Halfling Rogue

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Rogue Folk Hero

CLASS & LEVEL BACKGROUND PLAYER NAME


Forbes
Halfling
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

INSPIRATION
STRENGTH
14 25
8 +2 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED

-1 PERSONALITY TRAITS

Hit Point Maximum 11


0 Strength
DEXTERITY ● +5 Dexterity

17 ●
+3

+1
Constitution
Intelligence
CURRENT HIT POINTS IDEALS

+3 +1 Wisdom
+1 Charisma
CONSTITUTION SAVING THROWS
TEMPORARY HIT POINTS BONDS

16
+3 Acrobatics (Dex) Total I SUCCESSES
+3 Animal Handling (Wis)
● +3
D8 FAILURES
-1 Arcana (Int) HIT DICE DEATH SAVES FLAWS
INTELLIGENCE -1 Athletics (Str)

9 ● +3

-1
Deception (Cha)
History (Int)
NAME ATK BONUS DAMAGE/TYPE
Lucky.
Shortsword +5 1d6+3 When you roll a 1 on a D20, you can reroll
-1 +1 Insight (Wis) the die and must use the new roll.
+1 Intimidation (Cha) Short bow +5 1d6+3
Brave.
WISDOM -1 Investigation (Int) You have advantage on saving throws
Pair of Daggers +5 2d4+3 against
+! Medicine (Wis)
12 -1 Nature (Int) you can attack two people in a turn
being frightened.

● +3 Perception (Wis) with your daggers and attack people Halfling Nimbleness.
+1 16 squares away with your bow. You can move through the
+! Performance (Cha) space of larger creatures and can attempt to
+1 Persuasion (Cha) hide behind them.
CHARISMA You can use your thieves tools to
-1 Religion (Int) open doors and disarm traps (+7) Sneak Attack
12 ● +5 Sleight of Hand (Dex) If you have any other Ideas about You can deal an extra damage to one
creature you hit with an attack. you can only
● +7 Stealth (Dex) what you want to do with them, ask do this if you have advantage on the attack
+1 me! roll OR if an ally is next to the enemy and
● +3 Survival (Wis)
they aren't on the floor
SKILLS ATTACKS & SPELLCASTING

13 PASSIVE WISDOM (PERCEPTION)


Bedroll
CP
campfire starting kit
Can speak Oraculan and Thieves SP
Torches,
Cant but you can't read feet of rope
EP Thieves tools
Light armor Leather Armour
GP
Simple weapons, hand crossbows,
longswords, rapiers, shortswords
2 Daggers
PP Shortsword
Thieve's tools, Beer makers tools Shortbow

OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
AGE HEIGHT WEIGHT
Alder
CHARACTER NAME EYES SKIN HAIR

Since you come from the ranks


NAME
of the common folk,
you fit in among them with
ease. You can find a place
to hide, rest, or recuperate
among other commoners,
unless you have shown yourself
to be a danger to them. They
will shield you from the law or
anyone else searching for you,
though they will not risk
their lives for you.
SYMBOL

CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

Halflings are everybody's best friend! They are short, cheerful


and good natured. Unable to stand up to the wilderness, halflings
are found most commonly among humans. This said, they are
brave, loyal and usually, the happiest people around.

You are a rogue! Your job is to sneak around, scout ahead,


attack weak enemies and disarm traps

You are also a Folk hero! You saved the town you grew up in.
feel free to tell me who you saved it from and why you left.
maybe your past will catch up with you.

ADDITIONAL FEATURES & TRAITS

CHARACTER BACKSTORY TREASURE

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

0 CANTRIPS 3 6

SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED

1 7
EPAR
SPELL NAME
ED
PR

4
SPELLS KNOWN

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

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