CHAMPI ON might simply like the way a humanoid walks or the Champions are mighty warriors who honed their fight- way it combs its hair. Other times, it might be smitten ing skills in wars or gladiatorial pits. To soldiers and by a humanoid's ability to play music or to eat copious other people who fight for a living, champions are as amounts of food. influential as nobles, and their presence is courted as a Elemental Nature. Chwingas sleep but don't require sign of status among rulers. air, food, or drink. They don't have names and have no ability to speak. When a chwinga dies, it turns into a C H WINGA handful of flower petals, a cloud of pollen, a stone stat- A chwinga (pronounced cheh-WING-ah) is a tiny ele- uette resembling its former self, a marble of smooth mental spirit that lives in plants, rocks, and rivers far stone. or a puddle of fresh water. from civilization. Painfully shy, chwingas prefer to move about unseen. DEINONYCHUS If two or more chwingas live in the same area, each This larger cousin of the velociraptor kills by gripping one will take shelter in a different plant. rock, or body of its target with its claws and feeding while the creature is fresh water. Though no two chwingas look exactly alike, stm alive. they resemble 6-inch-tall animated dolls with strange masks, spindly limbs, and wild hair. Their appearance DIMET RODON is sometimes foreshadowed by cool breezes, the sweet This sail-backed reptile is commonly found in areas smell of flowers, and dancing fireflies. Their mere pres- where dlnosaurs live. It hunts on shores and in shallow ence makes a natural setting more lush and vibrant. water, filling a similar role as a crocodile. Humanoid Fascination. Chwingas shun most other creatures, but they find the trappings of civilization DRAGONBAIT fascinating. They puzzle over creatures that wear ar- mor, carry weapons, use tools, and cook food. When a Dragonbait is a champion of 6?00d and a saurial- a race chwinga encounters one or more humanoids, its curios- that originated on a distant world and whose members ity sometimes gets the better of it, and it shadows those have long lives. Very few saurials dwell in the Forgotten creatures for a short time to observe them. If it takes a Realms, and no saurial communities are believed to ex- liking to a particular humanoid, a chwinga might use its ist anywhere in the world. cantrips to aid it, or might bestow a magical gift before The saurial's language is a combination of dicks and depa1ting. The features that allract a chwinga to a par· whistles beyond the human range of hearing. so Drag- on bait tends to rely on scents to communicate emotions. To be understood by most speaking creatures, he must DEINONYCHUS "shout" a scent. Dragonbait's known scents include: Medium beasl, unaligned brimstone (confusion), roses (sadness), lemon (pleasure or joy), baked bread (anger), violets (danger or fear), hon- Armor Class 13 (natural armor) eysuckle (tenderness or concern), wood smoke (devotion Hit Po ints 26 (4d8 + 8) or piety), tar (victory or celebration). and ham (nervous- Speed 40 ft. ness or worry). Dragonbait stands 4 feet 10 inches tall, weighs 150 STR DEX CON INT WIS CHA 15 (+2) 15 (+2) 14 (+2) 4 (- 3) 12 (+1) 6 (- 2) pounds, and has a dry, wrinkled hide. He wields a holy avenger longsword and carries a blue, red, and white Skills Perce ption +3 Senses pass ive Perception 13 Languages - DIMETRODON Medium beast, unaligned Challenge 1 (200 XP) Armor Class 12 (na tural armor) Pounce. If the deinonychus moves at least 20 feet straight to· Hit Points 19 (3d 8 + 6) ward a creature and th en hits it with a claw attack on the same Speed 30 ft .. swi m 20 ft. turn. that target must succeed on a DC 12 Strength saving throw or be knocked prone. If the target is prone, the deinony· STR DEX CON INT WIS CHA chus can make one bite attack against it as a bonus action. 14 (+2) 10 (+O) s 1 (+2) 2 (-4) 10 (+O) 5 (-3)
A CTIONS Skills Perception +2
Senses passive Perceptio n 12 Multiattack. The d ei nonychus ma kes three attacks: o ne with Languages - its bite and two with its cl aws. Challenge 1/4 (50 XP) Bite. Melee Weapon Attack: +4 to hit, reach S ft. , on e target. Hit: 6 (ld8 + 2) piercing damage. A CTIO N S Claw. Melee Weapon Attack: +4 to hit, reach S ft., one target . Bite. Melee Weapon Attack: +4 to hit, reach S ft., one target. Hit: 6 (1d8 + 2) s lashing damage. Hit: 9 (2d6 + 2) piercing damage.