Cruz 2022
Cruz 2022
Cruz 2022
Article
A Framework for Co‐Design Processes and Visual Collaborative Methods:
An Action Research Through Design in Chile
Macarena Gaete Cruz *, Aksel Ersoy, Darinka Czischke, and Ellen van Bueren
Abstract
With the urgency to adapt cities to social and ecological pressures, co‐design has become essential to legitimise trans‐
formations by involving citizens and other stakeholders in their design processes. Public spaces remain at the heart of
this transformation due to their accessibility for citizens and capacity to accommodate urban functions. However, urban
landscape design is a complex task for people who are not used to it. Visual collaborative methods (VCMs) are often
used to facilitate expression and ideation early in design, offering an arts‐based language in which actors can communi‐
cate. We developed a co‐design process framework to analyse how VCMs contribute to collaboration in urban processes
throughout the three commonly distinguished design phases: conceptual, embodiment, and detail. We participated in a
co‐design process in the Atacama Desert in Chile, adopting an Action Research through Design (ARtD) in planning, under‐
taking and reflecting in practice. We found that VCMs are useful to facilitate collaboration throughout the process in design
cycles. The variety of VCMs used were able to foster co‐design in a rather non‐participatory context and influenced the
design outcomes. The framework recognized co‐design trajectories such as the early fuzziness and the ascendent co‐design
trajectory throughout the process. The co‐design process framework aims for conceptual clarification and may be helpful
in planning and undertaking such processes in practice. We conclude that urban co‐design should be planned and analysed
as a long‐term process of interwoven collaborative trajectories.
Keywords
co‐design; co‐design process; public space; urban co‐design; visual methods
Issue
This article is part of the issue “Co‐Creation and the City: Arts‐Based Methods and Participatory Approaches in Urban
Planning” edited by Juliet Carpenter (University of Oxford) and Christina Horvath (University of Bath).
© 2022 by the author(s); licensee Cogitatio (Lisbon, Portugal). This article is licensed under a Creative Commons Attribu‐
tion 4.0 International License (CC BY).
Parcipave
C O - D E S I G N P R O C E S S L A N D S C A P E
Consulve
Informave
Research Analysis Projecon Selecon Research Analysis Projecon Selecon Research Analysis Projecon Selecon
CONCEPTUAL DESIGN PHASE EMBODIMENT DESIGN PHASE DETAILING DESIGN PHASE
(Design Cycle 1) (Design Cycle 2) (Design Cycle 3)
Figure 1. Framework for the urban co‐design process. Levels of collaboration on the Y‐axis and the design acts throughout
the design phases on the X‐axis.
3. Methodological Approach to the Co‐Design Process moned as the future end users, and some had played a
role in requesting such structures. We involved them early
3.1. Description of the Co‐Design Process From Practice in the process as relevant actors aiming to co‐design the
space to prepare the grounds for future co‐management
We conducted a case study of a public space co‐design and co‐operation. They were actively involved through‐
process while acting in practice. This occurred in the con‐ out the embodiment and the detailing phases providing
text of a public design consultancy commissioned by the expert technical knowledge and even leading strategic
Housing and Urbanism Ministry of Chile to Co‐Diseño interactions with relevant local sports actors.
Urbano Consultants. The ministry aimed to update The first author participated in the planning and
the Kaukari Urban Park project designed by Teodoro development of the design consultancy. The case study
Fernández Associate Architects in 2012 in the Atacama for the article was selected because we could plan the
Region. They acknowledged the need for updated mixed process and act in practice. This allowed us to evaluate
sports functions in the park. the use of VCMs. The Kaukari Urban Park co‐design pro‐
The Slope Sports Square was designed as an open pub‐ cess had also previously been studied by the authors,
lic space with skating elements and a climbing wall as and the timing of the consultancy matched this study.
shown in Figure 2. Various sports organisations were sum‐ It is important to note that the co‐design approach was
Figure 2. Work‐in‐progress visualisation of the Slope Sports Square. Source: Courtesy of Co‐Diseño Urbano Consultants.
Table 1. ARtD steps were undertaken to plan, conduct, and reflect upon the co‐design process.
Operational Levels Approach
Planning AR approach to the collaboration of actors
RtD approach to the design of objectives
Conducting design AR approach to collaboration with actors
RtD approach to the outcomes and objectives
Reflecting AR approach to collaboration and the process
RtD approach to evaluate the design and outcomes
VCMs were combined with either verbal or written remotely during the previous year. Also, digital meet‐
forms of communication to explain and use them. This ings allowed more people to be present and available,
was the case in the report (12), in which the visual and a couple of actors noted this during the process.
requests were further explained in the text. Also, dur‐ Additionally, a couple of in person meetings were held
ing the live sketching (6), the design strategies and site without a successful attendance rate. Also, occasionally,
limitations were explained verbally to the participants. hard‐copy booklets and plans were used as non‐digital
Accordingly, a variety of verbal and written forms com‐ devices for people to fill in or sketch. In this sense, the
plemented the multiple VCMs. VCMs studied are both digital and hard copy.
It is worth noting that most VCMs were digital as
meetings and interactions were held online due to the 4.2. Mapping the VCMs in the Urban Co‐Design Process
pandemic. Despite this, participants seem to have felt Framework
comfortable communicating, learning and using digital
tools. This probably worked out because most of them The VCMs used in the process were mapped in the
are younger than 40 years old and had already worked urban co‐design framework, as shown in Figure 4. Within
9 9 13
COLLABORATIVE LEVELS
2 1 3 6 8 8 9
Parcipave 7 7 7
12
11
Consulve
4 10 10 14
Informave 5
Research Analysis Projecon Selecon Research Analysis Projecon Selecon Research Analysis Projecon Selecon
Figure 4. Mapping the use of VCMs in the co‐design process framework. Collaborative levels on the Y‐axis and the design
cycle and phases on the X‐axis.
the co‐design landscape, VCMs were placed according could then be considered, prioritised, and integrated into
to the level of collaboration achieved by the involved the designed outcomes. Most of the VCMs planned for
actors in the design actions. In such a way, methods the conceptual phase allowed shared pre‐design and
aiming for knowledge inquiry were classified as “con‐ exploratory solutions (Sanders, 2014), as was explicitly
sulting research,” methods to present design solutions requested in the design consultancy. Yet, new collabora‐
were mapped as “informative projection,” and meth‐ tive and design needs emerged in the following phases,
ods aiming to generate new solutions in collaboration so new VCMs were incorporated.
through time were mapped as “participative projection A selected group of sportspeople were involved in
and decision‐making.” the early shared understandings to define the require‐
Some VCMs were placed in one position, while oth‐ ments of the sports and analyse the opportunities and
ers in more than one. The numbers in Figure 4 refer to limitations of the site. However, due to the high speci‐
the methods described in Table 2. For example, the actor ficity of the designs and the lack of national sports regu‐
matrix (1) was used as a consulting device during the lations for climbing and skate structures, a more perma‐
interviews and a participative analytical tool in consec‐ nent technical collaboration was required and sustained
utive meetings. In other cases, more than one VCM was in the following design phases. Other visual methods
used in a meeting. This is the case of the co‐design work‐ were used in a twofold direction for knowledge exchange,
shop during the conceptual phase, which consisted of brokerage and design. This was the case in which conven‐
three methods (4, 5, 6). The first (4) consisted of a presen‐ tional technical visuals that communicated the project
tation of the sports requirements collected and compiled were then used as tools for collaboration. Throughout
using digital diagrams. Then the context‐specific oppor‐ the process, we used conventional visual tools that were
tunities and limitations of the site and the projects were at hand. This was possible because one of the skaters
presented by the urban designer through live online was trained and had professional experience in technical
sketches of architectural plans of the site and surround‐ drafting, supporting collaboration even in detailing tech‐
ings (5). Finally, the collaborative development of spa‐ nical specifications.
tial layouts for the square with digital sketches and sym‐ The shared understandings and sports requirements
bols on a site plan (6). The workshop lasted two and a were integrated in the spatial layouts and preliminary
half hours, ranged from informative to participative lev‐ construction solutions during the embodiment phase.
els, and operated in three design steps: research, analy‐ As illustrated in Figure 3, the VCMs in this phase reflect
sis, and projection. This explains that the use of VCMs the co‐design interactions within the transdisciplinary
sometimes concentrate at one point, while others draw design arena (Gaete Cruz et al., in press). Such meth‐
a trajectory within the co‐design landscape. ods allowed collaboration in the revision meetings (7)
The fuzziness in the conceptual phase has been said and sketching in images, videos, plans, and details
to foster shared understandings and the empowerment (8, 9) exchanged weekly using WhatsApp, Instagram, or
of the participants (Sanders, 2005; Sanders & Stappers, Zoom meetings.
2008). The initial plan even considered some arts‐based During the detailing phase, the most specialised deci‐
VCMs in the early phase to elicit experiences and foster sions are made, and this is the last collaborative phase of
knowledge‐sharing of the participants. Those methods the process. Some of the VCMs mapped in the previous
aimed for participants to communicate, feel comfortable, phase are maintained. Nevertheless, we observe some
and provide personal knowledge, aims, and values that rather unusual collaborative trajectories due to changes
Macarena Gaete Cruz is a PhD candidate in urban development management (UDM) at Delft University
of Technology, Faculty of Architecture, Department of Management in the Built Environment. Her
research focuses on the co‐design of resilient public spaces. She is an architect and MSc in architec‐
ture from Pontificia Universidad Católica de Chile. She has experience in academia and practice on
design and management fields, and in the public and private sectors. She is an assistant teacher at
Universidad Católica and master student coach at TU Delft.
Aksel Ersoy is assistant professor in urban development management (UDM) at Delft University of
Technology, Faculty of Architecture, Department of Management in the Built Environment. He is inter‐
ested in understanding the complex relationship between social and economic transformations tak‐
ing place in developing economies, metropolitan cities, and the built environment. His research expe‐
rience has benefitted from a combination of theories and approaches in the discipline of planning,
geography, and beyond.
Darinka Czischke is associate professor at the Faculty of Architecture and the Built Environment, Delft
University of Technology. She holds a PhD in architecture from TU Delft, an MSc in regional and urban
planning studies from the London School of Economics and Political Science, and a BA in sociology
from the Pontificia Universidad Católica de Chile. In 2014 Darinka was awarded the Delft Technology
Fellowship to establish her own research programme in the field of contemporary collaborative hous‐
ing approaches, the Co‐Lab Knowledge Hub.
Ellen van Bueren is professor and chair of the Department of Management in the Built Environment
at the Faculty of Architecture and the Built Environment. Her chair, Urban Development Management,
develops tangible concepts, tools, and principles for an integrated area‐specific approach to contem‐
porary urban challenges. Her career has been inspired by her interest in management and governance
of sustainable urban development. She balances knowledge and practice. She is a board member of
the Leiden‐Delft‐Erasmus Centre for Sustainability and principal investigator at AMS Institute.