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CHARACTER NAME PLAYER NA

ME
VEL
CLASS & LE

ALiGNMEN
T
RACE
SPEED ARMOR iNiTiATiVE

EXPERiENC
E POiNTS

P
N D

MA
BACKGROU

.H
RR
XH
HiT DiCE DiE IRRADiATiON

CU
USED

P
TE
M
P
H
P EXHAUSTiON

Death saves

ACROBATiCS
SLEiGHT OF HAND
STEALTH FEATURES & TRAiTS
ATHLETiCS
AMMU
NiTiON

N
AND

TiO
CHAR
GES

TU
STi
N
CO
TH

iTY
NG

ER
XT
RE

PROF.

DE
ST

BONUS

E
MA

NC
iGE
iS

RECiST
AR

ELL

ANCE
S,
CH

VULN iMMUNiTiES
iNT

ERABiL &
iTES
OM

DECEPTiON ARCANA
SD

iNTiMiDATiON HiSTORY
Wi

PREFORMANCE INVESTiGATiON
PERSUASiON NATURE
RELiGiON
MEDiCiNE
TECHNOLOGY
SURViVAL
PERCEPTiON
ANiMAL HANDLiNG
INSiGHT

PROFiCiENCiES
- ATTACKS -

ADDiCTiONS

LANGUAGES TOOLS

ARMOR AND SHIELD


PERSONA
iTY TRAiTS LiTY TRAiT
PERSONAL S

IDEALS BONDS

EYES

AGE
FLAWS
SKiN

HEiGHT BACKSTORY

HAiR

WEiGHT
CREDiTS
TREASURE

CREDiTS

CREDiTS

WEiGHT CAP

EQUiPMENT
SPELLCASTiNG CLASS

CANTRiPS

0 4
SPELL ATTACK BONUS SPELL SAVE DC

OTS
SPELL SL

1 5

OTS
SPELL SL

2 6

SPELL SLOTS

OTS
SPELL SL

3 7
CYBERNETiCS Cyberpsychosis CYBERWARE LiMiT

AUGMENTS

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