Currículo Leonardo Amadeu
Currículo Leonardo Amadeu
Currículo Leonardo Amadeu
Faculdade Méliès
Formado em 2019
Ensino superior Design de Games e Midia Digital
Faculdade Méliès
janeiro de 2019 - maio 2019
LEONARDO AMADEU
3D ARTIST / ART DIRECTOR Escola Saga
janeiro de 2015 - fevereiro 2016
Design Digital
CONTATO
MAYA
ADVANCED KNOWLEDGE IN MODELING, ASSET OPTIMIZATION, IMXR - Real-Time technologies in 3D and VR.
SCENE ASSEMBLY FOR UNITY OR UNREAL, SCENE
OPTIMIZATION, LIGHTMAP UNWRAPPING, AND UV MAPPING. 2022 to 2023
Function: 3D Artist, I have participated in several company
ZBRUSH projects, including partnerships with Banco Inter, Atlético
Mineiro, MRV, and Sensia. I was responsible for design, lighting,
ADVANCED KNOWLEDG IN CHARACTER MODELING
scene assembly, and texturing in XR for live projects, social
FOCUSED ON GAMES.
media promotion, and television. I played a crucial role in the
assembly and lighting of the Galo Cast scene in partnership
with Atlético Mineiro. For MRV and Sensia projects, I served as a
BLENDER specialist in optimization, assembly, lighting, and texturing of
INTERMEDIATE KNOWLEDGE IN TEXTURING, LIGHTING, VR apartments.,
RENDERING, OPTIMIZATION, MAP BAKING, AND SCENE
PRODUCTION FOR XR AND VR.
2015
UNREAL
ADVANCED KNOWLEDGE IN PREPARING ASSETS FOR XR,
LANGUAGE
VR, AND AR PROJECTS USING LIGHTMAP TECHNIQUES,
OPTIMIZING THE NUMBER OF MAPS FOR IMPROVED Intermediate level proficiency in English.
PERFORMANCE AND QUALITY, LIGHTMAP BAKING, AND
LIGHTING.
AXIMETRY
BASIC KNOWLEDGE FOR SETTING UP THE STAGE
FOR PRODUCTION AND LIGHTING.