Rugby

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RUGBY SCORING

The aim of rugby is to score more points than the opposition. This is done in
four different ways:

Try: The most valuable play is to score a try, which means touching the ball
down in the opponent’s in-goal area or on their goal line. Doing so is worth five
points and earns that team the right to attempt a conversion kick.

Conversion kick: This kick is worth an additional two points. The conversion
kick is taken from a spot in line with where the ball was originally grounded, so
scoring as close to the posts as possible is best.

Penalty kick: Penalties for various infractions can be used to take a kick at
goal, which is worth three points.

Dropped goal: A dropped goal, which occurs when the player drops the ball on
the ground and then kicks it just as it bounces, is worth three points if it goes
through the uprights.

THE LAWS OF RUGBY

Rugby is governed by laws, not rules. The laws of the game are designed to
produce an entertaining and free-flowing contest for possession in an attempt to
score the most points.

The laws of rugby are constantly evolving and are the same all over the world,
wherever the game is played. In general, the laws governing play are
straightforward about what’s allowed, but three crucial parts can be somewhat
confusing: the tackle situation, advantage, and offsides:

In a nutshell, when a tackle is made in rugby the requirements are that the
tackler releases the tackled player, who then releases the ball so that players
who are on their feet can use it.

• Advantage simply means that when one team makes an error the other
team can try to capitalize on it, instead of the referee immediately
stopping the action. If the players can’t capitalize on the error, play
restarts where the original mistake took place.
• Specific offside laws exist for different phases of play, but essentially
players can’t be involved if they’re in front of a teammate who last played
the ball or are behind the ball when the opposition has it.

Common Mistakes:

• Offside: A player is offside in general play if he is in front of a


teammate who is carrying the ball, or in front of a teammate
who last played the ball. It is also illegal to kick the ball to a
teammate that is down-field from the kicker.
• Forward pass: An illegal pass to a player who is ahead of the
ball; a player is not allowed to pass the ball forward to a team-
mate.
• Knock on: If a player drops the ball ‘forward’ – that is, towards
the opposing team’s tryline – or loses possession of the ball
and it goes forward, a scrum is set, with the non-offending
team getting the scrum feed.
• High Tackle: Tacking the ball carrier above the collar, it is
illegal to tackle around the ears
• Playing the Person: Tackling or interfering with someone who
is not carrying the ball
• Shepherding: Interfering with an opponent who is trying to
tackle the ball carrier
• Failure to Release: Not letting go of the ball when tackled
• Foul play: Play deemed by the referee as being dangerous,
obstructive, unfair play or misconduct. The offending player
ispenalized, possibly sent to the sin bin or even sent off.

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