Version: Ren'Py 8.1.1.23060707 Early init. took 0.07s Early init. took 0.07s Attempting to sync your saves to/from stock ANDROID_PUBLIC location... Android search paths: /storage/emulated/0/Android/data/incg.hhg/files/../../../../Documents/INCG_Saves/ incg.hhg/game /data/user/0/incg.hhg/files/game Loader init. took 0.81s Loader init. took 0.81s Loading error handling. took 0.40s Loading error handling. took 0.40s Loading script. took 3.26s Loading script. took 3.26s Saving to /storage/emulated/0/Android/data/incg.hhg/files/../../../../Documents/ INCG_Saves/incg.hhg Loading save slot metadata. took 1.79s Loading save slot metadata. took 1.79s Loading persistent. took 0.01s Loading persistent. took 0.01s - Init at script/imports.rpyc:1 took 1.38616 s. Set script version to: (8, 0, 3) Running init code. took 2.25s Running init code. took 2.25s Loading analysis data. took 0.24s Loading analysis data. took 0.24s Analyze and compile ATL. took 0.09s Analyze and compile ATL. took 0.09s Reloading save slot metadata. took 1.14s Reloading save slot metadata. took 1.14s Index archives took 0.00s Index archives took 0.00s Dump and make backups. took 0.00s Dump and make backups. took 0.00s Cleaning cache. took 0.00s Cleaning cache. took 0.00s Making clean stores. took 0.00s Making clean stores. took 0.00s Initial gc. took 0.38s Initial gc. took 0.38s DPI scale factor: 1.000000 Creating interface object. took 0.00s Creating interface object. took 0.00s Cleaning stores took 0.00s Cleaning stores took 0.00s Init translation took 0.39s Init translation took 0.39s Build styles took 0.01s Build styles took 0.01s Load screen analysis took 0.25s Load screen analysis took 0.25s Analyze screens took 0.01s Analyze screens took 0.01s Save screen analysis took 0.00s Save screen analysis took 0.00s Prepare screens took 0.87s Prepare screens took 0.87s Save pyanalysis. took 0.00s Save pyanalysis. took 0.00s Save bytecode. took 0.00s Save bytecode. took 0.00s Running _start took 0.00s Running _start took 0.00s Failure getting online file. Interface start. took 0.67s Interface start. took 0.67s
Initializing gles2 renderer:
primary display bounds: (0, 0, 2560, 1447) swap interval: 1 frames Fullscreen mode. Vendor: "b'Qualcomm'" Renderer: b'Adreno (TM) 619' Version: b'OpenGL ES 3.2 [email protected] (GIT@cc892008d2, I9649d5205a, 1666975581) (Date:10/28/22)' Display Info: None Screen sizes: virtual=(1920, 1080) physical=(2560, 1600) drawable=(2560, 1600) Precompiling shader ('remix.smoothstep_outline', 'renpy.texture', 'renpy.texture'): Traceback (most recent call last): File "renpy/gl2\gl2shadercache.py", line 356, in load File "renpy/gl2\gl2shadercache.py", line 278, in get File "gl2shader.pyx", line 230, in renpy.gl2.gl2shader.Program.load File "gl2shader.pyx", line 213, in renpy.gl2.gl2shader.Program.load_shader renpy.gl2.gl2shader.ShaderError: ERROR: 0:4: '' : GLSL compile error: malformed preprocessor directive ERROR: 0:45: 'pow' : no matching overloaded function found ERROR: 0:47: 'pow' : no matching overloaded function found ERROR: 0:86: '' : GLSL compile error: malformed preprocessor directive ERROR: 0:89: '*' : wrong operand types no operation '*' exists that takes a left- hand operand of type '2-component vector of float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:94: 'pow' : no matching overloaded function found ERROR: 6 compilation errors. No code generated.
'renpy.texture'): Traceback (most recent call last): File "renpy/gl2\gl2shadercache.py", line 356, in load File "renpy/gl2\gl2shadercache.py", line 278, in get File "gl2shader.pyx", line 230, in renpy.gl2.gl2shader.Program.load File "gl2shader.pyx", line 213, in renpy.gl2.gl2shader.Program.load_shader renpy.gl2.gl2shader.ShaderError: ERROR: 0:4: '' : GLSL compile error: malformed preprocessor directive ERROR: 0:45: 'pow' : no matching overloaded function found ERROR: 0:47: 'pow' : no matching overloaded function found ERROR: 0:86: '' : GLSL compile error: malformed preprocessor directive ERROR: 0:89: '*' : wrong operand types no operation '*' exists that takes a left- hand operand of type '2-component vector of float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:94: 'pow' : no matching overloaded function found ERROR: 6 compilation errors. No code generated.
Maximum texture size: 4096x4096
Total time until interface ready: 12.98442554473877s. Hid presplash. Failure getting online file. Failure getting online file. Failure getting online file. Failure getting online file. Failure getting online file. Failure getting online file. Failure getting online file. Failure getting online file. Failure getting online file. Failure getting online file. Screen sizes: virtual=(1920, 1080) physical=(2560, 1447) drawable=(2560, 1447) Precompiling shader ('remix.smoothstep_outline', 'renpy.texture', 'renpy.texture'): Traceback (most recent call last): File "renpy/gl2\gl2shadercache.py", line 356, in load File "renpy/gl2\gl2shadercache.py", line 278, in get File "gl2shader.pyx", line 230, in renpy.gl2.gl2shader.Program.load File "gl2shader.pyx", line 213, in renpy.gl2.gl2shader.Program.load_shader renpy.gl2.gl2shader.ShaderError: ERROR: 0:4: '' : GLSL compile error: malformed preprocessor directive ERROR: 0:45: 'pow' : no matching overloaded function found ERROR: 0:47: 'pow' : no matching overloaded function found ERROR: 0:86: '' : GLSL compile error: malformed preprocessor directive ERROR: 0:89: '*' : wrong operand types no operation '*' exists that takes a left- hand operand of type '2-component vector of float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:94: 'pow' : no matching overloaded function found ERROR: 6 compilation errors. No code generated.
'renpy.texture'): Traceback (most recent call last): File "renpy/gl2\gl2shadercache.py", line 356, in load File "renpy/gl2\gl2shadercache.py", line 278, in get File "gl2shader.pyx", line 230, in renpy.gl2.gl2shader.Program.load File "gl2shader.pyx", line 213, in renpy.gl2.gl2shader.Program.load_shader renpy.gl2.gl2shader.ShaderError: ERROR: 0:4: '' : GLSL compile error: malformed preprocessor directive ERROR: 0:45: 'pow' : no matching overloaded function found ERROR: 0:47: 'pow' : no matching overloaded function found ERROR: 0:86: '' : GLSL compile error: malformed preprocessor directive ERROR: 0:89: '*' : wrong operand types no operation '*' exists that takes a left- hand operand of type '2-component vector of float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:94: 'pow' : no matching overloaded function found ERROR: 6 compilation errors. No code generated. Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(2560, 1447) drawable=(2560, 1447)