Uxpin Scaling Design Thinking in Organizations
Uxpin Scaling Design Thinking in Organizations
Uxpin Scaling Design Thinking in Organizations
in the Enterprise
Best Practices From a 5-Year Case Study
Scaling Design Thinking
in the Enterprise
Best Practices From a 5-Year Case Study
Final Words 51
You might have heard of billion-dollar corporations like IBM, GE, and
3M hiring C-level design leaders along with hundreds to thousands
of designers. Of course, besides just hiring design talent, they hope
he new wave of thinkers will instill a customer focus within every
employee.
In this guide, I’ll explain how my team helped build a more innova-
tive culture at Citrix through practical design thinking. I’ve broken
down the process into three main phases that you can scale up or
down depending on your organization.
Julie Baher
Sr. Director of UX at Illumina
(Former Group Director of CX at Citrix)
Design Thinking
Beyond Buzzwords
While you practice design thinking every day, outsiders most likely
see it as some form of magical thinking. At the very least, it’s certainly
a buzzword.
To make others care about the practice behind the buzzword, you
need to relate it back to the business and show some real examples of
its value. Cut through the jargon and describe it as a business process.
First, I’ll explain how we boiled down design thinking into a 30-second
value proposition, then I’ll explain some of my favorite case studies
as evidence of its effectiveness.
Design Thinking Beyond Buzzwords 11
Design thinking might feel convoluted from over-usage, but it’s ac-
tually a very straightforward concept.
Rather than latch onto the first solution, employees can better eval-
uate a multitude of options before committing resources. They’ll
be able to better avoid the vicious cycle of incremental effort with
minimal customer impact.
But before you can lead design change, you need to:
• Know what you’re pitching and how it benefits the bottom line.
• Understand how design thinking fits into the current system and
culture.
1. GE Healthcare
Innovation Architect Doug Deitz transformed the MRI experience
for children by creating a new offering at GE Healthcare.
Design Thinking Beyond Buzzwords 14
It was terrifying.
2. Bank of America
Bank of America partnered with IDEO to help their customers save
money. Traditionally, that means running a marketing campaign
to encourage savings.
3. Intuit
At Intuit, a team applied design thinking to create the Fasal app to
help Indian farmers get the best price for their produce.
Design Thinking Beyond Buzzwords 16
Within the first few months of launch, the app grew to 500,000 users
who now earned more than 20% income. With a solid user base,
Intuit can now monetize the app through third-party advertising.
Conclusion
Culture change isn’t one-size-fits all, and it only happens with con-
scious effort and supporters.
You need both top-down and bottom-up support to get started. That
means obtaining executive buy-in and embedding well-placed influ-
encers in the ranks.
Our strategy at Citrix was to get a few senior leaders (VP’s of our
product business units, marketing, finance and IT) on board early.
Once they bought in, other leaders started coming to us, wanting to
learn more and engage their teams.
Step 1: Recruit Your Core Supporters 19
Pitching to Leadership
• Point out the 3 tenets of design thinking, then dive straight into
the elevator pitch. Speak to the pains of your audience. For ex-
ample, a VP of Engineering needs to deliver solutions on-schedule
Step 1: Recruit Your Core Supporters 20
If executives still resist your pitch, don’t give up just yet. It’s nor-
mal for people to reject ideas until they’ve seen evidence of at
least a small success.
Step 1: Recruit Your Core Supporters 21
Once you build some consensus, try prototyping new ideas and
testing with 3-5 users in 30-minute sessions on your own. Hold a
quick session with stakeholders where you summarize the usability
results and your recommended action plan.
Teaching Leadership
Of course, you might lack the budget to hire outside consultants for
workshops. Luckily, you can still run a 90-120 minute mini-workshop
on your own with 4-8 executive stakeholders. We called it “the taste
of design thinking”.
These “taste events” are a variation of the Stanford Gift Giving exer-
cise. The goal is to help participants experience a full design thinking
cycle from empathy to prototyping in a short period of time.
What’s key is that these were interactive sessions, not long lectures.
• They then sketch ideas and prototype them. The big unveil is that
they test the ideas with their partner.
It was the first time he’d seen the experience through their eyes.
Step 1: Recruit Your Core Supporters 24
Once you have some leaders on board, prioritize the first groups or
teams you want to influence. Start small and run a few pilots, learning
from your experiences as you scale up. Treat evangelism as a design
project – you must be willing to iterate on your approach.
1. Training
First, you’ll need to introduce design thinking to employees. The
training needs to be tightly coupled with helping them apply it to
a real project. Take a learn-by-doing philosophy so that training is
hands-on and is immediately applicable to real-world problems.
Before you go too far in training everyone, you want to learn how
well folks can apply their new techniques to actual projects. So,
you’ll want to shift gears between training activities and applica-
tions of design thinking.
2. Project Work
You’ll also need a first success story, so you’ll need to jump in and
do a project.
At Citrix, our first project was working with the Customer Education
team. They wanted to improve their existing course offerings. As
our first internal customer, we led them through an introductory
design thinking class. Over the next few months, we continued
to coach and mentor their team as they applied the concepts to
redesigning their courses.
For our Customer Education team, rather than try to redesign all
their training products, we zoomed in on the upcoming release
of our XenDesktop training course. These training courses teach
IT professionals how to install and configure the product on their
servers. During the process, we didn’t specify the platform of the
solution (online, classroom, etc). We purposely left the solution
space wide open early on so that the end result emerges via the
design process.
When working with your pilot team, create a short project brief
before diving in very far. These key questions help guide the dis-
cussion towards actionable insights:
Since we didn’t know the solution yet, the team held off on activ-
ities they normally do at the start of a project, such as scheduling,
scoping, and budgeting. As a designer, you probably aren’t afraid
of a blank canvas to “go broad before going narrow”. But since
many people are hesitant, reassure them that everything will
eventually come into focus.
3. Adapt to Microcultures
At Citrix we found micro-cultures across our US and global loca-
tions, meaning some teams required more or less guidance to suit
their needs.
Conclusion
You’ll make mistakes, and that’s okay. We made our fair share – the
experience is a learning process so be open to change.
Leverage any (and all) of the existing internal systems at your company.
For our initial workshops we partnered with the Lime Design con-
sultancy. Other options are the Stanford d-School or LUMA Institute
(UXPin customer Autodesk actually uses LUMA for all their employ-
Step 2: Converting the Organization 32
ees). The cost was not ongoing–after our first few workshops, we
knew enough to run our own workshops.
IT Personas
Even if you don’t have budget for an external firm, you’ll find plenty
of resources and toolkits online.
Informal Activities
The participants could visit as many stations as they wanted and the
whole experience required less than 20 minutes. Not only did the
event introduce employees to some of the key mindsets of design
thinking, we delivered quick value to a business group (HR).
Over 150 people participated across our Santa Clara, Fort Lauderdale
and UK offices during the three pop-ups we held. Of course, if the
pop-up session isn’t feasible, you can try simple lunch-and-learns.
Once a week, hold a 30-minute session during lunch with one de-
partment to explain the practical value of design thinking. Use your
pitch deck as a template, modifying the benefits to suit the depart-
ment. Mention any inspiring products (and any relevant metrics),
then ask attendees about products they enjoy and why. If you ran
any side prototyping experiments, show the before and after results
in the session.
Step 2: Converting the Organization 37
As you teach more people about design thinking, you need a plan to
scale your efforts.
Set goals for how many employees and which employee groups you
want to reach each year. Which offices? What roles? Where can you
start to show the greatest impact the quickest? These questions should
guide your roadmap toward real business results.
For those who wanted to become trainers, we asked that they help
with one workshop a quarter (a 2-3 day commitment). Initially, there
was no incentive for employees to participate. We wanted those who
were genuinely motivated. Several years into our design thinking
movement, our HR department added “design-driven” as one of the
guiding principles for employees (eventually becoming part of their
performance evaluations).
If you lack the budget, the following free resources are incredibly
practical:
Both design thinking and Lean Startup help define your offering.
Step 3: Following Through With Lean Startup 40
• Once the concept was refined, it was moved into testing where
operations team members could join in and help launch our pilot.
This took several months, as there was quite a lot of work to develop
a course (your mileage may vary depending on what you build).
We launched a new course for Xen Desktop that helped them better
understand their options first. In the past, training was too prod-
uct-focused, walking users through features screen-by-screen. This
was akin to following a very strict recipe assuming the users already
knew what they were cooking.
The design thinking work led to a new set of principles for Xen Desk-
top courses:
Step 3: Following Through With Lean Startup 42
• Offer a “Tell me, Show me, Let me” experience with easily digest-
ible pieces.
Based on those insights, the Citrix Education Team reworked the con-
tent to teach this upfront analysis. The new courses were now only
20% lecture and 80% interactive exercises. They added more hands-
on opportunities for students to practice their skills. Additionally,
they created “learning to-go” which were take home materials for
customers to use back in the office. They also launched a community
for the trainees.
The new freemium model proved successful enough that it’s now
part of the core product line.
I'm a big fan, not just of the Lean and Agile philosophy, but also
the related discipline of Extreme Programming which includes
Step 3: Following Through With Lean Startup 45
Conclusion
So while the product might be very usable, you might find that the
original target audience just isn’t interested. You’ll need to either (a)
change your prototype or (b) change your audience.
An easy way to do this is prototyping the website that goes along with
your concept. In 30-minute to 1-hour sessions, encourage users to
think aloud as they explore the marketing content, business model
and any existing visuals for your concept. Triangulate the feedback
against your user interview learnings – then you’ll have input on
both your idea and business model.
Ongoing: Measuring Success
As you start the pilot project, you’ll need to measure success for
spreading design thinking and its impact on projects.
Circulate the initial goals with all the stakeholders, then update them
periodically until the project concludes.
You can also use other measures such as sales, product reviews, or
new markets served over a specific period if time (30, 60, 90 days).
In another project with our Legal team where we redesigned the ex-
perience of compliance training, we estimated that the new approach
(both a process and product solution) saved the company several
million dollars per year in employee time.
You might save time, save money, or reduce the number of customer
complaints or service calls. Every business cares about those metrics.
As you work with teams on their projects, or even if they run the proj-
ects themselves, I recommend you track the benefits to the company.
Celebrate your wins and publish them around the office.
ing). This let us craft a memorable narrative, but also helped boost
the project lead in front of their bosses. Leadership saw how the lead
quickly applied new skills to improve an actual business project, and
we deepened our advocacy with the lead.
• Bullet the challenges and how the project lead used key activities
to reveal insights.
• End the email with any specific suggestions for the leader’s team
processes.
In doing so, the designer looks more like a business consultant, while
the project lead looks like an even more valuable team asset. The
more project leads and leaders you involve, the more the process
sells itself.
Final Words
As you set out, adapt your tools and approach to fit your company’s
unique culture and UX maturity.
Track success and present ROI to the people who matter. Along the
way, integrate design thinking with other key approaches, such as
Lean Startup, to ensure successful follow-through.
And, when all else fails, trust the process. Use the tools of customer
empathy to learn about your own organization. Test and iterate your
design thinking rollout plan. Keep learning from your failures, and
don’t forget to celebrate your successes.
THE CHALLENGE
Based in the Bay Area with 250+ employees and $161 mil-
lion in venture capital funding, Sumo Logic serves some of
the top enterprises in the world. The company’s analytics
platform visualizes more than 100 petabytes of data per day,
helping businesses harness the power of machine data to
streamline operations.
In 2015, Sumo Logic hired their first UX team comprised of
design leaders, interaction designers, visual designers, and
UX architects.
The company had been using Axure for wireframing but De-
sign Director Daniel Castro quickly found that the solution did
not allow for easy design modification and did not encourage
collaboration.
THE SOLUTION
For the first six months, Design Director Daniel Castro and
his team spent much of their time holding happy hours and
offering show-and-tells of great UX design.
THE RESULTS
• Design modification is quick and simple with UXPin, in-
stead of the limiting modifications possible with Axure
wireframing.
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