Group2mil 20240309 113636 0000
Group2mil 20240309 113636 0000
Group2mil 20240309 113636 0000
Literal meaning
of the media
INTERPRETING MEDIA LANGUAGES
Entertainment
derived from the French word ¨entretenir¨ which
means ¨to hold the attention, keep busy, or
amused¨
COMPREHENSIVE MOVIE GENRE LIST:
Action movies
-require stunts, set pieces, explosions, guns, and
karate.
-the stakes are huge, like saving the world or universe
-pacing and structure are built around scenes like car
chases, and their climaxes often have the biggest set-
pieces.
Adventure movies
-usually built around a quest.
-takes place in faraway land or jungles.
Comedy films
-written with a few laughs at a scene.
-the stakes are usually much smaller or interpersonal.
-vary with their darkness and the way they deal with
life and death.
A horror film
-focuses on adrenaline rides for the audience that
dial in the gore, scares, and creative monsters.
Romance movies
-about people coming together, falling apart, and
all hurdles in between.
Thriller movies
-usually linked with horror, action, and drama, but
thrillers are about exciting situations that have
constant danger.
War/Conflict movies
-about POWs, men in foxholes, tanks, and planes.
-they are about people finding commonalities,
differences, and sacrificing their lives.
CODES
-these are systems of signs that, when put
together, create meaning.
Types of Codes
1. Technical Codes
-the way in which equipment is used to tell story
(camera techniques, framing, depth of fields,
lighting etc.)
Wide Shot
-a view of a situation or setting from a
distance.
Medium Shot
-shows a subject down to
his or her waist with
space above his or her
head.
Medium Close-up
-Shows a subject down
to his or her chest with
space above to his or her
head.
Close-up
-A full screenshot of a
subject face.
Two Shot
-A two shot is a type of
shot in which the frame
encompasses two
people.
Cut Away
-It is the interruption of a continuous
shot by inserting a shot of something
else. Usually, you then cut back to the
first shot. These can be done within the
same scene, cuts to other scenes, or
even as one continuous shot as the
camera pans across to something else.
Over the Shoulder
-Over the shoulder, the shot is a
camera angle used in film and
television, where the camera is
placed above the back of the
shoulder and head of a subject.
Point of View
-Also known as POV shot,
is an angle that shows
what a character is
looking at.
Selective Focus
-Using a shallow depth of field,
the subject can be rendered in
sharp focus with the rest of the
image blurring into the image
foreground and background.
Eye Level
-It refers to when the level of your
camera is placed at the same height as
the eyes of the characters in your frame.
It also stimulates standard human vision
and thus present visual information
through a familiar viewpoint.
High Angle
-It is a cinematic technique where
the camera looks down on the
subject from a high angle, and the
point of focus often gets
“swallowed up.”
Low Angle
-It is a shot from a camera
angle positioned anywhere
below the eye line,
pointing upward.
Bird's Eye View
-A shot in which the camera shoots a
scene from directly overhead. It
usually has an extreme long shot to
establish a setting.We use this angle
to look down at the scene from a
higher point.
Worm's Eye View
-is a shot that is looking up from the
ground and is meant to give the viewer
the feeling that they are looking up at
the character from way below, and it is
meant to show the view that a child or a
pet would have.
2. Symbolic Codes
-is It shows what is beneath the
surface of what we see (objects,
setting, body language,
clothing, color, etc.)
Setting
-The setting is the time and place of
the narrative. When discussing the
setting, you can describe the setting
of the whole story or just a specific
scene.
Mise en scene
It is a French term that means ‘everything within the
frame.’ In media terms, it has become to mean the
description of all the objects within a frame of the media
product and how they have been arranged. An analysis of
the mise en scene includes:
• Set Design
• Costume
• Props
• Staging and Composition
Acting
Actors portray characters in media products and
contribute to character development, creating tension, or
advancing the narrative. The actor portrays a character
through:
• Facial expression
• Body Language
• Vocal Qualities
• Movement
• Body contact
Colour
Colour has highly cultural and strong
connotations. When studying the use of color
in a media product, the different aspects of
being looking at are:
• Dominant color
• Contrasting foils
• Colour symbolism
3. Written Codes
These are the formal written language used in a
media product. It can be used to advance a
narrative, communicate information about a
character or issues and themes. It includes
printed language, which is the text you can see
within the frame and how it is presented, and also
spoken language, which includes dialogue and
song lyrics.
CONVENTIONS
-these are accepted ways of using
media codes. These are closely
connected to the audience’s
expectations of a media product.
TYPES OF CONVENTIONS
Form Conventions
These are certain ways we expect types of media’s
codes to be arranged. For instance, an audience
expects to have a title of the film at the beginning and
then credits at the end. Newspapers will have a
masthead, the most important news on the front page
and sports news on the back page. Video games usually
start with a tutorial to explain the mechanics of how
the game works.
TYPES OF CONVENTIONS
Story Conventions
These are common narrative structures and
understandings that are common in storytelling media
products.
Examples of story conventions include:
✓ Narrative structures
✓ Cause and effect
✓ Character construction
✓ Point of View
TYPES OF CONVENTIONS
Genre Conventions
It points to the common use of tropes,
characters, settings, or themes in a particular
type of medium. Genre conventions are
closely linked with audience expectations.
Genre conventions can be formal or
thematic.
LEGAL AND
ETHICAL ISSUES
IN MEDIA AND
INFORMATION
ISSUES ON MEDIA AND
INFORMATION
INTELLECTUAL PROPERTY
-Intellectual property (IP) refers
to creations of the mind, such as
inventions; literary and artistic
works designs and symbols,
names, and images used in
commerce.
TYPES OF INTELLECTUAL
PROPERTY
TYPES OF INTELLECTUAL PROPERTY
TYPES OF INTELLECTUAL PROPERTY
COPYRIGHT
TYPES OF INTELLECTUAL PROPERTY
COPYRIGHT PATENT
TYPES OF INTELLECTUAL PROPERTY
The Photocopy
-The writer copies significant
portions of text straight from a
single source, without
alteration.
SOURCES BUT NOT CITED
The Misinformer
-The writer provides inaccurate
information regarding the
sources, making it impossible to
find them.
SOURCES NOT CITED (BUT STILL PLAGIARIZED)