Free Drama Theatre Improv Games For Primary School
Free Drama Theatre Improv Games For Primary School
Free Drama Theatre Improv Games For Primary School
DRAMA
GAMES &
ACTIVITIES
for PRIMARY
Mrs. B’s
DRAMA TRUNK
46 FREE
DRAMA GAMES + ACTIVITIES
for Primary School
1, 2, 1
1, 2, 1 is a great Players: This is a whole class circle drama game and can be played with small or
vocal warm up large groups.
game that is also
good for focus How to play: In a circle, first teach the basic chant / number rhythm. Students all
and also teaches
chant at the same time. The pitch gets higher with higher numbers and lowers
vocal rhythm. It is
suitable for slightly for the lower numbers. The first number should start mid-tone. It is done
middle elementary like a vocal (singing) scale activity but does not require singing training (or a good
(primary) school voice!).
and high school. I
like to use this The chant
game when talking
about articulation 1
and using voice 1, 2, 1
and discuss the
1, 2, 3, 2, 1
importance of
vocal warm-ups 1, 2, 3, 4, 3, 2, 1
with students. 1, 2, 3, 4, 5, 4, 3, 2, 1
1, 2, 3, 4, 5, 6, 5, 4, 3, 2, 1
1, 2, 3, 4, 5, 6, 7, 6, 5, 4, 3, 2, 1
1, 2, 3, 4, 5, 6, 7, 8, 7, 6, 5, 4, 3, 2, 1
Practice the sequence until students are comfortable. It should get to a nice pace.
E.g. 1, 2, 3, 4, 5, 6, 7, 8, 7, 6, 5, 4, 3, 2, 1 ...... 8
8, 7, 8
8, 7, 6, 7, 8
8, 7, 6, 5, 6, 7, 8
8, 7, 6, 5, 4, 5, 6, 7, 8
8, 7, 6, 5, 4, 3, 4, 5, 6, 7, 8
8, 7, 6, 5, 4, 3, 2, 3, 4, 5, 6, 7, 8
8, 7, 6, 5, 4, 3, 2, 1, 2, 3, 4, 5, 6, 7, 8
Further extension: Take out 1 or 2 numbers and replace with claps. Repeat the
rhythm with the claps. For example - replace 3 and 6 with claps
1
1, 2, 1
1, 2, clap, 2, 1
1, 2, clap, 4, clap, 2, 1
1, 2, clap, 4, 5, 4, clap, 2, 1
1, 2, clap, 4, 5, clap, 5, 4, clap, 2, 1
1, 2, clap, 4, 5, clap, 7, clap, 5, 4, clap, 2, 1
1, 2, clap, 4, 5, clap, 7, 8, 7, clap, 5, 4, clap, 2, 1
3 NOSES
A fun physical Players: This is a whole class activity where students walk around the whole drama
warm up, space.
promoting group
cooperation
How to play:
Students walk around the room. Teacher shouts out “3 noses” and the students
must form groups with 3 touching noses. Call out different things for students to
create groups with.
Examples (you can add in left or right to these also i.e. 10 left thumbs)
• 5 belly buttons
• 4 big toes
• 10 thumbs
• 3 ears
• 3 knees
• 4 elbows
• 2 cheeks
Hokey Pokey
Don't forget the silly and oft left to young children 'hokey pokey'. Sometimes I like
to add the hokey pokey (parts of it) to this warm up.
ACCEPTANCE CIRCLE
ACCEPTANCE Players: This is a whole class circle drama game and can be played with medium or
CIRCLE is one of large groups.
the best drama
games (in my How to play: Students stand in a circle. The teacher (or a student) does an action
opinion). It's an with accompanying sound (larger is best). The next student in the circle has to copy
absolute favourite the movement and sound and so forth around the circle. Try to get the game to a
and a good nice pace.
activity to teach
accepting. It's Rules:
just really fun. It
• Students must copy the movement and sound that the person before them
may take a few
turns for the class makes, NOT copy the original movement and sound.
to warm up to it. • If someone makes a mistake, laughs or forgets something, clears their throat,
shrugs etc... the action will have changed and it is up to the next person in the
circle to copy EXACTLY what has happened before them, mistakes and all. This is
where the game gets funny.
• On the teachers cue, each student decides to become 1 of the 3 (either an alien,
tiger or cow). The group with the least amount of students is out and must sit in
the middle of the circle (e.g. 10 aliens, 7 tigers and 5 cows – the cows would be
out).
Variation: Also in a circle, the objective is for everyone to become the same thing at
the same time. On the teachers cue, students become either an alien, tiger or cow.
Keep practicing until everyone is in sync – this won’t happen straight away.
ALPHABET CIRCLE
A good game for Players: This is a whole class circle activity.
concentration.
In a circle, students try to get to the end of the alphabet. The teacher starts by
Played quickly. “throwing” an “A” to a student. To begin with the letter should accompany a
throwing/pointing action. The student then throws a “B” to someone else and so
forth until the group reaches “Z”. Try to go as fast as possible
• Split the group into 2 teams and have a competition to see who can get to the
end of the alphabet first
• You can use a ball for this activity but pointing should be sufficient
• For more advanced classes, remove the throwing/pointing action and have
students throw the letters with “eye contact” only
• You can switch the alphabet for numbers and see what you can count up to.
ASSOCIATION WALKING
Students begin to This is a great activity for younger students to practice word associations. Students
use word stand in a straight line. The teacher calls out various words (ice cream; dinner;
associations in a Olympics; jungle animals etc...) and the students call out words that they can think
fun way of. For every word, students get to take a step. Instruct students not to take huge
steps! When they reach one side of the room, they can then walk back (if you want
to keep playing).
BALL COUNT
BALL COUNT is Players: This is a whole class game and can be played with small or large groups. It
not technically a can be played in a circle or with students spread out across the room.
drama game but
it's a fun team How to play:
building game to
get groups up and • You will need a soft ball to play.
moving and • In small groups or as the entire class, students must keep the ball in the air for
working together. as long as possible.
It is also fun to try • Each time the ball is bounced back into the air, the whole group must count out
to beat class 1, 2, 3, 4 etc.
records. • Aim for a target number and try to beat old class records.
Rules
• The same person can only hit the ball up once in a row.
• The ball is not to touch the ground or walls at all.
Extension: You can add other sounds to this. You could add a 'zap' which goes across
the circle.
Hints: Try to make it as fast as possible. I like this game for medium sized groups as I
find if the group is too large, the game is too slow.
Bippity Bop Objects: Choose as many of the following objects to also add to the
Bippity Bop Game. Teacher points at a student and calls out an object, and that
student and the two students either side must quickly react to form the object
before the teacher counts down 5, 4, 3, 2, 1. It is suggested that you only use 1 or 2
. extra things for the first time you play and get students used to the game by
introducing 1 rule at a time (start by practicing “bippity bippity bop” then “bop”
• ELEPHANT: The student being pointed at makes an elephant trunk with their
arms (and an elephant noise if you like) and the 2 people on either side must
quickly become the elephant ears, shaping their arms on either side of the
trunk.
• WASHING MACHINE: The student in the middle “spins” as the two students
either side create the walls of the washing machine
• AIRPLANE: The student in the middle becomes the pilot, holding their hands to
their eyes in a goggle shape. The two students either side become the plane
wings, pointing outwards.
• TOASTER: The student in the middle becomes the toast and the two students
either side become the outside of the toaster. All three must duck down and the
toast ‘pops up’ from the middle of the toaster.
• ROLLERCOASTER: One student kneels in front, the middle student ‘sits’ in the
middle and the third student stands behind. The middle student must put their
arms up in the air and “scream” while the rollercoaster moves backwards,
forwards, sideways.
• HAWAII: Middle student does the hula and the 2 students either side become
palm trees swaying in the wind.
• CAR: Middle student takes the wheel of the car and “beep beeps” and the two
students either side become the windscreen wipers.
BODY HIDE
BODY HIDE is a Players: This is a whole class drama activity played in groups of 4-6
fun team building
activity. It's not How to play:
technically a
• In a In groups of 4 – 6, students must ‘hide’ one of the group members with
drama game but
it's good for the their bodies.
drama classroom • The teacher and audience try to see pieces of the hidden person (shoes, an ear
and is good to use etc) and call out what they can see as the group adapts to hide the whole
as a warm up or person.
wind down in
physical theatre Extension: When the group succeeds, remove a person so they have to hide the
lessons. person with 4, 3, 2 students.
DRAMA FREEZES
DRAMA FREEZES Players: This drama activity is suitable for all sized groups.
are vital to drama
activities and Hints for drama freezes:
performances. • For new groups, I like to have students 'shake things out' and practice just
Here are some stopping on the spot before adding characters.
drama freezes to • When practicing drama freezes I like announce the freeze and then count
practice creating students in 3, 2, 1. I find that it is better to get students thinking and moving
characters and quickly into freezes.
situations.
DRAMATIC DEATHS
DRAMATIC Players: This is a scene creation drama activity that works well in groups of 3 to 4.
DEATHS is an
absolute favourite Instructions for this drama activity:
for drama
• In small groups, students must create a "dramatic death" scene where a
students and great
for improvisation character (or more than one) dies a dramatic death.
and creative • The teacher gives students a "death by" (i.e. chocolate) and the students must
scene writing come up with a creative scene.
skills. • The scenes should have a beginning, middle and end and students should be
encouraged to freeze at the end. I think scenes are best kept short (1-2 minutes
You may like in length).
these:
Time to devise
• Do not give students an overly long time to come up with and rehearse their
scenes. While this is not an 'improv' or on the spot activity, I have always tried
to push students to commit to decisions quickly. I find this helps them overall
with creative idea generation (and it stops them getting so stuck on ideas). I
would give students max 10-15 minutes to come up with and rehearse their
scenes before performance. They do not need to over rehearse the scene prior
to performance but they should come up with the plot, characters and order.
EXAGGERATION CIRCLE
EXAGGERATION Players: This is a whole class circle drama game and can be played with small or
CIRCLE is a silly large groups.
warm up drama
game where How to play:
students practice
exaggerated • Students stand in a circle and the teacher explains that the aim of this game is to
gestures. create exaggerated gestures.
• The teacher starts the game by doing a simple gesture. The next student in the
Extension: Encourage students to get out of their chairs and take their ‘arms’ with
them.
Expert ideas:
• Expert on snail racing
• Expert at doing the 'chicken dance'
• Expert at cactus growing
• Expert at staring contests
• Expert of aliens
• Expert of bells
• Expert of Christmas tree decorating
FINGERTIPS
FINGERTIPS is a Players: This game is played in the whole drama space (which should be cleared) in
great trust pairs.
building game that
can be adapted How to play:
for the drama
classroom to • Students lead a blindfolded partner around an obstacle course touching only
fingertips to fingertips.
Extension:
• Encourage students to start thinking of different characters that might walk that
way. You can ask students about the characters as they are walking or
alternatively comment on what type of character they may be portraying.
• With a character in mind and still being led by the body part, ask students to
take on the further characteristics of that character (refine).
Further extension: You can also add in Laban categories for movement (light, heavy,
sustained etc...). This can be incorporated into making more refined characters.
• Split the class into 2 even sized groups. The groups must stand far enough away
from each other to secretly decide as a group whether they will become knights,
giants or wizards.
• Once they have decided (you can give them a short period to decide) the groups
stand opposite each other.
Alternative: Students find pairs and on 3 become either a Giant, Knight or Wizard.
The losing pair goes out and the remaining students find a new partner to “Giant,
Knight, Wizard” with. Play until there is a winner. If any match results in a draw,
students play the same person again until one of them wins.
GIBBERISH STORIES
GIBBERISH Players: This drama activity is suitable for all sized groups and is played in a circle.
STORIES is a fun
drama activity to Instructions:
develop • Students must use their voice in an interesting way to tell a story in gibberish.
pantomime skills • The class stands in a circle. One at a time a student enters the circle to add to
and to think about the story in gibberish. There should only be one person in the middle and they
use of vocal tone, should try to carry on the story from where the person before them left off if
pace etc. to tell a possible (this is not always possible).
story. It's a
• I always go first in this activity. Try to keep some narrative to the story line with
fantastic voice
game suitable for characters in mind. I also like to switch between characters. For example, I will
end of elementary demonstrate a horror movie scene in gibberish where I switch between the
(primary) years to victim and killer and act out a scene between the two or a western standoff
high school. where I switch between the two characters. I find that this gives students more
freedom with their story choices and I can demonstrate different gibberish
You may like styles and how the use of voice (and movement) can be used to show difference
these for in character and also the idea of the activity which is still to tell a narrative. They
Gibberish Stories: will not all choose to play different characters and it is not necessary.
What is gibberish?
• Gibberish is nonsense language. To tell a story in gibberish, voice tone, pace,
pause, pitch and intonation is used.
• There is no one way to speak in gibberish and every person will have their own
style (some may prefer just using clicking sounds or 'la la laaas' or 'blah' whereas
some will use different letter combinations and sounds for a gibberish effect.
GROUP FREEZE
GROUP FREEZE Players: This is a whole class activity suitable for small to large groups.
is a concentration
drama activity / How to play:
game that focuses • Students and teacher walk around the drama space.
students on their • As soon as the teacher stops walking, students must 'freeze'.
surrounds. • See how quickly the group can freeze.
• Alternative: secretly chose a student to lead the stop.
HUMAN KNOT
HUMAN KNOT is a Players: This is best played in groups of 6 - 8.
classic classroom
activity (not How to play this drama team game:
technically a
• Student's stand in a circle, close their eyes and find 2 different hands to hold in
drama game) that
promotes group the circle.
cooperation. • Students must make sure that they are holding 2 different students' hands and
may need to adjust themselves when they open their eyes.
• The groups must now work together to untangle the group without letting go of
any hands. They will need to work together and communicate to move the
group out of the knot.
Extension: Try it as a whole class or have a competition to see what group can
untangle themselves first.
Notes:
• I find students take this game on very quickly and will naturally try different
tactics to get a smile.
• The general manner of the game (being students with their peers), makes
students laugh.
• Choose a confident student to go first.
JOB INTERVIEW
JOB INTERVIEW Players: This drama activity is suitable for all sized groups.
is a really fun
improv theatre How to play:
game that gets • One student (interviewee) leaves the room so that they cannot hear the
students thinking
about characters character that they are assigned. The class (or teacher) decide on a job type that
and introduces the will be the focus of the interview.
technique of 'hot • The interviewee enters the job interview and sits on a chair facing the audience.
seating'. • The audience then asks the interviewee questions to ascertain whether they are
suitable for the job.
You may like • The key is to ask appropriate questions related to what that person / job
these: is but not to be too obvious to give it away too quickly.
• The teacher should lead the questioning and start with an example run so that
the class understands good questions.
How to do it:
• It's similar to this game except the person in the chair knows who their
character is and the class asks them questions about themselves which they
answer in character.
KEY FOCUS
KEY FOCUS is as Players: This is a whole class circle drama game. It is suitable for small to large
the name groups.
indicates, a drama
focus game. I
How to play this focus drama game:
have always liked
it for spacial • Students stand in a circle.
awareness and • Teacher places a set of keys (or something else but I find a set of keys is best) in
connectedness as the middle of the circle.
well. • One at a time, students must look at the keys, then close their eyes and try to
walk with their eyes closed into the circle and place their hand on the keys.
For more drama: • Encourage students to focus on the keys and “see them in their minds” before
they close their eyes.
Rules:
• No counting steps / measuring distance
• No diving at the keys or doing a general foot sweep. Students must purposefully
and directly walk into the circle and put their hand on the keys
• No feeling around with hands on the ground. Students must purposefully and
directly bend down and place their hand on the ground where they think the
keys are
• They can then open their eyes and look to see how close they are once they
have put their hand down.
Note:
• Students won’t likely succeed at this the first time (unless its luck) but they will
get better at it as they practice and will love this activity.
• As students get better, start making the circle bigger.
LOCATION FREEZE
In LOCATION Players: This is an improv scene game that is played with groups of 5 or 6 students
FREEZE, students (but it can be less or more and even be the whole class).
use their
imagination to
Instructions:
create frozen
'tableaux' that • Teacher explains that a “frozen tableaux” is a frozen picture or postcard that the
depicts locations, students will make to show the class a location or setting.
accepting 'offers' • Students are directed to get up one at a time and think of something or
made by others someone that would be in a location.
• Patient on Stretcher: As the last freeze was a paramedic wheeling a patient in,
encourage a student to become that patient.
Extension: Have students come up with 1 line to say as their character. Once the
frozen picture is complete, prompt the students to take it in turns to say their lines.
Further extension: After saying 1 line each, direct students to create a short
improvised scene starting with the frozen picture. The scene should show the
interaction between characters and be based on the tableaux they have created.
Give the scene a time frame (30-60 seconds) but let it run if it is going well.
Mime
• It’s optional whether to have the scene in mime or not.
• If the scene does have sound, students should not identify the item they are
creating/using by name (i.e. “I am just going to use this computer over here”),
rather, they can create a scene around the item.
• For new and younger groups, try mime first.
MIRROR
MIRROR is a good
Players: This drama activity is done in pairs
focus activity that
also acts as a Instructions:
gentle physical
• Students must face a partner and “mirror” their actions.
warm up.
• Encourage the leader to do big and slow movements and switch around so that
everybody has a turn leading.
• Prompt students to use their faces (do funny faces in slow motion) and to use
every part of their body.
MIRROR GROUPS
MIRROR is a
Players: This is played in groups of 4.
good focus
activity that also
acts as a gentle Instructions:
physical warm up. • Similar to the last activity in that students must use the mirror technique.
Except,
This is an this time they mirror in groups of 4 and add move throughout the space.
extension of the • Explain to students that there should always be a leader but that the leader
above mirror changes depending on the direction that the group is facing.
activity • Students should arrange themselves in a diamond pattern, all facing the same
way.
• The forward-facing student is the first leader and the rest of the group follows
their actions (mirroring) from behind.
• When the front leader turns around, a new leader leads the group.
• Students should try to move seamlessly from one leader to another.
• For example: The front leader turns around 90 degrees to their right. The
student on the right side of the diamond formation is now the leader and the
group follow (mirror) that person.
• The groups can walk (they do not need to stand stationary)
Extension: Try a whole class mirror activity, where different students have a turn of
leading.
Variation: This game can also be played as “one line at a time story”. Each person
must add a new sentence to the story, taking it in turns to create a coherent story.
Variation: Instead of one word or one line at a time, students tell a story until a new
student is told to take it over. The new storyteller continues the story until they are
switched with a new storyteller.
Extension: When two students speak a number at the same time, the whole class
should try to clap in unison before starting again.
PRESENTS
A creative activity Players: This is a whole class drama game.
to practice
pantomime skills How to play:
and develop
• Before you begin, practice miming opening a present with the students showing
improvisation
skills how to mime taking the paper off and opening the flaps of a box.
• In pairs, one student hands another student an imaginary present. Their partner
Students think takes the box and opens it and pulls out something that they have always
about how to wanted. The student says (in a loud and excited voice)
represent
“I’ve always wanted a ..........”
objects
• And interacts briefly with the object. Encourage loud voices.
You may like
another partner Note: This activity should be done quickly. Switch the students around a few times
activity: so they have a few goes each of giving and receiving presents.
STRING OBJECTS
Not technically a Players: This activity is played as a whole class or in small groups.
drama game but a
good team game How to play this drama improv game:
where students • You will need a long piece of string for this activity.
work together to
• Students take hold of the string with both hands and hold it at around waste level.
create shapes.
Explain to students that they must work as a group to create the shapes you call
out with the string (i.e. circle, square, triangle).
It encourages
• You can also split the class into groups and see who creates the shape first.
group
communication • Ask students to try and make shapes without any sound or with their eyes closed
• The new superhero answers the call, enters and introduces themself and their
special powers.
• The two characters proceed with the scene, discussing how they are going to
solve the crisis.
• The second superhero then introduces a third superhero the same way:
THIS IS MY FRIEND
THIS IS MY Players: This activity is done in pairs.
FRIEND is a great
“get to know you” How to play:
activity.
• Teacher splits class into pairs and tells the class that they only have “1 minute”
to do this activity (this will prompt students to think quickly and because it is
Students
short, the quieter students will feel more confident as they know they don’t
practice talking
have to talk for a long time).
to each other
• In just 1 minute, one partner must tell the other as many things about
and presenting
themselves as possible. The teacher may prompt this before students begin with
information to
the whole class some examples of things that they may talk about. Teacher tells students that
once they are finished talking for 1 minute, their partner is going to introduce
them to the class and tell the class a few things about them.
YES, LETS!
YES, LETS! is a Players: This is a whole class circle drama game. It is suitable for medium to large
classic drama groups and it can also be played scattered around the drama space (I prefer it the
game teaching latter way).
students to accept
'offers'. Students How to play this drama game:
practice • Teacher explains that in this game, the most important thing is that you accept
improvisation and “offers” made by everyone to do an activity and puts lots of energy into acting
responding, using out the activity, using voice and actions.
movement,
gesture and voice. • The teacher prompts students to find their own space in the room (or in a circle)
It's suitable for and practices some actions.
Lets:
• Drive a car / Ride a horse / Skip around the class / Brush our hair / Catch a
butterfly / Tell a naughty child off
• The teacher should encourage a very loud and enthusiastic “Yes, Lets!” which
will impact the energy the students put into acting out the activities.
• Students may also be prompted to loudly suggest their own “Lets...” activity
that the rest of the class will then follow.
ZAP
ZAP is a classic Players: This is a whole class circle drama game. It is suitable for medium to large
drama game good groups.
for focus. It's a
quick warm up or
How to play:
wind down
activity if you find • In a circle, students learn the following actions and sounds.
yourself with • WHOOSH: Introduce the first sound / action “WHOOSH”. One person passes the
some spare time “whoosh” to their neighbour by waving both hands at them and saying
at the end of a “whoosh”. Practice passing the “whoosh” around in one direction.
lesson. • WHOA: Introduce the second sound/action “WHOA”. Holding arms out in a
‘stop’ manner and saying “WHOA” changes the direction of the whoosh. The
“whoosh” then continues in the other direction until another person says
“whoa”.
• ZAP: To pass the “whoosh” across the circle (instead of to a neighbour), say
“ZAP” while pointing and making a clapping action towards someone.
• The receiver of the “zap” now has the “whoosh” and can either “whoosh” it to a
neighbour, “zap” it to another person across the circle or they can “whoa” and
send the “whoosh” back to the person who sent it saying “zap”.
You can add in additional actions / sounds and may prefer to use “ZIP ZAP BOING”
and clapping actions for all three.
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