Yr 11 Full Cafs Notes
Yr 11 Full Cafs Notes
Yr 11 Full Cafs Notes
WELLBEING
Defining wellbeing
- An individual’s health, happiness, and satisfaction with life.
- Wellbeing is the degree of satisfaction with life that an individual or
group is experiencing.
○ Every aspect of your life influences your state of well-being.
○ Sustained positive well-being contributes to being happy and
healthy.
○ Wellbeing is dynamic – meaning it can constantly change.
Factors affecting wellbeing (SPEECS)
- Wellbeing is considered holistic. Together the 6 factors can have a
positive or negative impact.
SOCIAL
- Social factors relate to interactions with people. They are satisfied by
having:
○ An environment in which social interaction, companionship and
friendships can be fostered in positive ways.
○ Opportunities for leisure, recreation, and relationships.
○ Privacy, seclusion, and quietness.
- Positive interactions with others give the feeling of being wanted.
PHYSICAL
- Physical factors relate to physical health and safety. They include
having:
○ Adequate nourishment and sleep.
○ Regular healthcare.
○ Safety and security from external hazards.
○ Regular physical activity
- Eating well and feeling physically fit can contribute to our resistance to
sickness and our ability to deal with problems.
EMOTIONAL
- Emotional factors are related to our feelings. Examples include:
○ Connections, bonding, love, sense of belonging.
○ Social security and stability.
○ Absence of domestic violence, safe & secure living arrangements.
○ Good self-image.
○ Age-appropriate independence.
○ Opportunity to express oneself.
- When emotional needs are met, a person is more resilient and more likely
to successfully cope with stress.
ECONOMICAL
- Economic factors are related to finances. Addressed through:
○ Paid employment, bank accounts, credit, budgeting, welfare etc.
○ Job security, equitable working conditions, and flexible working
patterns.
○ Increased knowledge and skills.
- An individual in a well-paid job is more likely to have an adequate
standard of living and be able to meet needs and many wants than an
individual in a not well-paying job.
CULTURAL
- The connection to one's heritage. Cultural factors focus on customs,
beliefs, values and traditions. These are satisfied by:
○ Identifying with and belonging to a cultural group.
○ Teaching and developing customs, beliefs, values and traditions.
○ Having opportunities to maintain cultural heritage through stories,
dance, language etc.
- The individual involved in cultural activities has a greater sense of
identity and belonging.
SPIRITUAL
- Having a sense of connection with God or nature. Spiritual factors relate
to moral or religious areas or feelings of connection with something
more. They include:
○ Developing ideals, aspirations and personal values.
○ Identifying right from wrong.
○ Having a purpose in life.
○ Understanding religious principles.
- A person with spirituality may experience greater peace and emotional
stability. Spirituality may also be experienced through nature, art, music,
relaxation or connections with the mind, body and soul.
Individual and group wellbeing
- An individual’s level of well-being can be different from that of the people
around them.
- Group well-being is dependent on the well-being of the individuals
within that group.
- There is an interrelationship between individual and group well-being. If
positive individual well-being is achieved, then group well-being will also
be positive. Achieving both group and individual well-being involves
satisfying the needs of all group members.
EDUCATION
- An individual with a higher formal education is more likely to have
economic resources, housing, healthcare etc. Formal education includes
school, TAFE and universities whereas informal education includes
things such as research, travel and shared knowledge.
SENSE OF IDENTITY
- Sense of identity is an individual's idea of who they are which can
influence their confidence and self-esteem. A person’s sense of identity
changes throughout their life as the factors influencing it also change.
These factors include:
○ Roles and responsibilities
○ Social status
○ Family, friends and work
○ SPEECS
EMPLOYMENT
- Employment is an activity that devotes time and energy towards a goal
of payment. Employment:
○ Is directly linked to education.
○ Helps meet many specific needs
○ Supports positive wellbeing
ADEQUATE STANDARDS OF LIVING
- This refers to primary needs; food, clothing shelter. Also includes access
to healthy food and protective clothing needed to maintain a safe and
healthy life. In society, these are usually met within a family however
some individuals may require community or governmental support.
Maslow's hierarchy of needs
- a motivational theory in psychology
- Needs lower down in the hierarchy must
be satisfied before individuals can
attend to needs higher up.
- Physiological: food, liquid, oxygen.
- Safety: security in surroundings, safe
from harm.
- Belonging: obtaining love, affection,
sense of connectedness.
- Esteem: stems from a human desire to feel confident and valuable.
- Self-actualisation: realise full potential & be the very best one can be.
Satisfaction of needs and wants
- Our basic needs must be met for survival (physiological). In Australia,
most people's needs are met, however, our sense of well-being is
influenced by the degree to which this happens. Needs and wants will
vary in importance depending on individual differences and lifespan
GOAL SETTING
- Goal setting: short-term, long-term, or intermediate.
- SMART goals:
○ Specific - what needs to be accomplished
○ Measurable - tracking progress through numbers
○ Attainable - Is this something I can reasonably achieve
○ Realistic - Does this goal sit in a bigger picture or driven by values
○ Timely - built-in time boundaries
ENHANCING WELLBEING
- can be achieved by targeting the following areas:
○ emotional, economic, cultural, physical, spiritual, social.
RESOURCES
Defining resources
- Things useful to individuals and groups that make meeting needs and
accomplishing goals more achievable.
Specific resources
- resources categorised as internal or external. Can greatly influence
day-to-day life both positively and negatively depending on how they are
used.
- HUMAN RESOURCES
○ Energy: levels of exertion or effort an individual produces.
○ Knowledge: individual’s capability to understand certain topics &
issues.
○ Intelligence: ability to function in relation to skills like
problem-solving and dealing with conflict.
○ Sight: sense of sight or vision. Also, how an individual views a
situation.
○ Language: English, Arabic etc. Formal, colloquial etc.
○ Skills and Abilities: things an individual can do, what they are
good at.
○ Motivation: how driven or enthusiastic an individual is.
- NON HUMAN RESOURCES
○ Food: access to food and water.
○ Clothes: basic need but can be used as a resource e.g., wearing
professional clothes to get a job
○ Money: money an individual has or their wealth. Money is a
resource that can buy other resources.
○ Electricity: invaluable, Without electricity in the Western world, it
is very hard to keep up with society e.g., heating, lighting, charger
electrical devices.
○ Shelter: helps prevent sickness, and creates warmth and a place
to call home.
Interchangeability of resources
- exchange of resources for goods and/or services. Trading something
one does not want or need for something they do.
- EXAMPLE:
○ DISABLED PERSON: money> abilities, a disabled person may spend
money to help aid their disability
Resource sustainability
- effective and efficient use of resources to ensure they are available for
future use (e.g., recycling, conservation).
Empathy: The speaker understands Lack of empathy: The speaker does not
and respects the perspective of the understand or respect the perspective
listener and can put themselves in of the listener, and does not make an
their shoes. effort to put themselves in their shoes.
Feedback: The speaker listens to and Lack of feedback: The speaker does not
acknowledges the feedback of the listen to or acknowledge the feedback of
listener, and adjusts their message the listener, and does not adjust their
accordingly. message accordingly.
Decision making
- DECISION-MAKING STYLES (RICHI)
STYLE DEFINITION
ADVANTAGES DISADVANTAGES
TYPES OF GROUPS
Family and friendship groups
- Family is a group we are born into, and friendship is people we associate
with because we enjoy their company.
Sporting and leisure
- people we associate with do compete or partake in physical activity or
any other physical interest.
Study and work
- groups to learn with (school) or groups we are employed by to complete
tasks (work).
Religious
- individuals who share the same beliefs, God, spirituality, or faith.
Cultural
- groups of individuals who share ethnicity, nationality, beliefs, morals,
family values, and geographical location.
Other specific groups within the community
- any other group within the community e.g., political parties, sub-culture
groups, blood type groups, P&C groups, YMCA.
REASONS FOR GROUP FORMATION
locality/geography
- People who live in the same area may form groups based on their
proximity to one another.
- neighbourhood associations, community groups, or regional
organizations.
- These groups provide opportunities for socializing, community building,
and collaboration on local issues
Gender
- People may form groups based on their gender identity or biological sex.
- Gender-based groups can provide a space for individuals to share
experiences and challenges specific to their gender, as well as
opportunities for advocacy and support.
Shared interest/ common goal
- People may form groups around a shared interest, such as a hobby,
sport, or political cause, or a common goal, such as completing a project
or achieving a particular outcome.
- These groups provide opportunities for collaboration, skill-sharing, and
achievement.
Security
- People may form groups for safety and protection, such as
neighbourhood watch groups or support groups for survivors of violence
or trauma.
- These groups provide a sense of security and safety, as well as
opportunities for support and healing.
Sexuality
- People may form groups based on their sexual orientation or gender
identity.
- These groups provide a sense of community and support, as well as
opportunities for activism and advocacy.
Specific need
- People may form groups to address a specific need, such as a health
condition, disability, or addiction.
- These groups provide opportunities for support, education, and
recovery.
Social interaction
- People may form groups simply for the purpose of socializing and
connecting with others, such as social clubs or meetup groups.
- These groups provide opportunities for friendship, fun, and relaxation.
Culture
- People may form groups based on shared cultural identity, such as
ethnicity, nationality, or language.
- These groups provide a sense of community and cultural pride, as well as
opportunities for cultural exchange and celebration.
Religion
- People may form groups based on shared religious beliefs and
practices.
- These groups provide a sense of community, meaning, and purpose, as
well as opportunities for worship, prayer, and service.
Other
- There are many other reasons why people may form groups, including
for professional networking, political advocacy, or artistic collaboration.
- The common thread is the desire for connection, community, and shared
experience
ROLES INDIVIDUALS ADOPT WITHIN GROUPS
POWER BASES
Legitimate
- Power based on an individual's formal position or role within an
organization
- Can inspire compliance and respect if used appropriately, but can also
lead to resentment or resistance if abused
- EXAMPLE: A manager in a company has legitimate power. They have the
authority to assign tasks, evaluate performance, and make decisions
that affect their team and the organization as a whole.
Reward
- Power based on an individual's ability to control rewards or resources
that others want or need
- Can motivate and inspire individuals to achieve goals, but can also lead
to resentment or suspicion if rewards are not distributed fairly or
consistently
- EXAMPLE: A teacher who awards extra credit to students who complete
optional assignments is an example of someone who possesses reward
power. By controlling access to rewards, the teacher can motivate
students to go above and beyond in their academic pursuits
Coercive
- Power based on an individual's ability to inflict punishment or negative
consequences on others
- Can create fear and undermine morale, leading to passive resistance or
even sabotage in extreme cases
- EXAMPLE: A police officer who has the authority to arrest and detain
individuals is an example of someone who possesses coercive power.
They can use the threat of punishment to enforce laws and maintain
public safety.
Referent
- Power is based on an individual's personal qualities or characteristics
that are admired or respected by others
- Can inspire loyalty, commitment, and cooperation, but can also attract
jealousy or suspicion from others
- EXAMPLE: A coach who is respected and admired by their team is an
example of someone who possesses referent power. By displaying
strong leadership qualities, such as honesty, integrity, and passion, they
can inspire their team to perform at their best
Expert
- Power based on an individual's knowledge or expertise in a particular
area
- Can inspire confidence and respect from others, but can also be
undermined if the individual's expertise is called into question or if they
are perceived as being out of touch with the needs or concerns of
others
- EXAMPLE: A doctor who is recognized as a leading authority in their field
is an example. Their extensive knowledge and experience can inspire
confidence in patients and other healthcare professionals, and they may
be called upon to provide guidance or advice on medical matters.
LEADERSHIP
Self-leadership
- Self-leadership refers to the ability to manage oneself effectively, which
includes setting goals, motivating oneself, and regulating one's behavior.
- In terms of positive interpersonal relationships, self-leadership can help
individuals:
○ communicate effectively
○ establish trust,
○ and build positive relationships with others.
Leadership styles
- AUTOCRATIC
○ Leader makes all decisions and holds all power
○ Little room for input from team members or collaboration
○ Often relies on punishment and reward
○ Communication is typically one way
○ Can be effective in situations where decisions must be made
quickly or the leader has the most expertise and experience.
○ Can create resentment and low morale among team members.
○ May lead to decreased creativity and innovation.
○ Can create a rigid and inflexible work environment.
- DEMOCRATIC
○ Leader encourages participation and input from team members
○ Final decision still made by leader after considering input
○ Often involves group discussion and collaboration
○ Communication is typically two-way
○ Can foster a sense of teamwork and collaboration
○ Encourages creativity and innovation
○ Improves morale and job satisfaction
○ Can lead to slower decision-making processes
- LAISSEZ FAIRE
○ Leader provides little guidance
○ Allows team members to make decisions & complete tasks on their
own
○ Leader is often hands-off & may not be involved in day-to-day
operations
○ Communication may be limited or unclear
○ Can lead to increased creativity and motivation among team
members
○ Fosters independence and autonomy, relaxed
○ Can lead to lack of direction and coordination,
- TRANSFORMATIONAL
○ Leader inspires and motivates team members
○ Encourages them to reach their full potential
○ Creates a positive work environment
○ Often involves setting a clear vision and goals for the team
○ Can lead to increased job satisfaction, productivity, and
motivation among team members
○ Fosters a sense of ownership and commitment among team
members
○ Creates a strong sense of loyalty to the leader and the
organization
○ Can be ineffective if the leader's vision is unclear or the leader fails
to communicate effectively with team members.
Leadership adaptability and flexibility
- ability of leader to be versatile and quickly adapt plans or ideas based on
factors often out of their control.
ADVANTAGES DISADVANTAGES
CAUSES OF CONFLICT
Incompatible goals
- goals within a group that cannot coexist, they are conflicting or
contradictory. Both parties cannot be satisfied without compromising.
Individual Differences/ Personality
- what makes individuals unique and stand out. Individuals may clash due
to personality traits and behaviours.
Limited resources
- if group cannot access required resources conflict may arise out of
frustration or aggravation
Ineffective communication
- unproductive or damaging communication between individuals and
groups leading to breakdown.
Varying values
- different principles and standards individuals have that are ingrained
into human behaviour and may vary between groups causing conflict.
Multiple role expectations
- When multiple expectations of an individual are conflicting, pressure is
placed upon them to please the many different roles.
CONFLICT RESOLUTION
Process
- NEGOTIATION: process of reaching a mutually acceptable agreement
between two or more parties who have different interests or objectives.
○ Successful negotiation can also lead to improved relationships
between parties by building trust and cooperation
○ unsuccessful if both parties are unwilling to compromise or
communicate, which can lead to a stalemate or even a breakdown
in the relationship.
- AGREEMENT: positive outcome of mediation. Mediation is a process in
which a neutral third party, called a mediator, facilitates communication
and negotiation between two or more parties who are in a dispute. The
goal of mediation is to help the parties reach a mutually acceptable
agreement that addresses their interests and concerns
- RESOLUTION: process of finding a solution and bringing a dispute to an
end. It involves identifying the underlying issues, addressing any barriers
to resolution, and developing a plan of action to achieve the desired
outcome.
Role of support people
- MEDIATOR: Mediators are neutral third parties who facilitate
communication and negotiation between parties who are in a dispute.
○ The role of a mediator is to help the parties find common ground
and reach a mutually acceptable agreement that addresses their
interests and concerns.
○ Mediators do not take sides or make decisions for the parties, but
rather act as a facilitator to help the parties communicate
- ADVOCATES: individuals who represent and advocate for the interests
of one party in a dispute.
○ The role of an advocate is to ensure that their client's interests are
represented and protected throughout the dispute resolution
process.
○ Advocates may use various tactics to achieve their client's goals,
such as negotiation, mediation, litigation, or arbitration.
Outcomes of conflict resolution
- WIN-WIN: resolution that satisfies the interests and needs of all parties
involved in a dispute or negotiation.
1. Mutual benefit: A win-win outcome is one in which all parties
benefit from the solution.
2. Collaboration: parties work together to find a solution that meets
everyone's needs
3. Communication: willing to listen to each other's perspectives and
concerns, and be open to discussing different options and
solutions.
4. Trust: parties must trust each other to follow through on their
commitments and be honest in their communication.
5. Sustainability: address the underlying issues and create a
foundation for continued collaboration and cooperation.
- WIN LOSE: resolution to a dispute or negotiation in which one party
benefits at the expense of the other.
1. One sided benefit: interests and needs of one party are prioritized
over the other, leading to an unequal outcome.
2. Power and control: power struggle between the parties, with one
party exerting dominance over the other, able to impose its will on
the other party
3. Limited communication: unwilling or unable to listen to each
other's perspectives and concerns, leading to an outcome that
favors one party over the other.
4. Short term focus: parties may be more interested in achieving
their immediate objectives than in building a sustainable and
productive relationship.
5. Adversarial approach: parties viewing each other as opponents
rather than partners, lead to a breakdown in communication and a
lack of cooperation between the parties.
- LOSE-LOSE: both parties end up worse off than they were before.
parties are unable to reach an agreement, or they reach an agreement
that fails to satisfy their interests and needs.
1. Mutual disadvantage: resolution does not satisfy the interests
and needs of either party.
2. Failed negotiation: parties are unwilling or unable to compromise,
or when they are unable to find common ground.
3. Broken relationship: become resentful or hostile towards each
other, making future cooperation difficult or impossible.
4. Wasted resources: may have to resort to legal action or other
costly measures to resolve their dispute.
5. Negative impact on stakeholders: may be left feeling unsatisfied
or disappointed with the outcome.
TOPIC 3: FAMILIES AND COMMUNITIES
FAMILIES
FAMILY
Defining family
- the people one is related to either by blood or by marriage.
- Australian Census Dictionary Glossary Definition of Family: two or more
persons related by blood, marriage, adoption, step or fostering and
reside in the same household.
Kinship Care not only provided by - Large kinship families bind aboriginal
biological parents but other people together in aus
relatives or people who are - The kinship system determines
close friends or members of people’s roles, responsibilities and
the community obligations about one another,
ceremonial business and land.
COMMUNITIES
Definitions of a community
- A community is a group of individuals who share common interests,
Reasons for community formation
Geography & form based on where people live. In Australia, you may have a coastal
location People in the same community where people bond over
neighbourhood or region their love for the beach and water
naturally come together and form activities.
connections.
Services & centred around the availability of a rural community in Australia might
facilities essential services and facilities. form around a local hospital, school, or
community centre.
Sport & leisure Sports and recreational activities Australia, Aussie Rules Football is a
can unite people and create popular sport that brings together
vibrant communities. players, fans, and families.
Culture Communities often form based diverse cultural communities such as,
on shared cultural backgrounds Greek,or Indigenous communities.
and traditions organise cultural festivals, events, and
activities
Belonging Communities can provide a sense support groups for specific health
of belonging and support for conditions or life experiences form
individuals. communities where people can connect,
share experiences, and provide mutual
support
ADVANTAGES DISADVANTAGES
Health run programs that focus on blood donation, ensuring a safe and
reliable blood supply for medical treatments and emergencies
they offer first aid training and community health programs
Education develop and deliver educational resources and training programs,
both in schools and community settings, on topics such as
disaster management, health promotion, and human rights.
Employment hire and train staff members who work in areas such as disaster
response, blood services, health promotion, and community
support. allows individuals to contribute to the mission while
gaining valuable skills and experience.
Global (UNICEF)
- United Nations Children's Fund (UNICEF): agency that advocates for the
rights and well-being of children worldwide. Works with government
agencies, civil society organisations, and communities
NATURE OF CHANGE
NATURE OF DEFINITION EXAMPLE
CHANGE
Planned COMMUNITY
Organised change, it is - Healthcare, education, retail services
discussed and methodical. Can FAMILY
involve the family or community - Retirement, marriage
Unplanned COMMUNITY
- Natural disasters (earthquake)
Change that is unexpected - Unnatural disasters (terrorist attack)
FAMILY
- Death, unemployment, pregnancy
Technology
- CHATGPT
POSITIVE NEGATIVE
Enhanced learning opportunities Screen time and interaction
Convenient information access Depersonalization of communication
Entertainment and creativity Misinformation
Assistance for special needs Learning balance
TYPES OF SUPPORT
Informal (relatives, peers, neighbours)
- Babysitting or childcare
- Meal preparation
- Errands and shopping
- Transportation
- Tutoring or homework help
- Emotional support
Formal
- GOVERNMENT
Advantages Disadvantages
INFLUENCES ON SOCIALISATION
Relatives
- relatives teach basic mannerisms and etiquette, morals, and values.
- Bad relationships with relatives can be negative for socialisation.
Peers
- peers may listen to the same music, wear the same style of clothes, go
to the same places and share common ideas or behaviours. Peer groups
with change throughout stages of lifespan as will the influence peers
have on an individual’s socialisation.
Paid carers
- provide disabled or immobile individuals with a companion, someone to
talk to, someone to support them and someone to help them connect
with the wider community.
Health professionals
- provide individuals with support and information to increase their
wellbeing which impacts positively on socialisation.
Online networks
- can be positive or negative, depending on how they are used.
- May be used as a support network and socially but can also be used too
often and for bad reasons such as cyber-bullying.
Media
- without access to the media, communities would not be up to date with
current events in the world. Also have to be considerate of what you
hear and see in the media and how much of it is true
Print and digital information
- much more readily available over the past 20 years and allows individuals
to access information with more ease.