PANDNCORE Rulebook 1st - Printing
PANDNCORE Rulebook 1st - Printing
PANDNCORE Rulebook 1st - Printing
Rulebook
GAME ELEMENTS
SUPPORT CARDS ALLIANCE AND BETRAYAL CARDS
These cards represent the groups of major These cards represent the deals or
influence in District Noir. Each group of treacheries that mark your path to control
SUPPORTERS has a set number of members, of the District Noir. It’s up to you to get the
and you will need to get the majority of them good cards and avoid the bad ones!
to gain their victory points and win the game.
CITY CARDS
These 3 cards represent the 3 key places of
the CITY: the docks, the police station and
the city hall. If you manage to obtain all three DOUBLE-SIDED FACTION TOKEN
cards, you immediately win the game! This token shows the two
FACTIONS that can be played.
Each player will choose one
of the two FACTIONS at the
+ + beginning of the game and then
flip the token to determine
who takes the first turn at the
beginning of each round.
CREDITS Game Design –Nao Shimamura and Nobutake Dogen • Art – Vincent Roché
Editor – Maisy Hatchard • Graphic Design – Simon Caruso and Peter Wocken
© 2022 Pandasaurus Games, LLC. All rights reserved. Pandasaurus Games, LLC,
401 Congress Ave, Austin, TX 78704
SETUP
Shuffle the 45 cards in the deck. Then REMOVE THREE CARDS WITHOUT LOOKING AT THEM
and return them to the game box. They will not be used during this game.
DEAL FIVE CARDS FACE DOWN to each player. These cards are your starting hand.
Place the deck in the center of the table, within reach of both players. Finally, DRAW TWO
CARDS FROM THE DECK AND PLACE THEM FACE UP IN THE CENTER OF THE TABLE, in a row
next to the deck.
Each player chooses a different side of the FACTION token. Toss the token and give it to the
player who chose the side that landed face up. They will be the first player of the first round.
Elodie has just placed a value 5 SUPPORT card from her hand at the end of the row (A).
It’s now Lana’s turn and she decides to take some cards to put them in front of her. She picks up the last 5 cards played in
the row (B). It is now Elodie’s turn again.
END OF A ROUND
A round ends when both players have performed six actions. Both players’ hands will then be
empty. When the round is over, if the deck is empty the game is over, and each player calculates
their score to determine who wins. If there are still cards in the deck, the players draw five
cards each to make a new hand and another round begins. Give the FACTION token to the
second player, who turns it over to show their FACTION’s symbol and then becomes this
round’s first player.
Note: there may still be cards in the row at the end of the round. Leave them in the row for the next round.
Important! During any round, if a player manages to collect all three CITY cards, the game ends
immediately and that player wins the game without calculating scores.
EXAMPLE OF SCORING