Cleric - Cataclysm Domain

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Earthen Rebuke

Divine Domain Starting at 1st level, you can rebuke your foes with stone and
At 1st level, a cleric gains the Divine Domain feature. The flame. As a reaction when a creature within 5 feet of you hits
following options are available to a cleric, in addition to you with an attack, you can force it to make a Strength saving
those in the Player's Handbook: Cataclysm Domain. throw. On a failed save the creature takes 1d8 bludgeoning or
fire damage (your choice) and falls prone. On a success, the
Cataclysm Domain creature takes half as much damage and doesn't fall prone.
The gods of the Cataclysm Domain are those that rule over You can use this reaction a number of times equal to your
the primal elements of stone and flame. The deities of this Wisdom modifier (minimum of once), and you regain all
Domain are nearly always chaotic in nature, and they revel expended uses when you finish a long rest.
in the destruction caused by their chosen clerics. Channel Divinity: Cataclysmic Eruption
Cataclysm Domain Features At 2nd level, you gain this Channel Divinity option. When you
deal fire or bludgeoning damage, you can use this Channel
Cleric Level Feature Divinity to deal maximum damage, instead of rolling.
Bonus Proficiencies, Domain Spells,
1st
Earthen Rebuke Volcanic Strike
Beginning at 6th level, when you deal bludgeoning or fire
2nd Channel Divinity: Cataclysmic Eruption damage to a Large or smaller creature, you can cover that
6th Thunderous Strike creature in volcanic slag, reducing their movement speed by
8th Divine Strike 10 feet until the start of your next turn. A creature can use its
action to touch the target scrape the slag off a target early.
17th Avatar of Stone & Flame A creature covered in slag cannot take reactions.
Bonus Proficiencies Divine Strike
When you choose this Divine Domain at 1st level, you gain At 8th level, you gain the ability to infuse your weapon strikes
proficiency with all martial weapons and with heavy armor. with divine energy. Once on each of your turns when you hit a
creature with a weapon attack, you can cause the attack to
Cataclysm Domain Spells deal an extra 1d8 fire or bludgeoning damage to the target.
Cleric Level Spells When you reach 14th level, the extra damage becomes 2d8.
1st earth tremor, searing smite Avatar of Stone & Flame
3rd flaming sphere, spike growth Upon reaching 17th level, you are imbued with the power of
stone and flame. You gain resistance to both fire damage and
5th erupting earth, minute meteors nonmagical bludgeoning, piercing, and slashing damage.
7th stone shape, wall of fire Additionally, you are immune to both fire and bludgeoning
9th immolation, wall of stone damage from any spell you cast of 1st-level or higher.

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