Korren

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Paladin 4 Oath of the Forge Guild Artisan

CLASS & LEVEL BACKGROUND PLAYER NAME


Korren
Mountain Dwarf Lawful Good 900
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

INSPIRATION
STRENGTH
19 +1 25
ARMOR
CLASS
+2 PROFICIENCY BONUS INITIATIVE SPEED

16 PERSONALITY TRAITS

Hit Point Maximum 40


Strength
DEXTERITY
Dexterity
Constitution
CURRENT HIT POINTS IDEALS
Intelligence

12 Wisdom
Charisma
CONSTITUTION SAVING THROWS
TEMPORARY HIT POINTS BONDS

Acrobatics (Dex) Total 3d10 SUCCESSES


16 Animal Handling (Wis)
1 FAILURES

Arcana (Int) HIT DICE DEATH SAVES FLAWS


INTELLIGENCE ● Athletics (Str)
Deception (Cha)
NAME ATK BONUS DAMAGE/TYPE
History (Int) Defence fighting style
Warhamme +5 d8 blud
8 ● Insight (Wis) Spellcasting
Intimidation (Cha) 5x javilins +5 d6 pierc Divine Smite 2d8
WISDOM Investigation (Int) Divine Health
Medicine (Wis)
Nature (Int) Lay on Hands x15 Forge Domain
10
Perception (Wis) +1 to shoving and free use of Molten Weapon
Performance (Cha) shove as bonus action 1 a day Ironworks
● Persuasion (Cha)
CHARISMA
Religion (Int) Skill Expert
Sleight of Hand (Dex)
Stealth (Dex)
15 Survival (Wis)

SKILLS ATTACKS & SPELLCASTING

PASSIVE WISDOM (PERCEPTION)


CP
Shield, chain mail,
holy symbol,
=== ARMOR === SP
explorers pack, 3x
Heavy Armor, Light Armor, Medium basic poisons, 3x
Armor, Shields good, healing potion,
EP

=== WEAPONS ===


Martial Weapons, Simple Weapons GP 140
=== TOOLS ===
PP
Mason's Tools, Smith's Tools, Hurdy
Gurdy experties
=== LANGUAGES ===
Common, Dwarvish, Giant
OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
AGE HEIGHT WEIGHT

CHARACTER NAME EYES SKIN HAIR

NAME

SYMBOL

CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

=== MOUNTAIN DWARF RACIAL TRAITS ===

* Darkvision ? BR 20
You can see in darkness (shades of gray) up to 60 ft.

* Dwarven Resilience ? BR 20
You have advantage on saves against poison and resistance against poison damage.

* Dwarven Combat Training ? BR 20


You have proficiency with the battleaxe, handaxe, light hammer, and warhammer.

* Tool Proficiency ? BR 20
You gain proficiency with your choice of smith’s tools, brewer’s supplies, or mason’s tools.

* Stonecunning ? BR 20
Whenever you make an Intelligence (History) check related to the origin of stonework, you are
considered proficient in the History skill and add double your proficiency bonus to the check.

* Dwarven Armor Training ? BR 20


You have proficiency with light and medium armor.

ADDITIONAL FEATURES & TRAITS

CHARACTER BACKSTORY TREASURE

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
paladin cha 12 +4
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

0 CANTRIPS 3 6

SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED

1 3 1 7
EPAR
SPELL NAME
ED
PR

● Bless

Divine Favor
4
Command

SearingSmite
SPELLS KNOWN

Identify

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

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