7 CID Design Thinking Overview

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Creativity, Innovation & Design

Introduction to Design Thinking


&
DT techniques and tools

Prepared by Dr Gerrit de Waal 1


What is meant by design thinking?
Design thinking is ‘an analytic and creative
process that engages a person in opportunities
to experiment, create and prototype models,
gather feedback, and redesign’ (Razzouk &
Shute 2012, p. 330)

Design thinking is:


• used to solve real world problems
• an end-user centred approach to problem
solving
• use of design techniques Image source: https://www.bbva.com/en/can-world-banking-learn-
• a process that involves multiple stages design-thinking/

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TWO DIFFERENT PERSPECTIVES

versus

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The link between the three processes

Organizational
Design Thinking Competitiveness

Profitability
Creativity Innovation

Social and other


outcomes

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(Liedtka & Ogilvie, 2011)

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Design Thinking (Liedtka & Ogilvie, 2011)
A Creative Problem Solving Technique

SMART people start here


Most people start here with an ill-
2 conceived Value Proposition / Solution

1 4
0

DEFINE
WHICH ‘DISCOVER’
ALTERNATIVE DEVELOP DELIVER
PROBLEM PROBLEM
SOLUTIONS

FIND UNDERSTAND EXPLORE PROTOTYPE EVALUATE


4 x Open and Closed modes of Design Thinking

CREATIVITY CONSOLIDATION

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7
Phase 0: Which problem to solve?

UNHAPPY?

FRUSTRATED?

DISGUSTED?

SHOCKED?
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How it really happens …

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10 Prominent tools, but there are more…

DISCOVER DEFINE DEVELOP DELIVER

Future
possibilities
Current reality Make choices

Take to
marketplace

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Phase 1 Tools to get a deep understanding of PROBLEM

1. Visualisation 5. Value Chain


- Storyboarding
- Storytelling
- Drawings / Videos / Photos

2. Journey Mapping 6. Empathy Mapping


- including Personas

3. Ethnography 7. Mind Mapping


- Observation
- Interviews

4. Root-Cause Analysis
- Ishikawa
- 5 Why’s
- Pareto 12
Phase 1 Conclusion: What problem(s) are your
customers trying to solve?

GAINS
What are their
greatest desires?
What must be
done better? TASKS
• Functional
• Social
• Emotional
PAINS
What must be
eliminated?

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Pub Example – identifying the problem(s)

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VALUE
PROPOSITION
CANVAS

DESIGN
POSSIBLE SOLUTIONS

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Design Thinking Phase 2: What if?

Problem-Solution (Best Concept) Fit


OBSERVE
PROBLEM

https://www.youtube.com/watch?v=aN36EcTE54Q

http://www.businessmodelgeneration.com/canvas/vpc
References
Brown, T. (2008). Design Thinking, Harvard Business Review, vol. 86, no. 6, pp. 85-92.

Dunne, D. (2018). Design thinking at work: How innovative organizations are embracing design,
University of Toronto Press, Toronto, Canada.

Liedtka, J. (2018). Why design thinking works, Harvard Business Review, viewed 30 March 2020,
https://hbr.org/2018/09/why-design-thinking-works.

Maurya, A. (2012). Running Lean: Iterate from Plan A to a Plan That Works. O’Reilly.

Liedtka, J., & Ogilvie, T. (2011). Designing for Growth: A Design Thinking Tool Kit for Managers:
Columbia Business School Publishing.

Razzouk, R. & Shute, V. (2012). What is design thinking and why is it important?, Review of
Educational Research, vol. 82, no. 3, pp. 330-348.

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