify a port range, you would, for example, use --destination-port 9:19. This example would match all packets destined for UDP port 9 through 19. If the rst port is omitted, port 0 is assumed. If the second port is omitted, port 65535 is assumed. If the high port is placed before the low port, they automatically switch place, so the low port winds up before the high port. Note that this match does not handle multiple ports and port ranges. For more information about this, look at the multiport match extension.
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Explanation
This match is used to specify the ICMP type to match. ICMP types can be specied either by their numeric values or by their names. Numerical values are specied in RFC 792. To nd a complete listing of the ICMP name values, do an iptables --protocol icmp --help, or check the ICMP types appendix. This match can also be inverted with the ! sign in this, --icmp-type ! 8, fashion. Note that some ICMP types are obsolete, and others again may be "dangerous" for an unprotected host since they may, among other things, redirect packets to the wrong places. The type and code may also be specied by their typename, numeric type, and type/code as well. For example --icmp-type network-redirect, --icmp-type 8 or --icmp-type 8/0. For a complete listing of the names, type iptables -p icmp --help.
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Chapter 10. Iptables matches IPSEC Howto Linux Advanced Routing and Trafc Control HOW-TO There is also a ton more documentation on the Internet on this, but you are free to look it up as needed. To use the AH/ESP matches, you need to use -m ah to load the AH matches, and -m esp to load the ESP matches.
Note: In 2.2 and 2.4 kernels, Linux used something called FreeS/WAN for the IPSEC implementation, but as of Linux kernel 2.5.47 and up, Linux kernels have a direct implementation of IPSEC that requires no patching of the kernel. This is a total rewrite of the IPSEC implementation on Linux.
Table 10-5. AH match options Match Kernel Example Explanation --ahspi 2.5 and 2.6 iptables -A INPUT -p 51 -m ah --ahspi 500 This matches the AH Security Parameter Index (SPI) number of the AH packets. Please note that you must specify the protocol as well, since AH runs on a different protocol than the standard TCP, UDP or ICMP protocols. The SPI number is used in conjunction with the source and destination address and the secret keys to create a security association (SA). The SA uniquely identies each and every one of the IPSEC tunnels to all hosts. The SPI is used to uniquely distinguish each IPSEC tunnel connected between the same two peers. Using the --ahspi match, we can match a packet based on the SPI of the packets. This match can match a whole range of SPI values by using a : sign, such as 500:520, which will match the whole range of SPIs.
Table 10-6. ESP match options Match Kernel Example Explanation --espspi 2.5 and 2.6 iptables -A INPUT -p 50 -m esp --espspi 500 The ESP counterpart Security Parameter Index (SPI) is used exactly the same way as the AH variant. The match looks exactly the same, with the esp/ah difference. Of course, this match can match a whole range of SPI numbers as well as the AH variant of the SPI match, such as --espspi 200:250 which matches the whole range of SPIs.
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Match Kernel
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Example Explanation
iptables -A INPUT -p tcp -m conntrack --ctorigsrc 192.168.0.0/24 --ctorigsrc matches based on the original source IP specication of the conntrack entry that the packet is related to. The match can be inverted by using a ! between the --ctorigsrc and IP specication, such as --ctorigsrc ! 192.168.0.1. It can also take a netmask of the CIDR form, such as --ctorigsrc 192.168.0.0/24. --ctorigdst 2.5 and 2.6 iptables -A INPUT -p tcp -m conntrack --ctorigdst 192.168.0.0/24 This match is used exactly as the --ctorigsrc, except that it matches on the destination eld of the conntrack entry. It has the same syntax in all other respects. --ctreplsrc 2.5 and 2.6 iptables -A INPUT -p tcp -m conntrack --ctreplysrc 192.168.0.0/24 The --ctreplysrc match is used to match based on the original conntrack reply source of the packet. Basically, this is the same as the --ctorigsrc, but instead we match the reply source expected of the upcoming packets. This target can, of course, be inverted and address a whole range of addresses, just the same as the the previous targets in this class. --ctrepldst 2.5 and 2.6 iptables -A INPUT -p tcp -m conntrack --ctreplydst 192.168.0.0/24 The --ctreplydst match is the same as the --ctreplysrc match, with the exception that it matches the reply destination of the conntrack entry that matched the packet. It too can be inverted, and accept ranges, just as the --ctreplysrc match. --ctstatus 2.5 and 2.6 iptables -A INPUT -p tcp -m conntrack --ctstatus RELATED This matches the status of the connection, as described in the The state machine chapter. It can match the following statuses. NONE - The connection has no status at all. EXPECTED - This connection is expected and was added by one of the expectation handlers. SEEN_REPLY - This connection has seen a reply but isnt assured yet. ASSURED - The connection is assured and will not be removed until it times out or the connection is closed by either end. This can also be inverted by using the ! sign. For example -m conntrack ! --ctstatus ASSURED which will match all but the ASSURED status.
Match Kernel
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Example Explanation
iptables -A INPUT -p tcp -m conntrack --ctexpire 100:150 This match is used to match on packets based on how long is left on the expiration timer of the conntrack entry, measured in seconds. It can either take a single value and match against, or a range such as in the example above. It can also be inverted by using the ! sign, such as this -m conntrack ! --ctexpire 100. This will match every expiration time, which does not have exactly 100 seconds left to it.
Note: Please note that the --dscp and --dscp-class options are mutually exclusive and can not be used in conjunction with each other.
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Chapter 10. Iptables matches different options as described below. Table 10-9. ECN match options Match Kernel Example Explanation --ecn 2.4, 2.5 and 2.6 iptables -A INPUT -p tcp -m ecn --ecn-tcp-cwr This match is used to match the CWR (Congestion Window Received) bit, if it has been set. The CWR ag is set to notify the other endpoint of the connection that they have received an ECE, and that they have reacted to it. Per default this matches if the CWR bit is set, but the match may also be inversed using an exclamation point. --ecn-tcp-ece 2.4, 2.5 and 2.6 iptables -A INPUT -p tcp -m ecn --ecn-tcp-ece This match can be used to match the ECE (ECN-Echo) bit. The ECE is set once one of the endpoints has received a packet with the CE bit set by a router. The endpoint then sets the ECE in the returning ACK packet, to notify the other endpoint that it needs to slow down. The other endpoint then sends a CWR packet as described in the --ecn-tcp-cwr explanation. This matches per default if the ECE bit is set, but may be inversed by using an exclamation point. --ecn-ip-ect 2.4, 2.5 and 2.6 iptables -A INPUT -p tcp -m ecn --ecn-ip-ect 1 The --ecn-ip-ect match is used to match the ECT (ECN Capable Transport) codepoints. The ECT codepoints has several types of usage. Mainly, they are used to negotiate if the connection is ECN capable by setting one of the two bits to 1. The ECT is also used by routers to indicate that they are experiencing congestion, by setting both ECT codepoints to 1. The ECT values are all available in the in the ECN Field in IP table below. The match can be inversed using an exclamation point, for example ! --ecn-ip-ect 2 which will match all ECN values but the ECT(0) codepoint. The valid value range is 0-3 in iptables. See the above table for their values.
Table 10-10. ECN Field in IP Iptables value 0 1 2 3 ECT 0 0 1 1 CE 0 1 0 1 [Obsolete] RFC 2481 names for the ECN bits. Not-ECT, ie. non-ECN capable connection. ECT(1), New naming convention of ECT codepoints in RFC 3168. ECT(0), New naming convention of ECT codepoints in RFC 3168. CE (Congestion Experienced), Used to notify endpoints of congestion
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Explanation
The --dst-range works exactly the same as the --src-range match, except that it matches destination IPs instead of source IPs.
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Chapter 10. Iptables matches 1. We set a rule with -m limit --limit 5/second --limit-burst 10/second. The limit-burst token bucket is set to 10 initially. Each packet that matches the rule uses a token. 2. We get packet that matches, 1-2-3-4-5-6-7-8-9-10, all within a 1/1000 of a second. 3. The token bucket is now empty. Once the token bucket is empty, the packets that qualify for the rule otherwise no longer match the rule and proceed to the next rule if any, or hit the chain policy. 4. For each 1/5 s without a matching packet, the token count goes up by 1, upto a maximum of 10. 1 second after receiving the 10 packets, we will once again have 5 tokens left. 5. And of course, the bucket will be emptied by 1 token for each packet it receives. Table 10-14. Limit match options Match Kernel Example Explanation --limit 2.3, 2.4, 2.5 and 2.6 iptables -A INPUT -m limit --limit 3/hour This sets the maximum average match rate for the limit match. You specify it with a number and an optional time unit. The following time units are currently recognized: /second /minute /hour /day. The default value here is 3 per hour, or 3/hour. This tells the limit match how many times to allow the match to occur per time unit (e.g. per minute). --limit-burst 2.3, 2.4, 2.5 and 2.6 iptables -A INPUT -m limit --limit-burst 5 This is the setting for the burst limit of the limit match. It tells iptables the maximum number of packets to match within the given time unit. This number gets decremented by one for every time unit (specied by the --limit option) in which the event does not occur, back down to the lowest possible value, 1. If the event is repeated, the counter is again incremented, until the count reaches the burst limit. And so on. The default --limit-burst value is 5. For a simple way of checking out how this works, you can use the example Limit-match.txt one-rule-script. Using this script, you can see for yourself how the limit rule works, by simply sending ping packets at different intervals and in different burst numbers. All echo replies will be blocked until the threshold for the burst limit has again been reached.
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Chapter 10. Iptables matches Table 10-15. MAC match options Match Kernel Example Explanation --mac-source 2.3, 2.4, 2.5 and 2.6 iptables -A INPUT -m mac --mac-source 00:00:00:00:00:01 This match is used to match packets based on their MAC source address. The MAC address specied must be in the form XX:XX:XX:XX:XX:XX, else it will not be legal. The match may be reversed with an ! sign and would look like --mac-source ! 00:00:00:00:00:01. This would in other words reverse the meaning of the match, so that all packets except packets from this MAC address would be matched. Note that since MAC addresses are only used on Ethernet type networks, this match will only be possible to use for Ethernet interfaces. The MAC match is only valid in the PREROUTING, FORWARD and INPUT chains and nowhere else.
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Table 10-17. Multiport match options Match Kernel Example Explanation --source-port 2.3, 2.4, 2.5 and 2.6 iptables -A INPUT -p tcp -m multiport --source-port 22,53,80,110 This match matches multiple source ports. A maximum of 15 separate ports may be specied. The ports must be comma delimited, as in the above example. The match may only be used in conjunction with the -p tcp or -p udp matches. It is mainly an enhanced version of the normal --source-port match. --destination-port 2.3, 2.4, 2.5 and 2.6 iptables -A INPUT -p tcp -m multiport --destination-port 22,53,80,110 This match is used to match multiple destination ports. It works exactly the same way as the above mentioned source port match, except that it matches destination ports. It too has a limit of 15 ports and may only be used in conjunction with -p tcp and -p udp. --port 2.3, 2.4, 2.5 and 2.6 iptables -A INPUT -p tcp -m multiport --port 22,53,80,110 This match extension can be used to match packets based both on their destination port and their source port. It works the same way as the --source-port and --destination-port matches above. It can take a maximum of 15 ports and can only be used in conjunction with -p tcp and -p udp. Note that the --port match will only match packets coming in from and going to the same port, for example, port 80 to port 80, port 110 to port 110 and so on.
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Chapter 10. Iptables matches originally written as an example of what iptables could be used for. The owner match only works within the OUTPUT chain, for obvious reasons: It is pretty much impossible to nd out any information about the identity of the instance that sent a packet from the other end, or where there is an intermediate hop to the real destination. Even within the OUTPUT chain it is not very reliable, since certain packets may not have an owner. Notorious packets of that sort are (among other things) the different ICMP responses. ICMP responses will never match. Table 10-18. Owner match options Match Kernel Example Explanation --uid-owner 2.3, 2.4, 2.5 and 2.6 iptables -A OUTPUT -m owner --uid-owner 500 This packet match will match if the packet was created by the given User ID (UID). This could be used to match outgoing packets based on who created them. One possible use would be to block any other user than root from opening new connections outside your rewall. Another possible use could be to block everyone but the http user from sending packets from the HTTP port. --gid-owner 2.3, 2.4, 2.5 and 2.6 iptables -A OUTPUT -m owner --gid-owner 0 This match is used to match all packets based on their Group ID (GID). This means that we match all packets based on what group the user creating the packets is in. This could be used to block all but the users in the network group from getting out onto the Internet or, as described above, only to allow members of the http group to create packets going out from the HTTP port. --pid-owner 2.3, 2.4, 2.5 and 2.6 iptables -A OUTPUT -m owner --pid-owner 78 This match is used to match packets based on the Process ID (PID) that was responsible for them. This match is a bit harder to use, but one example would be only to allow PID 94 to send packets from the HTTP port (if the HTTP process is not threaded, of course). Alternatively we could write a small script that grabs the PID from a ps output for a specic daemon and then adds a rule for it. For an example, you could have a rule as shown in the Pid-owner.txt example. --sid-owner 2.3, 2.4, 2.5 and 2.6 iptables -A OUTPUT -m owner --sid-owner 100
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Explanation
This match is used to match packets based on the Session ID used by the program in question. The value of the SID, or Session ID of a process, is that of the process itself and all processes resulting from the originating process. These latter could be threads, or a child of the original process. So, for example, all of our HTTPD processes should have the same SID as their parent process (the originating HTTPD process), if our HTTPD is threaded (most HTTPDs are, Apache and Roxen for instance). To show this in example, we have created a small script called Sid-owner.txt. This script could possibly be run every hour or so together with some extra code to check if the HTTPD is actually running and start it again if necessary, then ush and re-enter our OUTPUT chain if needed.
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Chapter 10. Iptables matches Finally, if we would for some reason want to remove a list entry, we would do this using the remove match from the recent module. All rules using the recent match, must load the recent module ( -m recent) as usual. Before we go on with an example of the recent match, lets take a look at all the options. Table 10-20. Recent match options Match Kernel Example Explanation Match Kernel Example Explanation --name 2.4, 2.5 and 2.6 iptables -A OUTPUT -m recent --name examplelist The name option gives the name of the list to use. Per default the DEFAULT list is used, which is probably not what we want if we are using more than one list. --set 2.4, 2.5 and 2.6 iptables -A OUTPUT -m recent --set This creates a new list entry in the named recent list, which contains a timestamp and the source IP address of the host that triggered the rule. This match will always return success, unless it is preceded by a ! sign, in which case it will return failure. --rcheck 2.4, 2.5 and 2.6 iptables -A OUTPUT -m recent --name examplelist --rcheck The --rcheck option will check if the source IP address of the packet is in the named list. If it is, the match will return true, otherwise it returns false. The option may be inverted by using the ! sign. In the later case, it will return true if the source IP address is not in the list, and false if it is in the list. --update 2.4, 2.5 and 2.6 iptables -A OUTPUT -m recent --name examplelist --update This match is true if the source combination is available in the specied list and it also updates the last-seen time in the list. This match may also be reversed by setting the ! mark in front of the match. For example, ! --update. --remove 2.4, 2.5 and 2.6 iptables -A INPUT -m recent --name example --remove This match will try to nd the source address of the packet in the list, and returns true if the packet is there. It will also remove the corresponding list entry from the list. The command is also possible to inverse with the ! sign. --seconds 2.4, 2.5 and 2.6 iptables -A INPUT -m recent --name example --check --seconds 60
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Explanation
This match is only valid together with the --check and --update matches. The --seconds match is used to specify how long since the "last seen" column was updated in the recent list. If the last seen column was older than this amount in seconds, the match returns false. Other than this the recent match works as normal, so the source address must still be in the list for a true return of the match. --hitcount 2.4, 2.5 and 2.6 iptables -A INPUT -m recent --name example --check --hitcount 20 The --hitcount match must be used together with the --check or --update matches and it will limit the match to only include packets that have seen at least the hitcount amount of packets. If this match is used together with the --seconds match, it will require the specied hitcount packets to be seen in the specic timeframe. This match may also be reversed by adding a ! sign in front of the match. Together with the --seconds match, this means that a maximum of this amount of packets may have been seen during the specied timeframe. If both of the matches are inversed, then a maximum of this amount of packets may have been seen during the last minumum of seconds. --rttl 2.4, 2.5 and 2.6 iptables -A INPUT -m recent --name example --check --rttl The --rttl match is used to verify that the TTL value of the current packet is the same as the original packet that was used to set the original entry in the recent list. This can be used to verify that people are not spoong their source address to deny others access to your servers by making use of the recent match. --rsource 2.4, 2.5 and 2.6 iptables -A INPUT -m recent --name example --rsource The --rsource match is used to tell the recent match to save the source address and port in the recent list. This is the default behavior of the recent match. --rdest 2.4, 2.5 and 2.6 iptables -A INPUT -m recent --name example --rdest The --rdest match is the opposite of the --rsource match in that it tells the recent match to save the destination address and port to the recent list.
I have created a small sample script of how the recent match can be used, which you can nd in the Recent-match.txt section. Briey, this is a poor replacement for the state engine available in netlter. This version was created with a http server in mind, but will work with any TCP connection. First we have created two chains named http-recent and http-recent-nal. The http-recent chain is used in the starting stages of the connection, and for the actual data transmission, while the http-recent-nal chain is used for the last and nal FIN, FIN/ACK handshake.
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Warning
This is a very bad replacement for the built in state engine and can not handle all of the possibilities that the state engine can handle. However, it is a good example of what can be done with the recent match without being too specic. Do not use this example in a real world environment. It is slow, handles special cases badly, and should generally never be used more than as an example.
For example, it does not handle closed ports on connection, asyncronuous FIN handshake (where one of the connected parties closes down, while the other continues to send data), etc.
Lets follow a packet through the example ruleset. First a packet enters the INPUT chain, and we send it to the http-recent chain. 1. The rst packet should be a SYN packet, and should not have the ACK,FIN or RST bits set. Hence it is matched using the --tcp-ags SYN,ACK,FIN,RST SYN line. At this point we add the connection to the httplist using -m recent --name httplist --set line. Finally we accept the packet. 2. After the rst packet we should receive a SYN/ACK packet to acknowledge that the SYN packet was received. This can be matched using the --tcp-ags SYN,ACK,FIN,RST SYN,ACK line. FIN and RST should be illegal at this point as well. At this point we update the entry in the httplist using -m recent --name httplist --update and nally we ACCEPT the packet. 3. By now we should get a nal ACK packet, from the original creater of the connection, to acknowledge the SYN/ACK sent by the server. SYN, FIN and RST are illegal at this point of the connection, so the line should look like --tcp-ags SYN,ACK,FIN,RST ACK. We update the list in exactly the same way as in the previous step, and ACCEPT it. 4. At this point the data tranmission can start. The connection should never contain any SYN packet now, but it will contain ACK packets to acknowledge the data packets that are sent. Each time we see any packet like this, we update the list and ACCEPT the packets. 5. The transmission can be ended in two ways, the simplest is the RST packet. RST will simply reset the connection and it will die. With FIN, the other endpoint answers with a FIN,ACK, and this closes down the connection so that the original source of the FIN can no longer send any data. The receiver of the FIN, will still be able to send data, hence we send the connection to a "nal" stage chain to handle the rest. 6. In the http-recent-nal chain we check if the packet is still in the httplist, and if so, we send it to the http-recent-nal1 chain. In that chain we remove the connection from the httplist and add it to the http-recent-nal list instead. If the connection has already been removed and moved over to the http-recent-nal list, we send te packet to the http-recent-nal2 chain. 7. In the nal http-recent-nal2 chain, we wait for the non-closed side to nish sending its data, and to close the connection from their side as well. Once this is done, the connection is completely removed. As you can see the recent list can become quite complex, but it will give you a huge set of possibilities if need be. Still, try and remember not to reinvent the wheel. If the ability you need is already implemented,
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Chapter 10. Iptables matches try and use it instead of trying to create your own solution.
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--mss 2.3, 2.4, 2.5 and 2.6 iptables -A INPUT -p tcp --tcp-ags SYN,ACK,RST SYN -m tcpmss --mss 2000:2500 The --mss option tells the tcpmss match which Maximum Segment Sizes to match. This can either be a single specic MSS value, or a range of MSS values separated by a :. The value may also be inverted as usual using the ! sign, as in the following example: -m tcpmss ! --mss 2000:2500 . This example will match all MSS values, except for values in the range 2000 through 2500.
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Explanation
This match is used as described above. It can match packets based on their TOS eld and their value. This could be used, among other things together with the iproute2 and advanced routing functions in Linux, to mark packets for later usage. The match takes a hex or numeric value as an option, or possibly one of the names resulting from iptables -m tos -h. At the time of writing it contained the following named values: Minimize-Delay 16 (0x10), Maximize-Throughput 8 (0x08), Maximize-Reliability 4 (0x04), Minimize-Cost 2 (0x02), and Normal-Service 0 (0x00). Minimize-Delay means to minimize the delay in putting the packets through - example of standard services that would require this include telnet, SSH and FTP-control. Maximize-Throughput means to nd a path that allows as big a throughput as possible - a standard protocol would be FTP-data. Maximize-Reliability means to maximize the reliability of the connection and to use lines that are as reliable as possible - a couple of typical examples are BOOTP and TFTP. Minimize-Cost means minimizing the cost of packets getting through each link to the client or server; for example nding the route that costs the least to travel along. Examples of normal protocols that would use this would be RTSP (Real Time Stream Control Protocol) and other streaming video/radio protocols. Finally, Normal-Service would mean any normal protocol that has no special needs.
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We would then jump from the INPUT chain to the tcp_packets chain and start traversing that chain. When/If we reach the end of that chain, we get dropped back to the INPUT chain and the packet starts traversing from the rule one step below where it jumped to the other chain (tcp_packets in this case). If a packet is ACCEPTed within one of the sub chains, it will be ACCEPTed in the superset chain also and it will not traverse any of the superset chains any further. However, do note that the packet will traverse all other chains in the other tables in a normal fashion. For more information on table and chain traversing, see the Traversing of tables and chains chapter. Targets on the other hand specify an action to take on the packet in question. We could for example, DROP or ACCEPT the packet depending on what we want to do. There are also a number of other actions we may want to take, which we will describe further on in this section. Jumping to targets may incur different results, as it were. Some targets will cause the packet to stop traversing that specic chain and superior chains as described above. Good examples of such rules are DROP and ACCEPT. Rules that are stopped, will not pass through any of the rules further on in the chain or in superior chains. Other targets, may take an action on the packet, after which the packet will continue passing through the rest of the rules. A good example of this would be the LOG, ULOG and TOS targets. These targets can log the packets, mangle them and then pass them on to the other rules in the same set of chains. We might, for example, want this so that we in addition can mangle both the TTL and the TOS values of a specic packet/stream. Some targets will accept extra options (What TOS value to use etc), while others dont necessarily need any options - but we can include them if we want to (log prexes, masquerade-to ports and so on). We will try to cover all of these points as we go through the target descriptions. Let us have a look at what kinds of targets there are.
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Chapter 11. Iptables targets and jumps device, host or network. This target can be extremely useful, for example,when you have a host running your web server inside a LAN, but no real IP to give it that will work on the Internet. You could then tell the rewall to forward all packets going to its own HTTP port, on to the real web server within the LAN. We may also specify a whole range of destination IP addresses, and the DNAT mechanism will choose the destination IP address at random for each stream. Hence, we will be able to deal with a kind of load balancing by doing this. Note that the DNAT target is only available within the PREROUTING and OUTPUT chains in the nat table, and any of the chains called upon from any of those listed chains. Note that chains containing DNAT targets may not be used from any other chains, such as the POSTROUTING chain. Table 11-2. DNAT target Option Example Explanation --to-destination iptables -t nat -A PREROUTING -p tcp -d 15.45.23.67 --dport 80 -j DNAT --to-destination 192.168.1.1-192.168.1.10 The --to-destination option tells the DNAT mechanism which Destination IP to set in the IP header, and where to send packets that are matched. The above example would send on all packets destined for IP address 15.45.23.67 to a range of LAN IPs, namely 192.168.1.1 through 10. Note, as described previously, that a single stream will always use the same host, and that each stream will randomly be given an IP address that it will always be Destined for, within that stream. We could also have specied only one IP address, in which case we would always be connected to the same host. Also note that we may add a port or port range to which the trafc would be redirected to. This is done by adding, for example, an :80 statement to the IP addresses to which we want to DNAT the packets. A rule could then look like --to-destination 192.168.1.1:80 for example, or like --to-destination 192.168.1.1:80-100 if we wanted to specify a port range. As you can see, the syntax is pretty much the same for the DNAT target, as for the SNAT target even though they do two totally different things. Do note that port specications are only valid for rules that specify the TCP or UDP protocols with the --protocol option.
Since DNAT requires quite a lot of work to work properly, I have decided to add a larger explanation on how to work with it. Lets take a brief example on how things would be done normally. We want to publish our website via our Internet connection. We only have one IP address, and the HTTP server is located on our internal network. Our rewall has the external IP address $INET_IP, and our HTTP server has the internal IP address $HTTP_IP and nally the rewall has the internal IP address $LAN_IP. The rst thing to do is to add the following simple rule to the PREROUTING chain in the nat table:
iptables -t nat -A PREROUTING --dst $INET_IP -p tcp --dport 80 -j DNAT \ --to-destination $HTTP_IP
Now, all packets from the Internet going to port 80 on our rewall are redirected (or DNATed) to our internal HTTP server. If you test this from the Internet, everything should work just perfect. So, what happens if you try connecting from a host on the same local network as the HTTP server? It will simply
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Chapter 11. Iptables targets and jumps not work. This is a problem with routing really. We start out by dissecting what happens in a normal case. The external box has IP address $EXT_BOX, to maintain readability. 1. Packet leaves the connecting host going to $INET_IP and source $EXT_BOX. 2. Packet reaches the rewall. 3. Firewall DNATs the packet and runs the packet through all different chains etcetera. 4. Packet leaves the rewall and travels to the $HTTP_IP. 5. Packet reaches the HTTP server, and the HTTP box replies back through the rewall, if that is the box that the routing database has entered as the gateway for $EXT_BOX. Normally, this would be the default gateway of the HTTP server. 6. Firewall Un-DNATs the packet again, so the packet looks as if it was replied to from the rewall itself. 7. Reply packet travels as usual back to the client $EXT_BOX. Now, we will consider what happens if the packet was instead generated by a client on the same network as the HTTP server itself. The client has the IP address $LAN_BOX, while the rest of the machines maintain the same settings. 1. Packet leaves $LAN_BOX to $INET_IP. 2. The packet reaches the rewall. 3. The packet gets DNATed, and all other required actions are taken, however, the packet is not SNATed, so the same source IP address is used on the packet. 4. The packet leaves the rewall and reaches the HTTP server. 5. The HTTP server tries to respond to the packet, and sees in the routing databases that the packet came from a local box on the same network, and hence tries to send the packet directly to the original source IP address (which now becomes the destination IP address). 6. The packet reaches the client, and the client gets confused since the return packet does not come from the host that it sent the original request to. Hence, the client drops the reply packet, and waits for the "real" reply. The simple solution to this problem is to SNAT all packets entering the rewall and leaving for a host or IP that we know we do DNAT to. For example, consider the above rule. We SNAT the packets entering our rewall that are destined for $HTTP_IP port 80 so that they look as if they came from $LAN_IP. This will force the HTTP server to send the packets back to our rewall, which Un- DNATs the packets and sends them on to the client. The rule would look something like this:
iptables -t nat -A POSTROUTING -p tcp --dst $HTTP_IP --dport 80 -j SNAT \ --to-source $LAN_IP
Remember that the POSTROUTING chain is processed last of the chains, and hence the packet will already be DNATed once it reaches that specic chain. This is the reason that we match the packets based on the internal address.
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Warning
This last rule will seriously harm your logging, so it is really advisable not to use this method, but the whole example is still a valid one. What will happen is this, packet comes from the Internet, gets SNATed and DNATed, and nally hits the HTTP server (for example). The HTTP server now only sees the request as if it was coming from the rewall, and hence logs all requests from the internet as if they came from the rewall.
This can also have even more severe implications. Take an SMTP server on the LAN, that allows requests from the internal network, and you have your rewall set up to forward SMTP trafc to it. You have now effectively created an open relay SMTP server, with horrenduously bad logging!
One solution to this problem is to simply make the above rule even more specic in the match part, and to only work on packets that come in from our LAN interface. In other words, add a -i $LAN_IFACE to the whole command as well. This will make the rule only work on streams that come in from the LAN, and hence will not affect the Source IP, so the logs will look correct, except for streams coming from our LAN.
You will, in other words, be better off solving these problems by either setting up a separate DNS server for your LAN, or to actually set up a separate DMZ, the latter being preferred if you have the money.
You think this should be enough by now, and it really is, unless considering one nal aspect to this whole scenario. What if the rewall itself tries to access the HTTP server, where will it go? As it looks now, it will unfortunately try to get to its own HTTP server, and not the server residing on $HTTP_IP. To get around this, we need to add a DNAT rule in the OUTPUT chain as well. Following the above example, this should look something like the following:
iptables -t nat -A OUTPUT --dst $INET_IP -p tcp --dport 80 -j DNAT \ --to-destination $HTTP_IP
Adding this nal rule should get everything up and running. All separate networks that do not sit on the same net as the HTTP server will run smoothly, all hosts on the same network as the HTTP server will be able to connect and nally, the rewall will be able to do proper connections as well. Now everything works and no problems should arise.
Note: Everyone should realize that these rules only affect how the packet is DNATed and SNATed properly. In addition to these rules, you may also need extra rules in the lter table ( FORWARD chain) to allow the packets to traverse through those chains as well. Dont forget that all packets have already gone through the PREROUTING chain, and should hence have their destination addresses rewritten already by DNAT.
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Example Explanation
iptables -t mangle -A FORWARD -p tcp --dport 80 -j DSCP --set-dscp-class EF This sets the DSCP eld according to a predened DiffServ class. Some of the possible values are EF, BE and the CSxx and AFxx values available. You can nd more information at Implementing Quality of Service Policies with DSCP site. Do note that the --set-dscp-class and --set-dscp commands are mutually exclusive, which means you can not use both of them in the same command!
Note: Works under Linux kernel 2.3, 2.4, 2.5 and 2.6.
Table 11-4. ECN target options Option Example Explanation --ecn-tcp-remove iptables -t mangle -A FORWARD -p tcp --dport 80 -j ECN --ecn-tcp-remove The ECN target only takes one argument, the --ecn-tcp-remove argument. This tells the target to remove the ECN bits inside the TCP headers. Read above for more information.
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The LOG target currently takes ve options that could be of interest if you have specic information needs, or want to set different options to specic values. They are all listed below. Table 11-5. LOG target options Option Example Explanation --log-level iptables -A FORWARD -p tcp -j LOG --log-level debug This is the option to tell iptables and syslog which log level to use. For a complete list of log levels read the syslog.conf manual. Normally there are the following log levels, or priorities as they are normally referred to: debug, info, notice, warning, warn, err, error, crit, alert, emerg and panic. The keyword error is the same as err, warn is the same as warning and panic is the same as emerg. Note that all three of these are deprecated, in other words do not use error, warn and panic. The priority denes the severity of the message being logged. All messages are logged through the kernel facility. In other words, setting kern.=info /var/log/iptables in your syslog.conf le and then letting all your LOG messages in iptables use log level info, would make all messages appear in the /var/log/iptables le. Note that there may be other messages here as well from other parts of the kernel that uses the info priority. For more information on logging I recommend you to read the syslog and syslog.conf man-pages as well as other HOWTOs etc. --log-prex
Option
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Example Explanation
iptables -A INPUT -p tcp -j LOG --log-prex "INPUT packets" This option tells iptables to prex all log messages with a specic prex, which can then easily be combined with grep or other tools to track specic problems and output from different rules. The prex may be up to 29 letters long, including white-spaces and other special symbols. --log-tcp-sequence iptables -A INPUT -p tcp -j LOG --log-tcp-sequence This option will log the TCP Sequence numbers, together with the log message. The TCP Sequence numbers are special numbers that identify each packet and where it ts into a TCP sequence, as well as how the stream should be reassembled. Note that this option constitutes a security risk if the logs are readable by unauthorized users, or by the world for that matter. As does any log that contains output from iptables. --log-tcp-options iptables -A FORWARD -p tcp -j LOG --log-tcp-options The --log-tcp-options option logs the different options from the TCP packet headers and can be valuable when trying to debug what could go wrong, or what has actually gone wrong. This option does not take any variable elds or anything like that, just as most of the LOG options dont. --log-ip-options iptables -A FORWARD -p tcp -j LOG --log-ip-options The --log-ip-options option will log most of the IP packet header options. This works exactly the same as the --log-tcp-options option, but instead works on the IP options. These logging messages may be valuable when trying to debug or track specic culprits, as well as for debugging - in just the same way as the previous option.
Note: Works under Linux kernel 2.3, 2.4, 2.5 and 2.6.
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Chapter 11. Iptables targets and jumps Table 11-6. MARK target options Option Example Explanation --set-mark iptables -t mangle -A PREROUTING -p tcp --dport 22 -j MARK --set-mark 2 The --set-mark option is required to set a mark. The --set-mark match takes an integer value. For example, we may set mark 2 on a specic stream of packets, or on all packets from a specic host and then do advanced routing on that host, to decrease or increase the network bandwidth, etc.
Note: Works under Linux kernel 2.3, 2.4, 2.5 and 2.6.
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Explanation
The --to-ports option is used to set the source port or ports to use on outgoing packets. Either you can specify a single port like --to-ports 1025 or you may specify a port range as --to-ports 1024-3000. In other words, the lower port range delimiter and the upper port range delimiter separated with a hyphen. This alters the default SNAT port-selection as described in the SNAT target section. The --to-ports option is only valid if the rule match section species the TCP or UDP protocols with the --protocol match.
Note: Works under Linux kernel 2.3, 2.4, 2.5 and 2.6.
The MIRROR target is an experimental and demonstration target only, and you are warned against using it, since it may result in really bad loops hence, among other things, resulting in serious Denial of Service. The MIRROR target is used to invert the source and destination elds in the IP header, and then to retransmit the packet. This can cause some really funny effects, and Ill bet that, thanks to this target, not just one red faced cracker has cracked his own box by now. The effect of using this target is stark, to say the least. Lets say we set up a MIRROR target for port 80 at computer A. If host B were to come from yahoo.com, and try to access the HTTP server at host A, the MIRROR target would return the yahoo hosts own web page (since this is where the request came from). Note that the MIRROR target is only valid within the INPUT, FORWARD and PREROUTING chains, and any user-dened chains which are called from those chains. Also note that outgoing packets resulting from the MIRROR target are not seen by any of the normal chains in the lter, nat or mangle tables, which could give rise to loops and other problems. This could make the target the cause of unforeseen headaches. For example, a host might send a spoofed packet to another host that uses the MIRROR command with a TTL of 255, at the same time spoong its own packet, so as to seem as if it comes from a third host that uses the MIRROR command. The packet will then bounce back and forth incessantly, for the number of hops there are to be completed. If there is only 1 hop, the packet will jump back and forth 240-255 times. Not bad for a cracker, in other words, to send 1500 bytes of data and eat up 380 kbyte of your connection. Note that this is a best case scenario for the cracker or script kiddie, whatever we want to call them.
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Note: Works under Linux kernel 2.3, 2.4, 2.5 and 2.6.
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Example Explanation
iptables -A FORWARD -p TCP --dport 22 -j REJECT --reject-with tcp-reset This option tells the REJECT target what response to send to the host that sent the packet that we are rejecting. Once we get a packet that matches a rule in which we have specied this target, our host will rst of all send the associated reply, and the packet will then be dropped dead, just as the DROP target would drop it. The following reject types are currently valid: icmp-net-unreachable, icmp-host-unreachable, icmp-port-unreachable, icmp-proto-unreachable, icmp-net-prohibited and icmp-host-prohibited. The default error message is to send a port-unreachable to the host. All of the above are ICMP error messages and may be set as you wish. You can nd further information on their various purposes in the appendix ICMP types. Finally, there is one more option called tcp-reset, which may only be used together with the TCP protocol. The tcp-reset option will tell REJECT to send a TCP RST packet in reply to the sending host. TCP RST packets are used to close open TCP connections gracefully. For more information about the TCP RST read RFC 793 - Transmission Control Protocol. As stated in the iptables man page, this is mainly useful for blocking ident probes which frequently occur when sending mail to broken mail hosts, that wont otherwise accept your mail.
Note: Works under Linux kernel 2.3, 2.4, 2.5 and 2.6.
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Chapter 11. Iptables targets and jumps SNAT, and after that all future packets using the same connection will also be SNATted. Furthermore, the initial rules in the POSTROUTING chain will be applied to all the packets in the same stream. Table 11-12. SNAT target options Option Example Explanation --to-source iptables -t nat -A POSTROUTING -p tcp -o eth0 -j SNAT --to-source 194.236.50.155-194.236.50.160:1024-32000 The --to-source option is used to specify which source the packet should use. This option, at its simplest, takes one IP address which we want to use for the source IP address in the IP header. If we want to balance between several IP addresses, we can use a range of IP addresses, separated by a hyphen. The --to--source IP numbers could then, for instance, be something like in the above example: 194.236.50.155-194.236.50.160. The source IP for each stream that we open would then be allocated randomly from these, and a single stream would always use the same IP address for all packets within that stream. We can also specify a range of ports to be used by SNAT. All the source ports would then be conned to the ports specied. The port bit of the rule would then look like in the example above, :1024-32000. This is only valid if -p tcp or -p udp was specied somewhere in the match of the rule in question. iptables will always try to avoid making any port alterations if possible, but if two hosts try to use the same ports, iptables will map one of them to another port. If no port range is specied, then if theyre needed, all source ports below 512 will be mapped to other ports below 512. Those between source ports 512 and 1023 will be mapped to ports below 1024. All other ports will be mapped to 1024 or above. As previously stated, iptables will always try to maintain the source ports used by the actual workstation making the connection. Note that this has nothing to do with destination ports, so if a client tries to make contact with an HTTP server outside the rewall, it will not be mapped to the FTP control port.
Note: Works under Linux kernel 2.3, 2.4, 2.5 and 2.6.
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Chapter 11. Iptables targets and jumps The TCPMSS target is able to solve these problems, by changing the size of the packets going out through a connection. Please note that we only need to set the MSS on the SYN packet since the hosts take care of the MSS after that. The target takes two arguments. Table 11-13. TCPMSS target options Option Example Explanation --set-mss iptables -t mangle -A POSTROUTING -p tcp --tcp-ags SYN,RST SYN -o eth0 -j TCPMSS --set-mss 1460 The --set-mss argument explicitly sets a specic MSS value of all outgoing packets. In the example above, we set the MSS of all SYN packets going out over the eth0 interface to 1460 bytes -- normal MTU for ethernet is 1500 bytes, minus 40 bytes is 1460 bytes. MSS only has to be set properly in the SYN packet, and then the peer hosts take care of the MSS automatically. --clamp-mss-to-pmtu iptables -t mangle -A POSTROUTING -p tcp --tcp-ags SYN,RST SYN -o eth0 -j TCPMSS --clamp-mss-to-pmtu The --clamp-mss-to-pmtu automatically sets the MSS to the proper value, hence you dont need to explicitly set it. It is automatically set to PMTU (Path Maximum Transfer Unit) minus 40 bytes, which should be a reasonable value for most applications.
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Caution
The TOS target is only capable of setting specic values, or named values on packets. These predened TOS values can be found in the kernel include les, or more precisely, the Linux/ip.h le. The reasons are many, and you should actually never need to set any other values; however, there are ways around this limitation. To get around the limitation of only being able to set the named values on packets, you can use the FTOS patch available at the Paksecured Linux Kernel patches site maintained by Matthew G. Marsh. However, be cautious with this patch! You should not need to use any other than the default values, except in extreme cases.
Note: Note that this target is only valid within the mangle table and cant be used outside it.
Note: Also note that some old versions (1.2.2 or below) of iptables provided a broken implementation of this target which did not x the packet checksum upon mangling, hence rendering the packets bad and in need of retransmission. That in turn would most probably lead to further mangling and the connection never working.
The TOS target only takes one option as described below. Table 11-14. TOS target Option Example Explanation --set-tos iptables -t mangle -A PREROUTING -p TCP --dport 22 -j TOS --set-tos 0x10 The --set-tos option tells the TOS mangler what TOS value to set on packets that are matched. The option takes a numeric value, either in hex or in decimal value. As the TOS value consists of 8 bits, the value may be 0-255, or in hex 0x00-0xFF. Note that in the standard TOS target you are limited to using the named values available (which should be more or less standardized), as mentioned in the previous warning. These values are Minimize-Delay (decimal value 16, hex value 0x10), Maximize-Throughput (decimal value 8, hex value 0x08), Maximize-Reliability (decimal value 4, hex value 0x04), Minimize-Cost (decimal value 2, hex 0x02) or Normal-Service (decimal value 0, hex value 0x00). The default value on most packets is Normal-Service, or 0. Note that you can, of course, use the actual names instead of the actual hex values to set the TOS value; in fact this is generally to be recommended, since the values associated with the names may be changed in future. For a complete listing of the "descriptive values", do an iptables -j TOS -h. This listing is complete as of iptables 1.2.5 and should hopefully remain so for a while.
Note: Works under Linux kernel 2.3, 2.4, 2.5 and 2.6.
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The TTL target is used to modify the Time To Live eld in the IP header. One useful application of this is to change all Time To Live values to the same value on all outgoing packets. One reason for doing this is if you have a bully ISP which dont allow you to have more than one machine connected to the same Internet connection, and who actively pursues this. Setting all TTL values to the same value, will effectively make it a little bit harder for them to notice that you are doing this. We may then reset the TTL value for all outgoing packets to a standardized value, such as 64 as specied in the Linux kernel. For more information on how to set the default value used in Linux, read the ip-sysctl.txt, which you may nd within the Other resources and links appendix. The TTL target is only valid within the mangle table, and nowhere else. It takes 3 options as of writing this, all of them described below in the table. Table 11-15. TTL target Option Example Explanation --ttl-set iptables -t mangle -A PREROUTING -i eth0 -j TTL --ttl-set 64 The --ttl-set option tells the TTL target which TTL value to set on the packet in question. A good value would be around 64 somewhere. Its not too long, and it is not too short. Do not set this value too high, since it may affect your network and it is a bit immoral to set this value to high, since the packet may start bouncing back and forth between two mis-congured routers, and the higher the TTL, the more bandwidth will be eaten unnecessarily in such a case. This target could be used to limit how far away our clients are. A good case of this could be DNS servers, where we dont want the clients to be too far away. --ttl-dec iptables -t mangle -A PREROUTING -i eth0 -j TTL --ttl-dec 1 The --ttl-dec option tells the TTL target to decrement the Time To Live value by the amount specied after the --ttl-dec option. In other words, if the TTL for an incoming packet was 53 and we had set --ttl-dec 3, the packet would leave our host with a TTL value of 49. The reason for this is that the networking code will automatically decrement the TTL value by 1, hence the packet will be decremented by 4 steps, from 53 to 49. This could for example be used when we want to limit how far away the people using our services are. For example, users should always use a close-by DNS, and hence we could match all packets leaving our DNS server and then decrease it by several steps. Of course, the --set-ttl may be a better idea for this usage. --ttl-inc
Option
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Example Explanation
iptables -t mangle -A PREROUTING -i eth0 -j TTL --ttl-inc 1 The --ttl-inc option tells the TTL target to increment the Time To Live value with the value specied to the --ttl-inc option. This means that we should raise the TTL value with the value specied in the --ttl-inc option, and if we specied --ttl-inc 4, a packet entering with a TTL of 53 would leave the host with TTL 56. Note that the same thing goes here, as for the previous example of the --ttl-dec option, where the network code will automatically decrement the TTL value by 1, which it always does. This may be used to make our rewall a bit more stealthy to trace-routes among other things. By setting the TTL one value higher for all incoming packets, we effectively make the rewall hidden from trace-routes. Trace-routes are a loved and hated thing, since they provide excellent information on problems with connections and where it happens, but at the same time, it gives the hacker/cracker some good information about your upstreams if they have targeted you. For a good example on how this could be used, see the Ttl-inc.txt script.
Note: Works under Linux kernel 2.3, 2.4, 2.5 and 2.6.
Option Example
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Explanation
The --ulog-prex option works just the same as the prex value for the standard LOG target. This option prexes all log entries with a user-specied log prex. It can be 32 characters long, and is denitely most useful to distinguish different log-messages and where they came from. --ulog-cprange iptables -A INPUT -p TCP --dport 22 -j ULOG --ulog-cprange 100 The --ulog-cprange option tells the ULOG target how many bytes of the packet to send to the user-space daemon of ULOG. If we specify 100 as above, we would copy 100 bytes of the whole packet to user-space, which would include the whole header hopefully, plus some leading data within the actual packet. If we specify 0, the whole packet will be copied to user-space, regardless of the packets size. The default value is 0, so the whole packet will be copied to user-space. --ulog-qthreshold iptables -A INPUT -p TCP --dport 22 -j ULOG --ulog-qthreshold 10 The --ulog-qthreshold option tells the ULOG target how many packets to queue inside the kernel before actually sending the data to user-space. For example, if we set the threshold to 10 as above, the kernel would rst accumulate 10 packets inside the kernel, and then transmit it outside to the user-space as one single netlink multi part message. The default value here is 1 because of backward compatibility, the user-space daemon did not know how to handle multi-part messages previously.
Note: Works under Linux kernel 2.3, 2.4, 2.5 and 2.6.
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In my case, I generally use pretty much worthless messages, as long as they have something in them that is unique so I can nd the error message by a simple grep or search in the script le. Now, if the error message shows up after the "Debugging message 1." message, but before "Debugging message 2.", then we know that the erroneous line of code is somewhere in between the two debugging messages. As you can understand, bash has the not really bad, but at least peculiar idea of continuing to execute commands even if there is an error in one of the commands before. In netlter, this can cause some very interesting problems for you. The above idea of simply using echo statements to nd the errors is extremely simple, but it is at the same time very nice since you can narrow the whole problem down to a single line of code and see what the problem is directly. The second possibility to nd the above problem is to use the -x variable to bash, as we spoke of before. This can of course be a little problem, especially if your script is large, and if your console buffer isnt large enough. What the -x variable means is quite simple, it tells the script to just echo every single line of code in the script into the standard output of the shell (generally your console). What you do is to change your normal start line of the script from this:
#!/bin/bash
As you will see, this changes your output from perhaps a couple of lines, to copious amounts of data on the output. The code shows you every single command line that is executed, and with the values of all the variables et cetera, so that you dont have to try and gure out exactly what the code is doing. Simply put, each line that gets executed is output to your screen as well. One thing that may be nice to see, is that all of the lines that bash outputs are prexed by a + sign. This makes it a little bit easier to discern error or warning messages from the actual script, rather than just one big mesh of output. The -x option is also very interesting for debugging a couple of other rather common problems that you may run into with a little bit more complex rulesets. The rst of them is to nd out exactly what happens with what you thought was a simple loop, such as an for, if or while statement? For example, lets look at an example.
#!/bin/bash iptables="/sbin/iptables" $iptables -N output_int_iface cat /etc/configs/machines | while read host; do $iptables -N output-$host $iptables -A output_int_iface -p tcp -d $host -j output-$host
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This set of rules may look simple enough, but we continue to run into a problem with it. We get the following error messages that we know come from the above code by using the simple echo debugging method.
work3:~# ./test.sh Bad argument output- Try iptables -h or iptables --help for more information. cat: /etc/configs//ports: No such file or directory
So we turn on the -x option to bash and look at the output. The output is shown below, and as you can see there is something very weird going on in it. There are a couple of commands where the $host and $row2 variables are replaced by nothing. Looking closer, we see that it is only the last iteration of code that causes the trouble. Either we have done a programmatical error, or there is something strange with the data. In this case, it is a simple error with the data, which contains a single extra linebreak at the end of the le. This causes the loop to iterate one last time, which it shouldnt. Simply remove the trailing linebreak of the le, and the problem is solved. This may not be a very elegant solution, but for private work it should be enough. Otherwise, you could add code that looks to see that there is actually some data in the $host and $row2 variables.
work3:~# ./test.sh + iptables=/sbin/iptables + /sbin/iptables -N output_int_iface + cat /etc/configs/machines + read host + /sbin/iptables -N output-sto-as-101 + /sbin/iptables -A output_int_iface -p tcp -d sto-as-101 -j output-sto-as-101 + cat /etc/configs/sto-as-101/ports + read row2 + /sbin/iptables -A output-sto-as-101 -p tcp --dport 21 -d sto-as-101 -j ACCEPT + read row2 + /sbin/iptables -A output-sto-as-101 -p tcp --dport 22 -d sto-as-101 -j ACCEPT + read row2 + /sbin/iptables -A output-sto-as-101 -p tcp --dport 23 -d sto-as-101 -j ACCEPT + read row2 + read host + /sbin/iptables -N output-sto-as-102 + /sbin/iptables -A output_int_iface -p tcp -d sto-as-102 -j output-sto-as-102 + cat /etc/configs/sto-as-102/ports + read row2 + /sbin/iptables -A output-sto-as-102 -p tcp --dport 21 -d sto-as-102 -j ACCEPT + read row2 + /sbin/iptables -A output-sto-as-102 -p tcp --dport 22 -d sto-as-102 -j ACCEPT + read row2 + /sbin/iptables -A output-sto-as-102 -p tcp --dport 23 -d sto-as-102 -j ACCEPT
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The third and nal problem you run into that can be partially solved with the help of the -x option is if you are executing the rewall script via SSH, and the console hangs in the middle of executing the script, and the console simply wont come back, nor are you able to connect via SSH again. In 99.9% of the cases, this means there is some kind of problem inside the script with a couple of the rules. By turning on the -x option, you will see exactly at which line the script locks dead, hopefully at least. There are a couple of circumstances where this is not true, unfortunately. For example, what if the script sets up a rule that blocks incoming trafc, but since the ssh/telnet server sends the echo rst as outgoing trafc, netlter will remember the connection, and hence allow the incoming trafc anyways if you have a rule above that handles connection states. As you can see, it can become quite complex to debug your ruleset to its full extent in the end. However, it is not impossible at all. You may also have noticed, if you have worked remotely on your rewalls via SSH, for example, that the rewall may hang when you load bad rulesets. There is one more thing that can be done to save the day in these circumstances. Cron is an excellent way of saving your day. For example, say you are working on a rewall 50 kilometers away, you add some rules, delete some others, and then delete and insert the new updated ruleset. The rewall locks dead, and you cant reach it. The only way of xing this is to go to the rewalls physical location and x the problem from there, unless you have taken precautions that is!
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Chapter 12. Debugging your scripts are sure the installation works ne. The cron line may look something like the one below and be entered with the command crontab -e.
*/5 * * * * /etc/init.d/rc.flush-iptables.sh stop
Make absolutely sure, that the line will actually work and do what you expect it to do before you start doing something you expect will or may freeze the server you are working on. Another tool that is constantly used to debug your scripts is the syslog facility. This is the facility that logs all log-messages created by a ton of different programs. In fact, almost all large programs support syslog logging, including the kernel. All messages sent to syslog have two basic variables set to them that are very important to remember, the facility and the log level/priority. The facility tells the syslog server from which facility the log entry came from, and where to log it. There are several specied facilities, but the one in question right now is the Kern facility, or kernel facility as it may also be called. All netlter generated messages are sent using this facility. The log level tells syslog how high priority the log messages have. There are several priorities that can be used, listed below. 1. debug 2. info 3. notice 4. warning 5. err 6. crit 7. alert 8. emerg Depending on these priorities, we can send them to different log les using the syslog.conf. For example, to send all messages from the kern facility with warning priority to a le called /var/log/kernwarnings, we could do as shown below. The line should go into the /etc/syslog.conf.
kern.warning /var/log/kernwarnings
As you can see, its quite simple. Now you will hopefully nd your netlter logs in the le /var/log/kernwarnings (after restarting, or HUPing the syslog server). Of course, this also depends on what log levels you set in your netlter logging rules. The log level can be set there with the --log-level option.
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Chapter 12. Debugging your scripts The logs entered into this le will give you information about all the packets that you wish to log via specic log rules in the ruleset. With these, you can see if there is anything specic that goes wrong. For example, you can set logrules in the end of all the chains to see if there are any packets that are carried over the boundary of the chains. A log entry may look something like the example below, and include quite a lot of information as you can see.
Oct 23 17:09:34 localhost kernel: IPT INPUT packet died: IN=eth1 OUT= MAC=08:00:09:cd:f2:27:00:20:1a:11:3d:73:08:00 SRC=200.81.8.14 DST=217.215.68.146 LEN=78 TOS=0x00 PREC=0x00 TTL=110 ID=12818 PROTO=UDP SPT=1027 DPT=137 LEN=58
As you can understand, syslog can really help you out when debugging your rulesets. Looking at these logs may help you understand why some port that you wanted to open doesnt work.
This error is simpler than normal to solve, since we have only used a single argument. Normally, you may have used a long, long command and get this error message. The problem in the above scenario is that we have forgotten to use the --protocol match, and because of that, the --dport match isnt available to us. Adding the --protocol match would also solve the problem in this match. Make absolutely certain that you are not missing any special preconditions that are required to use a specic match. Another very common error is if you miss a dash (-) somewhere in the command line, like below. The proper solution is to simply add the dash, and the command will work.
work3:~# iptables -A INPUT --protocol tcp -dport 67 -j ACCEPT Bad argument 67 Try iptables -h or iptables --help for more information.
And nally, there is the simple misspelling, which is rather common as well. This is shown below. The error message, as you will notice, is exactly the same as when you forget to add another prerequisite match to the rule, so it needs to be carefully looked into.
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There is also one more possible cause for the "Unknown arg" error shown above. If you can see that the argument is perfectly written, and no possible errors in the prerequisites, there is a possibility that the target/match/table was simply not compiled into the kernel. For example, lets say we forgot to compile the lter table support into the kernel, this would then look something like this:
work3:~# iptables -A INPUT -j ACCEPT iptables v1.2.9: cant initialize iptables table filter: Table does not exist (do you need to insmod?) Perhaps iptables or your kernel needs to be upgraded.
Normally, iptables should be able to automatically modprobe a specic module that isnt already inside the kernel, so this is generally a sign of either not having done a proper depmod after restarting with the new kernel, or you may simply have forgotten about the module(s). If the problematic module would be a match instead, the error message would be a little bit more cryptic and hard to understand. For example, look at this error message.
work3:~# iptables -A INPUT -m state --state ESTABLISHED -j ACCEPT iptables: No chain/target/match by that name
In this case, we forgot to compile the state module, and as you can see the error message isnt very nice and easy to understand. But it does give you a hint at what is wrong. Finally, we have the same error again, but this time, the target is missing. As you understand from looking at the error message, it gets rather complicated since it is the exact same error message for both errors (missing match and/or target).
work3:~# iptables -A INPUT -m state --state ESTABLISHED -j REJECT iptables: No chain/target/match by that name
The easiest way to see if we have simply forgotten to depmod, or if the module is actually missing is to look in the directory where the modules should be. This is the /lib/modules/2.6.4/kernel/net/ipv4/netfilter directory. All ipt_* les that are written in uppercase letters are targets, while all the ones with lowercase letters are matches. For example, ipt_REJECT.ko is a target, while the ipt_state.ko is a match.
Note: In 2.4 kernels and older, the le extension for all kernel modules was .o, which changed to .ko for les in the 2.6 kernels.
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Chapter 12. Debugging your scripts Another way of getting help from iptables itself is to simply comment out a whole chain from your script to see if that xes the problem. This is kind of a last resort problem solver, that may be very effective if you dont even know which chain is causing the problem. By removing the whole chain and simply setting a default policy of ACCEPT, and then testing, if it works better, then this is the chain that is causing the problems. If it doesnt work better, then it is another chain, and you can go on to nd the problem elsewhere.
12.5.1. Nmap
Nmap is an excellent tool for looking at the pure rewall perspective, and to nd out which ports are open and more low level information. It has support for OS ngerprinting, several different port scanning methods, IPv6 and IPv4 support and network scanning. The basic form of scanning is done with a very simple commandline syntax. Dont forget to specify which ports to scan through with the -p option, for example -p 1-1024. As an example, take a look below.
blueflux@work3:~$ nmap -p 1-1024 192.168.0.1 Starting nmap 3.50 ( http://www.insecure.org/nmap/ ) at 2004-03-18 17:19 CET Interesting ports on firewall (192.168.0.1): (The 1021 ports scanned but not shown below are in state: closed) PORT STATE SERVICE 22/tcp open ssh 25/tcp open smtp 587/tcp open submission Nmap run completed -- 1 IP address (1 host up) scanned in 3.877 seconds
It is also able to automatically guess the operating system of the scanned host by doing OS ngerprinting. Fingerprinting requires root privileges though, but it may also be very interesting to use to nd out what most people will think of the host. Using OS ngerprinting may look something like the example listing below.
work3:/home/blueflux# nmap -O -p 1-1024 192.168.0.1 Starting nmap 3.50 ( http://www.insecure.org/nmap/ ) at 2004-03-18 17:38 CET Interesting ports on firewall (192.168.0.1): (The 1021 ports scanned but not shown below are in state: closed)
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OS ngerprinting isnt perfect, as you can see, but it will help narrow it down, both for you, and for the attacker. Hence, it is interesting for you to know as well. The best thing to do, is to give as little material as possible for the attacker to get a proper ngerprint on, and with this information you will know fairly well what the attacker knows about your OS as well. Nmap also comes with a graphical user interface that can be used, called the nmapfe (Nmap Front End). It is an excellent frontend of the nmap program, and if you know that you will need a little bit more complicated searches, you may wish to use it. For an example screenshot, take a look below.
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Of course, the nmap tool has more usages than this, which you can nd out more about on the nmap homepage. For more information, take a look at the Nmap resources. As you may understand, this is an excellent tool to test your host with, and to nd out which ports are actually open and which are not. For example, after nishing your setup, use nmap to see if you have actually succeeded in doing what you wanted to do. Do you get the correct responses from the correct ports, and so on.
12.5.2. Nessus
While nmap is more of a low level scanner, showing open ports etcetera, the nessus program is an actual
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Chapter 12. Debugging your scripts security scanner. It tries to connect to different ports, and to nd out at most, what kind of version the different servers are running. Nessus takes this a step further, by nding all open ports, nding out what is running on that specic port, what program and which version is running, and then testing for different security threats to that program, and nally creating a complete report of all the security threats that are available. As you can understand, this is an extremely useful tool to nd out more about your host. The program is built up in a server client way, so it should be fairly easy to nd out more about your rewall from the outside by using an external nessus daemon, or internal for that matter. The client is a graphical user interface where you login to the nessus daemon, set your settings, and specify which host you would like to scan for vulnerabilities. The generated report may look something like in the example below.
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Caution
Nessus should be used with some caution however, since it can crash a machine or a service that it is specied to attack. Those attacks that risk crashing a machine are per default turned off luckily.
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Chapter 13. rc.rewall le The Local Area Network section contains most of the conguration options for your LAN, which are necessary. For example, you need to specify the IP address of the physical interface connected to the LAN as well as the IP range which the LAN uses and the interface that the box is connected to the LAN through. Also, as you may see there is a Localhost conguration section. We do provide it, however you will with 99% certainty not change any of the values within this section since you will almost always use the 127.0.0.1 IP address and the interface will almost certainly be named lo. Also, just below the Localhost conguration, you will nd a brief section that pertains to the iptables. Mainly, this section only consists of the $IPTABLES variable, which will point the script to the exact location of the iptables application. This may vary a bit, and the default location when compiling the iptables package by hand is /usr/local/sbin/iptables. However, many distributions put the actual application in another location such as /usr/sbin/iptables and so on.
Caution
In these scripts we forcedly load the modules, which could lead to failures of loading the modules. If a module fails to load, it could depend upon a lot of factors, and it will generate an error message. If some of the more basic modules fail to load, its biggest probable error is that the module, or functionality, is statically compiled into the kernel. For further information on this subject, read the Problems loading modules section in the Common problems and questions appendix.
Next is the option to load ipt_owner module, which could for example be used to only allow certain users to make certain connections, etc. I will not use that module in this example but basically, you could allow only root to do FTP and HTTP connections to redhat.com and DROP all the others. You could also
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Chapter 13. rc.rewall le disallow all users but your own user and root to connect from your box to the Internet. Might be boring for others, but you will be a bit more secure to bouncing hacker attacks and attacks where the hacker will only use your host as an intermediate host. For more information about the ipt_owner match, look at the Owner match section within the How a rule is built chapter. We may also load extra modules for the state matching code here. All modules that extend the state matching code and connection tracking code are called ip_conntrack_* and ip_nat_*. Connection tracking helpers are special modules that tell the kernel how to properly track the specic connections. Without these so called helpers, the kernel would not know what to look for when it tries to track specic connections. The NAT helpers on the other hand, are extensions of the connection tracking helpers that tell the kernel what to look for in specic packets and how to translate these so the connections will actually work. For example, FTP is a complex protocol by denition, and it sends connection information within the actual payload of the packet. So, if one of your NATed boxes connect to a FTP server on the Internet, it will send its own local network IP address within the payload of the packet, and tell the FTP server to connect to that IP address. Since this local network address is not valid outside your own network, the FTP server will not know what to do with it and hence the connection will break down. The FTP NAT helpers do all of the translations within these connections so the FTP server will actually know where to connect. The same thing applies for DCC le transfers (sends) and chats. Creating these kind of connections requires the IP address and ports to be sent within the IRC protocol, which in turn requires some translation to be done. Without these helpers, some FTP and IRC stuff will work no doubt, however, some other things will not work. For example, you may be able to receive les over DCC, but not be able to send les. This is due to how the DCC starts a connection. First off, you tell the receiver that you want to send a le and where he should connect to. Without the helpers, the DCC connection will look as if it wants the receiver to connect to some host on the receivers own local network. In other words, the whole connection will be broken. However, the other way around, it will work awlessly since the sender will (most probably) give you the correct address to connect to.
Note: If you are experiencing problems with mIRC DCCs over your rewall and everything works properly with other IRC clients, read the mIRC DCC problems section in the Common problems and questions appendix.
As of this writing, there is only the option to load modules which add support for the FTP and IRC protocols. For a long explanation of these conntrack and nat modules, read the Common problems and questions appendix. There are also H.323 conntrack helpers within the patch-o-matic, as well as some other conntrack as well as NAT helpers. To be able to use these helpers, you need to use the patch-o-matic and compile your own kernel. For a better explanation on how this is done, read the Preparations chapter.
Note: Note that you need to load the ip_nat_irc and ip_nat_ftp if you want Network Address Translation to work properly on any of the FTP and IRC protocols. You will also need to load the ip_conntrack_irc and ip_conntrack_ftp modules before actually loading the NAT modules. They are used the same way as the conntrack modules, but it will make it possible for the computer to do NAT on these two protocols.
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Warning
It may be worth a thought where and when we turn on the IP forwarding. In this script and all others within the tutorial, we turn it on before actually creating any kind of IP lters (i.e., iptables rule-sets). This will lead to a brief period of time where the rewall will accept forwarding of any kind of trafc for everything between a millisecond to a minute depending on what script we are running and on what box. This may give malicious people a small time-frame to actually get through our rewall. In other words, this option should really be turned on after creating all rewall rules, however, I have chosen to turn it on before loading any rules to maintain consistency with the script breakdown currently used in all scripts.
In case you need dynamic IP support, for example if you use SLIP, PPP or DHCP you may enable the next option, ip_dynaddr by doing the following : echo "1" > /proc/sys/net/ipv4/ip_dynaddr If there is any other options you might need to turn on you should follow that style. Theres other documentation on how to do these things and this is out of the scope of this documentation. There is a good but rather brief document about the proc system available within the kernel, which is also available within the Other resources and links appendix. The Other resources and links appendix is generally a good place to start looking when you have specic areas that you are looking for information on, that you do not nd here.
Note: The rc.firewall.txt script, and all other scripts contained within this tutorial, do contain a small section of non-required proc settings. These may be a good primer to look at when something is not working exactly as you want it to, however, do not change these values before actually knowing what they mean.
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Chapter 13. rc.rewall le wrong from one or another aspect. I hope to point these aspects and possible problems out to you when and where they occur. Also, this section contains a brief look back to the Traversing of tables and chains chapter. Hopefully, this will remind you a little bit of how the specic tables and chains are traversed in a real live example. I have displaced all the different user-chains in the fashion I have to save as much CPU as possible but at the same time put the main weight on security and readability. Instead of letting a TCP packet traverse ICMP, UDP and TCP rules, I simply match all TCP packets and then let the TCP packets traverse a user specied chain. This way we do not get too much overhead out of it all. The following picture will try to explain the basics of how an incoming packet traverses Netlter. With these pictures and explanations, I wish to explain and clarify the goals of this script. We will not discuss any specic details yet, but instead further on in the chapter. This is a really trivial picture in comparison to the one in the Traversing of tables and chains chapter where we discussed the whole traversal of chains and tables in depth.
Based upon this picture, let us make clear what our goals are. This whole example script is based upon the assumption that we are looking at a scenario containing one local network, one rewall and an Internet connection connected to the rewall. This example is also based upon the assumption that we have a static IP to the Internet (as opposed to DHCP, PPP and SLIP and others). In this case, we also want to allow the rewall to act as a server for certain services on the Internet, and we trust our local network fully and hence we will not block any of the trafc from the local network. Also, this script has as a main priority to only allow trafc that we explicitly want to allow. To do this, we want to set default policies within the chains to DROP. This will effectively kill all connections and all packets that we do not explicitly allow inside our network or our rewall. In the case of this scenario, we would also like to let our local network do connections to the Internet. Since the local network is fully trusted, we want to allow all kinds of trafc from the local network to the Internet. However, the Internet is most denitely not a trusted network and hence we want to block them from getting to our local network. Based upon these general assumptions, lets look at what we need to do and what we do not need and want to do.
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First of all, we want the local network to be able to connect to the Internet, of course. To do this, we will need to SNAT all packets since none of the local computers have real IP addresses. All of this is done within the POSTROUTING chain, which is created last in this script. This means that we will also have to do some ltering within the FORWARD chain since we will otherwise allow outsiders full access to our local network. We trust our local network to the fullest, and because of that we specically allow all trafc from our local network to the Internet. Since no one on the Internet should be allowed to contact our local network computers, we will want to block all trafc from the Internet to our local network except already established and related connections, which in turn will allow all return trafc from the Internet to our local network.
As for our rewall, we may be a bit low on funds perhaps, or we just want to offer a few services to people on the Internet. Therefore, we have decided to allow HTTP, FTP, SSH and IDENTD access to the actual rewall. All of these protocols are available on the actual rewall, and hence it should be allowed through the INPUT chain, and we need to allow the return trafc through the OUTPUT chain. However, we also trust the local network fully, and the loopback device and IP address are also trusted. Because of this, we want to add special rules to allow all trafc from the local network as well as the loopback network interface. Also, we do not want to allow specic packets or packet headers in specic conjunctions, nor do we want to allow some IP ranges to reach the rewall from the Internet. For instance, the 10.0.0.0/8 address range is reserved for local networks and hence we would normally not want to allow packets from such a address range since they would with 90% certainty be spoofed. However, before we implement this, we must note that certain Internet Service Providers actually use these address ranges within their own networks. For a closer discussion of this, read the Common problems and questions chapter. Since we have an FTP server running on the server, as well as the fact we want to traverse as few rules as possible, we add a rule which lets all established and related trafc through at the top of the INPUT chain. For the same reason, we want to split the rules down into sub-chains. By doing this, our packets
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Chapter 13. rc.rewall le will hopefully only need to traverse as few rules as possible. By traversing less rules, we make the rule-set less time-consuming for each packet, and reduce latency within the network. In this script, we choose to split the different packets down by their protocol family, for example TCP, UDP or ICMP. All TCP packets traverse a specic chain named tcp_packets, which will contain rules for all TCP ports and protocols that we want to allow. Also, we want to do some extra checking on the TCP packets, so we would like to create one more subchain for all packets that are accepted for using valid port numbers to the rewall. This chain we choose to call the allowed chain, and should contain a few extra checks before nally accepting the packet. As for ICMP packets, these will traverse the icmp_packets chain. When we decided on how to create this chain, we could not see any specic needs for extra checks before allowing the ICMP packets through if we agree with the type and code of the ICMP packet, and hence we accept them directly. Finally, we have the UDP packets which need to be dealt with. These packets, we send to the udp_packets chain which handles all incoming UDP packets. All incoming UDP packets should be sent to this chain, and if they are of an allowed type we should accept them immediately without any further checking. Since we are running on a relatively small network, this box is also used as a secondary workstation and to give some extra leeway for this, we want to allow certain specic protocols to make contact with the rewall itself, such as speak freely and ICQ.
Finally, we have the rewalls OUTPUT chain. Since we actually trust the rewall quite a lot, we allow pretty much all trafc leaving the rewall. We do not do any specic user blocking, nor do we do any blocking of specic protocols. However, we do not want people to use this box to spoof packets leaving the rewall itself, and hence we only want to allow trafc from the IP addresses assigned to the rewall itself. We would most likely implement this by adding rules that ACCEPT all packets leaving the rewall in case they come from one of the IP addresses assigned to the rewall, and if not they will be dropped by the default policy in the OUTPUT chain.
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The default policy is used every time the packets do not match a rule in the chain. For example, lets say we get a packet that matches no single rule in our whole rule-set. If this happens, we must decide what should happen to the packet in question, and this is where the default policy comes into the picture. The default policy is used on all packets that does not match with any other rule in our rule-set.
Caution
Do be cautious with what default policy you set on chains in other tables since they are simply not made for ltering, and it may lead to very strange behaviors.
In the upcoming sections we will have a closer look at each of the user dened chains that we have by now created. Let us have a closer look at how they look and what rules they contain and what we will accomplish within them.
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Chapter 13. rc.rewall le incoming TCP packets that are considered as NEW but do not have the SYN bit set, as well as a rule that blocks SYN/ACK packets that are considered NEW. This chain could be used to check for all possible inconsistencies, such as above or XMAS port-scans etc. We could also add rules that looks for state INVALID. If you want to fully understand the NEW not SYN, you need to look at the State NEW packets but no SYN bit set section in the Common problems and questions appendix regarding state NEW and non-SYN packets getting through other rules. These packets could be allowed under certain circumstances but in 99% of the cases we wouldnt want these packets to get through. Hence, we log them to our logs and then we DROP them. The reason that we REJECT SYN/ACK packets that are considered NEW is also very simple. It is described in more depth in the SYN/ACK and NEW packets section in the Common problems and questions appendix. Basically, we do this out of courtesy to other hosts, since we will prevent them from being attacked in a sequence number prediction attack.
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Chapter 13. rc.rewall le it just to make everything as clear as possible. --dport 21 means destination port 21, in other words if the packet is destined for port 21 they also match. If all the criteria are matched, then the packet will be targeted for the allowed chain. If it doesnt match any of the rules, they will be passed back to the original chain that sent the packet to the tcp_packets chain. As it is now, I allow TCP port 21, or FTP control port, which is used to control FTP connections and later on I also allow all RELATED connections, and that way we allow PASSIVE and ACTIVE connections since the ip_conntrack_ftp module is, hopefully, loaded. If we do not want to allow FTP at all, we can unload the ip_conntrack_ftp module and delete the $IPTABLES -A tcp_packets -p TCP -s 0/0 --dport 21 -j allowed line from the rc.firewall.txt le. Port 22 is SSH, which is much better than allowing telnet on port 23 if you want to allow anyone from the outside to use a shell on your box at all. Note that you are dealing with a rewall. It is always a bad idea to give others than yourself any kind of access to a rewall box. Firewalls should always be kept to a bare minimum and no more. Port 80 is HTTP, in other words your web server, delete it if you do not want to run a web server directly on your rewall. And nally we allow port 113, which is IDENTD and might be necessary for some protocols like IRC, etc to work properly. Do note that it may be worth it to use the oidentd package if you NAT several hosts on your local network. oidentd has support for relaying IDENTD requests on to the correct boxes within your local network. If you feel like adding more open ports with this script, well, it should be quite obvious how to do that by now. Just cut and paste one of the other lines in the tcp_packets chain and change it to the port you want to open.
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Chapter 13. rc.rewall le I personally also allow port 123, which is NTP or network time protocol. This protocol is used to set your computer clock to the same time as certain other time servers which have very accurate clocks. Most of you probably do not use this protocol and hence I am not allowing it per default. The same thing applies here, however, the rule is there and it is simple to uncomment to get it working. We do not currently allow port 2074, which is used for certain real-time multimedia applications like speak freely which you can use to talk to other people in real-time by using speakers and a microphone, or even better, a headset. If you would like to use this, you could turn it on quite simply by removing the comment. Port 4000 is the ICQ protocol. This should be an extremely well known protocol that is used by the Mirabilis application named ICQ. There are at least 2-3 different ICQ clones for Linux and it is one of the most widely used chat programs in the world. I doubt there is any further need to explain what it is. At this point, two extra rules are available if you are experiencing a lot of log entries due to different circumstances. The rst rule will block broadcast packets to destination ports 135 through 139. These are used by NetBIOS, or SMB for most Microsoft users. This will block all log entries we may get from iptables logging Microsoft network activity on the outside of our rewall. The second rule was also created to take care of excessive logging problems, but instead takes care of DHCP queries from the outside. This is specically true if your outside network consists of a non-switched Ethernet type of network, where the clients receive their IP addresses by DHCP. During these circumstances, you could wind up with a lot of logs from just that.
Note: Do note that the last two rules are specically opted out since some people may be interested in these kind of logs. If you are experiencing problems with excessive legit logging, try to drop these types of packages at this point. There are also more rules of this type just before the log rules in the INPUT chain.
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Chapter 13. rc.rewall le The reason that I allow these ICMP packets is as follows, Echo Requests are used to request an echo reply, which in turn is used to mainly ping other hosts to see if they are available on any of the networks. Without this rule, other hosts will not be able to ping us to see if we are available on any network connection. Do note that some people would tend to erase this rule, since they simply do not want to be seen on the Internet. Deleting this rule will effectively render any pings to our rewall totally useless from the Internet since the rewall will simply not respond to them. Time Exceeded (i.e., TTL equals 0 during transit and TTL equals 0 during reassembly), is allowed in the case we want to trace-route some host or if a packet gets its Time To Live set to 0, we will get a reply about this. For example, when you trace-route someone, you start out with TTL = 1, and it gets down to 0 at the rst hop on the way out, and a Time Exceeded is sent back from the rst gateway en route to the host we are trying to trace-route, then TTL = 2 and the second gateway sends Time Exceeded, and so on until we get an actual reply from the host we nally want to get to. This way, we will get a reply from each host on our way to the actual host we want to reach, and we can see every host in between and nd out what host is broken. For a complete listing of all ICMP types, see the ICMP types appendix . For more information on ICMP types and their usage, i suggest reading the following documents and reports:
Note: As a side-note, I might be wrong in blocking some of these ICMP types for you, but in my case, everything works perfectly while blocking all the ICMP types that I do not allow.
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Chapter 13. rc.rewall le At this point we start looking for trafc from generally trusted networks. These include the local network adapter and all trafc coming from there, all trafc to and from our loopback interface, including all our currently assigned IP addresses (this means all of them, including our Internet IP address). As it is, we have chosen to put the rule that allows LAN activity to the rewall at the top, since our local network generates more trafc than the Internet connection. This allows for less overhead used to try and match each packet with each rule and it is always a good idea to look through what kind of trafc mostly traverses the rewall. By doing this, we can shufe around the rules to be more efcient, leading to less overhead on the rewall and less congestion on your network. Before we start touching the "real" rules which decide what we allow from the Internet interface and not, we have a related rule set up to reduce our overhead. This is a state rule which allows all packets part of an already ESTABLISHED or RELATED stream to the Internet IP address. This rule has an equivalent rule in the allowed chain, which are made rather redundant by this rule, which will be evaluated before the allowed ones are. However, the --state ESTABLISHED,RELATED rule in the allowed chain has been retained for several reasons, such as people wanting to cut and paste the function. After this, we match all TCP packets in the INPUT chain that comes in on the $INET_IFACE interface, and send those to the tcp_packets, which was previously described. Now we do the same match for UDP packets on the $INET_IFACE and send those to the udp_packets chain, and after this all ICMP packets are sent to the icmp_packets chain. Normally, a rewall would be hardest hit by TCP packets, than UDP and last of them all ICMP packets. This is in normal case, mind you, and it may be wrong for you. The absolute same thing should be looked upon here, as with the network specic rules. Which causes the most trafc? Should the rules be thrown around to generate less overhead? On networks sending huge amounts of data, this is an absolute necessity since a Pentium III equivalent machine may be brought to its knees by a simple rule-set containing 100 rules and a single 100mbit Ethernet card running at full capacity if the rule-set is badly written. This is an important piece to look at when writing a rule-set for your own local network. At this point we have one extra rule, that is per default opted out, that can be used to get rid of some excessive logging in case we have some Microsoft network on the outside of our Linux rewall. Microsoft clients have a bad habit of sending out tons of multicast packets to the 224.0.0.0/8 range, and hence we have the opportunity to block those packets here so we dont ll our logs with them. There are also two more rules doing something similar to tasks in the udp_packets chain described in the The UDP chain. Before we hit the default policy of the INPUT chain, we log it so we may be able to nd out about possible problems and/or bugs. Either it might be a packet that we just do not want to allow or it might be someone who is doing something bad to us, or nally it might be a problem in our rewall not allowing trafc that should be allowed. In either case we want to know about it so it can be dealt with. Though, we do not log more than 3 packets per minute as we do not want to ood our logs with crap which in turn may ll up our whole logging partition, also we set a prex to all log entries so we know where it came from. Everything that has not yet been caught will be DROPed by the default policy on the INPUT chain. The default policy was set quite some time back, in the Setting up default policies section, in this chapter.
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Chapter 13. rc.rewall le want to host your web server within your local network. For more information about the PREROUTING chain, read the Traversing of tables and chains chapter.
Caution
The PREROUTING chain should not be used for any ltering since, among other things, this chain is only traversed by the rst packet in a stream. The PREROUTING chain should be used for network address translation only, unless you really know what you are doing.
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1.2. LAN - If there is any LAN available behind the rewall, we will add options pertaining to that in this section. This is most likely, hence this section will almost always be available.
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Chapter 14. Example scripts 1.3. DMZ - If there is any reason to it, we will add a DMZ zone conguration at this point. Most scripts lacks this section, mainly because any normal home network, or small corporate network, will not have one. 1.4. Localhost - These options pertain to our local-host. These variables are highly unlikely to change, but we have put most of it into variables anyway. Hopefully, there should be no reason to change these variables. 1.5. iptables - This section contains iptables specic conguration. In most scripts and situations this should only require one variable which tells us where the iptables binary is located. 1.6. Other - If there are any other specic options and variables, they should rst of all be tted into the correct subsection (If it pertains to the Internet connection, it should be sub-sectioned there, etc). If it does not t in anywhere, it should be sub-sectioned directly to the conguration options somewhere.
2. Module loading - This section of the scripts should maintain a list of modules. The rst part should contain the required modules, while the second part should contain the non-required modules.
Note: Note that some modules that may raise security, or add certain services or possibilities, may have been added even though they are not required. This should normally be noted in such cases within the example scripts.
2.1. Required modules - This section should contain the required modules, and possibly special modules that add to the security or add special services to the administrator or clients. 2.2. Non-required modules - This section contains modules that are not required for normal operations. All of these modules should be commented out per default, and if you want to add the service it provides, it is up to you.
3. proc conguration - This section should take care of any special conguration needed in the proc le system. If some of these options are required, they will be listed as such, if not, they should be commented out per default, and listed under the non-required proc congurations. Most of the useful proc congurations will be listed here, but far from all of them. 3.1. Required proc conguration - This section should contain all of the required proc congurations for the script in question to work. It could possibly also contain congurations that raise security, and possibly which add special services or possibilities for the administrator or clients. 3.2. Non-required proc conguration - This section should contain non-required proc congurations that may prove useful. All of them should be commented out, since they are not actually necessary to get the script to work. This list will contain far from all of the proc congurations or nodes.
4. rules set up - By now the scripts should most probably be ready to insert the rule-set. I have chosen to split all the rules down after table and then chain names in the rule-sets, to make them easier to follow and read. All user specied chains are created before we do anything to the system built in
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Chapter 14. Example scripts chains. I have also chosen to set the chains and their rule specications in the same order as they are output by the iptables -L command. 4.1. Filter table - First of all we go through the lter table and its content. First of all we should set up all the policies in the table. 4.1.1. Set policies - Set up all the default policies for the system chains. Normally I will set DROP policies on the chains in the lter table, and specically ACCEPT services and streams that I want to allow inside. This way we will get rid of all ports that we do not want to let people use. 4.1.2. Create user specied chains - At this point we create all the user specied chains that we want to use later on within this table. We will not be able to use these chains in the system chains anyway if they are not already created so we might as well get to it as soon as possible. 4.1.3. Create content in user specied chains - After creating the user specied chains we may as well enter all the rules within these chains. The only reason I have to enter this data at this point already is that you may as well put it close to the creation of the user specied chains. You may as well put this later on in your script, it is totally up to you. 4.1.4. INPUT chain - When we have come this far, we do not have a lot of things left to do within the lter table so we get onto the INPUT chain. At this point we should add all rules within the INPUT chain.
Note: At this point we start following the output from the iptables -L command as you may see. There is no reason for you to stay with this structure, however, do try to avoid mixing up data from different tables and chains since it will become much harder to read such rule-sets and to x possible problems.
4.1.5. FORWARD chain - At this point we go on to add the rules within the FORWARD chain. Nothing special about this decision. 4.1.6. OUTPUT chain - Last of all in the lter table, we add the rules dealing with the OUTPUT chain. There should, hopefully, not be too much to do at this point.
4.2. nat table - After the lter table we take care of the nat table. This is done after the lter table because of a number of reasons within these scripts. First of all we do not want to turn the whole forwarding mechanism and NAT function on at too early a stage, which could possibly lead to packets getting through the rewall at just the wrong time point (i.e., when the NAT has been turned on, but none of the lter rules has been run). Also, I look upon the nat table as a sort of layer that lies just outside the lter table and kind of surrounds it. The lter table would hence be the core, while the nat table acts as a layer lying around the lter table, and nally the mangle table lies around the nat table as a second layer. This may be wrong in some perspectives, but not too far from reality. 4.2.1. Set policies - First of all we set up all the default policies within the nat table. Normally, I will be satised with the default policy set from the beginning, namely the ACCEPT policy. This table should not be used for ltering anyways, and we should not let packets be
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Chapter 14. Example scripts dropped here since there are some really nasty things that may happen in such cases due to our own presumptions. I let these chains be set to ACCEPT since there is no reason not to do so. 4.2.2. Create user specied chains - At this point we create any user specied chains that we want within the nat table. Normally I do not have any of these, but I have added this section anyways, just in case. Note that the user specied chains must be created before they can actually be used within the system chains. 4.2.3. Create content in user specied chains - By now it should be time to add all the rules to the user specied chains in the nat table. The same thing goes here as for the user specied chains in the lter table. We add this material here since I do not see any reason not to. 4.2.4. PREROUTING chain - The PREROUTING chain is used to do DNAT on packets in case we have a need for it. In most scripts this feature is not used, or at the very least commented out. The reason being that we do not want to open up big holes to our local network without knowing about it. Within some scripts we have this turned on by default since the sole purpose of those scripts is to provide such services. 4.2.5. POSTROUTING chain - The POSTROUTING chain should be fairly well used by the scripts I have written since most of them depend upon the fact that you have one or more local networks that we want to rewall against the Internet. Mainly we will try to use the SNAT target, but in certain cases we are forced to use the MASQUERADE target instead. 4.2.6. OUTPUT chain - The OUTPUT chain is barely used at all in any of the scripts. As it looks now, it is not broken, but I have been unable to nd any good reasons to use this chain so far. If anyone has a reason to use this chain, send me a line and I will add it to the tutorial.
4.3. mangle table - The last table to do anything about is the mangle table. Normally I will not use this table at all, since it should normally not be used for anyone, unless they have specic needs, such as masking all boxes to use the exact same TTL or to change TOS elds etc. I have in other words chosen to leave these parts of the scripts more or less blank, with a few exceptions where I have added a few examples of what it may be used for. 4.3.1. Set policies - Set the default policies within the chain. The same thing goes here as for the nat table, pretty much. The table was not made for ltering, and hence you should avoid it alltogether. I have not set any policies in any of the scripts in the mangle table one way or the other, and you are encouraged not to do so either. 4.3.2. Create user specied chains - Create all the user specied chains. Since I have barely used the mangle table at all in the scripts, I have neither created any chains here since it is fairly unusable without any data to use within it. However, this section was added just in case someone, or I, would have the need for it in the future. 4.3.3. Create content in user specied chains - If you have any user specied chains within this table, you may at this point add the rules that you want within them here. 4.3.4. PREROUTING - At this point there is barely any information in any of the scripts in this tutorial that contains any rules here. 4.3.5. INPUT chain - At this point there is barely any information in any of the scripts in this tutorial that contains any rules here.
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Chapter 14. Example scripts 4.3.6. FORWARD chain - At this point there is barely any information in any of the scripts in this tutorial that contains any rules here. 4.3.7. OUTPUT chain - At this point there is barely any information in any of the scripts in this tutorial that contains any rules here. 4.3.8. POSTROUTING chain - At this point there is barely any information in any of the scripts in this tutorial that contains any rules here.
Hopefully this should explain more in detail how each script is structured and why they are structured in such a way.
Caution
Do note that these descriptions are extremely brief, and should mainly just be seen as a brief explanation to what and why the scripts have been split down as they have. There is nothing that says that this is the only and best way to go.
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14.2. rc.rewall.txt
The rc.rewall.txt (http://iptables-tutorial.frozentux.net/scripts/rc.rewall.txt) script is the main core on which the rest of the scripts are based upon. The rc.rewall le chapter should explain every detail in the script most thoroughly. Mainly it was written for a dual homed network. For example, where you have one LAN and one Internet Connection. This script also makes the assumption that you have a static IP to the Internet, and hence dont use DHCP, PPP, SLIP or some other protocol that assigns you an IP automatically. If you are looking for a script that will work with those setups, please take a closer look at the rc.DHCP.rewall.txt script. The rc.firewall.txt script requires the following options to be compiled statically to the kernel, or as modules. Without one or more of these, the script will become more or less awed since parts of the scripts required functionalities will be unusable. As you change the script you use, you could possibly need more options to be compiled into your kernel depending on what you want to use. CONFIG_NETFILTER CONFIG_IP_NF_CONNTRACK CONFIG_IP_NF_IPTABLES CONFIG_IP_NF_MATCH_LIMIT CONFIG_IP_NF_MATCH_STATE
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14.3. rc.DMZ.rewall.txt
The rc.DMZ.rewall.txt (http://iptables-tutorial.frozentux.net/scripts/rc.DMZ.rewall.txt) script was written for those people out there that have one Trusted Internal Network, one De-Militarized Zone and one Internet Connection. The De-Militarized Zone is in this case 1-to-1 NATed and requires you to do some IP aliasing on your rewall, i.e., you must make the box recognize packets for more than one IP. There are several ways to get this to work, one is to set 1-to-1 NAT, another one if you have a whole subnet is to create a subnetwork, giving the rewall one IP both internally and externally. You could then set the IPs to the DMZed boxes as you wish. Do note that this will "steal" two IPs for you, one for the broadcast address and one for the network address. This is pretty much up to you to decide and to implement. This tutorial will give you the tools to actually accomplish the rewalling and NATing part, but it will not tell you exactly what you need to do since it is out of the scope of the tutorial. The rc.DMZ.rewall.txt script requires these options to be compiled into your kernel, either statically or
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Chapter 14. Example scripts as modules. Without these options, at the very least, available in your kernel, you will not be able to use this scripts functionality. You may in other words get a lot of errors complaining about modules and targets/jumps or matches missing. If you are planning to do trafc control or any other things like that, you should see to it that you have all the required options compiled into your kernel there as well. CONFIG_NETFILTER CONFIG_IP_NF_CONNTRACK CONFIG_IP_NF_IPTABLES CONFIG_IP_NF_MATCH_LIMIT CONFIG_IP_NF_MATCH_STATE CONFIG_IP_NF_FILTER CONFIG_IP_NF_NAT CONFIG_IP_NF_TARGET_LOG You need to have two internal networks with this script as you can see from the picture. One uses IP range 192.168.0.0/24 and consists of a Trusted Internal Network. The other one uses IP range 192.168.1.0/24 and consists of the De-Militarized Zone which we will do 1-to-1 NAT to. For example, if someone from the Internet sends a packet to our DNS_IP, then we use DNAT to send the packet on to our DNS on the DMZ network. When the DNS sees our packet, the packet will be destined for the actual DNS internal network IP, and not to our external DNS IP. If the packet would not have been translated, the DNS wouldnt have answered the packet. We will show a short example of how the DNAT code looks:
$IPTABLES -t nat -A PREROUTING -p TCP -i $INET_IFACE -d $DNS_IP \ --dport 53 -j DNAT --to-destination $DMZ_DNS_IP
First of all, DNAT can only be performed in the PREROUTING chain of the nat table. Then we look for TCP protocol on our $INET_IFACE with destination IP that matches our $DNS_IP, and is directed to port 53, which is the TCP port for zone transfers between name servers. If we actually get such a packet we give a target of DNAT. After that we specify where we want the packet to go with the --to-destination option and give it the value of $DMZ_DNS_IP, in other words the IP of the DNS on our DMZ network. This is how basic DNAT works. When the reply to the DNATed packet is sent through the rewall, it automatically gets un-DNATed. By now you should have enough understanding of how everything works to be able to understand this script pretty well without any huge complications. If there is something you dont understand that hasnt been gone through in the rest of the tutorial, mail me since it is probably a fault on my side.
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14.4. rc.DHCP.rewall.txt
The rc.DHCP.rewall.txt (http://iptables-tutorial.frozentux.net/scripts/rc.DHCP.rewall.txt) script is pretty much identical to the original rc.rewall.txt. However, this script no longer uses the STATIC_IP variable, which is the main change to the original rc.rewall.txt script. The reason is that this wont work together with a dynamic IP connection. The actual changes needed to be done to the original script are minimal, however, Ive had some people mail me and ask about the problem so this script will be a good solution for you. This script will allow people who uses DHCP, PPP and SLIP connections to connect to the Internet. The rc.DHCP.firewall.txt script requires the following options to be compiled statically to the kernel, or as modules, as a bare minimum to run properly. CONFIG_NETFILTER CONFIG_IP_NF_CONNTRACK CONFIG_IP_NF_IPTABLES CONFIG_IP_NF_MATCH_LIMIT CONFIG_IP_NF_MATCH_STATE CONFIG_IP_NF_FILTER
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Chapter 14. Example scripts CONFIG_IP_NF_NAT CONFIG_IP_NF_TARGET_MASQUERADE CONFIG_IP_NF_TARGET_LOG The main changes done to the script consist of erasing the STATIC_IP variable as I already said and deleting all references to this variable. Instead of using this variable the script now does its main ltering on the variable INET_IFACE. In other words -d $STATIC_IP has been changed to -i $INET_IFACE. This is pretty much the only change made and thats all thats needed really. There are some more things to think about though. We can no longer lter in the INPUT chain depending on, for example, --in-interface $LAN_IFACE --dst $INET_IP. This in turn forces us to lter only based on interfaces in such cases where the internal machines must access the Internet addressable IP. One great example is if we are running an HTTP on our rewall. If we go to the main page (i.e., http://192.168.0.1/), which contains static links back to the same host (i.e., http://foobar.dyndns.net/fuubar.html), which could be some dyndns solution, we would get a minor problem. The NATed box would ask the DNS for the IP of the HTTP server, then try to access that IP. In case we lter based on interface and IP, the NATed box would be unable to get to the HTTP because the INPUT chain would DROP the packets at to the ground. This also applies in a sense to the case where we got a static IP, but in such cases it could be gotten around by adding rules which check the LAN interface packets for our INET_IP, and if so ACCEPT them. As you may read from above, it may be a good idea to get a script, or write one, that handles dynamic IP in a better sense. We could for example make a script that grabs the IP from ifcong and adds it to a variable, upon boot-up of the Internet connection. A good way to do this, would be to use, for example, the ip-up scripts provided with pppd and some other programs. For a good site, check out the linuxguruz.org iptables site which has a huge collection of scripts available to download. You will nd a link to the linuxguruz.org site from the Other resources and links appendix.
Note: This script might be a bit less secure than the rc.firewall.txt script. I would denitely advise you to use that script if at all possible since this script is more open to attacks from the outside.
Also, there is the possibility to add something like this to your scripts:
INET_IP=ifconfig $INET_IFACE | grep inet | cut -d : -f 2 | \ cut -d -f 1
The above would automatically grab the IP address of the $INET_IFACE variable, grep the correct line which contains the IP address and then cuts it down to a manageable IP address. For a more elaborate way of doing this, you could apply the snippets of code available within the retreiveip.txt (scripts/retrieveip.txt) script, which will automatically grab your Internet IP address when you run the script. Do note that this may in turn lead to a little bit of "weird" behavior, such as stalling connections to
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Chapter 14. Example scripts and from the rewall on the internal side. The most common strange behaviors are described in the following list. 1. If the script is run from within a script which in turn is executed by, for example, the PPP daemon, it will hang all currently active connections due to the NEW not SYN rules (see the State NEW packets but no SYN bit set section). It is possible to get by, if you get rid of the NEW not SYN rules for example, but it is questionable. 2. If you got rules that are static and always want to be around, it is rather harsh to add and erase rules all the time, without hurting the already existing ones. For example, if you want to block hosts on your LAN to connect to the rewall, but at the same time operate a script from the PPP daemon, how would you do it without erasing your already active rules blocking the LAN? 3. It may get unnecessarily complicated, as seen above which, in turn, could lead to security compromises. If the script is kept simple, it is easier to spot problems, and to keep order in it.
14.5. rc.UTIN.rewall.txt
The rc.UTIN.rewall.txt (http://iptables-tutorial.frozentux.net/scripts/rc.UTIN.rewall.txt) script will in contrast to the other scripts block the LAN that is sitting behind us. In other words, we dont trust anyone on any networks we are connected to. We also disallow people on our LAN to do anything but specic
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Chapter 14. Example scripts tasks on the Internet. The only things we actually allow are POP3, HTTP and FTP access to the Internet. We also dont trust the internal users to access the rewall more than we trust users on the Internet. The rc.UTIN.firewall.txt script requires the following options to be compiled statically to the kernel, or as modules. Without one or more of these, the script will become more or less awed since parts of the scripts required functionalities will be unusable. As you change the script you use, you could possibly need more options to be compiled into your kernel depending on what you want to use. CONFIG_NETFILTER CONFIG_IP_NF_CONNTRACK CONFIG_IP_NF_IPTABLES CONFIG_IP_NF_MATCH_LIMIT CONFIG_IP_NF_MATCH_STATE CONFIG_IP_NF_FILTER CONFIG_IP_NF_NAT CONFIG_IP_NF_TARGET_LOG This script follows the golden rule to not trust anyone, not even our own employees. This is a sad fact, but a large part of the hacks and cracks that a company gets hit by are a matter of people from their own staff perpetrating the hit. This script will hopefully give you some clues as to what you can do with your rewall to strengthen it. Its not very different from the original rc.firewall.txt script, but it does give a few hints at what we would normally let through etc.
14.6. rc.test-iptables.txt
The rc.test-iptables.txt (http://iptables-tutorial.frozentux.net/scripts/rc.test-iptables.txt) script can be used to test all the different chains, but it might need some tweaking depending on your conguration, such as turning on ip_forwarding, and setting up masquerading etc. It will work for most everyone who has all the basic set up and all the basic tables loaded into kernel. All it really does is set some LOG targets which will log ping replies and ping requests. This way, you will get information on which chain was traversed and in which order. For example, run this script and then do:
ping -c 1 host.on.the.internet
And tail -n 0 -f /var/log/messages while doing the rst command. This should show you all the different chains used, and in which order, unless the log entries are swapped around for some reason.
Note: This script was written for testing purposes only. In other words, its not a good idea to have rules like this that log everything of one sort since your log partitions might get lled up quickly and it would be an effective Denial of Service attack against you and might lead to real attacks on you that would be unlogged after the initial Denial of Service attack.
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14.7. rc.ush-iptables.txt
The rc.ush-iptables.txt (http://iptables-tutorial.frozentux.net/scripts/rc.ush-iptables.txt) script should not really be called a script in itself. The rc.ush-iptables.txt (http://iptables-tutorial.frozentux.net/scripts/rc.ush-iptables.txt) script will reset and ush all your tables and chains. The script starts by setting the default policies to ACCEPT on the INPUT, OUTPUT and FORWARD chains of the lter table. After this we reset the default policies of the PREROUTING, POSTROUTING and OUTPUT chains of the nat table. We do this rst so we wont have to bother about closed connections and packets not getting through. This script is intended for actually setting up and troubleshooting your rewall, and hence we only care about opening the whole thing up and resetting it to default values. After this we ush all chains rst in the lter table and then in the NAT table. This way we know there are no redundant rules lying around anywhere. When all of this is done, we jump down to the next section where we erase all the user specied chains in the NAT and lter tables. When this step is done, we consider the script done. You may consider adding rules to ush your mangle table if you use it.
Note: One nal word on this issue. Certain people have mailed me asking me to put this script into the original rc.rewall script using Red Hat Linux syntax where you type something like rc.rewall start and the script starts. However, I will not do that since this is a tutorial and should be used as a place to fetch ideas mainly and it shouldnt be lled up with shell scripts and strange syntax. Adding shell script syntax and other things makes the script harder to read as far as I am concerned and the tutorial was written with readability in mind and will continue being so.
14.8. Limit-match.txt
The limit-match.txt (http://iptables-tutorial.frozentux.net/scripts/limit-match.txt) script is a minor test script which will let you test the limit match and see how it works. Load the script up, and then send ping packets at different intervals to see which gets through, and how often they get through. All echo replies will be blocked until the threshold for the burst limit has again been reached.
14.9. Pid-owner.txt
The pid-owner.txt (http://iptables-tutorial.frozentux.net/scripts/pid-owner.txt) is a small example script that shows how we could use the PID owner match. It does nothing real, but you should be able to run the script, and then from the output of iptables -L -v be able to tell that the rule actually matches.
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14.10. Recent-match.txt
The recent-match.txt (http://iptables-tutorial.frozentux.net/scripts/recent-match.txt) script is a small example of how the recent match can be used. For a complete explanation of this script take a look at the Recent match section in the Iptables matches chapter.
14.11. Sid-owner.txt
The sid-owner.txt (http://iptables-tutorial.frozentux.net/scripts/sid-owner.txt) is a small example script that shows how we could use the SID owner match. It does nothing real, but you should be able to run the script, and then from the output of iptables -L -v be able to tell that the rule actually matches.
14.12. Ttl-inc.txt
A small example ttl-inc.txt (http://iptables-tutorial.frozentux.net/scripts/ttl-inc.txt) script. This script shows how we could make the rewall/router invisible to traceroutes, which would otherwise reveal much information to possible attackers.
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15.1. fwbuilder
Firewall Builder, or simply fwbuilder, is an extremely versatile and powerful tool that can be used to build your own rewalls, or to maintain several rewalls for that matter. It can be used to create policies for several different types of rewalls, including iptables (Linux 2.4 and 2.6), iplter (freebsd, netbsd, etc), openbsd pf, and, with a module that must be bought, Cisco PIX. Fwbuilder has, as you can see, a very big audience and is well taken care of and continues to be developed. It is run on a separate host system, where you create the policy les, and then copy them over and run them on the target system. It is able to handle everything from very simple rulesets to large and rather complicated ones. It has extensive abilities to handle different versions and installations of iptables, by conguration of which targets/matches are available on each host system, etcetera. The end result may be saved in an xml le, or a system parsable conguration le (e.g., the real rewall scripts).
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You can see the conguration of the "rewall" in the above example, and the main menus of the whole fwbuilder system. fwbuilder can be found at http://www.fwbuilder.org.
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169
The above screenshot shows the items page of the Turtle Firewall, where you can congure network interfaces and networks, and other items.
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This nal screenshot shows the turtlerewalls main screen, and with the whole ruleset expanded at the bottom. The whole ruleset isnt showing, as you can see, but you get a good general idea of what it looks
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Chapter 15. Graphical User Interfaces for Iptables/netlter like in Turtle Firewall. You can nd the Turtle Firewall Project and more information over at http://www.turtlerewall.com/.
15.4. IPMenu
IPMenu is a very able program, yet simple to operate and not too demanding on resources nor bandwidth. It is a console based program, so it works perfect over an SSH connection for example. It works perfectly on machines running over a simple and old modem as well. As you can see from the screenshot, it is able to handle all iptables functionality, including ltering, mangling and nating. It is also able to handle routing tables and bandwidth shaping and to save and
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Chapter 15. Graphical User Interfaces for Iptables/netlter restore rulesets. You can add new rules directly into the currently running iptables script easily, and handle all of the different tables. Including adding and removing custom chains.
As you can see from the screenshot above, the program is rather basic, but still able to handle most situations rather well. And rst of all, it is very simple, and can be used for remote administration simply enough, and since it runs on top of ssh via a standard console, it should also be fairly secure. You can nd the homepage of IPMenu at http://users.pandora.be/stes/ipmenu.html.
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This screenshot shows one of the nal stages of conguring the rewall script that is about to be created
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Chapter 15. Graphical User Interfaces for Iptables/netlter by the script. You can nd more information, and a working version of the Easy Firewall Generator at http://easyfwgen.morizot.net/.
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Appendix A. Detailed explanations of special commands The above command will show all currently tracked connections even though it might be a bit hard to understand everything.
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This is no reason for concern yet. This or these modules may possibly have been statically compiled into your kernel. This is the rst thing you should look at when trying to solve this problem. The simplest way to see if these modules have been loaded already or if they are statically compiled into the kernel, is to simply try and run a command that uses the specic functionality. In the above case, we could not load the lter table. If this functionality is not there, we should be unable to use the lter table at all. To check if the lter table is there, we do the following.
iptables -t filter -L
This should either output all of the chains in the lter table properly, or it should fail. If everything is o.k., then it should look something like this depending on if you have rules inserted or not.
Chain INPUT (policy ACCEPT) target prot opt source Chain FORWARD (policy ACCEPT) target prot opt source Chain OUTPUT (policy ACCEPT) target prot opt source
destination
destination
destination
If you do not have the lter table loaded, you would get an error that looks something like this instead.
iptables v1.2.5: cant initialize iptables table filter: Table \ does not exist (do you need to insmod?) Perhaps iptables or your kernel needs to be upgraded.
This is a bit more serious since it points out that we, rst of all, do not have the functionality compiled into the kernel, and second, that the module is not possible to nd in our normal module paths. This may either mean that you have forgotten to install your modules, you have forgotten to run depmod -a to update your module databases, or you have not compiled the functionality as either module or statically into the kernel. There may of course be other reasons for the module not to be loaded, but these are the main reasons. Most of these problems are easily solved. The rst problem would simply be solved by
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Appendix B. Common problems and questions running make modules_install in the kernel source directory (if the source has already been compiled and the modules have already been built). The second problem is solved by simply running depmod -a once and see if it works afterward. The third problem is a bit out of the league for this explanation, and you are more or less left to your own wits here. You will most probably nd more information about this on the Linux Documentation Project homepage. Another error that you may get when running iptables is the following error.
iptables: No chain/target/match by that name
This error tells us that there is no such chain, target or match. This could depend upon a huge set of factors, the most common being that you have misspelled the chain, target or match in question. Also, this could be generated in case you are trying to use a match that is not available, either because you did not load the proper module, it was not compiled into the kernel, or iptables failed to automatically load the module. In general, you should look for all of the above solutions but also look for misspelled targets of some sort or another in your rule.
Caution
The above rules will take care of this problem. This is a badly documented behavior of the Netlter/iptables project and should denitely be more highlighted. In other words, a huge warning is in its place for this kind of behavior on your rewall.
Note that there are some troubles with the above rules and bad Microsoft TCP/IP implementations. The above rules will lead to certain conditions where packets generated by Microsoft product gets labeled as
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Appendix B. Common problems and questions state NEW and hence get logged and dropped. It will however not lead to broken connections to my knowledge. The problem occurs when a connection gets closed, the nal FIN/ACK is sent, the state machine of Netlter closes the connection and it is no longer in the conntrack table. At this point the faulty Microsoft implementation sends another packet which is considered as state NEW but lacks the SYN bit and hence gets matched by the above rules. In other words, dont worry to much about this rule, or if you are worried anyways, set the --log-headers option to the rule and log the headers too and youll get a better look at what the packet looks like. There is one more known problem with these rules. If someone is currently connected to the rewall, lets say from the LAN, and you have the script set to be activated when running a PPP connection. In this case, when you start the PPP connection, the person previously connected through the LAN will be more or less killed. This only applies when you are running with the conntrack and nat code bases as modules, and the modules are loaded and unloaded each time you run the script. Another way to get this problem is to run the rc.firewall.txt script from a telnet connection from a host not on the actual rewall. To put it simply, you connect with telnet or some other stream connection. Start the connection tracking modules, then load the NEW not SYN packet rules. Finally, the telnet client or daemon tries to send something. the connection tracking code will not recognize this connection as a legal connection since it has not seen packets in any direction on this connection before, also there will be no SYN bits set since it is not actually the rst packet in the connection. Hence, the packet will match to the rules and be logged and after-wards dropped to the ground.
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The chance of being [O] in this scenario should be relatively small, but these rules should be safe in almost all cases. Except when you run several redundant rewalls which will often take over packets or streams from each other. In such case, some connections may be blocked, even though they are legit. This rule may actually also allow a few portscans to see our rewall as well, but they should not be able to tell much more than that.
I would like to take my moment to bitch at these Internet Service Providers. These IP address ranges are not assigned for you to use for dumb stuff like this, at least not to my knowledge. For large corporate sites it is more than o.k., or your own home network, but you are not supposed to force us to open up ourselves just because of some whim of yours. You are large Internet providers, and if you cant afford buying some 3-4 IP addresses for your DNS servers, I have a very hard time trusting you.
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Do note that we allow all trafc to and from UDP port 67 and 68 now, however, this should not be such a huge problem since it only allows requests from hosts doing the connection from port 67 or 68 as well. This rule could, of course, be even more restrictive, but it should be enough to actually accept all DHCP requests and updates without opening up too large of holes. If you are concerned, this rule could of course be made even more restrictive.
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0 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 4 5 5 5 5 8 9 9 10
0 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 0 0 1 2 3 0 0 16 0
Echo Reply Network Unreachable Host Unreachable Protocol Unreachable Port Unreachable Fragmentation needed but no frag. bit set Source routing failed Destination network unknown Destination host unknown Source host isolated (obsolete) Destination network administratively prohibited Destination host administratively prohibited Network unreachable for TOS Host unreachable for TOS Communication administratively prohibited by ltering Host precedence violation Precedence cutoff in effect Source quench Redirect for network Redirect for host Redirect for TOS and network Redirect for TOS and host Echo request Router advertisement - Normal router advertisement Router advertisement - Does not route common trafc Route selection
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Appendix C. ICMP types TYPE CODE Description Query Error Reference RFC792 RFC792 RFC792 RFC1108 RFC792 RFC792 RFC792 RFC792 RFC792 RFC950 RFC950 Zaw-Sing Su x x RFC1393 RFC1475 David Johnson x x x x Bill Simpson Bill Simpson Bill Simpson Bill Simpson Tom Markson RFC2521
11 11 12 12 12 13 14 15 16 17 18 20-29 30 31 32 33 34 35 36 39 40
0 1 0 1 2 0 0 0 0 0
TTL equals 0 during transit TTL equals 0 during reassembly IP header bad (catchall error) Required options missing IP Header bad length Timestamp request (obsolete) Timestamp reply (obsolete) Information request (obsolete) Information reply (obsolete) Address mask request Address mask reply Reserved for robustness experiment x x x x x x
x x x x x
0 0 0 0 0 0 0 0 0
Traceroute Datagram Conversion Error Mobile Host Redirect IPv6 Where-Are-You IPv6 I-Am-Here Mobile Registration Request Mobile Registration Reply SKIP Photuris
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Number Value Nam 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 0 1 130 131 68 133 134 7 136 137 10 11 12 205 142 15 144 145 82 147 148 149 150 151 152
EO
NO
SEC TS
LSR
E-S
CIP
RR
SID
SSR
ZSU
MT
MT
FIN
VIS
EN
IM
EIP
TR
AD
RTR
SD
NS
DP
UM
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ip-sysctl.txt (http://iptables-tutorial.frozentux.net/other/ip-sysctl.txt) - from the 2.4.14 kernel. A little bit short but a good reference for the IP networking controls and what they do to the kernel. RFC 768 - User Datagram Protocol (http://iptables-tutorial.frozentux.net/other/rfc768.txt) - This is the ofcial RFC describing how the UDP protocol should be used, in detail, and all of its headers. RFC 791 - Internet Protocol (http://iptables-tutorial.frozentux.net/other/rfc791.txt) - The IP specication as still used on the Internet, with additions and updates. The basic is still the same for IPv4. RFC 792 - Internet Control Message Protocol (http://iptables-tutorial.frozentux.net/other/rfc792.txt) The denitive resource for all information about ICMP packets. Whatever technical information you need about the ICMP protocol, this is where you should turn rst. Written by J. Postel. RFC 793 - Transmission Control Protocol (http://iptables-tutorial.frozentux.net/other/rfc793.txt) This is the original resource on how TCP should behave on all hosts. This document has been the standard on how TCP should work since 1981 and forward. Extremely technical, but a must read for anyone who wants to learn TCP in every detail. This was originally a Department of Defense standard written by J. Postel. RFC 1122 - Requirements for Internet Hosts - Communication Layers (http://iptables-tutorial.frozentux.net/other/rfc1122.txt) - This RFC denes the requirements of the software running on a Internet host, specically the communication layers. RFC 1349 - Type of Service in the Internet Protocol Suite (http://iptables-tutorial.frozentux.net/other/rfc1349.txt) - RFC describing some changes and clarications of the TOS eld in the IP header. RFC 2401 - Security Architecture for the Internet Protocol (http://iptables-tutorial.frozentux.net/other/rfc2401.txt) - This is an RFC talking about the IPSEC implementation and standardisation. Well worth reading if you are working with IPSEC. RFC 2474 - Denition of the Differentiated Services Field (DS Field) in the IPv4 and IPv6 Headers (http://iptables-tutorial.frozentux.net/other/rfc2474.txt) - In this document you will nd out how the DiffServ works, and you will nd much needed information about the TCP/IP protocol additions/changes needed for the DiffServ protocol to work. RFC 2638 - A Two-bit Differentiated Services Architecture for the Internet (http://iptables-tutorial.frozentux.net/other/rfc2638.txt) - This RFC describes a method of implementing two different differentiated service architecture into one. Both where described originally by D. Clark and van Jacobsen at the Munich IETH meeting 1997. RFC 3168 - The Addition of Explicit Congestion Notication (ECN) to IP (http://iptables-tutorial.frozentux.net/other/rfc3168.txt) - This RFC denes how ECN is to be used on a technical level and how it should be implemented in the TCP and IP protocols. Written by K. Ramakrishnan, S. Floyd and D. Black.
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RFC 3260 - New Terminology and Clarications for Diffserv (http://iptables-tutorial.frozentux.net/other/rfc3260.txt) - This memo captures Diffserv working group agreements concerning new and improved terminology, and provides minor technical clarications. ip_dynaddr.txt (http://iptables-tutorial.frozentux.net/other/ip_dynaddr.txt) - from the 2.4.14 kernel. A really short reference to the ip_dynaddr settings available via sysctl and the proc le system. iptables.8 (http://iptables-tutorial.frozentux.net/other/iptables.html) - The iptables 1.3.1 man page. This is an HTMLized version of the man page which is an excellent reference when reading/writing iptables rule-sets. Always have it at hand. Ipsysctl tutorial (http://ipsysctl-tutorial.frozentux.net) - Another tutorial I have written about the IP System Control in Linux. A try to make a complete listing of all the IP variables that can be set on the y in Linux. Policy Routing Using Linux (http://www.policyrouting.org/PolicyRoutingBook/) - This is an excellent book that has now been opened up on the Internet regarding Policy routing in Linux. It is well written and most denitely worth buying. Written by Matthew G. Marsh. Firewall rules table (http://iptables-tutorial.frozentux.net/other/rewall_rules_table_nal.pdf) - A small PDF document gracefully given to this project by Stuart Clark, which gives a reference form where you can write all of the information needed for your rewall, in a simple manner. http://www.netlter.org/ - The ofcial Netlter and iptables site. It is a must for everyone wanting to set up iptables and Netlter in linux. http://www.insecure.org/nmap/ - Nmap is one of the best, and most known, port scanners available. It is very useful when debugging your rewall scripts. Take a closer look at it. http://www.netlter.org/documentation/index.html#FAQ - The ofcial Netlter Frequently Asked Questions. Also a good place to start at when wondering what iptables and Netlter is about. http://www.netlter.org/unreliable-guides/packet-ltering-HOWTO/index.html - Rusty Russells Unreliable Guide to packet ltering. Excellent documentation about basic packet ltering with iptables written by one of the core developers of iptables and Netlter. http://www.netlter.org/unreliable-guides/NAT-HOWTO/index.html - Rusty Russells Unreliable Guide to Network Address Translation. Excellent documentation about Network Address Translation in iptables and Netlter written by one of the core developers, Rusty Russell. http://www.netlter.org/unreliable-guides/netlter-hacking-HOWTO/index.html - Rusty Russells Unreliable Netlter Hacking HOW-TO. One of the few documentations on how to write code in the Netlter and iptables user-space and kernel space code-base. This was also written by Rusty Russell. http://www.linuxguruz.org/iptables/ - Excellent link-page with links to most of the pages on the Internet about iptables and Netlter. Also maintains a list of iptables scripts for different purposes. Implementing Quality of Service Policies with DSCP (http://www.cisco.com/warp/public/105/dscpvalues.html) - A link about the cisco implementation of DSCP. This shows some classes used in DSCP, and so on. IPSEC Howto (http://www.ipsec-howto.org) - This is the ofcial IPSEC howto for Linux 2.6 kernels. It describes how IPSEC works in the 2.6 kernels and up, however, it is not the place to nd out exactly how the Linux 2.2 and 2.4 kernels worked when it comes to IPSEC. Go to the FreeS/WAN site for that information.
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FreeS/WAN (http://www.freeswan.org) - This is the ofcial site for FreeS/WAN, an IPSEC implementation for the Linux 2.2 and 2.4 kernel series. This site contains documentation and all necessary downloads for the IPSEC implementation. This effort has been discontinued due to several reasons discussed on the page, but efforts will still be put into bugxes, documentation and the forums. For an IPSEC implementation for Linux 2.6 kernels, please look at the IPSEC Howto site and the information there. http://www.islandsoft.net/veerapen .html (http://www.islandsoft.net/veerapen.html) -Excellent discussion on automatic hardening of iptables and how to make small changes that will make your computer automatically add hostile sites to a special ban list in iptables . An example protocols le taken from the Slackware distribution. This can be used to nd out what protocol number different protocols have, such as the IP, ICMP or TCP protocols have.
/etc/protocols (http://iptables-tutorial.frozentux.net/other/protocols.txt) -
/etc/services (http://iptables-tutorial.frozentux.net/other/services.txt) -
An example services le taken from the Slackware distribution. This is extremely good to get used to reading once in a while, specically if you want to get a basic look at what protocols runs on different ports. Internet Assigned Numbers Authority (http://www.iana.org) - The IANA is the organisation that is responsible for xing all numbers in the different protocols in an orderly fashion. If anyone has a specic addition to make to a protocol (for example, adding a new TCP option), they need to contact the IANA, which will assign the numbers requested. In other words, extremely important site to keep an eye on. RFC-editor.org (http://www.rfc-editor.org) - This is an excellent site for nding RFC documents in a fast and orderly way. Functions for searching RFC documents, and general information about the RFC community (I.e., errata, news, et cetera). Internet Engineering Task Force (http://www.ietf.org) - This is one of the biggest groups when it comes to setting and maintaining Internet standards. They are the ones maintaining the RFC repository, and consist of a large group of companies and individuals that work together to ensure the interoperability of the Internet. Linux Advanced Routing and Trafc Control HOW-TO (http://www.lartc.org) - This site hosts the Linux Advanced Routing and Trafc Control HOWTO. It is one of the biggest and best documents regarding Linux advanced routing. Maintained by Bert Hubert. Paksecured Linux Kernel patches (http://www.paksecured.com/patches/) - A site containing all of the kernel patches written by Matthew G. Marsh. Among others, the FTOS patch is available here. ULOGD project page (http://www.gnumonks.org/gnumonks/projects/project_details?p_id=1) - The homepage of the ULOGD site. The Linux Documentation Project (http://www.linuxdoc.org) is a great site for documentation. Most big documents for Linux is available here, and if not in the TLDP, you will have to search the net very carefully. If there is anything you want to know more about, check this site out. Snort (http://www.snort.org) - this is an excellent open source "network intrusion detection system" (NIDS) which looks for signatures in the packets that it sees, and if it sees a signature of some kind of attack or break-in it can do different actions that can be dened (notifying the administrator, or take action, or simply logging it). Tripwire (http://www.tripwire.org) - tripwire is an excellent security tool which can be used to nd out about host intrusions. It makes checksums of all the les specied in a conguration le, and then it
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Appendix E. Other resources and links tells the administrator about any les that has been tampered with in an illegit way every time it is run.
Squid (http://www.squid.org) - This is one of the most known webproxies available on the market. It is open source, and free. It can do several of the ltering tasks that should be done before the trafc actually hits your webserver, as well as doing the standard webcaching functions for your networks. http://kalamazoolinux.org/presentations/20010417/conntrack.html - This presentation contains an excellent explanation of the conntrack modules and their work in Netlter. If you are interested in more documentation on conntrack, this is a "must read". http://www.docum.org - Excellent information about the CBQ, tc and the ip commands in Linux. One of the few sites that has any information at all about these programs. Maintained by Stef Coene. http://lists.samba.org/m ailman/listinfo/netlter (http://lists.samba.org/mailman/listinfo/netlter)- The ofcial Netlter mailing-list. Extremely useful in case you have questions about something not covered in this document or any of the other links here.
And of course the iptables source, documentation and individuals who helped me.
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Appendix F. Acknowledgments
I would like to thank the following people for their help on this document:
Fabrice Marie (mailto:fabriceATcelestixDOTcom), For major updates to my horrible grammar and spelling. Also a huge thanks for updating the tutorial to DocBook format with make les etc. Marc Boucher (mailto:marc+nfATmbsiDOTca), For helping me out on some aspects on using the state matching code. Frode E. Nyboe (mailto:fenATimprobusDOTcom), For greatly improving the rc.firewall rules and giving great inspiration while i was to rewrite the rule-set and being the one who introduced the multiple table traversing into the same le. Chapman Brad (mailto:kakadu_crocATyahooDOTcom), Alexander W. Janssen (mailto:yallaATynfonaticDOTde), Both for making me realize I was thinking wrong about how packets traverse the basic NAT and lters tables and in which order they show up. Michiel Brandenburg (mailto:michielbATstackDOTnl), Myles Uyema (mailto:mylesATpuckDOTnetherDOTnet), For helping me out with some of the state matching code and getting it to work. Kent Artech Stahre (mailto:artechATboingworldDOTcom), For helping me out with the graphics. I know I suck at graphics, and youre better than most I know who do graphics;). Also thanks for checking the tutorial for errors etc. Anders DeZENT Johansson, For hinting me about strange ISPs and so on that uses reserved networks on the Internet, or at least on the Internet for you. Jeremy Spliffy Smith (mailto:di99smjeATchlDOTchalmersDOTse), For giving me hints at stuff that might screw up for people and for trying it out and checking for errors in what Ive written.
And of course everyone else I talked to and asked for comments on this le, sorry for not mentioning everyone.
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Appendix G. History
Version 1.2.0 (20 July 2005) http://iptables-tutorial.frozentux.net By: Oskar Andreasson Contributors: Corey Becker, Neil Perrins, Watz and Spanish translation team. Version 1.1.19 (21 May 2003) http://iptables-tutorial.frozentux.net By: Oskar Andreasson Contributors: Peter van Kampen, Xavier Bartol, Jon Anderson, Thorsten Bremer and Spanish Translation Team. Version 1.1.18 (24 Apr 2003) http://iptables-tutorial.frozentux.net By: Oskar Andreasson Contributors: Stuart Clark, Robert P. J. Day, Mark Orenstein and Edmond Shwayri. Version 1.1.17 (6 Apr 2003) http://iptables-tutorial.frozentux.net By: Oskar Andreasson Contributors: Geraldo Amaral Filho, Ondrej Suchy, Dino Conti, Robert P. J. Day, Velev Dimo, Spencer Rouser, Daveonos, Amanda Hickman, Olle Jonsson and Bengt Aspvall. Version 1.1.16 (16 Dec 2002) http://iptables-tutorial.frozentux.net By: Oskar Andreasson Contributors: Clemens Schwaighower, Uwe Dippel and Dave Wreski. Version 1.1.15 (13 Nov 2002) http://iptables-tutorial.frozentux.net By: Oskar Andreasson Contributors: Mark Sonarte, A. Lester Buck, Robert P. J. Day, Togan Muftuoglu, Antony Stone, Matthew F. Barnes and Otto Matejka. Version 1.1.14 (14 Oct 2002) http://iptables-tutorial.frozentux.net By: Oskar Andreasson Contributors: Carol Anne, Manuel Minzoni, Yves Soun, Miernik, Uwe Dippel, Dave Klipec and Eddy L O Jansson. Version 1.1.13 (22 Aug 2002) http://iptables-tutorial.haringstad.com By: Oskar Andreasson Contributors: Tons of people reporting bad HTML version.
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Appendix G. History
Version 1.1.12 (19 Aug 2002) http://www.netlter.org/tutorial/ By: Oskar Andreasson Contributors: Peter Schubnell, Stephen J. Lawrence, Uwe Dippel, Bradley Dilger, Vegard Engen, Clifford Kite, Alessandro Oliveira, Tony Earnshaw, Harald Welte, Nick Andrew and Stepan Kasal. Version 1.1.11 (27 May 2002) http://www.netlter.org/tutorial/ By: Oskar Andreasson Contributors: Steve Hnizdur, Lonni Friedman, Jelle Kalf, Harald Welte, Valentina Barrios and Tony Earnshaw. Version 1.1.10 (12 April 2002) http://www.boingworld.com/workshops/linux/iptables-tutorial/ By: Oskar Andreasson Contributors: Jelle Kalf, Theodore Alexandrov, Paul Corbett, Rodrigo Rubira Branco, Alistair Tonner, Matthew G. Marsh, Uwe Dippel, Evan Nemerson and Marcel J.E. Mol. Version 1.1.9 (21 March 2002) http://www.boingworld.com/workshops/linux/iptables-tutorial/ By: Oskar Andreasson Contributors: Vince Herried, Togan Muftuoglu, Galen Johnson, Kelly Ashe, Janne Johansson, Thomas Smets, Peter Horst, Mitch Landers, Neil Jolly, Jelle Kalf, Jason Lam and Evan Nemerson. Version 1.1.8 (5 March 2002) http://www.boingworld.com/workshops/linux/iptables-tutorial/ By: Oskar Andreasson Version 1.1.7 (4 February 2002) http://www.boingworld.com/workshops/linux/iptables-tutorial/ By: Oskar Andreasson Contributors: Parimi Ravi, Phil Schultz, Steven McClintoc, Bill Dossett, Dave Wreski, Erik Sjlund, Adam Mansbridge, Vasoo Veerapen, Aladdin and Rusty Russell. Version 1.1.6 (7 December 2001) http://people.unix-fu.org/andreasson/ By: Oskar Andreasson Contributors: Jim Ramsey, Phil Schultz, Gran Bge, Doug Monroe, Jasper Aikema, Kurt Lieber, Chris Tallon, Chris Martin, Jonas Pasche, Jan Labanowski, Rodrigo R. Branco, Jacco van Koll and Dave Wreski. Version 1.1.5 (14 November 2001) http://people.unix-fu.org/andreasson/
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Appendix G. History By: Oskar Andreasson Contributors: Fabrice Marie, Merijn Schering and Kurt Lieber. Version 1.1.4 (6 November 2001) http://people.unix-fu.org/andreasson By: Oskar Andreasson Contributors: Stig W. Jensen, Steve Hnizdur, Chris Pluta and Kurt Lieber. Version 1.1.3 (9 October 2001) http://people.unix-fu.org/andreasson By: Oskar Andreasson Contributors: Joni Chu, N.Emile Akabi-Davis and Jelle Kalf. Version 1.1.2 (29 September 2001) http://people.unix-fu.org/andreasson By: Oskar Andreasson Version 1.1.1 (26 September 2001) http://people.unix-fu.org/andreasson By: Oskar Andreasson Contributors: Dave Richardson. Version 1.1.0 (15 September 2001) http://people.unix-fu.org/andreasson By: Oskar Andreasson Version 1.0.9 (9 September 2001) http://people.unix-fu.org/andreasson By: Oskar Andreasson Version 1.0.8 (7 September 2001) http://people.unix-fu.org/andreasson By: Oskar Andreasson Version 1.0.7 (23 August 2001) http://people.unix-fu.org/andreasson By: Oskar Andreasson Contributors: Fabrice Marie. Version 1.0.6 http://people.unix-fu.org/andreasson By: Oskar Andreasson Version 1.0.5 http://people.unix-fu.org/andreasson By: Oskar Andreasson Contributors: Fabrice Marie.
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Appendix G. History
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0. PREAMBLE
The purpose of this License is to make a manual, textbook, or other written document "free" in the sense of freedom: to assure everyone the effective freedom to copy and redistribute it, with or without modifying it, either commercially or noncommercially. Secondarily, this License preserves for the author and publisher a way to get credit for their work, while not being considered responsible for modications made by others. This License is a kind of "copyleft", which means that derivative works of the document must themselves be free in the same sense. It complements the GNU General Public License, which is a copyleft license designed for free software. We have designed this License in order to use it for manuals for free software, because free software needs free documentation: a free program should come with manuals providing the same freedoms that the software does. But this License is not limited to software manuals; it can be used for any textual work, regardless of subject matter or whether it is published as a printed book. We recommend this License principally for works whose purpose is instruction or reference.
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Appendix H. GNU Free Documentation License The "Invariant Sections" are certain Secondary Sections whose titles are designated, as being those of Invariant Sections, in the notice that says that the Document is released under this License. The "Cover Texts" are certain short passages of text that are listed, as Front-Cover Texts or Back-Cover Texts, in the notice that says that the Document is released under this License. A "Transparent" copy of the Document means a machine-readable copy, represented in a format whose specication is available to the general public, whose contents can be viewed and edited directly and straightforwardly with generic text editors or (for images composed of pixels) generic paint programs or (for drawings) some widely available drawing editor, and that is suitable for input to text formatters or for automatic translation to a variety of formats suitable for input to text formatters. A copy made in an otherwise Transparent le format whose markup has been designed to thwart or discourage subsequent modication by readers is not Transparent. A copy that is not "Transparent" is called "Opaque". Examples of suitable formats for Transparent copies include plain ASCII without markup, Texinfo input format, LaTeX input format, SGML or XML using a publicly available DTD, and standard-conforming simple HTML designed for human modication. Opaque formats include PostScript, PDF, proprietary formats that can be read and edited only by proprietary word processors, SGML or XML for which the DTD and/or processing tools are not generally available, and the machine-generated HTML produced by some word processors for output purposes only. The "Title Page" means, for a printed book, the title page itself, plus such following pages as are needed to hold, legibly, the material this License requires to appear in the title page. For works in formats which do not have any title page as such, "Title Page" means the text near the most prominent appearance of the works title, preceding the beginning of the body of the text.
2. VERBATIM COPYING
You may copy and distribute the Document in any medium, either commercially or noncommercially, provided that this License, the copyright notices, and the license notice saying this License applies to the Document are reproduced in all copies, and that you add no other conditions whatsoever to those of this License. You may not use technical measures to obstruct or control the reading or further copying of the copies you make or distribute. However, you may accept compensation in exchange for copies. If you distribute a large enough number of copies you must also follow the conditions in section 3. You may also lend copies, under the same conditions stated above, and you may publicly display copies.
3. COPYING IN QUANTITY
If you publish printed copies of the Document numbering more than 100, and the Documents license notice requires Cover Texts, you must enclose the copies in covers that carry, clearly and legibly, all
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Appendix H. GNU Free Documentation License these Cover Texts: Front-Cover Texts on the front cover, and Back-Cover Texts on the back cover. Both covers must also clearly and legibly identify you as the publisher of these copies. The front cover must present the full title with all words of the title equally prominent and visible. You may add other material on the covers in addition. Copying with changes limited to the covers, as long as they preserve the title of the Document and satisfy these conditions, can be treated as verbatim copying in other respects. If the required texts for either cover are too voluminous to t legibly, you should put the rst ones listed (as many as t reasonably) on the actual cover, and continue the rest onto adjacent pages. If you publish or distribute Opaque copies of the Document numbering more than 100, you must either include a machine-readable Transparent copy along with each Opaque copy, or state in or with each Opaque copy a publicly-accessible computer-network location containing a complete Transparent copy of the Document, free of added material, which the general network-using public has access to download anonymously at no charge using public-standard network protocols. If you use the latter option, you must take reasonably prudent steps, when you begin distribution of Opaque copies in quantity, to ensure that this Transparent copy will remain thus accessible at the stated location until at least one year after the last time you distribute an Opaque copy (directly or through your agents or retailers) of that edition to the public. It is requested, but not required, that you contact the authors of the Document well before redistributing any large number of copies, to give them a chance to provide you with an updated version of the Document.
4. MODIFICATIONS
You may copy and distribute a Modied Version of the Document under the conditions of sections 2 and 3 above, provided that you release the Modied Version under precisely this License, with the Modied Version lling the role of the Document, thus licensing distribution and modication of the Modied Version to whoever possesses a copy of it. In addition, you must do these things in the Modied Version: A. Use in the Title Page (and on the covers, if any) a title distinct from that of the Document, and from those of previous versions (which should, if there were any, be listed in the History section of the Document). You may use the same title as a previous version if the original publisher of that version gives permission. B. List on the Title Page, as authors, one or more persons or entities responsible for authorship of the modications in the Modied Version, together with at least ve of the principal authors of the Document (all of its principal authors, if it has less than ve). C. State on the Title page the name of the publisher of the Modied Version, as the publisher. D. Preserve all the copyright notices of the Document. E. Add an appropriate copyright notice for your modications adjacent to the other copyright notices. F. Include, immediately after the copyright notices, a license notice giving the public permission to use the Modied Version under the terms of this License, in the form shown in the Addendum below.
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Appendix H. GNU Free Documentation License G. Preserve in that license notice the full lists of Invariant Sections and required Cover Texts given in the Documents license notice. H. Include an unaltered copy of this License. I. Preserve the section entitled "History", and its title, and add to it an item stating at least the title, year, new authors, and publisher of the Modied Version as given on the Title Page. If there is no section entitled "History" in the Document, create one stating the title, year, authors, and publisher of the Document as given on its Title Page, then add an item describing the Modied Version as stated in the previous sentence. J. Preserve the network location, if any, given in the Document for public access to a Transparent copy of the Document, and likewise the network locations given in the Document for previous versions it was based on. These may be placed in the "History" section. You may omit a network location for a work that was published at least four years before the Document itself, or if the original publisher of the version it refers to gives permission. K. In any section entitled "Acknowledgements" or "Dedications", preserve the sections title, and preserve in the section all the substance and tone of each of the contributor acknowledgements and/or dedications given therein. L. Preserve all the Invariant Sections of the Document, unaltered in their text and in their titles. Section numbers or the equivalent are not considered part of the section titles. M. Delete any section entitled "Endorsements". Such a section may not be included in the Modied Version. N. Do not retitle any existing section as "Endorsements" or to conict in title with any Invariant Section. If the Modied Version includes new front-matter sections or appendices that qualify as Secondary Sections and contain no material copied from the Document, you may at your option designate some or all of these sections as invariant. To do this, add their titles to the list of Invariant Sections in the Modied Versions license notice. These titles must be distinct from any other section titles. You may add a section entitled "Endorsements", provided it contains nothing but endorsements of your Modied Version by various parties--for example, statements of peer review or that the text has been approved by an organization as the authoritative denition of a standard. You may add a passage of up to ve words as a Front-Cover Text, and a passage of up to 25 words as a Back-Cover Text, to the end of the list of Cover Texts in the Modied Version. Only one passage of Front-Cover Text and one of Back-Cover Text may be added by (or through arrangements made by) any one entity. If the Document already includes a cover text for the same cover, previously added by you or by arrangement made by the same entity you are acting on behalf of, you may not add another; but you may replace the old one, on explicit permission from the previous publisher that added the old one. The author(s) and publisher(s) of the Document do not by this License give permission to use their names for publicity for or to assert or imply endorsement of any Modied Version.
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5. COMBINING DOCUMENTS
You may combine the Document with other documents released under this License, under the terms dened in section 4 above for modied versions, provided that you include in the combination all of the Invariant Sections of all of the original documents, unmodied, and list them all as Invariant Sections of your combined work in its license notice. The combined work need only contain one copy of this License, and multiple identical Invariant Sections may be replaced with a single copy. If there are multiple Invariant Sections with the same name but different contents, make the title of each such section unique by adding at the end of it, in parentheses, the name of the original author or publisher of that section if known, or else a unique number. Make the same adjustment to the section titles in the list of Invariant Sections in the license notice of the combined work. In the combination, you must combine any sections entitled "History" in the various original documents, forming one section entitled "History"; likewise combine any sections entitled "Acknowledgements", and any sections entitled "Dedications". You must delete all sections entitled "Endorsements."
6. COLLECTIONS OF DOCUMENTS
You may make a collection consisting of the Document and other documents released under this License, and replace the individual copies of this License in the various documents with a single copy that is included in the collection, provided that you follow the rules of this License for verbatim copying of each of the documents in all other respects. You may extract a single document from such a collection, and distribute it individually under this License, provided you insert a copy of this License into the extracted document, and follow this License in all other respects regarding verbatim copying of that document.
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Appendix H. GNU Free Documentation License covers that surround only the Document within the aggregate. Otherwise they must appear on covers around the whole aggregate.
8. TRANSLATION
Translation is considered a kind of modication, so you may distribute translations of the Document under the terms of section 4. Replacing Invariant Sections with translations requires special permission from their copyright holders, but you may include translations of some or all Invariant Sections in addition to the original versions of these Invariant Sections. You may include a translation of this License provided that you also include the original English version of this License. In case of a disagreement between the translation and the original English version of this License, the original English version will prevail.
9. TERMINATION
You may not copy, modify, sublicense, or distribute the Document except as expressly provided for under this License. Any other attempt to copy, modify, sublicense or distribute the Document is void, and will automatically terminate your rights under this License. However, parties who have received copies, or rights, from you under this License will not have their licenses terminated so long as such parties remain in full compliance.
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If you have no Invariant Sections, write "with no Invariant Sections" instead of saying which ones are invariant. If you have no Front-Cover Texts, write "no Front-Cover Texts" instead of "Front-Cover Texts being LIST"; likewise for Back-Cover Texts. If your document contains nontrivial examples of program code, we recommend releasing these examples in parallel under your choice of free software license, such as the GNU General Public License, to permit their use in free software.
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0. Preamble
The licenses for most software are designed to take away your freedom to share and change it. By contrast, the GNU General Public License is intended to guarantee your freedom to share and change free software--to make sure the software is free for all its users. This General Public License applies to most of the Free Software Foundations software and to any other program whose authors commit to using it. (Some other Free Software Foundation software is covered by the GNU Library General Public License instead.) You can apply it to your programs, too. When we speak of free software, we are referring to freedom, not price. Our General Public Licenses are designed to make sure that you have the freedom to distribute copies of free software (and charge for this service if you wish), that you receive source code or can get it if you want it, that you can change the software or use pieces of it in new free programs; and that you know you can do these things. To protect your rights, we need to make restrictions that forbid anyone to deny you these rights or to ask you to surrender the rights. These restrictions translate to certain responsibilities for you if you distribute copies of the software, or if you modify it. For example, if you distribute copies of such a program, whether gratis or for a fee, you must give the recipients all the rights that you have. You must make sure that they, too, receive or can get the source code. And you must show them these terms so they know their rights. We protect your rights with two steps: (1) copyright the software, and (2) offer you this license which gives you legal permission to copy, distribute and/or modify the software. Also, for each authors protection and ours, we want to make certain that everyone understands that there is no warranty for this free software. If the software is modied by someone else and passed on, we want its recipients to know that what they have is not the original, so that any problems introduced by others will not reect on the original authors reputations. Finally, any free program is threatened constantly by software patents. We wish to avoid the danger that redistributors of a free program will individually obtain patent licenses, in effect making the program proprietary. To prevent this, we have made it clear that any patent must be licensed for everyones free use or not licensed at all.
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Appendix I. GNU General Public License The precise terms and conditions for copying, distribution and modication follow.
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Appendix I. GNU General Public License These requirements apply to the modied work as a whole. If identiable sections of that work are not derived from the Program, and can be reasonably considered independent and separate works in themselves, then this License, and its terms, do not apply to those sections when you distribute them as separate works. But when you distribute the same sections as part of a whole which is a work based on the Program, the distribution of the whole must be on the terms of this License, whose permissions for other licensees extend to the entire whole, and thus to each and every part regardless of who wrote it. Thus, it is not the intent of this section to claim rights or contest your rights to work written entirely by you; rather, the intent is to exercise the right to control the distribution of derivative or collective works based on the Program. In addition, mere aggregation of another work not based on the Program with the Program (or with a work based on the Program) on a volume of a storage or distribution medium does not bring the other work under the scope of this License. 4. You may copy and distribute the Program (or a work based on it, under Section 2) in object code or executable form under the terms of Sections 1 and 2 above provided that you also do one of the following: A. Accompany it with the complete corresponding machine-readable source code, which must be distributed under the terms of Sections 1 and 2 above on a medium customarily used for software interchange; or, B. Accompany it with a written offer, valid for at least three years, to give any third party, for a charge no more than your cost of physically performing source distribution, a complete machine-readable copy of the corresponding source code, to be distributed under the terms of Sections 1 and 2 above on a medium customarily used for software interchange; or, C. Accompany it with the information you received as to the offer to distribute corresponding source code. (This alternative is allowed only for noncommercial distribution and only if you received the program in object code or executable form with such an offer, in accord with Subsection b above.) The source code for a work means the preferred form of the work for making modications to it. For an executable work, complete source code means all the source code for all modules it contains, plus any associated interface denition les, plus the scripts used to control compilation and installation of the executable. However, as a special exception, the source code distributed need not include anything that is normally distributed (in either source or binary form) with the major components (compiler, kernel, and so on) of the operating system on which the executable runs, unless that component itself accompanies the executable. If distribution of executable or object code is made by offering access to copy from a designated place, then offering equivalent access to copy the source code from the same place counts as distribution of the source code, even though third parties are not compelled to copy the source along with the object code.
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Appendix I. GNU General Public License 5. You may not copy, modify, sublicense, or distribute the Program except as expressly provided under this License. Any attempt otherwise to copy, modify, sublicense or distribute the Program is void, and will automatically terminate your rights under this License. However, parties who have received copies, or rights, from you under this License will not have their licenses terminated so long as such parties remain in full compliance. 6. You are not required to accept this License, since you have not signed it. However, nothing else grants you permission to modify or distribute the Program or its derivative works. These actions are prohibited by law if you do not accept this License. Therefore, by modifying or distributing the Program (or any work based on the Program), you indicate your acceptance of this License to do so, and all its terms and conditions for copying, distributing or modifying the Program or works based on it. 7. Each time you redistribute the Program (or any work based on the Program), the recipient automatically receives a license from the original licensor to copy, distribute or modify the Program subject to these terms and conditions. You may not impose any further restrictions on the recipients exercise of the rights granted herein. You are not responsible for enforcing compliance by third parties to this License. 8. If, as a consequence of a court judgment or allegation of patent infringement or for any other reason (not limited to patent issues), conditions are imposed on you (whether by court order, agreement or otherwise) that contradict the conditions of this License, they do not excuse you from the conditions of this License. If you cannot distribute so as to satisfy simultaneously your obligations under this License and any other pertinent obligations, then as a consequence you may not distribute the Program at all. For example, if a patent license would not permit royalty-free redistribution of the Program by all those who receive copies directly or indirectly through you, then the only way you could satisfy both it and this License would be to refrain entirely from distribution of the Program. If any portion of this section is held invalid or unenforceable under any particular circumstance, the balance of the section is intended to apply and the section as a whole is intended to apply in other circumstances. It is not the purpose of this section to induce you to infringe any patents or other property right claims or to contest validity of any such claims; this section has the sole purpose of protecting the integrity of the free software distribution system, which is implemented by public license practices. Many people have made generous contributions to the wide range of software distributed through that system in reliance on consistent application of that system; it is up to the author/donor to decide if he or she is willing to distribute software through any other system and a licensee cannot impose that choice. This section is intended to make thoroughly clear what is believed to be a consequence of the rest of this License. If the distribution and/or use of the Program is restricted in certain countries either by patents or by copyrighted interfaces, the original copyright holder who places the Program under this License may add an explicit geographical distribution limitation excluding those countries, so that distribution is permitted only in or among countries not thus excluded. In such case, this License incorporates the
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Appendix I. GNU General Public License limitation as if written in the body of this License. 9. The Free Software Foundation may publish revised and/or new versions of the General Public License from time to time. Such new versions will be similar in spirit to the present version, but may differ in detail to address new problems or concerns. Each version is given a distinguishing version number. If the Program species a version number of this License which applies to it and "any later version", you have the option of following the terms and conditions either of that version or of any later version published by the Free Software Foundation. If the Program does not specify a version number of this License, you may choose any version ever published by the Free Software Foundation. 10. If you wish to incorporate parts of the Program into other free programs whose distribution conditions are different, write to the author to ask for permission. For software which is copyrighted by the Free Software Foundation, write to the Free Software Foundation; we sometimes make exceptions for this. Our decision will be guided by the two goals of preserving the free status of all derivatives of our free software and of promoting the sharing and reuse of software generally. 11. NO WARRANTY BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION. 12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. END OF TERMS AND CONDITIONS
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This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Also add information on how to contact you by electronic and paper mail. If the program is interactive, make it output a short notice like this when it starts in an interactive mode:
Gnomovision version 69, Copyright (C) year name of author Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type show w. This is free software, and you are welcome to redistribute it under certain conditions; type show c for details.
The hypothetical commands show w and show c should show the appropriate parts of the General Public License. Of course, the commands you use may be called something other than show w and show c; they could even be mouse-clicks or menu items--whatever suits your program. You should also get your employer (if you work as a programmer) or your school, if any, to sign a "copyright disclaimer" for the program, if necessary. Here is a sample; alter the names:
Yoyodyne, Inc., hereby disclaims all copyright interest in the program Gnomovision (which makes passes at compilers) written by James Hacker.
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This General Public License does not permit incorporating your program into proprietary programs. If your program is a subroutine library, you may consider it more useful to permit linking proprietary applications with the library. If this is what you want to do, use the GNU Library General Public License instead of this License.
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########################################################################### # # 3. /proc set up. # # # 3.1 Required proc configuration # echo "1" > /proc/sys/net/ipv4/ip_forward # # 3.2 Non-Required proc configuration # #echo "1" > /proc/sys/net/ipv4/conf/all/rp_filter #echo "1" > /proc/sys/net/ipv4/conf/all/proxy_arp #echo "1" > /proc/sys/net/ipv4/ip_dynaddr ########################################################################### # # 4. rules set up. # ###### # 4.1 Filter table # # # 4.1.1 Set policies # $IPTABLES -P INPUT DROP $IPTABLES -P OUTPUT DROP $IPTABLES -P FORWARD DROP # # 4.1.2 Create userspecified chains # #
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# # 4.1.3 Create content in userspecified chains # # # bad_tcp_packets chain # $IPTABLES -A bad_tcp_packets -p tcp --tcp-flags SYN,ACK SYN,ACK \ -m state --state NEW -j REJECT --reject-with tcp-reset $IPTABLES -A bad_tcp_packets -p tcp ! --syn -m state --state NEW -j LOG \ --log-prefix "New not syn:" $IPTABLES -A bad_tcp_packets -p tcp ! --syn -m state --state NEW -j DROP # # allowed chain # $IPTABLES -A allowed -p TCP --syn -j ACCEPT $IPTABLES -A allowed -p TCP -m state --state ESTABLISHED,RELATED -j ACCEPT $IPTABLES -A allowed -p TCP -j DROP # # TCP rules # $IPTABLES $IPTABLES $IPTABLES $IPTABLES -A -A -A -A tcp_packets tcp_packets tcp_packets tcp_packets -p -p -p -p TCP TCP TCP TCP -s -s -s -s 0/0 0/0 0/0 0/0 --dport --dport --dport --dport 21 -j allowed 22 -j allowed 80 -j allowed 113 -j allowed
# # UDP ports # #$IPTABLES #$IPTABLES #$IPTABLES #$IPTABLES -A -A -A -A udp_packets udp_packets udp_packets udp_packets -p -p -p -p UDP UDP UDP UDP -s -s -s -s 0/0 0/0 0/0 0/0 --destination-port --destination-port --destination-port --destination-port 53 -j ACCEPT 123 -j ACCEPT 2074 -j ACCEPT 4000 -j ACCEPT
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# # In Microsoft Networks you will be swamped by broadcasts. These lines # will prevent them from showing up in the logs. # #$IPTABLES -A udp_packets -p UDP -i $INET_IFACE -d $INET_BROADCAST \ #--destination-port 135:139 -j DROP # # If we get DHCP requests from the Outside of our network, our logs will # be swamped as well. This rule will block them from getting logged. # #$IPTABLES -A udp_packets -p UDP -i $INET_IFACE -d 255.255.255.255 \ #--destination-port 67:68 -j DROP # # ICMP rules # $IPTABLES -A icmp_packets -p ICMP -s 0/0 --icmp-type 8 -j ACCEPT $IPTABLES -A icmp_packets -p ICMP -s 0/0 --icmp-type 11 -j ACCEPT # # 4.1.4 INPUT chain # # # Bad TCP packets we dont want. # $IPTABLES -A INPUT -p tcp -j bad_tcp_packets # # Rules for special networks not part of the Internet # $IPTABLES $IPTABLES $IPTABLES $IPTABLES -A -A -A -A INPUT INPUT INPUT INPUT -p -p -p -p ALL ALL ALL ALL -i -i -i -i $LAN_IFACE -s $LAN_IP_RANGE -j ACCEPT $LO_IFACE -s $LO_IP -j ACCEPT $LO_IFACE -s $LAN_IP -j ACCEPT $LO_IFACE -s $INET_IP -j ACCEPT
# # Special rule for DHCP requests from LAN, which are not caught properly # otherwise. # $IPTABLES -A INPUT -p UDP -i $LAN_IFACE --dport 67 --sport 68 -j ACCEPT # # Rules for incoming packets from the internet. #
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-A INPUT -p ALL -d $INET_IP -m state --state ESTABLISHED,RELATED \ -A INPUT -p TCP -i $INET_IFACE -j tcp_packets -A INPUT -p UDP -i $INET_IFACE -j udp_packets -A INPUT -p ICMP -i $INET_IFACE -j icmp_packets
# # If you have a Microsoft Network on the outside of your firewall, you may # also get flooded by Multicasts. We drop them so we do not get flooded by # logs # #$IPTABLES -A INPUT -i $INET_IFACE -d 224.0.0.0/8 -j DROP # # Log weird packets that dont match the above. # $IPTABLES -A INPUT -m limit --limit 3/minute --limit-burst 3 -j LOG \ --log-level DEBUG --log-prefix "IPT INPUT packet died: " # # 4.1.5 FORWARD chain # # # Bad TCP packets we dont want # $IPTABLES -A FORWARD -p tcp -j bad_tcp_packets # # Accept the packets we actually want to forward # $IPTABLES -A FORWARD -i $LAN_IFACE -j ACCEPT $IPTABLES -A FORWARD -m state --state ESTABLISHED,RELATED -j ACCEPT # # Log weird packets that dont match the above. # $IPTABLES -A FORWARD -m limit --limit 3/minute --limit-burst 3 -j LOG \ --log-level DEBUG --log-prefix "IPT FORWARD packet died: " # # 4.1.6 OUTPUT chain # # # Bad TCP packets we dont want. #
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$IPTABLES -A OUTPUT -p tcp -j bad_tcp_packets # # Special OUTPUT rules to decide which IPs to allow. # $IPTABLES -A OUTPUT -p ALL -s $LO_IP -j ACCEPT $IPTABLES -A OUTPUT -p ALL -s $LAN_IP -j ACCEPT $IPTABLES -A OUTPUT -p ALL -s $INET_IP -j ACCEPT # # Log weird packets that dont match the above. # $IPTABLES -A OUTPUT -m limit --limit 3/minute --limit-burst 3 -j LOG \ --log-level DEBUG --log-prefix "IPT OUTPUT packet died: " ###### # 4.2 nat table # # # 4.2.1 Set policies # # # 4.2.2 Create user specified chains # # # 4.2.3 Create content in user specified chains # # # 4.2.4 PREROUTING chain # # # 4.2.5 POSTROUTING chain # # # Enable simple IP Forwarding and Network Address Translation # $IPTABLES -t nat -A POSTROUTING -o $INET_IFACE -j SNAT --to-source $INET_IP # # 4.2.6 OUTPUT chain # ######
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########################################################################### # # 1. Configuration options. # # # 1.1 Internet Configuration. # INET_IP="194.236.50.152" HTTP_IP="194.236.50.153" DNS_IP="194.236.50.154" INET_IFACE="eth0" # # 1.1.1 DHCP # # # 1.1.2 PPPoE # # # 1.2 Local Area Network configuration. # # your LANs IP range and localhost IP. /24 means to only use the first 24 # bits of the 32 bit IP address. the same as netmask 255.255.255.0 # LAN_IP="192.168.0.1" LAN_IFACE="eth1" # # 1.3 DMZ Configuration. # DMZ_HTTP_IP="192.168.1.2" DMZ_DNS_IP="192.168.1.3" DMZ_IP="192.168.1.1" DMZ_IFACE="eth2"
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# # 1.4 Localhost Configuration. # LO_IFACE="lo" LO_IP="127.0.0.1" # # 1.5 IPTables Configuration. # IPTABLES="/usr/sbin/iptables" # # 1.6 Other Configuration. # ########################################################################### # # 2. Module loading. # # # Needed to initially load modules # /sbin/depmod -a
# # 2.1 Required modules # /sbin/modprobe /sbin/modprobe /sbin/modprobe /sbin/modprobe /sbin/modprobe /sbin/modprobe /sbin/modprobe /sbin/modprobe ip_tables ip_conntrack iptable_filter iptable_mangle iptable_nat ipt_LOG ipt_limit ipt_state
# # 2.2 Non-Required modules # #/sbin/modprobe #/sbin/modprobe #/sbin/modprobe #/sbin/modprobe #/sbin/modprobe #/sbin/modprobe ipt_owner ipt_REJECT ipt_MASQUERADE ip_conntrack_ftp ip_conntrack_irc ip_nat_ftp
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# # DMZ section # # General rules # $IPTABLES -A FORWARD -i $DMZ_IFACE -o $INET_IFACE -j ACCEPT $IPTABLES -A FORWARD -i $INET_IFACE -o $DMZ_IFACE -m state \ --state ESTABLISHED,RELATED -j ACCEPT $IPTABLES -A FORWARD -i $LAN_IFACE -o $DMZ_IFACE -j ACCEPT $IPTABLES -A FORWARD -i $DMZ_IFACE -o $LAN_IFACE -m state \ --state ESTABLISHED,RELATED -j ACCEPT # # HTTP server # $IPTABLES -A FORWARD -p TCP -i $INET_IFACE -o $DMZ_IFACE -d $DMZ_HTTP_IP \ --dport 80 -j allowed $IPTABLES -A FORWARD -p ICMP -i $INET_IFACE -o $DMZ_IFACE -d $DMZ_HTTP_IP \ -j icmp_packets # # DNS server # $IPTABLES -A FORWARD -p TCP -i $INET_IFACE -o $DMZ_IFACE -d $DMZ_DNS_IP \ --dport 53 -j allowed $IPTABLES -A FORWARD -p UDP -i $INET_IFACE -o $DMZ_IFACE -d $DMZ_DNS_IP \ --dport 53 -j ACCEPT
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# # 4.2.3 Create content in user specified chains # # # 4.2.4 PREROUTING chain # $IPTABLES -t nat -A PREROUTING -p TCP -i $INET_IFACE -d $HTTP_IP --dport 80 \ -j DNAT --to-destination $DMZ_HTTP_IP $IPTABLES -t nat -A PREROUTING -p TCP -i $INET_IFACE -d $DNS_IP --dport 53 \ -j DNAT --to-destination $DMZ_DNS_IP $IPTABLES -t nat -A PREROUTING -p UDP -i $INET_IFACE -d $DNS_IP --dport 53 \ -j DNAT --to-destination $DMZ_DNS_IP # # 4.2.5 POSTROUTING chain # # # Enable simple IP Forwarding and Network Address Translation # $IPTABLES -t nat -A POSTROUTING -o $INET_IFACE -j SNAT --to-source $INET_IP # # 4.2.6 OUTPUT chain # ###### # 4.3 mangle table # # # 4.3.1 Set policies # # # 4.3.2 Create user specified chains # # # 4.3.3 Create content in user specified chains # # # 4.3.4 PREROUTING chain # # # 4.3.5 INPUT chain #
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# # 2.2 Non-Required modules # #/sbin/modprobe #/sbin/modprobe #/sbin/modprobe #/sbin/modprobe #/sbin/modprobe #/sbin/modprobe #/sbin/modprobe ipt_owner ipt_REJECT ipt_MASQUERADE ip_conntrack_ftp ip_conntrack_irc ip_nat_ftp ip_nat_irc
########################################################################### # # 3. /proc set up. # # # 3.1 Required proc configuration # echo "1" > /proc/sys/net/ipv4/ip_forward # # 3.2 Non-Required proc configuration # #echo "1" > /proc/sys/net/ipv4/conf/all/rp_filter #echo "1" > /proc/sys/net/ipv4/conf/all/proxy_arp #echo "1" > /proc/sys/net/ipv4/ip_dynaddr ########################################################################### # # 4. rules set up. # ###### # 4.1 Filter table
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# # 4.1.3 Create content in userspecified chains # # # bad_tcp_packets chain # $IPTABLES -A bad_tcp_packets -p tcp --tcp-flags SYN,ACK SYN,ACK \ -m state --state NEW -j REJECT --reject-with tcp-reset $IPTABLES -A bad_tcp_packets -p tcp ! --syn -m state --state NEW -j LOG \ --log-prefix "New not syn:" $IPTABLES -A bad_tcp_packets -p tcp ! --syn -m state --state NEW -j DROP # # allowed chain # $IPTABLES -A allowed -p TCP --syn -j ACCEPT $IPTABLES -A allowed -p TCP -m state --state ESTABLISHED,RELATED -j ACCEPT $IPTABLES -A allowed -p TCP -j DROP # # TCP rules
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# # UDP ports # #$IPTABLES #$IPTABLES #$IPTABLES #$IPTABLES -A -A -A -A udp_packets udp_packets udp_packets udp_packets -p -p -p -p UDP UDP UDP UDP -s -s -s -s 0/0 0/0 0/0 0/0 --source-port --source-port --source-port --source-port 53 -j ACCEPT 123 -j ACCEPT 2074 -j ACCEPT 4000 -j ACCEPT
# # In Microsoft Networks you will be swamped by broadcasts. These lines # will prevent them from showing up in the logs. # #$IPTABLES -A udp_packets -p UDP -i $INET_IFACE -d $INET_BROADCAST \ #--destination-port 135:139 -j DROP # # If we get DHCP requests from the Outside of our network, our logs will # be swamped as well. This rule will block them from getting logged. # #$IPTABLES -A udp_packets -p UDP -i $INET_IFACE -d 255.255.255.255 \ #--destination-port 67:68 -j DROP # # ICMP rules # $IPTABLES -A icmp_packets -p ICMP -s 0/0 --icmp-type 8 -j ACCEPT $IPTABLES -A icmp_packets -p ICMP -s 0/0 --icmp-type 11 -j ACCEPT # # 4.1.4 INPUT chain # # # Bad TCP packets we dont want. # $IPTABLES -A INPUT -p tcp -j bad_tcp_packets # # Rules for special networks not part of the Internet #
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# # If you have a Microsoft Network on the outside of your firewall, you may # also get flooded by Multicasts. We drop them so we do not get flooded by # logs # #$IPTABLES -A INPUT -i $INET_IFACE -d 224.0.0.0/8 -j DROP # # Log weird packets that dont match the above. # $IPTABLES -A INPUT -m limit --limit 3/minute --limit-burst 3 -j LOG \ --log-level DEBUG --log-prefix "IPT INPUT packet died: " # # 4.1.5 FORWARD chain # # # Bad TCP packets we dont want # $IPTABLES -A FORWARD -p tcp -j bad_tcp_packets # # Accept the packets we actually want to forward # $IPTABLES $IPTABLES $IPTABLES $IPTABLES -A -A -A -A FORWARD FORWARD FORWARD FORWARD -p -p -p -m tcp --dport 21 -i $LAN_IFACE -j ACCEPT tcp --dport 80 -i $LAN_IFACE -j ACCEPT tcp --dport 110 -i $LAN_IFACE -j ACCEPT state --state ESTABLISHED,RELATED -j ACCEPT
# # Log weird packets that dont match the above. # $IPTABLES -A FORWARD -m limit --limit 3/minute --limit-burst 3 -j LOG \
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Information pertaining to DHCP over the Internet, if needed. Set DHCP variable to no if you dont get IP from DHCP. If you get DHCP over the Internet set this variable to yes, and set up the proper IP address for the DHCP server in the DHCP_SERVER variable.
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PPPOE_PMTU="no" # # 1.2 Local Area Network configuration. # # your LANs IP range and localhost IP. /24 means to only use the first 24 # bits of the 32 bit IP address. the same as netmask 255.255.255.0 # LAN_IP="192.168.0.2" LAN_IP_RANGE="192.168.0.0/16" LAN_IFACE="eth1" # # 1.3 DMZ Configuration. # # # 1.4 Localhost Configuration. # LO_IFACE="lo" LO_IP="127.0.0.1" # # 1.5 IPTables Configuration. # IPTABLES="/usr/sbin/iptables" # # 1.6 Other Configuration. # ########################################################################### # # 2. Module loading. #
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# # 2.2 Non-Required modules # #/sbin/modprobe #/sbin/modprobe #/sbin/modprobe #/sbin/modprobe #/sbin/modprobe #/sbin/modprobe ipt_owner ipt_REJECT ip_conntrack_ftp ip_conntrack_irc ip_nat_ftp ip_nat_irc
########################################################################### # # 3. /proc set up. # # # 3.1 Required proc configuration # echo "1" > /proc/sys/net/ipv4/ip_forward # # 3.2 Non-Required proc configuration # #echo "1" > /proc/sys/net/ipv4/conf/all/rp_filter #echo "1" > /proc/sys/net/ipv4/conf/all/proxy_arp #echo "1" > /proc/sys/net/ipv4/ip_dynaddr ########################################################################### # # 4. rules set up. #
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###### # 4.1 Filter table # # # 4.1.1 Set policies # $IPTABLES -P INPUT DROP $IPTABLES -P OUTPUT DROP $IPTABLES -P FORWARD DROP # # 4.1.2 Create userspecified chains # # # Create chain for bad tcp packets # $IPTABLES -N bad_tcp_packets # # Create separate chains for ICMP, TCP and UDP to traverse # $IPTABLES $IPTABLES $IPTABLES $IPTABLES -N -N -N -N allowed tcp_packets udp_packets icmp_packets
# # 4.1.3 Create content in userspecified chains # # # bad_tcp_packets chain # $IPTABLES -A bad_tcp_packets -p tcp --tcp-flags SYN,ACK SYN,ACK \ -m state --state NEW -j REJECT --reject-with tcp-reset $IPTABLES -A bad_tcp_packets -p tcp ! --syn -m state --state NEW -j LOG \ --log-prefix "New not syn:" $IPTABLES -A bad_tcp_packets -p tcp ! --syn -m state --state NEW -j DROP # # allowed chain # $IPTABLES -A allowed -p TCP --syn -j ACCEPT $IPTABLES -A allowed -p TCP -m state --state ESTABLISHED,RELATED -j ACCEPT $IPTABLES -A allowed -p TCP -j DROP
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# # TCP rules # $IPTABLES $IPTABLES $IPTABLES $IPTABLES -A -A -A -A tcp_packets tcp_packets tcp_packets tcp_packets -p -p -p -p TCP TCP TCP TCP -s -s -s -s 0/0 0/0 0/0 0/0 --dport --dport --dport --dport 21 -j allowed 22 -j allowed 80 -j allowed 113 -j allowed
# # UDP ports # $IPTABLES -A udp_packets -p UDP -s 0/0 --source-port 53 -j ACCEPT if [ $DHCP == "yes" ] ; then $IPTABLES -A udp_packets -p UDP -s $DHCP_SERVER --sport 67 \ --dport 68 -j ACCEPT fi #$IPTABLES #$IPTABLES #$IPTABLES #$IPTABLES -A -A -A -A udp_packets udp_packets udp_packets udp_packets -p -p -p -p UDP UDP UDP UDP -s -s -s -s 0/0 0/0 0/0 0/0 --source-port --source-port --source-port --source-port 53 -j ACCEPT 123 -j ACCEPT 2074 -j ACCEPT 4000 -j ACCEPT
# # In Microsoft Networks you will be swamped by broadcasts. These lines # will prevent them from showing up in the logs. # #$IPTABLES -A udp_packets -p UDP -i $INET_IFACE \ #--destination-port 135:139 -j DROP # # If we get DHCP requests from the Outside of our network, our logs will # be swamped as well. This rule will block them from getting logged. # #$IPTABLES -A udp_packets -p UDP -i $INET_IFACE -d 255.255.255.255 \ #--destination-port 67:68 -j DROP # # ICMP rules # $IPTABLES -A icmp_packets -p ICMP -s 0/0 --icmp-type 8 -j ACCEPT $IPTABLES -A icmp_packets -p ICMP -s 0/0 --icmp-type 11 -j ACCEPT # # 4.1.4 INPUT chain # #
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# # If you have a Microsoft Network on the outside of your firewall, you may # also get flooded by Multicasts. We drop them so we do not get flooded by # logs # #$IPTABLES -A INPUT -i $INET_IFACE -d 224.0.0.0/8 -j DROP # # Log weird packets that dont match the above. # $IPTABLES -A INPUT -m limit --limit 3/minute --limit-burst 3 -j LOG \ --log-level DEBUG --log-prefix "IPT INPUT packet died: " # # 4.1.5 FORWARD chain # # # Bad TCP packets we dont want # $IPTABLES -A FORWARD -p tcp -j bad_tcp_packets
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# # Accept the packets we actually want to forward # $IPTABLES -A FORWARD -i $LAN_IFACE -j ACCEPT $IPTABLES -A FORWARD -m state --state ESTABLISHED,RELATED -j ACCEPT # # Log weird packets that dont match the above. # $IPTABLES -A FORWARD -m limit --limit 3/minute --limit-burst 3 -j LOG \ --log-level DEBUG --log-prefix "IPT FORWARD packet died: " # # 4.1.6 OUTPUT chain # # # Bad TCP packets we dont want. # $IPTABLES -A OUTPUT -p tcp -j bad_tcp_packets # # Special OUTPUT rules to decide which IPs to allow. # $IPTABLES -A OUTPUT -p ALL -s $LO_IP -j ACCEPT $IPTABLES -A OUTPUT -p ALL -s $LAN_IP -j ACCEPT $IPTABLES -A OUTPUT -p ALL -o $INET_IFACE -j ACCEPT # # Log weird packets that dont match the above. # $IPTABLES -A OUTPUT -m limit --limit 3/minute --limit-burst 3 -j LOG \ --log-level DEBUG --log-prefix "IPT OUTPUT packet died: " ###### # 4.2 nat table # # # 4.2.1 Set policies # # # 4.2.2 Create user specified chains # #
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policies in the nat table. PREROUTING ACCEPT POSTROUTING ACCEPT OUTPUT ACCEPT
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policies in the mangle table. -P -P -P -P -P PREROUTING ACCEPT POSTROUTING ACCEPT INPUT ACCEPT OUTPUT ACCEPT FORWARD ACCEPT
# # flush all the rules in the filter and nat tables. # $IPTABLES -F $IPTABLES -t nat -F $IPTABLES -t mangle -F # # erase all chains thats not default in filter and nat table. # $IPTABLES -X $IPTABLES -t nat -X $IPTABLES -t mangle -X
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