ASL - Scenario - VN - Vietnam Scenarios

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Search and Destroy

Near the Ia Drang Valley, VIETNAM, 19. Aug. 1966: xx

Board Configuration and Entry:


Special Rules:
N 1. PTO / Vietnam Rules are in effect. EC are Moist, with a Mild Breeze blowing from
the East.
2. US Army may enter Cloaked.
37 3. The US UH-1's are Recalled at the end of the Player Turn they unloaded their
Passengers.

Victory Conditions: The NVA must exit ## CVP along the


north edge, or score ## CVP.

NVA Sets Up First


US Army Moves First 1 2 3 4 5 End
Elements of 12th NVA Infiltration Battalion [ELR:4] {SAN:5}

Setup HIP between hexrows O and X:

E 1 # KPV(r) LATW
HMG RPD(r)LMG Type 56(c)
1PP
6PP 1PP
3 2 3-7 4-4
5-4-8
3
x 5-4-7
2
x 2-2-8 1-4 1-4 8-14 B11 X10

Elements of 1st Sqd, 9th Cav [ELR:5] {SAN:2}


enter on Turn 1 along the south edge:
OH-13S 75 UH-1C 56 E 1 M60 LMG
1 4 1PP
1 2 1
7-5-7
3
x 6-4-7
2
x 1-4 1-4 4-8
13PP* -/-/4*

5 2 3 4
(SSR 3)
On Route 13
On Route 13, between Tau-O and Huo Quan, VIETNAM, 8. June 1966: xx

Board Configuration and Entry:

N
Special Rules:
1. PTO / Vietnam Rules are in effect. EC are Mud, with no wind at start.
All buildings are Huts. The road running from 42A6-GG6 is a paved road.
2. The M19AGL may be operated by a HS, just as if it were a crew.

39 42
1 5

Victory Conditions: The US must exit ## CVP off the


north edge at 42GG6.

NVA/VC Sets Up First


US Army Moves First 1 2 3 4 5 6 7 End
Elements of 272nd VC Regiment [ELR:5] {SAN:4}
Setup using HIP on north if hexrow I:

VC E VC VC x VC x KPV(r)
HMG PK(r)
MMG RPD(r)LMG Type 36(c)RCL LATW Type 52(c) RCL
1PP 4PP Type 56(c)
6PP 4PP 1PP M9
2 1
3 2 1
4-4-7
1
x 3-3-7 x 1-2-7 2-2-8 1-4 1-4 1-4 8-14 6-10 B11 3-7 57 4-4 X10
75
2 3 2 3 2 2

Elements of A Trp, 1st Sqd, 4th Cav [ELR:4] {SAN:3}


Enter on Turn 1 along the south edge
M48A3 14 M113-RCL 153 ACAV 153 M113A1 153 E 1 2 M60 LMG M20 LATW dm Mk19 AGL
8PP 1PP 3PP
12 2 12PP 2 12PP 2 1PP X11
1 7 1
1 1 1 1
7-5-7
3
x 6-4-7
2
x 5-4-6
2
x 1-4 1-4 1-4 4-8 8 - 6 WP 7

90L -/2/8 106 -/-/8* *AAMG -/-/8* *AAMG -/-/14*


2 2 4 2 2 5 3 3 (SSR 2)
Enter on Turn 5 along the south edge
UH-1B 56
B10 4
3 2
40
2.75 RP 6/-/4*
2
Total Annihilation
Ba Gai, west of Ngai, VIETNAM, 26. May 1965: xx

Board Configuration and Entry:

34
N
37 Special Rules:
1. PTO / Vietnam Rules are in effect. EC are Dry, with no wind at start.
2. The ARVN receive one module of 100+mm OBA with Normal Ammo, the
NVA/VC receive one module of 75mm OBA with Normal Ammo.
3 1 3. All NVA/VC units are automatically entrenched (Foxhole). Each VC group may
designate one Dare Death squad.
4. The US 10-1 may only command the US unit, but any ARVN unit within 2 hexes
Victory Conditions: The ARVN must exit ##CVP off the North edge, and LOS automatically receives a +1 Morale boost, as long as the 10-1 is in
or score twice the CVP than they lost. Good Order.
The US units are worth its double CVP for this purpose.

NVA/VC Sets Up First


ARVN Moves First 1 2 3 4 5 6 7 8 End
Elements of 1st Regiment, Region V Liberation Army [ELR:5] {SAN:5}
Setup using HIP on Board 37 on/north of GG7 and A7:

VC E VC VC x
Radio DShk(r)
5PP
HMG RPD(r)LMG B-10(r) RCL
1PP
M 10
3 2 3-7
4-4-7
1
x 3-3-7 x 1-2-7 1-4 1-4 B 11 8-12 B11 X 12

82
3 2 2 2
Setup using HIP on Board 34:
VC E VC VC x DShk(r)
5PP
HMG KPV(r) HMG Type 36(c)RCL M37(r) MTR
4PP M 11
6PP
3 1
3 3
4-4-7
1
x 3-3-7 x 2-2-8 1-4 B 11 8-12 8-14 57
82* [3-78]

4 2

Elements of B Co, 1st BN, 51st ARVN Reg [ELR:3] {SAN:2}

Enter on Turn 1 at 37Q1:


E 1 E M2(a) HMG dm M19 MTR Radio LATW M60(a) LMG LRRP E M60 LMG
.50cal 3PP M20(a)
5PP 1PP 1PP 1PP
X11
4-4-7 3-4-7 2-4-7 3 8-16 1 4-8 4-3-8 1 4-8
1-3 1-3 1-3 8-6 1-4
2 1 1 3
x x x WP 6 x

5 6 3 2 2 3

Elements of C Co enter on Turn 3 along the South edge


M113(a) 153 M-41(a) 17 E M60(a) LMG

12PP 2 8 1PP
1 1
1 5
4-4-7
2
x 1-3 4-8
*AAMG -/-/8 76L -/2/8*

4 4 2
Wolfpack
West of Cu Chi, VIETNAM, 19. July 1966: xx

Board Configuration and Entry:

42

34
N
Special Rules:
1. PTO / Vietnam Rules are in effect. EC are Dry, with no wind at start.
All Buildings are Huts.
35 2. All Walls/Hedges are treated as Panji hexsides.
1 4 3. Two VC squads may be designated as Dare Death.
4. The US M19AGL may be operated by a HS, just as if it were a crew.
5. The US receive one module of 155mm OBA (plentifull ammo) and one A-4 "Skyhawk"
Victory Conditions: The US Army must control with 4x Cluster Bombs.
12 Buildings on Board 42 at game end.

NVA/VC Sets Up First


USMC Moves First 1 2 3 4 5 6 7 8 End
Elements of 1st Bn, 165A VC Regiment [ELR:5] {SAN:5}
Setup on/west of hexrow 35A3-GG3

E VC KPV(r)
HMG RPD(r) LMG M37(r) MTR ZPU-4(r) AA B-10(r) RCL
?
VC E VC VC x
1PP 4TKDR
6PP M 11 M 10
M8

3 2 3-7 3
3
4-4-7
1
x 3-3-7 x 2-3-7 x 1-2-7 1-4 1-4 1-3 8-14 B11 X 12

82* [3-78] 14.5 (8) APCR 5 82


3 6 3 5 3 2 2 9

Elements of B Co, 1st BN, 27th Infantry "Wolfhounds" [ELR:4] {SAN:3}


Enter on Turn 1 along the east edge:

E E 1 2 E # War Dog
1PP
M60 LMG dm Mk19 AGL
3PP
x 1PP

7-5-7 6-5-7 6-4-7 5-4-6 3-4-7 1 4-8


2-2-8 1-4 1-4 1-4 1-4
3 3 2 2 1
x x x x x 1FP in CC

4 6 4 2 3 4 2 2 5

dm M29 MTR M20 LATW dm M40 RCL M113A1 153 UH-1B 56


3PP 1PP 4PP RADIO
B10 4
X11 2
12PP 3
1 2
8-6 WP 7 40
*AAMG -/-/14* 2.75 RP 6/-/4*
2 4 2 2
Enter on Turn 4 at 35Q10:
M113A1 153 M132 153
12PP 2 10PP* 2
1 X11 1

*AAMG -/-/14* TF24 -/-/6*


3

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