Model of Teaching in Architecture Education
Model of Teaching in Architecture Education
Model of Teaching in Architecture Education
ABSTRACT
The architectural design studio is the backbone of the education of future architects. It occupies a central position in
architectural education. Thus design education in architecture like other kinds of education conserves and transmits the
values of the profession & society at large. In recent years, it is widely noted that architectural practice has changed
significantly and that several corresponding changes in the Design studio will be needed.
The current approach to teaching architectural design follows principles & rules developed in the past and not equipped to
confront the environmental needs of contemporary societies to a larger extent. It is suggested that future architects should
be socially and ethically responsive, and should be able to function within social contexts.
Keywords: Participatory Model, Understanding Participatory Model, Design Process, Evaluation Criteria
I.INTRODUCTION
The models combine individual work with group work.
During the past years, the architecture profession and
The models of Sanoff, Dutton & Davis explicitly state the
education has undergone significant change in response to
use of consensus reaching for design making. The
the change in the environmental needs of the society
educational practice should be an empowering process that
resulting from population growth, increased urbanization
allows different view points to be voiced and debated.
and technology.
Sanoff (1988) argues that consensus encourages all the
In traditional architectural practices, the end-user
view points to be expressed & provides the opportunity for
is typically not involved in the design process. In order for
people to learn from each other. Davis(1982) similarly
the end-users to feel as though they are a part of the
uses consensus to develop the students critical abilities.
building process and to help them adapt to change easier,
it is important to have their involvement, making students
The participatory model is based upon the interaction with
understand the importance of participation in design.
clients. Sanoff (1978) confirms the importance of the
Design Participation is about the interaction between
congruence of language with users & clients. Architects
designer and user
The method of this study is structured in several often talk in a language not easily comprehended by the
sequential procedures. Each one leads to the next, lay people. This promotes division between architect &
non-architects encouraging hierarchical relationships.
culminating in a comparative analysis. The procedures can
Thus, communication is considered to be an indispensable
be described as follows :
skill for developing design solutions through interactive
Identifying the models
participation.
Establishing a format for description :
The conception of architectural It should to clear that none of the models can replace the
design. conventional methods of studio teaching. In that sense, a
The design process suggestion can be made by introducing the features &
The teaching style characteristics that can help expand the design studio
outcomes & enhance the capabilities of future architects to
Summarizing the description.
be environmentally responsive & to be able to deal with
Identifying the underlying issues for comparison. the realities of the professional world. A careful analysis
was conducted to provide insights toward the
II.CHARACTERISTICS OF THE TEACHING understanding of the models & to clarify their processes.
PROCESS
It is evident that the models have, explicitly been
established to be more process oriented than the traditional
studios. They encourage exchange among students as a
way of learning. This helps to promote the idea that is a
group work activity.
National Conference on Emerging Trends in Architecture, Technology & Allied Fields- 2016
The conceptual framework is provided to The creative exercise of Brainstorming has been
encourage initial independency of the developed by Alex Osborn in 1960
student/designer and the client/user.
According to this method of learning, particulars are T he Brainstorming was done by the designer group i.e thr
given maximum feasible choice at all decision points. 3rd yr so that they a list of activities with them.
The model encourages students to search for alternatives
together, as the workshops are planned events where a Selected three with maximum votes were taken futher &
high level of participant interaction occurs. Thus,
the users (1st yr) did the mind mapping activity for each
learning takes place primarily during the process of
exploring issues. selected.
AWARENESS - PERCEPTION Stage 1.: Interaction with the users (1st yr)
Stage 2: Listing of requirements
DECISION MAKING - IMPLEMENTATION
Stage 3Converting the needs into sketch form.
The process of developing the students awareness
Stage 4. Concept Developed. Something Delicious!!!!
begins with identifying the project objectives,
Stage 5: Students Worked on Planning Level
conducting survey of community needs &
Stage 6: Elevation and View
developing data base.
LEARNING OBJECTIVE:
To learn the process of Participatory Design.
• To work out the way it can be incorporated into
the design studio
• To execute the model in the studio & recording
the proceedings & output. IMAGES EXPLAINING STAGE I & STAGE
• to evaluate the output, and finally come to the II
conclusion.
X.CREATIVE EXERCISE
XIV.CONCLUSION
XV.REFERENCES
XIII.IMPROVEMENTS