Bord

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Bord WEAPONS: Club, Crossbow, Dagger, Shortbow, Shortsword; ARMOR: Leather

armor, Mithral chainmail


www.shadowdarklings.net LANGUAGES: Common, Dwarvish

Dwarf: STOUT: +2 HP, roll hit point gains with advantage

Thief: BACKSTAB: Extra 1 + half level (round down) weapon dice of damage
11 +0 10 +0 Dwarf
with surprise attacks

Thief: THIEVERY: Trained in climbing, sneaking, hiding, disguise, finding &


disabling traps, delicate tasks

Thief-1: IMP. BACKSTAB: Your Backstab deals +1 dice of damage

16 +3 11 +0 Thief

8 -1 16 +3 1 0 10

14 1 9
Robber
3 14 Leather armor

Crossbow Backpack
Thieves' tools
Shortsword

Neutral Crossbow bolts (20)


Bag of coins (24)

Flask or bottle

CROSSBOW: +3 (F), 1d6 (skip move to reload, Flint and steel


2H)

SHORTSWORD: +0, 1d6 Chirurgeon Rations

Rations
Backstab: +2 weapon dice of damage with
surprise attacks
Torch

Torch
Ord

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