Planeswalker - S Guide To Avacyn Restored
Planeswalker - S Guide To Avacyn Restored
Planeswalker - S Guide To Avacyn Restored
TO AVACYN RESTORED
Posted on April 11 & 18, 2012
During Avacyn's absence, the angels suffered. Without their
leader, the flights became disorganized and ineffectual. Many
retreated from view, lost without the power that created them.
Avacyn's disappearance took a toll on the Lofts, the holy site
above the Thraben Cathedral where Avacyn dwelled with her
hosts of angels. From the outside, the Lofts appear to be a long
attic tucked under the eaves. But once inside, the space is much
larger than it appears to outsiders. None but the angels are
permitted to enter the Lofts. Because of this, there was no
outside witness to the dramatic deterioration of the space during
Avacyn's absence. Before, it was an elegant hall in pristine
condition. But the hall literally crumbled without the archangel,
until rubble covered the flagstones and rain fell through the
gaping holes in the roof.
Flights of Angels
Flight Alabaster
These are the angels of birth, rebirth, and purity, and are
associated with the New Moon season. Their magic is said to ward
humans against harm in life. This is the smallest flight of angels,
and its primary function had been scouting and tracking
werewolves and other marauding monsters. When Avacyn
disappeared, they moved their home from Thraben to Videns, a
holy site in the far reaches of the Gavony province. The angels of
this flight continued to travel through remote areas, trying to
prop up the failing wards in regions far beyond the safety of
Thraben.
The riders are Innistrad's elite cavalry. They're trained extensively in the
equestrian arts, particularly mounted swordsmanship as well as secondary
weapons such as the lance. Most are stationed in the Gavony moorland in
a walled compound known as Rider's Lock, near the village of Merwald
Downs. The compound includes a large manor where Captain Einolf Brandt
lives with his wife and family. Brandt is a loyal, competent leader and an
excellent equestrian. When zombies attacked the village of Merwald
Downs, he sent his riders to evacuate the entire population and sheltered
them in the compound until the menace was wiped out.
Art by Chris Rahn
Moor Chaplains
Cathars of this mastery are battlefield chaplains with healing and protective
magic. They're usually armed when they enter a conflict but aren't on the
front lines. In a battle, their primary role is to move among the injured and
offer healing. Often, a regiment will include several chaplains who can work
together to cast large-scale wards. The chaplains are headquartered in the
outskirts of Thraben under the command of Captain Nadila Maas. She
doesn't have much experience as a leader and there was great discontent
among her ranks during Avacyn's absence.
Mausoleum Guards
Cathars of this mastery are known as Keepers of the Pale, or simply the
Pale. They specialize in matters surrounding the Blessed Sleep and geists.
All members of this mastery live on the Thraben Cathedral grounds, but the
Pale undertake long, solitary pilgrimages that last months-sometimes
years. They are the most secretive mastery, and their arcane rituals and
clandestine nature cause distrust among the other cathars.
Nightfall Duelists
The duelists patrol the port towns of Nephalia streets, especially at night,
targeting criminals and the illegal corpse trade. They are also the first
responders if vampires or werewolves attack inside the port towns. As
experts in bladework, the duelists readily engage vampires and often step
in for someone who has been challenged to a duel by a vampire, using
formal dueling etiquette. Minna of Selhoff is one of the most famous
duelists. An accomplished fighter with many victories to her name, she let
her celebrity go to her head and now stages traveling shows in Nephalian
towns. The neglect of her duties has made her unpopular among her fellow
cathars, particularly because there is a great need for her skills.
Art by Igor Kieryluk
The Quiver of Kessig
Guided by their reinvigorated folk magic, the hunters found their quarry
quickly, and the two sides squared off: humanity and werewolf. Even under
the presence of a strong, clear moon, many of the werewolves began to
revert to their human forms. The concentration of Avacyn's magic-reflowing
through the shrines, inhabiting the blessed weapons-allowed many of the
werewolves to control their wolf natures and overcome the change. One by
one, the werewolves regressed to their human forms, and some of the
assembled slayers saw their loved ones among the monsters.
Avacyn's Gift
Avacyn's message was short and simple. She could not break the curse of
lycanthropy, she said. The curse mingles the human spirit with the spirit of
the wild, and the wild spirit could not be destroyed without also destroying
the werewolf 's humanity. So those afflicted with the curse would forever
have it. However, Avacyn offered the Gatstaf werewolves a special place at
her side. If they promised to serve as guardians of humanity, she would
transform their curse, fusing the two warring aspects into a single noble
creature, and allowing them to dwell in the light of her blessing. The
lycanthropes at the Grotto that day cried for joy and accepted her offer, and
she transformed them into the wolfir. In a powerful wave of spells that
would become known as the cursemute, Avacyn's magic spread through
the plane, transforming not just many werewolves but many of the world's
foul curses. The wolfir emerged as a new race of great wolf-creatures
dedicated to the principles of the Church of Avacyn.
When Liliana uses the Veil, she transfers her essence into the artifact,
slowly becoming its servant rather than the demons' servant. The demon
she seeks on Innistrad is Griselbrand, who tricked Avacyn into the Helvault
with him. Liliana travelled from one province to another, searching for her
quarry. Meanwhile, Garruk tracked Liliana from Kessig and finally
intercepted her in a marshy swamp. The two fought, and because Liliana
was now reluctant to use the Chain Veil in every fight, Garruk briefly had
the advantage.
When Avacyn's magic reached him, Garruk regained his senses. He stared
down at his arms, watching the black veins receding from his skin. He was
overcome with joy at the sudden absence of pain and sickness. But it was
a falsehood. Within seconds the veins reappeared, his blood seemed to
thicken to tar, and his back bent under the weight of the curse once again.
The cursemute was enough to bring him back from madness and death,
but it was not enough to cure him.
After slogging his way out of the swamp, he came upon Angel's Way, a
well-traveled road between Kessig and Thraben. He knew the witch was
heading to Thraben, and he could doggedly continue his pursuit. Or he
could strike out another way, toward the origin of the magic he had felt so
strongly. There was a power on this plane that could cure curses. Maybe
there was another way to rid him of his evil burden-a way that didn't involve
the witch.