Human Bard (College of Lore) 5

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Bard (College of Lore) 5 Entertainer

CLASS & LEVEL BACKGROUND PLAYER NAME

Human Lawful Evil


CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

- INSPIRATION
STRENGTH
15 +4 30 ft.
8 +3 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED

-1 PERSONALITY TRAITS

Hit Point Maximum 38


-1 Strength
DEXTERITY
+6 Dexterity
38
16 +2
+1
Constitution
Intelligence
CURRENT HIT POINTS IDEALS

+3 0 Wisdom
● +6 Charisma
CONSTITUTION SAVING THROWS
TEMPORARY HIT POINTS BONDS

14 Total 5
+4 Acrobatics (Dex) SUCCESSES
+2

+1
+4
Animal Handling (Wis)
Arcana (Int)
d8 FAILURES

HIT DICE DEATH SAVES FLAWS


INTELLIGENCE 0 Athletics (Str)

12 ●
+9
+4
Deception (Cha)
History (Int)
NAME ATK BONUS DAMAGE/TYPE
BARDIC INSPIRATION (3/short rest).
Shortbow (80/320) +6 1d6+3 piercing Inspire one creature that can hear you.
+1 +1 Insight (Wis)
The creature can add a d8 to one ability
+4 Intimidation (Cha) Vicious Mockery DC 14 2d4 psychic check, attack roll, or saving throw it
WISDOM +2 Investigation (Int) makes.
+1 Medicine (Wis)
10 +2 Nature (Int) SPELLS (Spell Save DC 14)
CUTTING WORDS. When a creature that
you can see within 60 feet of you makes
+1 Perception (Wis) an attack roll, an ability check, or a
0 Cantrips: minor illusion, message
+6 Performance (Cha) damage roll, you can use your reaction to
1st-level (4 slots): dissonant whispers, healing expend one of your uses of Bardic
+9 Persuasion (Cha)
CHARISMA word, Tasha's hideous laughter, faerie fire Inspiration. Subtract a d8 from the
+2 Religion (Int) creature’s roll.
17 +4 Sleight of Hand (Dex) 2nd-level (3 slots): invisibility, silence,
phantasmal force EXPERTISE: Persuasion, Deception
+4 Stealth (Dex)
+3 +1 Survival (Wis) 3rd-level (2 slots): hypnotic pattern DARKVISION (60 ft.)
SKILLS ATTACKS & SPELLCASTING

11 PASSIVE WISDOM (PERCEPTION)


CP
studded leather armor
lute
drum
SP bagpipes
Light armor
disguise kit
Simple weapons, hand crossbows,
bedroll
longswords, rapiers, shortswords EP
rope (50 ft.)
Disguise kit torch
Lute, drum, bagpipes tinderbox
Common, Dwarvish GP
66 waterskin

PP

OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
AGE HEIGHT WEIGHT

CHARACTER NAME EYES SKIN HAIR

NAME

SYMBOL

CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

ADDITIONAL FEATURES & TRAITS

CHARACTER BACKSTORY TREASURE

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

0 CANTRIPS 3 6

SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED

1 7
EPAR
SPELL NAME
ED
PR

4
SPELLS KNOWN

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

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