WSC File
WSC File
WSC File
Starter Kit
Re-creation as Recreation
1- Someday, maybe they'll reenact the Great
Emu War. While the United States is most
famous for Civil War reenactments (Gettysburg
gets a lot of love) other parts of the world
reenact their own key historical
moments—albeit still mainly battles, to the
lament of historians who argue that this
overemphasizes the role of war in history.
Research the history of military reenactments.
When and where did they begin—and were
they ever meant as a form of training? Do
veterans of the battles being simulated ever
choose to take part? Discuss with your team: is
it all right to simulate battles in which one group
of people must represent a cause that we find
problematic today? How long needs to pass
before it is okay to reenact a battle?
Answer- It is important to consider the context
of the battle and the message you're trying to
convey when reenacting it, and to wait until
enough time has passed to no longer be a
sensitive issue. Ultimately, it is up to the
individual to decide when it is appropriate.
2- To be fair, not every reenactment is about
horses and bayonets; some are less guns and
more butter. Research the history of
Renaissance fairs—and try to visit one if you
can. How soon after the actual Renaissance
were they first held, and are they the same all
around the world? Then, discuss with your
team: are Renaissance Fairs an unhealthy form
of historical escapism? Should there be similar
fairs dedicated to other periods in history?
Answer- Renaissance Fairs are a great way to
explore and appreciate history in a fun and
interactive way, providing an opportunity to
learn about the culture and customs of the time
period and experience a bit of the past.
3- In Bruce Coville's 1986 novel Operation
Sherlock, six teenagers have no history
teacher—their parents are rogue scientists
developing the first AI on an otherwise
uninhabited island. They learn about the past
by playing historical simulations on their
computers. Today, they could choose from
hundreds of games, and their parents would
have funding from Microsoft. But, while
simulations are a way to learn history, critics
note that many sacrifice accuracy for better
game play or other considerations—for
instance, a game set in a place and time where
women had few rights might still allow playing
as a fully-empowered female character.
Evaluate which of the following games is the
most historically accurate and which would do
the best job of teaching history. Are these two
different considerations?
Answer- When evaluating which game is the
most historically accurate, consider the
educational value, level of engagement, and
ability to help players understand historical
events.
4- The first of these games, The Oregon Trail,
remains a classic; in its heyday, millions of
American schoolchildren discovered how easy
it was to die of dysentery. But the game has
also been criticized for celebrating imperialism,
for discounting the cost of environmental
destruction, and for ignoring the perspective of
the indigenous peoples whose lands were
being trampled—it was, in a sense, the Oregon
Trail of Tears. The developers of a more recent
version addressed these concerns with help
from Native studies scholars. Many board
games have also been called out for implicitly
endorsing colonialism—as a result, among
other things, Settlers of Catan was renamed
Catan. Discuss with your team: what other
games from the list above (or from your own
experience) should be redesigned for similar
reasons?
Answer- Monopoly, Scrabble, and Chess could
be redesigned to be more engaging and
accessible to a wider range of players.
Introductory questions:
Checklist:
Introductory questions
History redux
Historical distortion
Archeology