Unforgivable Rulebook
Unforgivable Rulebook
Unforgivable Rulebook
In Unforgivable, you and your fellow participants are locked in a game of tactics
and timing as each turn may spell victory for the other. Use every asset at your
disposal to make sure you are the first to make to the winner circle and
remember only losers say sorry.
Required Setup
This version of Unforgivable is played on tabletopia.com. Make sure to create a free account
before proceeding to the game.
https://tabletopia.com/playground/sorry-remake-8s1qsg/play-now
Make sure to invite your players to your specific room or send them a direct URL
This game can be played by 2-4 players (including the host), so make sure to add the appropriate
amount of seats in your game lobby
The Deck:
The Tokens:
Pawn tokens have the same effect on them as stated on the cards, however,
Leaders will experience a doubled effect, regardless of who played the card
on them.
Who starts:
To figure out who goes first, each player will draw one card, and the highest
number goes first. After the cards are drawn, reshuffle them back into the
deck. (A Sorry card counts as a 13 here)
Turn:
If a player does not have five cards in their hand, they may draw one card
and either chose to play or discard a card and end their turn.
How to Win:
Get each of your four tokens to the home Space first, and you have won!
Detailed Instructions
Setup
Thanks to the tabletopia the play space is already set up however, if not played on this site.
Tokens
Each player will have 1 Leader token and 3 Pawn tokens of their associated colors. If the Token
not on the START/HOME space or the SAFE zone, they are active and can be affected by any
card played on them by rival players.
Abilities
Leaders:
Leaders have the ability to double the effects of any cards when it is used to move
them, the enemy cards will also have double effects on them as well.
Pawns:
Pawns experience everything normally.
Cards
There are 13 card types, all of which have the ability to effect any active token on the
game board.
Ty Played a 2 Against Raul, if it was played on His leader the leader would be me moved
back 4 spaces BUT if it were played against a pawn it would push back only 2, they would
then take the action allotted to them by the card.
Card Types
Turn:
● Each turn starts with the player drawing a card if they do not have 5 cards in their hand.
Then the player must either play one of the cards in their hand and follow the effects on
the card or pass their turn by discarding a card.
● The players will move their way around the board and reach their home space with each
individual token making sure to impede other players’ progress when it helps them the
most.
○ If a player chooses to use a card on another player they must declare it before
moving the piece. This will allow everyone to play to be a way of what is
occurring as it may not be obvious.
Slide
There are slides present on the board that if a player were to land on it would be moved all the
way to the last space. Keep these areas in mind not only when you are moving your tokens but
those of their players as every slide could bing a player one step closer to winning.
Safety Zone
Safety Zones keep players Tokens safe from other players’ card effects and they only need to
have their tone reach home to win. Bear in mind however that the exact number of spaced to
move is required before getting your token to the safe zone.
How to Win:
In this game, there is only one winner. The game automatically ends when one player has all 4
of their tokens reach the Home space.