Proposal Amalia
Proposal Amalia
Proposal Amalia
BY:
1446 H/2024 M
i
AN UNDERGRADUATE THESIS
By:
1446 H/2024 M
ii
ACKNOWLEDGEMENTS
because of his blessing and mercy, the writer is able to accomplish this thesis
last prophet Muhammad SAW, having shown us the role of life to make our life
true.
1. Prof.Dr. Hj. Siti Nurjanah, M. Ag, PIA as the Rector of IAIN Metro
Lampung.
4. Dr. Umi Yawisah,M.Hum. as the advisor that has given valueable the
The researcher apologises for any shortcomings that may occur in the
writing and presentation of this thesis. The researcher really hopes for
constructive suggestions and criticism for the sake of perfection of this thesis.
Hopefully this thesis can provide significant benefits for researchers in particular,
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TABLE OF CONTENTS
COVER PAGE.............................................................................................. i
ACKNOWLEDGEMENTS......................................................................... ii
CHAPTER I INTRODUCTION
A. Background of Study.......................................................................... 1
B. Problem Identification........................................................................ 5
C. Problem Limitation............................................................................. 6
D. Problem Formulation.......................................................................... 6
G. Prior Research.................................................................................... 7
2. Kind of Vocabulary....................................................................... 10
Game............................................................................................ 13
1. Theoritical Framework................................................................. 16
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2. Paradigm....................................................................................... 16
3. Hypothesis.................................................................................... 17
A. Research Design................................................................................. 18
E. Research Instrument........................................................................... 22
F. Data Analysis...................................................................................... 23
BIBLIOGRAPHY
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CHAPTER I
INTRODUCTION
A. Background of Study
including in our country Indonesia. There are so many aspects to learning English
as we can is one of the things that students should learn. Mastering vocabulary is
English.
involved in all aspects of the language skills of listening, speaking, reading, and
writing. The four basic skills will be easier to learn if basic elements such as
vocabulary have been mastered. The more vocabulary students master, the broader
their ability to express themselves in speaking and writing about various topics in
English.
vocabulary words in English. This makes it difficult for students to master English
well. Students' low motivation is also one of the things that hinder students in
learning English. Therefore, creative and fun learning is needed so that learning
1
Plachouras V, Ounis I. Longman Dictionary of Contemporary English. 2007;6:56-59
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students at Mts Ma’arif 05 Bumi Nabung face difficulties in vocabulary and their
interviewing English teachers and pre-testing eighth grade students of Mts Ma'arif
05 Bumi Nabung.
English Teacher must have a good technique to make students interested and make
the teaching and learning process fun. Teaching vocabulary acquisition with the
interesting and fun for students. Teachers should apply appropriate techniques in
vocabulary teaching to make the process more enjoyable and easily understood by
appropriate way. Hyponymy game can be one of the techniques that can be a
English Teacher must have a good technique to make students interested and make
the teaching and learning process fun. Teaching vocabulary acquisition with the
interesting and fun for students. Teachers should apply appropriate techniques in
vocabulary teaching to make the process more enjoyable and easily understood by
appropriate way. Hyponymy game can be one of the techniques that can be a
hyponymy game, it is hoped that teachers can improve students' vocabulary skills.
Without good vocabulary mastery, students cannot master the language well. A
good vocabulary helps students in listening, speaking, reading and writing skills.
Students who have sufficient vocabulary will have no difficulty understanding the
meaning of words. However, in reality, many students do not have the motivation
understanding and remembering the meaning of vocabulary, and the survey was
following are the results of the vocabulary mastery ability of eighth grade students
Table 1.1
The Data of Pra-survey at the eighth grade of Mts Ma’arif 05 Bumi Nabung
7 STUDENT 7 60 Low
8 STUDENT 8 70 Fair
9 STUDENT 9 60 Low
10 STUDENT 10 50 Low
11 STUDENT 11 50 Low
12 STUDENT 12 80 High
13 STUDENT 13 80 High
14 STUDENT 14 60 Low
15 STUDENT 15 60 Low
16 STUDENT 16 60 Low
17 STUDENT 17 70 Fair
18 STUDENT 18 50 Low
19 STUDENT 19 80 High
20 STUDENT 20 50 Low
21 STUDENT 21 60 Low
22 STUDENT 22 60 Low
23 STUDENT 23 80 High
24 STUDENT 24 50 Low
25 STUDENT 25 50 Low
26 STUDENT 26 60 Low
27 STUDENT 27 60 Low
28 STUDENT 28 80 High
29 STUDENT 29 60 Low
30 STUDENT 30 50 Low
31 STUDENT 31 70 Fair
32 STUDENT 32 50 Low
Table 1.2
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<70 23 70%
>70 9 30%
Total 32 100%
The data above shows that 23 out of 35 students scored below 70,
indicating that many students still have low scores in English. only a few of them
scored above 70 and reached the minimum standard set. So, the author assumes
that the lack of students' vocabulary mastery is caused by the learning media used
by teachers that are less interesting. In addition, the uninteresting learning process
author will apply the hyponymy game as a medium in the English learning
B. Problem Identification
follows:
C. Problem Limitation
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problem focus on the students have lack of vocabulary and pronunciation at the
D. Problem Formulation
the researcher formulates the problem in this research is “Is there influence of
using hyponymy games in teaching vocabulary mastery at the eight graders of Mts
Nabung.
Generally, it is expected that the out came of this study will be helpful in
other ways to learn vocabulary more fun than before, the following benefits:
This study can be used as a reference for those who want to conduct
G. Prior Research
studies. The first was conducted by Muhamad Sofian Hadi, Zaitun, and Monica
Lucy Widiyaningsih in 2021. There are similarities and differences between this
Sukajaya." the similarities with the researcher are that they use Hyponymy games
as teaching learning vocabulary. The difference between this study and other
studies lies in the focus and methods used. This study specifically investigates the
There are similarities and differences between this research in a journal entitled
namely the hyponymy game. The difference with other researchers is in the object
YAPENTHOM 1 MAUMERE.
hyponymy games. The difference with other researchers lies in the object of
THEORITICAL REVIEW
Hatch & Brown state that vocabulary refers to a list or collection of words
particular language.
states that with a little grammar, very little can be conveyed, but without
vocabulary includes all the words heard, spoken, read and written that a
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2. Kind of Vocabulary
a. Productive Vocabulary
b. Receptive Vocabulary
recognise and understand when they hear or read them, but not
words than they actively use in their own language production. This
c. Vocabulary Mastery
and skill one has in using and understanding certain words or terms.
Essentially, it reflects how well one has internalised and can effectively
1) Pronunciation
5
MOFAREH ALQAHTANI, “The Importance of Vocabulary in Language Learning and
How to Be Taught,” International Journal of Teaching and Education III, no. 3 (2015): 21–34,
https://doi.org/10.20472/te.2015.3.3.002. p. 25
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2) Spelling
3) Grammer
4) Meaning
phrase. When someone asks, "what does that word mean?", they
word.
addition, games can motivate students due to their fun and challenging
words that have more general meanings. Hyponyms are closely related to
synonyms and antonyms. Synonyms are words that have the same
hyponyms refer to words with more specific meanings. This game is very
students. Besides being easy for students, this game is also practical for
There are several steps that teachers can apply in teaching new
a. First of all, examples are given or one word is connected to another word
that has a relationship. One method that teachers often use to explain the
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people.
is hyponymy, where words such as head, hand, nose, foot, etc. are all
person.
c. This exercise primarily serves to review words that the class is already
familiar with, but it also allows for the introduction of new words, either
d. Students should focus on writing words they already know, rather than
e. After the allotted time, each student hands their paper to another student,
who then attempts to add words that haven't been listed yet.
f. The paper is then passed around until each student receives their original
sheet back.
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g. The student will verify the spelling using a dictionary, and these sheets
will then form a class dictionary that will be updated as new words are
encountered.
learn the material. 6Another advantage is that the teacher does not need to
give too long explanations. The teacher only needs to explain the
necessary material because students can understand the material that day
through the game. On the other hand, the first disadvantage of using the
the students. The second disadvantage is that, due to the limited time
caused by the game, the teacher can only give brief explanations and new
1. Theoritical Framework
6
Herdayani, M.2019.“The Use Of Hyponymy Game To Improve Students English
Vocabulary Mastery”. The State Institute for Islamic Study Bengkulu. Unpublished Thesis.
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theory with the factors identified as key issues. In this research, there are
two variables: the independent variable (X) and the dependent variable
(Y). The independent variable is the hyponymy game, while the dependent
2. Paradigm
H
High
Y
Hyponymy Student Vocabulary P
Game mastery O
Low T
H
E
Figure 1 S
I
The scheme of paradigm S
vocabulary acquisition is poor, then the game will not have a positive and
significant effect. Therefore, the author argues that the use of hyponymy
3. Hypothesis
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Hypothesis Formulation
05 Bumi Nabung.
05 Bumi Nabung.
Statistical Hypothesis
A RESEARCH METHOD
A. Research Design
research design 7. Such as Nana Sudjana and Ibrahim said that quantitative
game (X) and the dependent variable that is students vocabulary (Y).
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lowest possible score was 0 and the highest score was 100. The indicators
test. Students were tested by being given some questions, and the
follows:
understand.
1. Population
overall target of this study which was observed by the researcher. The
2. Sample
3. Sampling technique
selected class eighth grade at Mts Ma’arif 05 Bumi Nabung as the sample
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for this study because the majority of students have limited vocabulary
1. Test
other tools to the subject whose data is needed. The researcher used tests
a. Pre-test
out their initial ability before the influence of the hyponymy game.
b. Post-test
treatment. The researcher will use the post-test to assess the students'
In this research, the researcher will use a written test to collect the
data. The written test will be the primary technique to gather data about
the students' vocabulary. This method will be used to measure the students'
vocabulary.
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2. Observation
openly by observing people and places at the research site. This method
used to got detail information and the process of events while the research
3. Documentation
E. Research instrument
1. Instrument Blueprint
test instruments for this study. The pretest and post-test instruments used
in this study were in the form of fill-in questions. The questions are in the
evaluation method. This study involved pre-test and post-test tests. The
experimental group and the control group got pre-test and post-test written
evaluations.
2. Instrument Calibration
Nunan, the group that receives the new treatment is referred to as the
treated as usual is called the control group. Tests were given to both the
The test was designed based on the material taught in class and in
vocabulary skills.
F. Data analysis
the difference between the post-test in the experimental group and the control
group. Data analysis was carried out using an independent sample t-test to test
BIBLIOGRAPHY
eJurnal UNG
(1996).
521-47942-8)., 1995.
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