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Fri Dec 27 00:43:52 2024

Alternative_Saves_Android_Port
Ren'Py 8.1.1.23060707

Bootstrap to the start of init.init. took 0.00s


Bootstrap to the start of init.init. took 0.00s

Manufacturer samsung Model SM-T735


Android Version: 14
Device Arch: android-arm64_v8a

Screen diagonal is 8.64896387578116 inches.


Version: Ren'Py 8.1.1.23060707
Early init. took 0.07s
Early init. took 0.07s
Attempting to sync your saves to/from stock ANDROID_PUBLIC location...
Android search paths:
/storage/emulated/0/Android/data/incg.hhg/files/../../../../Documents/INCG_Saves/
incg.hhg/game /data/user/0/incg.hhg/files/game
Loader init. took 0.81s
Loader init. took 0.81s
Loading error handling. took 0.40s
Loading error handling. took 0.40s
Loading script. took 3.26s
Loading script. took 3.26s
Saving to /storage/emulated/0/Android/data/incg.hhg/files/../../../../Documents/
INCG_Saves/incg.hhg
Loading save slot metadata. took 1.79s
Loading save slot metadata. took 1.79s
Loading persistent. took 0.01s
Loading persistent. took 0.01s
- Init at script/imports.rpyc:1 took 1.38616 s.
Set script version to: (8, 0, 3)
Running init code. took 2.25s
Running init code. took 2.25s
Loading analysis data. took 0.24s
Loading analysis data. took 0.24s
Analyze and compile ATL. took 0.09s
Analyze and compile ATL. took 0.09s
Reloading save slot metadata. took 1.14s
Reloading save slot metadata. took 1.14s
Index archives took 0.00s
Index archives took 0.00s
Dump and make backups. took 0.00s
Dump and make backups. took 0.00s
Cleaning cache. took 0.00s
Cleaning cache. took 0.00s
Making clean stores. took 0.00s
Making clean stores. took 0.00s
Initial gc. took 0.38s
Initial gc. took 0.38s
DPI scale factor: 1.000000
Creating interface object. took 0.00s
Creating interface object. took 0.00s
Cleaning stores took 0.00s
Cleaning stores took 0.00s
Init translation took 0.39s
Init translation took 0.39s
Build styles took 0.01s
Build styles took 0.01s
Load screen analysis took 0.25s
Load screen analysis took 0.25s
Analyze screens took 0.01s
Analyze screens took 0.01s
Save screen analysis took 0.00s
Save screen analysis took 0.00s
Prepare screens took 0.87s
Prepare screens took 0.87s
Save pyanalysis. took 0.00s
Save pyanalysis. took 0.00s
Save bytecode. took 0.00s
Save bytecode. took 0.00s
Running _start took 0.00s
Running _start took 0.00s
Failure getting online file.
Interface start. took 0.67s
Interface start. took 0.67s

Initializing gles2 renderer:


primary display bounds: (0, 0, 2560, 1447)
swap interval: 1 frames
Fullscreen mode.
Vendor: "b'Qualcomm'"
Renderer: b'Adreno (TM) 619'
Version: b'OpenGL ES 3.2 [email protected] (GIT@cc892008d2, I9649d5205a, 1666975581)
(Date:10/28/22)'
Display Info: None
Screen sizes: virtual=(1920, 1080) physical=(2560, 1600) drawable=(2560, 1600)
Precompiling shader ('remix.smoothstep_outline', 'renpy.texture', 'renpy.texture'):
Traceback (most recent call last):
File "renpy/gl2\gl2shadercache.py", line 356, in load
File "renpy/gl2\gl2shadercache.py", line 278, in get
File "gl2shader.pyx", line 230, in renpy.gl2.gl2shader.Program.load
File "gl2shader.pyx", line 213, in renpy.gl2.gl2shader.Program.load_shader
renpy.gl2.gl2shader.ShaderError: ERROR: 0:4: '' : GLSL compile error:
malformed preprocessor directive
ERROR: 0:45: 'pow' : no matching overloaded function found
ERROR: 0:47: 'pow' : no matching overloaded function found
ERROR: 0:86: '' : GLSL compile error: malformed preprocessor directive
ERROR: 0:89: '*' : wrong operand types no operation '*' exists that takes a left-
hand operand of type '2-component vector of float' and a right operand of type
'const int' (or there is no acceptable conversion)
ERROR: 0:94: 'pow' : no matching overloaded function found
ERROR: 6 compilation errors. No code generated.

Precompiling shader ('remix.smoothstep_outline', 'renpy.geometry',


'renpy.texture'):
Traceback (most recent call last):
File "renpy/gl2\gl2shadercache.py", line 356, in load
File "renpy/gl2\gl2shadercache.py", line 278, in get
File "gl2shader.pyx", line 230, in renpy.gl2.gl2shader.Program.load
File "gl2shader.pyx", line 213, in renpy.gl2.gl2shader.Program.load_shader
renpy.gl2.gl2shader.ShaderError: ERROR: 0:4: '' : GLSL compile error:
malformed preprocessor directive
ERROR: 0:45: 'pow' : no matching overloaded function found
ERROR: 0:47: 'pow' : no matching overloaded function found
ERROR: 0:86: '' : GLSL compile error: malformed preprocessor directive
ERROR: 0:89: '*' : wrong operand types no operation '*' exists that takes a left-
hand operand of type '2-component vector of float' and a right operand of type
'const int' (or there is no acceptable conversion)
ERROR: 0:94: 'pow' : no matching overloaded function found
ERROR: 6 compilation errors. No code generated.

Maximum texture size: 4096x4096


Total time until interface ready: 12.98442554473877s.
Hid presplash.
Failure getting online file.
Failure getting online file.
Failure getting online file.
Failure getting online file.
Failure getting online file.
Failure getting online file.
Failure getting online file.
Failure getting online file.
Failure getting online file.
Failure getting online file.
Screen sizes: virtual=(1920, 1080) physical=(2560, 1447) drawable=(2560, 1447)
Precompiling shader ('remix.smoothstep_outline', 'renpy.texture', 'renpy.texture'):
Traceback (most recent call last):
File "renpy/gl2\gl2shadercache.py", line 356, in load
File "renpy/gl2\gl2shadercache.py", line 278, in get
File "gl2shader.pyx", line 230, in renpy.gl2.gl2shader.Program.load
File "gl2shader.pyx", line 213, in renpy.gl2.gl2shader.Program.load_shader
renpy.gl2.gl2shader.ShaderError: ERROR: 0:4: '' : GLSL compile error:
malformed preprocessor directive
ERROR: 0:45: 'pow' : no matching overloaded function found
ERROR: 0:47: 'pow' : no matching overloaded function found
ERROR: 0:86: '' : GLSL compile error: malformed preprocessor directive
ERROR: 0:89: '*' : wrong operand types no operation '*' exists that takes a left-
hand operand of type '2-component vector of float' and a right operand of type
'const int' (or there is no acceptable conversion)
ERROR: 0:94: 'pow' : no matching overloaded function found
ERROR: 6 compilation errors. No code generated.

Precompiling shader ('remix.smoothstep_outline', 'renpy.geometry',


'renpy.texture'):
Traceback (most recent call last):
File "renpy/gl2\gl2shadercache.py", line 356, in load
File "renpy/gl2\gl2shadercache.py", line 278, in get
File "gl2shader.pyx", line 230, in renpy.gl2.gl2shader.Program.load
File "gl2shader.pyx", line 213, in renpy.gl2.gl2shader.Program.load_shader
renpy.gl2.gl2shader.ShaderError: ERROR: 0:4: '' : GLSL compile error:
malformed preprocessor directive
ERROR: 0:45: 'pow' : no matching overloaded function found
ERROR: 0:47: 'pow' : no matching overloaded function found
ERROR: 0:86: '' : GLSL compile error: malformed preprocessor directive
ERROR: 0:89: '*' : wrong operand types no operation '*' exists that takes a left-
hand operand of type '2-component vector of float' and a right operand of type
'const int' (or there is no acceptable conversion)
ERROR: 0:94: 'pow' : no matching overloaded function found
ERROR: 6 compilation errors. No code generated.
Maximum texture size: 4096x4096
Flip failed error(b'unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)')
Screen sizes: virtual=(1920, 1080) physical=(2560, 1447) drawable=(2560, 1447)

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