HCI Quiz

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1. The user’s language can be referred as ……... language.

(a) core
(b) task
(c) performance
(d) articulation

ANSWER: B

2. The maximum number of chunks we can remember in working memory is

(a) 5±2
(b) 6 ±2
(c) 7± 2
(d) 8± 2

ANSWER: C

3. The speed of an interactive system can be limited by:

(a) computation bound


(b) storage bound
(c) graphics bound
(d) all of the above

ANSWER: B

4. English language is made up of…………phonemes, which are the atomic elements of speech.

(a) 24
(b) 16
(c) 40
(d) 35

ANSWER: C

5. ……...use natural sounds to represent different types of objects and action in the interface.

(a) Auditory icons


(b) Earcons
(c) Non-speech sound
(d) Natural sound

ANSWER: A

6. A term we use to indicate the intimate relationship between input and output are called------------.

(a) interaction levels


(b) interaction protocols
(c) interaction techniques
(d) interaction models

ANSWER: D

7. ------are one such attachment, allowing the user to move the contents of the window up and
down, or from side to side.

(a) Menu bars


(b) Toolbars
(c) Title Bars
(d) Scrollbars

ANSWER: D

8. A--------is achieving goals within constraints.

(a) data
(b) design
(c) goal
(d) pattern

ANSWER: B

9. The use of touch in the interface is known as -----------.

(a) handwriting
(b) gesture
(c) haptic interaction
(d) cutaneous perception

ANSWER: C

10. -------are stories for design: rich stories of interaction.

(a) Processes
(b) Structures
(c) Scenarios
(d) Experiences

ANSWER: C

11. A--------is a task-specific tool that the user through the task, step by step, using information
supplied by the user in response to questions along the way.

(a) menu
(b) button
(c) toolkit
(d) wizard

ANSWER: D
12. The first programming paradigm is--------loop, which is internal to the application program itself.

(a) notification based


(b) read-evaluation
(c) ready-made
(d) interface based

ANSWER: B

13. --------of the user-system dialog allows for interaction to support more than one task at a time.

(a) Multi-modality
(b) Multi-threading
(c) Concurrent multi-threading
(d) Interleaved multi-threading

ANSWER: B

14. Over time many people are affected directly or indirectly by a system and these people are
called--------.

(a) employers
(b) users
(c) stakeholders
(d) chairman

ANSWER: C

15. The System's language we will refer to as the --------.

(a) core language


(b) task language
(c) performance language
(d) articulation language

ANSWER: A

16. The human ear can hear frequencies from about 20Hz to -------.

(a) 50 KHz
(b) 15 KHz
(c) 20 KHz
(d) 35 KHz

ANSWER: B

17. ------in which a single computer could support multiple users.

(a) video display units


(b) programming toolkits
(c) time sharing
(d) WIMP

ANSWER: C

18. Rapid feedback is just one feature of the interaction technique known as--------.

(a) WIMP
(b) Hypertext
(c) CSCW
(d) direct manipulation

ANSWER: D

19. ____ derives the logically necessary conclusion from the given premises.

(a) Deductive reasoning


(b) Inductive reasoning
(c) Abductive reasoning
(d) Reasoning

ANSWER: A

20. What is a semantic network?

(a) A model of short-term memory


(b) A model of long-term memory
(c) A model of physical memory
(d) A model of short and long-term memory

ANSWER: B

21. What does ASCII stand for?

(a) American Standard Code for Information Interchange


(b) American Scientific Code for Information Interchange
(c) American Scientific Code for Interchanging Information
(d) American Standard Code for Interchanging Information

ANSWER: A

22. When users are involved in complex tasks, the demand on __________ can be significant.

(a) short-term memory


(b) shortcuts
(c) objects that appear on the screen
(d) all of the mentioned

ANSWER: A

23. Which of the following is one of the constraints that designer of interaction system can face
(a) Piracy
(b) Legal and safety
(c) Bugs
(d) None of these

ANSWER: B

24. What are the elements of WIMP interface?

(a) Buttons, palettes


(b) Toolbars, windows
(c) Dialogue boxes, menu
(d) All of these

ANSWER: D

25. The factors in the physical environment that directly affect the quality of the interaction and the
user’s performance are.

(a) Physical position, Time


(b) Temperature, lightning.
(c) Noise
(d) All of these

ANSWER: D

26. _________ specifies the physical environment in which the interaction takes place, and the
layout and physical qualities of the screen.

(a) Ergonomics
(b) Arrangement of controls and displays
(c) The physical environment of the interaction
(d) Both a and b

ANSWER: A

27. What are the four main framework of interaction?

(a) The system, user, input, output.


(b) The user, computer, core, task
(c) Input, task, output, human.
(d) none

ANSWER: A

28. The use of models of interaction can help us to understand exactly what is going on in the
interaction and identify the likely root of difficulties. Which one is the most influential model of
interaction?

(a) Norman’s execution–evaluation cycle


(b) Norman’s cycle
(c) Both a and b
(d) Water fall model

ANSWER: C

29. Which style of interface is more complex and common?

(a) Command line


(b) Graphical user
(c) WIMP
(d) None of these

ANSWER: C

30. The extent to which the physical structure and manipulation of the device naturally relate to the
logical functions it supports. Which of the following could satisfy this definition of constraints that
designer faces?

(a) Ergonomics
(b) Aesthetic
(c) Economic
(d) Fluidity

ANSWER: D

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