Sycamores Pocket Monster Spellbook
Sycamores Pocket Monster Spellbook
Sycamores Pocket Monster Spellbook
Casting Time: time After clapping your hands together, you conjure
Range: range several astral palms to assault a target. 1d6+1
Components: V, S, M (material components) astral palms appear in your space and
Duration: time frame immediately sail towards a target in range.
Make an attack roll for each palm. On a hit, the
Lore ip some. astral palms deal 1d4 Force damage each.
At Higher Levels: The amount of astral
Pound palms conjured increases by 1 for each spell
Evocation Cantrip level of 2nd level or higher.
Flame Fist
3rd level Evocation
Freezing Punch
3rd level Evocation