Arc 8 - The Reimagining of Auggie Vaul
Arc 8 - The Reimagining of Auggie Vaul
Arc 8 - The Reimagining of Auggie Vaul
Concept
The seal is broken. Magic is back. Vaul’s ascension has begun. The hunters only shot at saving the world as they know
it is to reforge the seal before the Reimagining is complete. It will take every measure of strength, every ounce of
cunning, and every ally they can muster.
Hook
It’s the end of the world - what more of a hook could you need?
Countdown
The Seal is broken and magic is released once more into the world. The Paracosm is formed around
DAY
CNL and begins expanding outward. The Reimagining begins.
Vaul’s Believers - those couple hundred caught with headsets on during the Unveiling - begin to range
SHADOWS
out from the Paracosm into Firmament, spreading the gospel of his better world.
Vaul broadcasts his message and proof of his power to the world, converting millions to his cause.
DUSK Around the world, secondary paracosms sprout from the remaining twelve seals as Vaul exerts his
control over Magic.
Otherwhere, the Plane of Memory, and the Hereafter begin to crumble as Vaul drains their power. The
SUNSET
paracosms expand across the globe. The City of Firmament falls to the Believers.
NIGHTFALL
The three other planes are destroyed as the paracosms encompass the globe.
MIDNIGHT
The Reimagining is complete. The world is remade in Vaul’s image.
Once a tag has been used, cross it out - it cannot be activated again.
Threats: Phenomena
POWERS Surreality - The Reimagining is the animating force behind the paracosm surrounding CNL. It is the
metaphysical manifestation of Vaul’s growing power - literally spreading outward across the globe. It’s
effects are wild and unpredictable during the expansion as Vaul lacks full control. The result is a surreal
dreamscape as the laws of nature and physics unravel.
Winds of Magic - When the winds of pure, uncontrolled Magic wash over you, roll +the stat that best
epitomizes the essence of your character:
● On a 10+, magic provides what you need most at that moment.
● On a 7-9, Magic provides what you want - not what you need.
● On a miss, Magic misinterprets your thoughts, bringing your worst fears to life.
WEAKNESSES The Reimagining is a creation of Auggie Vaul; it can only be stopped by stopping him.
NOTES/LORE Obstacles
● The Elkhorn River Bridge - Overrun by the Paracosm, the bridge has been transformed into an
animate, semi-sentient being that is slowly coming to life as the hunters attempt to cross.
● The Winds of Magic - An uncontrolled surge of pure magical power that may grant the hunters
greatest wish or manifest their worst nightmare.
● The Surreal Cathedral - The epicenter of Reimagining and the seat of Vaul’s power, guarded by all
his minions.
Threats: Monsters & Minions
POWERS Imagination - Vaul’s headset allows him to perfectly communicate his wills and wants to Magic,
allowing him to reshape the world to his will. He can conjure elements, reshape the environment, alter
the laws of physics - the only limit is his imagination.
I, Immortal - Vaul cannot be killed so long as he has access to magic. He is immune to non-magical
harm. Magical harm can hurt him and slow him down, but it cannot destroy him.
Call of the Void - Vaul can summon the Void Colossus into mundane earth.
ATTACKS Unmaking (5-harm close magic ignore-armor); Void Tendrils (4-harm far area)
ARMOUR N/a
POWERS Forced Pacifism - Any non-magical weapon POWERS Forced Pacifism - Any non-magical weapon used
used against a Believer is instantly against a member of the Cabal is instantly
destroyed. destroyed.
Shield of Faith - So long as they are under Shield of Faith - So long as they are under Vaul’s
Vaul’s protection, any injuries a Believer protection, any injuries the Cabal suffers are
suffers are healed after just a few moments. healed after just a few moments. Because they are
not wearing headsets, this effect cannot be
Evangelism - When you are confronted with disrupted by destroying the devices.
Vaul’s corruptive vision for the world, roll
+the stat that best epitomizes the essence of Conduit - Vaul’s Reimagining is being channeled
your character: through the Cabal. This provides them a greater
● On a 10+, you catch fleeting glimpses degree of protection - but it also makes them key
of what your heart most desires, but to Vaul’s plan.
you are able to shake it off.
● On a 7-9, you feel the temptation of
the limitless power of imagination.
The visions persist after the source
fases, and you take -1 ongoing when
you roll this move in the future. This
effect stacks.
● On a miss, you surrender to Vaul’s
corruption.
WEAKNESSES Vaul’s power and influence is disrupted if WEAKNESSES The members of the Cabal are untouchable as
the headset is extricated/destroyed long as they remain united in channeling Vaul’s
spell. They are only vulnerable if one of them is
convinced to turn on the rest.
Threats: Locations
NOTES The remnants of the Studio after the battle NOTES The space inside Vaul’s bubble, warped beyond
with the Kindred. It won’t hold up to a recognition by the Reimagining. Filled with
sustained assault from Auggie’s forces, but it’s incomprehensible strangeness, surreal hazards,
enough for the hunters to get their bearings and alien entities.
and plan their last
NOTES The twisted remains of the Colorado National NOTES The plane of spirits, withering away as its
Laboratory, equal parts cathedral and power is siphoned away by Vaul’s Reimagining.
graveyard. The main ‘entrance’ is heavily Brandusa remains outside the silver gates.
guarded, but the walls themselves warp as the
Believers move through it, setting up a
potential secondary means of ingress. The
interior is an Escher-esque maze patrol by
Believers where the lost members of the
Daylight Society are holding out.