320 Chapter 6 Promt AI
320 Chapter 6 Promt AI
320 Chapter 6 Promt AI
Bandwidth Utilization:
Bandwidth utilization is the wise use of available bandwidth to achieve specific goals.
Efficiency can be achieved by multiplexing; i.e., sharing of the bandwidth between multiple users.
Bandwidth utilization is the wise use of available bandwidth to achieve specific goals.
Efficiency can be achieved by multiplexing; i.e., sharing of the bandwidth between multiple users.
MULTIPLEXING
Whenever the bandwidth of a medium linking two devices is greater than the bandwidth needs of the
devices, the link can be shared. Multiplexing is the set of techniques that allows the (simultaneous)
transmission of multiple signals across a single data link. As data and telecommunications use increases,
so does traffic.
Example 6.1
Solution
one.
Example 6.2
Solution
TDM is a digital multiplexing technique for combining several low-rate digital channels into one high-rate
one.
In synchronous TDM, the data rate of the link is n times faster, and the unit duration is n times shorter.
Example 6.5
In Figure 6.13, the data rate for each one of the 3 input
Solution
a. The data rate of each input connection is 1 kbps. This means that the bit duration is 1/1000 s or 1 ms.
The
b. The duration of each output time slot is one-third of the input time slot. This means that the duration
of the output time slot is 1/3 ms.
c. Each frame carries three output time slots. So the duration of a frame is 3 × 1/3 ms, or 1 ms.
of an input unit.
Example 6.6
stream inputs and one data stream for the output. The
unit of data is 1 bit. Find (a) the input bit duration, (b)
the output bit duration, (c) the output bit rate, and (d) the
Solution
= 4 Mbps.
frame.
Example 6.7
Solution
or 0.001 s (1 ms).
or 4 kbps.
250 μs. Note that we can also calculate this from the
Example 6.8
Solution
Example 6.9
Solution
Multilevel Multiplexing: Multilevel Multiplexing is used when the data rate of the input links are
multiples of each other.
Multiple slot allocation: Multiple slot allocation is used to allot more than one slot in a frame to a single
input line.
Pulse Stuffing: Pulse Stuffing is used to make the highest input data
synchronized
Example 6.10
each source, (c) the frame rate, (d) the duration of each
frame, (e) the number of bits in each frame, and (f) the
Solution:
kbps.
4 ms.
4 × 8 + 1 = 33 bits.
f. The link sends 250 frames per second, and each frame
Note that the bit rate of the link is greater than the
Example 6.11
Solution:
We can allocate one slot to the first channel and two slots
SPREAD SPECTRUM
redundancy.
jamming)
BSS >> B.
◼ Two principles
FHSS
hop.
◼ Anti-jamming effect
stations.
used.
bandwidth.