Atp3 90x8 1 PDF
Atp3 90x8 1 PDF
Atp3 90x8 1 PDF
8
MCWP 3-17.5
SEPTEMBER 2014
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to protect technical or operational information from automatic dissemination under the International Exchange
Program or by other means. This determination was made on 6 May 2014. Other requests for this document must
be referred to Commander, U.S. Army Maneuver Support Center of Excellence, ATTN: ATZT-CDC, 14000
MSCoE Loop, Suite 270, Fort Leonard Wood, Missouri 65473-8929.
DESTRUCTION NOTICE: Destroy by any method that will prevent disclosure of contents or reconstruction of the
document.
17 September 2014
DISTRIBUTION RESTRICTION. Distribution authorized to U.S. Government agencies and their contractors only
to protect technical or operational information from automatic dissemination under the International Exchange
Program or by other means. This determination was made on 6 May 2014. Other requests for this document
must be referred to Commander, U.S. Army Maneuver Support Center of Excellence, ATTN: ATZT-CDC, 14000
MSCoE Loop, Suite 270, Fort Leonard Wood, Missouri 65473-8929.
DESTRUCTION NOTICE: Destroy by any method that will prevent disclosure of contents or reconstruction of the
document.
*This publication supersedes chapter 2, FM 3-34.210, dated 27 March 2007; FM 5-102, dated 14 March 1985;
and FM 90-7, dated 29 September 1994.
Figures
Figure 1-1. (U) Employment of reinforcing obstacles ............................................................. 1-4
Figure 1-2. (U) Tactical obstacle effects ................................................................................. 1-6
Figure 2-1. (U) Overlay with obstacle control measures ........................................................ 2-3
Figure 2-2. (U) Obstacle-free and obstacle-restricted areas .................................................. 2-6
Figure 2-3. (U) Sample commander’s status card.................................................................. 2-8
Figure 3-1. (U) Obstacle resource factors and linear obstacle effort ..................................... 3-3
Figure 3-2. (U) Possible obstacle arrays in restricted terrain ................................................. 3-3
Figure 3-3 (U) Sample directed-obstacle execution matrix .................................................. 3-10
Figure 3-4. (U) Siting and marking the forward trace of a turn obstacle group .................... 3-12
Figure 3-5. (U) Sample obstacle-resource requirements work sheet................................... 3-15
Figure 5-1. (U) Sample reserved-obstacle execution matrix .................................................. 5-5
Figure 5-2. (FOUO) Minimum timing requirements for reserved obstacles ........................... 5-6
Figure 5-3. (U) Sample prechamber shaft system ................................................................. 5-8
Figure 5-4. (FOUO) Sample I-beam post obstacle................................................................. 5-9
Figure 5-5. (FOUO) Sample falling block obstacle ............................................................... 5-10
Figure 6-1. (U) Identification of target areas of interest .......................................................... 6-4
Figure 6-2. (U) Fires analysis and obstacle intent integration ................................................ 6-5
Figure 6-3. (U) Sample situational-obstacle execution matrix................................................ 6-8
Figure 7-1. (FOUO) Protective-obstacle bands ...................................................................... 7-2
Figure 7-2. (U) Sample overlay fires and observation analysis, obstacle integration,
and obstacle priorities ......................................................................................... 7-6
Figure 7-3. (U) Mobility requirements ..................................................................................... 7-7
Figure C-1. (FOUO) Rectangular ditch, tracked-vehicle delay time ...................................... C-3
Figure C-2. (FOUO) Triangular ditch, tracked-vehicle delay time ......................................... C-4
Figure C-3. (U) Sample T-push method ................................................................................ C-5
Figure C-4. (U) Pusher and scraper dig team ....................................................................... C-5
Figure C-5. (U) Antivehicle ditch glide paths ......................................................................... C-7
Figure E-1. (FOUO) Antipersonnel SCATMINE .....................................................................E-2
Figure E-2. (FOUO) Antivehicle SCATMINE ..........................................................................E-4
Figure E-3. (FOUO) Gator minefield ....................................................................................E-14
Figure E-4. (FOUO) Ground or air Volcano disrupt and fix minefields .................................E-16
Figure E-5. (FOUO) Ground or air Volcano turn and block minefields.................................E-17
Figure E-6. (FOUO) Fencing for a ground Volcano minefield ..............................................E-18
Figure E-7 (FOUO) Fencing for an air Volcano minefield ....................................................E-18
Figure E-8. (FOUO) MOPMS emplacement and safety zone ..............................................E-19
Figure E-9. (FOUO) MOPMS in a disrupt minefield .............................................................E-21
Figure E-10. (FOUO) MOPMS in a fix minefield ..................................................................E-22
Figure E-11. (FOUO) Site layout ..........................................................................................E-30
Figure G-1. (FOUO) Spider Networked Munitions System ................................................... G-2
Figure G-2. (FOUO) Spider Networked Munitions System remote control station ................G-3
Figure G-3. (FOUO) Spider Networked Munitions System MCU...........................................G-4
Figure G-4. (FOUO) Trip line and grenade coverage ............................................................G-4
Tables
Introductory table-1. (U) Army/Marine Corps terms ................................................................ viii
Table 2-1. (U) Obstacle control measures ............................................................................. 2-3
Table 3-1. (U) Countermobility planning considerations within the planning process ........... 3-4
Table 3-2. (U) Sample essential countermobility tasks.......................................................... 3-8
Table 3-3. (U) Sample personnel requirements for a Class IV/V central receiving
point .................................................................................................................. 3-17
Table A-1. (U) Metric conversion chart .................................................................................. A-1
Table D-1. (U) Obstacle numbering system........................................................................... D-2
Table D-2. (U) Obstacle type codes....................................................................................... D-2
Table E-1. (FOUO) Characteristics of antipersonnel SCATMINEs ....................................... E-2
Table E-2. (FOUO) Characteristics of antivehicle SCATMINEs ............................................ E-4
Table E-3. (FOUO) Self-destruct windows............................................................................. E-7
Table E-4. (FOUO) Marking scatterable minefields ............................................................... E-9
Table E-5. (U) Coordination responsibilities .......................................................................... E-9
Table E-6. (FOUO) Safety and fragment hazard zones ...................................................... E-10
Table E-7. (FOUO) Air Volcano capabilities and limitations ................................................ E-22
Table E-8. (U) Air Volcano responsibilities .......................................................................... E-24
Table E-9. (FOUO) Timeline for executing an air Volcano mission (H-hour sequence) ...... E-25
Table F-1. (FOUO) Guidance for selecting minefield density ................................................ F-1
Table F-2. (FOUO) Planning factors for artillery-delivered scatterable minefields ................ F-1
Table F-3. (FOUO) RAAM and ADAM minefield density and size......................................... F-2
Table F-4. (FOUO) RAAM and ADAM rounds per aimpoint .................................................. F-2
Table F-5. (FOUO) Volcano planning factors ........................................................................ F-2
Table F-6. (FOUO) Air Volcano dispensing times based on air speed .................................. F-3
Table F-7. (FOUO) SCATMINE planning factors ................................................................... F-3
Table F-8. (FOUO) Single-strand barbwire marking fence .................................................... F-4
Table F-9. (FOUO) Single-row concertina wire marking fence .............................................. F-4
Table F-10. (FOUO) Countermobility work rates ................................................................... F-5
Table F-11. (FOUO) Walls ..................................................................................................... F-5
Table F-12. (FOUO) Class IV/V haul capacity ....................................................................... F-6
(U) Chapter 3 discusses the actions needed to achieve obstacle integration to ensure that the
employment of obstacles supports the commander’s intent and concept of operations.
(U) Chapter 4 discusses the actions needed in maintaining obstacle integration to ensure that the
executed obstacle plan continues to support the commander’s needs throughout the duration of a
mission.
(U) Chapter 5 describes the employment considerations, responsibilities, and planning and
execution of reserved obstacles.
(U) Chapter 6 describes the employment considerations, responsibilities, and planning and
execution of situational obstacles.
(U) Chapter 7 describes the employment considerations, responsibilities, and planning and
execution of protective obstacles.
(U) Chapter 8 describes special environment situations that affect countermobility operations
and presents some of the factors that must be considered during planning and execution.
(U) Appendix A is a metric conversion chart.
(U) Appendix B provides information on demolition obstacles.
(U) Appendix C provides information on constructed obstacles.
(U) Appendix D provides information on obstacle numbering, reporting, and recording.
(U) Appendix E provides information on SCATMINEs and mine delivery systems.
(U) Appendix F provides planning factors that are commonly used in planning countermobility
operations.
(U) Appendix G provides information on networked munitions.
(U) The development of this manual resulted in the addition and modification of some Army/Marine Corps
terms and definitions (see introductory table-1).
Introductory table-1. (U) Army/Marine Corps terms
Term Remarks
land mine New term and definition.
Definition modified. Combined Arms Countermobility Operations is now the
countermobility operations
proponent manual.
directed obstacle Combined Arms Countermobility Operations is now the proponent manual.
reserved obstacle Combined Arms Countermobility Operations is now the proponent manual.
situational obstacle Combined Arms Countermobility Operations is now the proponent manual.
task to conducting denial operations. (See FM 3-90-1 for more information on denial operations.) In the
defense, earlier access to more of the area of operations typically provides commanders with the time and
information to consider a broader range of options for reinforcing the terrain. In addition to the rapid
obstacle emplacement capabilities that are often used in the offense, commanders can often use more time-
and resource-intensive techniques to reinforce the terrain for longer time periods. This may or may not be
the case in support of lodgments. Such techniques include mostly constructed obstacles and some
demolition obstacles. During a retrograde, including security force passage, the requirement for obstacle
control will typically be increased.
1-5. (U) When conducting offensive and defensive tasks in combination with stability or DSCA tasks,
avoiding the negative impacts of reinforcing obstacles on civilians is an important consideration.
Commanders rely heavily on command-detonated, self-deactivating, or nonexplosive obstacles to deny the
enemy freedom of movement and provide close-in protection. Denying enemy freedom of movement may
involve disrupting the transportation of weapons and supplies and the emplacement of explosive hazards
along roads or routes. Networked munitions are ideal when conducting countermobility and protection
tasks in support of security and defensive efforts around base camps and other critical fixed sites and
infrastructure.
1-6. (U) The conduct of countermobility operations typically involves engineers and includes proper
obstacle integration with the maneuver plan, adherence to obstacle emplacement authority, and positive
obstacle control. Combined arms obstacle integration synchronizes countermobility operations into the
concept of operations. Because most obstacles have the potential to deny the freedom of movement and
maneuver to friendly forces and enemy forces, it is critical that commanders properly weigh the risks and
evaluate the trade-offs of employing various types of obstacles. Countermobility operations include the
following tasks:
(U) Site obstacles.
(U) Construct, emplace, or detonate obstacles.
(U) Mark, report, and record obstacles.
(U) Maintain obstacle integration.
1-7. (U) The countermobility capabilities organic to the BCT/RCT are limited, and augmentation will
likely be needed to execute the full range of countermobility tasks that are needed to support mission
requirements, especially in support of defensive and selective security tasks. As countermobility
requirements are determined during mission analysis/problem framing, additional capabilities are added
through force tailoring and task organization. Resolving this dilemma hinges on—
(U) Visualizing the operational environment.
(U) Applying the fundamentals of assured mobility.
(U) Anticipating the effects of the terrain and enemy intentions.
(U) Identifying the essential countermobility (and mobility) tasks and capability shortfalls early
in the planning phase based upon the commander’s intent.
1-8. (U) Ideally, augmentation to support a deployment by a BCT/RCT will be identified by task analysis
early in the force generation cycle to allow the BCT/RCT to go through that process with critical
subordinate headquarters elements and potentially all modular units that will be in its task organization.
Many countermobility tasks are time- and asset-consuming. Ensuring that these tasks are conducted
efficiently and effectively will be critical to success. Assets needed to perform countermobility tasks are
often needed for performing mobility/survivability tasks. Prioritization is essential in mitigating these
competing demands and ensuring that the most important tasks are accomplished.
TERRAIN REINFORCEMENT(U)
1-9. (U) Commanders reinforce the terrain to prevent the enemy from gaining a position of advantage.
They take full advantage of the natural restrictiveness of the existing terrain to minimize the time, effort,
and materiel needed to achieve the desired effects and offset the limited, available quantities of
SCATMINEs and networked munitions. Reinforcing the terrain focuses on existing and reinforcing
obstacles. These categories of obstacles provide a way for viewing the obstacle classification described in
ATTP 3-90.4/MCWP 3-17.8, Combined Arms Mobility Operations from the countermobility perspective.
Note. (FOUO) See JP 3-15 and MCWP 3-31.2/NWP 3-15, Naval Mine Warfare, for a discussion
of sea mines. As of 1 January 2011, U.S. forces are no longer authorized to employ persistent
(those that are not self-destructing or self-deactivating) or nondetectable land mines.
1-13. (U) Reinforcing obstacles are categorized as tactical and protective. As shown in figure 1-1,
reinforcing obstacles are employed as part of the movement and maneuver and protection/force protection
warfighting functions. Tactical obstacles help shape enemy maneuver and prevent the enemy from gaining
a position of advantage, while protective obstacles protect people, equipment, supplies, and facilities
against threats. In addition to countermobility operations, other tasks or activities may also employ
obstacles. Antiterrorism, physical security, survivability, safety, and traffic operations often employ
obstacles such as perimeter fencing, concrete walls, and vehicular barriers. However, only countermobility
operations involve the employment of tactical obstacles, whose effects are directly linked to tactical
mission tasks (see FM 3-90-1). The effectiveness of reinforcing obstacles is enhanced considerably when
covered by observation and fires. Commanders consider intentional or unintentional effects that reinforcing
obstacles may have on the local population and the environment and ensure that obstacles are employed in
a manner consistent with the law of war and the ROE.
The obstacle effect is the intended impact that the commander wants the obstacles and fires to
have on the enemy (tactical obstacles) or the intended outcome that the commander wants the
obstacles and fires to have with respect to safeguarding friendly assets (protective obstacles).
Figure 1-1. (U) Employment of reinforcing obstacles
met. They are preplanned obstacles as part of a target area of interest (TAI) and provide the
commander with flexibility for emplacing tactical obstacles based on battlefield development.
(U) Reserved obstacles. A reserved obstacle is an obstacle of any type, for which the
commander restricts execution authority . This is the Army/Marine Corps definition, which
can apply to any type of obstacle, while the joint definition in JP 3-15 limits reserved obstacles
to only demolition obstacles. The commander specifies the unit that is responsible for preparing,
guarding, and executing reserved-obstacle emplacement. Units execute them only on command
of the authorized commander or based on specific criteria identified by the commander. The
purpose of a reserved obstacle is to retain control over the mobility along an avenue of approach
(AA). Commanders use reserved obstacles when failure to maintain control over the mobility
along an AA will have disastrous effects on the current battle or future operations.
TARGET (U)
1-18. (U) The target is the enemy force that the commander wants to affect with tactical obstacles. The
commander usually identifies the target in terms of the enemy size and type, the echelon, the AA, or a
combination of these things.
EFFECT (U)
1-19. (U) Tactical obstacles and fires—direct and indirect—manipulate the enemy in a way that supports
the commander’s intent and scheme of movement and maneuver/scheme of maneuver. Obstacle effect
describes the effect that the commander wants the obstacles, combined with fires, to have on the enemy.
The obstacle effect—
(U) Drives integration.
(U) Focuses subordinate fires.
1-22. (U) Obstacle effects and their symbols resemble some of the tactical mission tasks and symbols that
are described in ADRP 1-02, ADRP 3-90, FM 3-90-1, and MIL-STD-2525. However, obstacle effects and
obstacle effect symbols are different from tactical mission tasks and tactical mission task symbols. Tactical
mission task symbols are used during COA development to show information (the what or why) about a
friendly-force action. Obstacle effect symbols are used during COA development to show how obstacles
will support each COA. Obstacle effects must support tactical mission tasks, but the best way to do that
may require designating an obstacle effect that is different than the supported tactical mission task or
placing it in a different location; for example, achieving the tactical mission task fix in a specified location
may require turn or block obstacle effects in front of, behind, or adjacent to that location depending on the
effects of terrain. Similarly, the obstacle effect symbols in figure 1-2 have different orientation, meaning,
and application than the tactical mission task symbols they resemble.
1-37. (U) The fix effect allows time to acquire, target, and destroy the enemy with direct and indirect fires
throughout the depth of an EA or AA. The fix effect helps fires to defeat the enemy in detail or to gain the
necessary time for forces to reposition while inflicting maximum casualties. To accomplish the fix effect,
the obstacles and fires must—
(U) Cause the enemy to deploy into attack formation early.
(U) Cause the enemy to advance slowly into the EA.
(U) Make the enemy fight in multiple directions within the EA.
1-38. (U) Commanders specify the amount of time or effect that the combined effect of fires and obstacles
must achieve. The fix effect may generate the time necessary for the defending force to break contact and
disengage as the attacking force maneuvers into the area. To achieve the fix effect, units array obstacles in
depth to cause the attacking formation to react and breach repeatedly. The obstacles must influence the
entire width of the AA, but not make the terrain impenetrable. The individual obstacles must look as if they
could be easily bypassed or reduced. A combination of obstacles that are clearly visible and others that are
unseen (such as obstacles on the reverse slope help to confuse the attacking force once it encounters the
obstacles).
1-39. (U) Commanders plan artillery- and aviation-delivered indirect fires forward of the obstacles to
suppress or neutralize the enemy. They synchronize indirect fires with long-range direct fires that cause the
enemy to deploy out of a march or a prebattle formation. Ideally, units site obstacles at the maximum fire
range of the enemy, but inside the friendly effective fire range. If the enemy is in an attack formation, this
allows obstacles and fires to attack the full frontage of the enemy.
1-40. (U) Initially, commanders orient fires on the enemy force as a whole; however, destroying enemy
breaching assets becomes increasingly important as the enemy continues to advance into the EA. To
maximize obstacle effect and inflict maximum losses on the enemy, the fire plan requires an increase in the
intensity of fires as the enemy advances. Commanders plan successive TRPs, synchronized with obstacles
closer to the battle positions (BPs), which trigger engagement by additional weapons. They vary the
intensity of fires through fire control to allow the enemy to continue a slowed advance. When the enemy
fully commits, friendly forces complete its destruction.
1-41. (U) Once the enemy commits in the EA, the fire plan causes the enemy to fight in as many directions
as possible. This serves to further slow its advance, disrupt its command and control, and reduce its ability
to mass, allowing friendly forces to provide interlocking fires with flank shots on individual targets.
Combining fires from multiple directions with the random orientation of individual obstacles further
confuses the attacker. For direct fires, commanders consider the use of TRPs and supplementary positions
to reorient fires. They also consider the use of protective obstacles to protect the force. The fire support
officer (FSO) and fire support teams plan targets to hold the enemy in the EA and FPFs on critical mobility
corridors that may let the enemy threaten friendly positions.
commanders may allocate other forces to the task of completing enemy destruction (such as a joint air
attack team or a ground counterattack).
1-44. (U) To support survivability, commanders position forces to provide standoff so that the force can
survive. The EA must cover the entire AA. The maximum effective range of the overwatching weapons
minus the standoff distance, limits the depth of the EA. The commander positions forces so that they can
mass interlocking fires across the entire AA. The defending force must be able to concentrate all available
fires within the obstacle group. Commanders array weapon systems in depth based on their maximum
effective ranges.
1-45. (U) The success of a block obstacle is measured by its impact on the enemy advance, not by enemy
losses. The block effect is the most resource-intensive obstacle effect to achieve and is usually only limited
to critical points on the battlefield. Normally, the mission of forces overwatching a block obstacle is to
defeat lead enemy units and cause the attacker to reconsider the deployment of follow-on forces.
Commanders cannot typically expect a force overwatching a blocking group to protect the obstacles and
defeat the enemy.
1-46. (U) Achieving the block effect requires the integration of complex obstacles—those that require
more than one reduction technique to create a lane—with intense fires to defeat the breaching effort of the
attacking force. Units array obstacles successively in a concentrated area. When the attacking force reduces
one obstacle integrated with intense fires, it encounters another obstacle integrated with intense fires.
Obstacles must defeat the mounted and dismounted breaching efforts of the attacking force. They must
span the entire width of the AA, allowing no bypass. Obstacles intended to prevent an attacking force from
using a specific AA should be readily visible to discourage further progress forward. Obstacles that are
used to prevent an attacking force from passing through an EA should be less visible to avoid discouraging
the enemy from entering the EA.
Note. (U) These principles are considered regardless of the type of operation being conducted.
1-50. (U) Commanders should be aware of other forces operating in and around their operational area and
ensure that their plans are integrated with all units and forces in the area. Conventional land forces and
special operations forces may be operating in proximity to each other to accomplish the joint force
commander’s mission. These two forces can assist and complement each other with mutual support so they
can achieve an objective, which might not otherwise be attainable. These operations require integration and
synchronization to avoid interference in each other’s missions. In this respect, control measures take on an
added significance. Exchanging liaison elements between the staffs of appropriate conventional and special
operations forces further enhances integration. (See JP 3-05 for more information on special operations.)
1-56. (U) Commanders use operational or battlespace frameworks to conceptually organize operations.
Staffs use these frameworks to help identify and analyze obstacle requirements in depth during mission
analysis/problem framing. (See ADRP 3-0 and MCDP 1-0.)
COMMANDER (U)
1-65. (U) The challenging and unpredictable nature of operational environments requires that commanders
at every echelon thoroughly understand countermobility requirements and issue clear intent, guidance, and
prioritization for any countermobility tasks conducted by or in support of their unit. The commander uses
the construct of essential tasks for mobility, countermobility, and/or survivability (M/CM/S) to prioritize
actions and concentrate countermobility efforts. Commanders must understand their countermobility
requirements across the range of military operations and the capabilities of available assets to perform
countermobility operations within the area of operations. The commander—
(U) Provides focus through the essential tasks for countermobility during planning and
preparation.
(U) Enforces obstacle tracking (marking, reporting, and recording) during execution.
(U) Continuously assesses countermobility requirements based on threat and vulnerability
assessments and the effectiveness of reinforcing obstacles against current and future threats.
Notes.
1. (U) See FM 3-34 for additional information about essential tasks for M/CM/S.
2. (U) See appendix D for more information on obstacle numbering, reporting, and recording.
1-66. (U) In addition to the responsibilities that are shared by commanders, engineer commanders at every
echelon must also completely understand the capabilities and requirements of the supported unit and
understand how best to integrate engineers as part of combined arms operations. The engineer commander
ensures that obstacles are properly planned and executed to achieve the desired effects. The engineer
commander works together with the appropriate engineer staff officer to ensure that the countermobility
effort is synchronized and meets the needs of the supported unit.
(U) Coordinating with the G-3/S-3 for the security and protection of emplacing units during
obstacle emplacement, to include—
(U) Planning air and missile defense and counterfire for Class IV/V supply points and
obstacle emplacing sites.
(U) Implementing fratricide-avoidance measures to protect emplacing units operating
forward of defending units.
(U) Coordinating with the assistant chief of staff, logistics (G-4)/logistics staff officer (S-4) to
ensure that the right amount of Class IV/V obstacle material is provided at the right place and at
the right time to enable efficient and timely obstacle emplacement.
(U) Monitoring and assessing the execution of countermobility tasks, and making
recommendations on required adjustments.
(U) Identifying shortfalls based on countermobility requirements, and making recommendations
in support of requests for augmentation of the necessary assets.
(U) Serving as the staff expert on enemy obstacle reduction capabilities and working together
with the G-2/S-2 in templating obstacle reduction high-value targets (HVTs) within maneuver
formations on the enemy situation template to facilitate targeting.
(U) Coordinating future countermobility requirements, to include—
(U) Marking obstacle areas for follow-on clearing operations.
(U) Conducting transfer of unexecuted reserved obstacles.
(U) Identifying shortfalls and requesting augmentation as necessary for task execution.
(U) Requesting replacement or sustainment of expended or committed Class IV/V obstacle
material.
protective obstacles in support of critical asset protection and physical security. (See ADRP 3-37 for more
information on protection and the respective staff responsibilities.)
1-72. (U) The chief of fires or FSO is responsible for integrating and synchronizing fires with the obstacle
plan through the planning and targeting processes. This staff officer is the technical expert on emplacing
artillery-delivered SCATMINEs.
area. Maneuver control measures can aid in focusing the width and depth of obstacle control measures.
Typical graphics that may be used include—
(U) Unit boundaries and phase lines (PLs).
(U) Battle handover lines and forward edges of the battle area.
(U) Lines of departure and lines of contact.
(U) Fire support coordination lines (FSCLs), no-fire areas, and coordinated fire lines.
(U) Passage lanes and corridors.
(U) Counterattack axis and movement routes.
(U) Objectives, future BPs, and AAs.
2-5. (U) Obstacle control planning is guided by—
(U) Supporting current operations.
(U) Maximizing subordinate flexibility.
(U) Facilitating future operations.
(U) Supporting current operations
2-6. (U) Commanders use obstacle control to focus obstacle effort where it will clearly support their
intent and concept of operations. They also use obstacle control to ensure that obstacles will not interfere
with current operations or limit their ability to respond to unforeseen situations.
2-11. (U) As shown in figure 2-1, obstacle control measures are drawn with lines that contain angular
points or spikes. These spikes not only provide a unique visual feature, but they also allow a zone or belt to
be adjoined to, and slightly offset from, an existing boundary or PL. This allows an obstacle control
measure to cover the same area without obscuring maneuver control graphics when multiple overlays are
displayed. Obstacle zones, belts, and groups are labeled with alphanumeric designators, which form part of
the 16-character obstacle number that is given to each individual obstacle.
2-13. (U) Commanders may assign more than one obstacle zone to the area of operations of a subordinate
unit using other graphic control measures, such as PLs, within the boundary of the unit to define the
geographical limits of the zone. If a commander designates the entire area of operations of the unit as an
obstacle zone, then another obstacle control measure for that unit is unnecessary.
2-14. (U) Obstacle zones do not cross brigade/regimental boundaries. Commanders assign each obstacle
zone to a single subordinate unit to ensure a unity of effort. This keeps tactical obstacle responsibility along
the same lines as control of direct and indirect fires. This normally does not create a vulnerability or gap on
the boundary between adjacent units since commanders base areas of operations and obstacle zones on
defined AAs. Adjacent units may, on rare occasion, cover the same AA, but obstacle zones still do not
cross unit boundaries. To ensure a unity of obstacle effort where obstacle zones meet along unit boundaries,
the commander designates a contact point for obstacle coordination between the adjacent units.
2-15. (U) Commanders normally do not assign intent to an obstacle zone to afford the subordinate
commander flexibility in using obstacles. Commanders may prioritize obstacle zones to aid their staff in
planning and resourcing obstacles. Staffs resource obstacle zones by anticipating how subordinate units
will likely employ obstacles within each zone based on their own mission analysis/problem framing.
Note. (U) The commander at the corps, Marine expeditionary force, division, or
brigade/regimental level may authorize emplacement authority for certain types of protective
obstacles outside obstacle zones or belts. Normally, the commander will authorize company
commanders and base camp or base cluster commanders to emplace protective obstacles within
500 meters of their positions (this is mission variable dependent). The commander usually limits
the types of obstacles that a unit may use for protective obstacles that are outside obstacle
control measures; for example, allowing only wire- and command-detonated antipersonnel
mines outside of control measures for protective obstacles and requiring that minefields be
fenced on all sides to prevent fratricide.
identifying critical shortfalls and planning for the distribution and resupply of Class IV/V obstacle material
within the battalion area of operations.
Legend:
SEP September
completion times of each group. The commander’s status card is also useful for tracking the survivability
effort. (See ATP 3-37.34/MCWP 3-17.6, Survivability Operations for more information.)
As of 5 February 2014
Legend:
BCT brigade combat team
CAB combined arms battalion
CM countermobility
COMP completed
EXEC executed
FIST-V fire support team vehicle
hr hour
MB block minefield
MF fix minefield
MT turn minefield
MTR mortar
OBST obstacles
PLAN planned
SURV survivability
VOL Volcano
2-34. (U) The commander can also use regular updates to support timely decisions to adjust the effort
based on friendly and enemy criteria that was determined during the planning process. Some examples of
adjustments may include reallocating Class IV/V obstacle material and shifting blade assets or obstacle
emplacement systems such as the Volcano.
DESIGN (U)
3-1. (U) Obstacle design is tailoring the reinforcing obstacle characteristics of width, depth, and
composition and the array of individual obstacles within obstacle groups to best achieve the desired
obstacle effect. Obstacle design incorporates the obstacle employment principles in matching friendly
obstacle emplacement means against enemy obstacle reduction means to achieve a specific effect, while
considering the natural effects of the terrain.
3-2. (U) Obstacle design maximizes the use of standard obstacle designs. Standard obstacle designs
provide a solid start point that can be quickly tailored to a particular situation based on mission variables.
Standard obstacle designs exist for most obstacles. For scatterable minefields, there are standard designs in
terms of size and density that are used to achieve each of the obstacle effects. For other obstacle types,
adapting standard designs to achieve specific effects requires additional analysis and a better understanding
of enemy characteristics, especially obstacle reduction capabilities, and terrain and weather effects.
3-3. (U) A general rule for designing an obstacle is that the obstacle does not need to be more difficult to
reduce than the existing obstacle into which it ties into. If the threat can reduce the existing obstacle in 10
minutes, then it would be wasteful to construct a reinforcing obstacle there that would require 40 minutes to
breach. The effort and resources used to obtain the additional 30 minutes of delay time can be better used
elsewhere. Although it may be difficult to estimate the delay or breaching time associated with a particular
obstacle, observing this rule helps optimize available resources.
WIDTH (U)
3-4. (U) The emplacing unit uses standard obstacle designs as a starting point and then tailors the width of
each individual obstacle for the exact location that it will occupy as part of obstacle siting. When added
together, the combined width of each individual obstacle within an obstacle group should closely equal the
estimated total linear effort that was calculated by using obstacle resource factors.
3-5. (U) The design width for point obstacles is typically the distance between two existing obstacles and
not the actual width of a road or highway through the existing obstacle. In open terrain, an individual
obstacle with a 250-meter width is an appropriate-sized building block for mounted threats. This is based
on an enemy armored company of 12 to 18 combat vehicles that may have a probable frontage of 500
meters when deployed, which assumes that at least half of the frontage of the enemy company will
encounter the obstacle; therefore, achieving a disrupt effect at a minimum. For dismounted threats, a typical
march formation for a company-size enemy force may have a frontage of 40 to 200 meters. Using 200
meters as the upper limit, the designed obstacle must target at least half of the frontage of the enemy
company, which is 100 meters.
DEPTH (U)
3-6. (U) Obstacles must have enough depth to counter the enemy obstacle reduction capabilities to create
significant effects. The depth is directly related to the obstacle effect that is being sought. For a disrupt or
fix effect, the obstacle should require the enemy to expend at least one reduction asset; for example, an
obstacle should be at least 130 meters in depth if the enemy has mine-clearing line charges. For a turn or
block effect, the depth must be increased to cause the enemy to expend more obstacle reduction assets. The
depth may be decreased if the enemy is not equipped with mine-clearing line charges. The depth can be
decreased even more if the enemy does not have mechanical obstacle reduction assets and is reliant on
manual obstacle reduction methods.
3-7. (U) Dismounted threats typically rely on employing grapnel hooks, hand-emplaced explosives,
bangalore torpedoes, and portable explosive line charges. A 45-meter depth would require multiple uses of
those assets and would have a significant impact on any dismounted obstacle reduction attempt.
COMPOSITION (U)
3-8. (U) Composition is the number and type of individual obstacles within an obstacle group that will
create the desired effect. For minefields, composition specifically refers to minefield density (the number of
mines within a minefield) and the types of mines used (antivehicle or antipersonnel). For networked
munitions, composition includes the munitions types that are being employed. For constructed obstacles,
composition includes the type of material from which the obstacle is constructed. The composition of
obstacles is based on the available resources, type of enemy force that is being targeted and its means for
obstacle reduction, desired effect, and ROE. For obstacles that are intended for long-term use, such as those
used around base camps and other fixed sites, other considerations include the—
(U) Durability against the elements.
(U) Sustainability.
(U) Ability to move or reuse the obstacle to provide flexibility and cost savings.
3-9. (U) Different types of reinforcing obstacles are combined to produce complex obstacles that will
require the enemy to employ more than one reduction technique (explosive, mechanical, or physical) to
create a lane. Employing complex obstacles improves the overall effectiveness of an obstacle group by
complicating attempted breaching efforts. Whether the targeted enemy force is mostly mounted or
dismounted will drive the appropriate combination of antivehicle and antipersonnel obstacles. The use of
antipersonnel obstacles, particularly antipersonnel mines, can disrupt dismounted obstacle reduction efforts,
but it will have little effect against an enemy that relies mostly on mounted obstacle reduction assets.
Although U.S. antivehicle SCATMINEs have an inherent antidisturbance capability, that alone may not
prevent a dismounted enemy force from moving through or attempting a manual breach of an antivehicle
scatterable minefield. Therefore, they are normally only used against an anticipated mounted enemy force
or combined with antipersonnel SCATMINEs. (See appendix E for SCATMINEs and mine delivery
systems.)
on on-site conditions. Effectively doing so is as much art as science. It requires an understanding of the
natural effects of the—
(U) Terrain.
(U) Enemy characteristics.
(U) Effectiveness of friendly weapon systems employed in a certain area.
Figure 3-1. (U) Obstacle resource factors and linear obstacle effort
3-11. (U) Tailored geospatial products are used to help visualize terrain effects and facilitate planning.
Obstacle siting, when conducted as part of EA development, is critical to the effective array of individual
obstacles within EAs.
3-12. (U) Predicting the exact effect that an individual obstacle or a group of obstacles in tandem will have
on the enemy is challenging in open or unrestricted terrain and even more so in restricted terrain. A one-
point obstacle on a single roadway passing through restricted terrain can produce different obstacle effects
depending on the size and formation of the enemy force, its obstacle reduction capabilities and primary
vehicle composition, and bypass availability. In these situations, leaders must determine the exact capacity
of mobility corridors and predict how the enemy will likely adjust its formation or scheme of maneuver to
negotiate the restricted terrain. Figure 3-2 shows possible obstacle arrays in restricted terrain.
Table 3-1. (U) Countermobility planning considerations within the planning process
(continued)
MDMP Steps MCPP Steps Countermobility Planning Considerations
• War-game the task organization of countermobility assets. Consider
the attrition of assets resulting from maintenance problems or combat
COA war- actions and the efforts needed to repair and/or redistribute assets.
COA analysis
gaming • War-game (action/reaction) the enemy use of mobility and
countermobility assets that will impact the friendly scheme of
movement and maneuver/scheme of maneuver.
• Analyze and evaluate advantages and disadvantages for each COA
in relation to the ability to—
Execute countermobility tasks.
COA
Employ situational obstacles based on time-distance factors,
comparison
range fans, and emplacement and arming times.
COA Reinforce or repair obstacles and counter enemy obstacle
comparison reduction efforts.
and decision
• Gain approval for—
Changes to essential countermobility tasks.
COA approval Recommended priorities of effort and support.
Requests for countermobility augmentation to be sent to higher
headquarters.
Orders • Refine obstacle control measures for the approved COA, and
development complete the obstacle overlay.
Orders • Integrate countermobility tasks within the OPLAN or OPORD.
production, • Ensure that the task organization of countermobility assets is
dissemination, accurate and clear, to include the necessary instructions for effecting
and transition Transition linkup.
• Ensure the quality and completeness of subordinate unit instructions
for performing countermobility tasks.
Note. The Army uses the MDMP, and the Marine Corps uses the MCPP. The processes are similar,
although the steps are different. The MDMP is described in FM 6-0, and the MCPP is described in MCWP
5-1.
Legend:
ATTP Army tactics, techniques, and procedures
CCIR commander’s critical information requirements
COA course of action
EA engagement area
IPB intelligence preparation of the battlespace
MCPP Marine Corps planning process
MCWP Marine Corps warfighting publication
MDMP military decisionmaking process
OPLAN operation plan
OPORD operation order
ROE rules of engagement
3-14. (U) Commanders at each level use plans and orders to provide subordinates with the necessary
obstacle intent and obstacle control needed to support their intent and concept of operations, and those of
the higher commander, while providing the necessary flexibility that enables bottom-up obstacle
refinement. At each level, obstacle planning builds on the obstacle plan from higher echelons in an
echeloned effect.
3-15. (U) At corps level, obstacle planning primarily centers on obstacle control and obstacle restriction
development. The corps develops obstacle restrictions to ensure that division obstacles do not interfere with
the corps’ scheme of movement and maneuver/scheme of maneuver and future operations. The corps plans
reserved, situational, or directed-obstacle groups only as necessary to support the corps concept of
operations. In very rare instances, the corps may plan directed-obstacle groups.
3-16. (U) At the division level, obstacle planning is focused on planning obstacle zones to give subordinate
units obstacle emplacement authority. Divisions also use restrictions with the obstacle zones to ensure that
subordinate unit obstacles do not interfere with corps or division level operations. Divisions plan reserved
or situational obstacle groups to support the scheme of movement and maneuver/scheme of maneuver of
the division and corps. The planning of directed-obstacle groups is rare at the division and corps levels.
3-17. (U) At the brigade and regimental level, obstacle planning is focused on planning obstacle belts to
give obstacle emplacement authority to battalions. Brigades/regiments also use obstacle restrictions. They
frequently plan situational obstacle groups and reserved-obstacle groups. Directed-obstacle group planning
is more common at the division level; however, it is still rare.
3-18. (U) At the battalion level, obstacle planning is focused on planning obstacle groups that are executed
at the company level. Most of these obstacle groups are directed obstacles, but they can also be reserved
and situational obstacles. Battalions may use restrictions, but normally do not because of the level of detail
that is inherent within the battalion obstacle plan. At the company level and for selected base camps,
obstacle planning focuses on the detailed design and siting plans to execute the directed, situational, and
reserved-obstacle groups that are planned at higher levels.
current task organization and initiates requests for augmentation as early in the planning phase as possible
to facilitate early movement and the timely arrival and linkup of augmenting units. The staff makes
assumptions on expected augmentation to facilitate the continuation of planning. (See FM 6-0 and MCWP
5-1 for more information on using assumptions.) A fully developed, essential countermobility task has a
task and purpose. Table 3-2 shows sample essential countermobility tasks.
Table 3-2. (U) Sample essential countermobility tasks
Essential Countermobility Task 1
Task: On order, emplace obstacle group A1C to
Purpose: Protect the flank of BP 2-6.
block enemy AA#3.
Essential Countermobility Task 2
Task: Emplace reserved obstacle on bridge at grid Purpose: Allow rearward passage of delay force
coordinate RS 12345678. and defense along PL DODGERS.
Essential Countermobility Task 3
Task: Emplace protective obstacles around base Purpose: Prevent hostile actions against the base
camp at grid coordinate RS 12345678. camp.
Legend:
AA avenue of approach
BP battle position
PL phase line
3-33. (U) As obstacle effect symbols are arrayed, planners annotate the resources required for each one on
the obstacle resource requirements work sheet. The use of this work sheet helps planners maintain a
running total of the resources required to execute the obstacle plan for each COA. Planners use it to allocate
the appropriate obstacle resources (manpower, equipment, and material) to subordinate units. Concurrently,
planners also begin completing directed-, situational-, and reserved-obstacle execution matrixes as
applicable. These matrixes are finalized after COA approval and included as attachments to OPLANs and
OPORDs.
3-34. (U) As COA sketches and statements and the associated maneuver control graphics (unit boundaries,
and PLs) are completed, planners develop the appropriate obstacle zones, belts, or groups based on the
arrayed obstacle effect symbols. They also identify requirements for obstacle-restricted areas based on
planned movement routes or a counterattack axis. A zone or belt may be designated for an area that
contains more than one type of obstacle effect symbol. In this case, planners must determine whether an
effect symbol is needed and, if so, which symbol best conveys the overall intent for the zone or belt. For
groups, each arrayed obstacle effect symbol becomes its own control measure. In certain situations, to
ensure that a specific effect is achieved at a specific location, a directed-obstacle group or individual
obstacle may be used; for example, creating an obstacle at a critical bridge or choke point along a high-
speed AA. An individual obstacle symbol may be included on the obstacle overlay if that specific location
is supported by detailed reconnaissance.
may have on current and future operations. Once the staff has determined which COA will be
recommended to the commander, the engineer staff officer may focus on refining the supporting obstacle
plan to help ensure the timely completion of the engineer annex. After selecting a COA, the commander
issues the final planning guidance. For countermobility operations, this guidance may include priorities for
engineer support and critical SCATMINE systems being used to employ situational obstacles.
Responsibility
Lane Location
Lane Closure
Owning Unit
Instructions
Required
Obstacle
Location
Location
Number
Material
Priority
Special
Effect
Class Link-up
-1 x with
Vol- IV/V
A/1- Lane supply secu-
1/411 1/A/1- cano rity
A1D- RS1- 23 alpha point at
Dis- 23 escort
SV- 234- 1 engin (RS1- - 40 x grid
rupt Infan- Infan- at BP-
001 5678 eer 234- canis-
try try RS 12- 1 at
5678) ter
3456- 01-09-
DP 7 78 00-
SEP
Legend:
BP battle position
DP decision point
SEP September
SITING (U)
3-41. (U) Obstacle siting confirms or modifies the exact location and design for each planned obstacle
based on the actual terrain and the refinement of the observation and fire plan that occurs at the lowest
level. Obstacle siting ensures that each individual obstacle or obstacle group is—
(U) Properly oriented in relation to an actual mobility corridor.
(U) Tied into the natural restrictiveness of the terrain.
(U) Able to be covered by fire to achieve the desired effect.
(U) Positioned on suitable terrain that allows for obstacle emplacement and proper obstacle
performance.
3-42. (U) Obstacle siting is an extension of the planning process and occurs primarily at the lower tactical
levels. It is a key task for achieving obstacle integration that occurs as part of the fourth step of the EA
development process. The EA development process is critical to optimizing the fires of all available
weapon systems and achieving the commander’s intent. The steps below represent a way to build an EA:
(U) Step 1. Identify likely enemy AAs.
(U) Step 2. Determine likely enemy scheme of movement and maneuver/scheme of maneuver.
(U) Step 3. Determine where to kill the enemy.
(U) *Step 4. Plan and integrate obstacles.
(U) *Step 5. Emplace weapon systems to include the preparation of fighting positions.
(U) *Step 6. Plan and integrate observation and indirect fires.
(U) Step 7. Conduct an EA rehearsal.
Note. (U) Although the steps are listed sequentially, the steps marked by an asterisk (*) should
be completed simultaneously.
3-43. (U) The EA development process provides added focus on planning and preparing for a specific
engagement. Although shown as a single step within the EA development process, step 4 is an iterative
process that is initiated during planning and continually refined throughout obstacle siting and EA
rehearsal.
3-44. (U) Obstacle siting is a support rehearsal that is focused on the integration of obstacles and fires. It is
considered a support rehearsal because it supports the EA rehearsal that occurs as the last step in the EA
development process. Obstacle siting occurs as early during the process as possible because of the assets
and time required for emplacing obstacles and constructing fighting positions. Obstacle siting can begin as
soon as the commander establishes the EA and identifies tentative positions for key weapons. Ideally, most
weapons will be in place and dug-in before obstacle siting; however, obstacle emplacement should not be
delayed because all systems are not on-site or in place. Normally, well-marked fire control measures and
one known position per maneuver platoon (not dug in) are the minimum required to effectively begin
obstacle siting.
3-45. (U) Because of their interdependence, obstacle emplacement and fighting position construction are
completed concurrently. Once the maneuver commander decides how the enemy will attack and where to
mass fires to accomplish the tactical task, tentative locations for obstacles and weapon systems can be
determined. The positioning of obstacles and weapon systems are interdependent and must be planned and
refined in unison. Automated mapping applications should be used to create terrain visualization products
(such as those that depict fields of fire and lines of sight) to save time in planning and preparing EAs. These
products help identify suitable locations for weapon systems and obstacles based on the terrain. This
improves the quality of tentative plans and helps reduce the amount of adjustments that may be needed
based on the results of on-the-ground reconnaissance.
3-46. (U) Effective obstacle siting relies on collaboration between the emplacing unit leader (typically an
engineer), the fire support team, and the responsible maneuver company commander to ensure that the
combination of fires and obstacles will achieve the intended effect. All must devote enough time to the
siting effort, since it represents the final adjustments to obstacle location and fire control planning before
obstacle emplacement.
3-47. (U) Obstacle siting begins by clearly marking the tentative locations for obstacles and weapon
systems and the direct fire control measures that were developed during planning. A siting party, consisting
of members of the emplacing unit, marks the leading edge or forward trace (enemy side) of individual
obstacles or obstacle groups. The obstacle markers facilitate obstacle siting and emplacement. While
marking the obstacles, the siting party makes necessary adjustments to the planned position or orientation
of the obstacle based on the actual terrain and the intent of the obstacle. Adjustments that are made are
reported to the emplacing unit leader to ensure that the obstacle overlay or display remains current and
available for those participating in obstacle siting.
3-48. (U) Depending on the situation, obstacle groups can be marked as a whole instead of marking each
individual obstacle. This is generally the case for turning and block obstacle groups, which typically
contain several individual obstacles grouped closely together. In these instances, the identification of the
leading edge or forward trace of the obstacle group is usually sufficient for obstacle siting. For disrupt and
fix obstacles, or point obstacles in broken or restricted terrain, each individual obstacle may need to be
marked. Figure 3-4 shows how the forward trace of a turn obstacle group may be sited and marked. The
items used for marking the obstacle (stakes, pickets) must be easily identifiable without compromising
operations security (OPSEC). Although obstacle emplacement may occur at night or during limited
visibility, it is preferable to conduct obstacle siting during daylight if risks to OPSEC can be mitigated.
Legend:
BP battle position
EA engagement area
TRP target reference point
Figure 3-4. (U) Siting and marking the forward trace of a turn obstacle group
3-49. (U) While marking the obstacles, the siting party may concurrently perform other preparation or site
layout tasks that are also needed for obstacle emplacement, including marking Volcano minefield
centerlines and start and end points, confirming routes for entering or exiting the emplacement site, and
laying out Class IV/V supply points.
3-50. (U) Once the tentative obstacles are marked and required adjustments to the obstacle overlay have
been made, the maneuver commander, the emplacing unit leader, and the fire support team colocate near
the weapons covering the obstacle. The emplacing-unit leader may lead off the obstacle siting by updating
the maneuver commander on any changes to the obstacle plan, based on the actual terrain, and pointing out
any key features of the obstacle plan (such as anchor points) that may warrant particular focus.
3-51. (U) When possible, all tanks, fighting vehicles, and other crew-served weapons of the unit (one per
platoon minimum) should occupy their positions and participate in the siting process. All participants in the
siting process typically use a common radio net to facilitate communications during siting. The emplacing-
unit leader may elect to move with the simulated enemy force as long as there is communication with the
supported maneuver commander.
3-52. (U) When directed to do so, a simulated enemy force consisting of vehicles or individuals from the
supported unit, emplacing unit, or both deploys into a formation of similar frontage as the expected enemy
and moves into the EA, simulating an enemy attack as visualized by the maneuver commander. By
assuming the expected enemy formation, the simulated enemy force helps confirm the probability of
encountering an obstacle and war-games the effects of obstacles on the enemy formation as a whole; for
example, determining if an array of disrupt obstacles inadvertently creates a block effect.
3-53. (U) As the simulated enemy moves through the EA, participants in the BP observe their sectors as
indicated by the direct fire control markers or TRPs. Each vehicle moves forward and stops at a
predetermined interval (for example, 100 meters) or until it encounters an obstacle. As vehicles encounter
marked obstacles, they communicate with the observers to ensure that they can be seen and are covered by
fire. They may be directed to travel back and forth along the forward trace of the obstacle as necessary to
ensure that they are visible along the entire obstacle frontage. Leaders make note of dead space or
unexpected gaps. Markers for obstacles, fire control measures, and weapon positions are then adjusted as
necessary. Once obstacle markers and TRPs have been adjusted, the necessary information is then
annotated on range cards. FSOs should also participate in this process to confirm observer plans. The siting
process may reveal the need for other fire control measures.
3-54. (U) If time is available and the risks to OPSEC can be mitigated, obstacle siting may be conducted
more than once to war-game different enemy formations, approaches, or reactions to obstacles; for
example, breaching or bypassing. With today’s digital capabilities, another option for reducing OPSEC
risks is creating a digital terrain model and conducting a virtual drive-through of the EA.
amount of time based on work rates, travel, obstacle siting and marking, resupply, and maintenance.
Therefore, each subordinate unit is only supplied with an amount of obstacle material that it can reasonably
be expected to expend within a certain amount of time.
3-57. (U) As obstacle effect symbols are arrayed, forming the initial obstacle plan that supports each COA,
planners perform the following steps using the sample obstacle resource requirements work sheet shown in
figure 3-5:
(U) Step 1. Identify the obstacle effect symbol that is needed to support the commander’s intent
and concept of operations.
(U) Step 2. Measure the width of the enemy AA being influenced.
(U) Step 3. Determine the total linear obstacle effort that is required to achieve the intended
effect by multiplying the AA width by the appropriate obstacle effect resource factor as shown
in figure 3-1, page 3-3.
(U) Step 4. Determine the linear contribution of scatterable minefields, antivehicle ditching, or
other obstacles types that equal the total linear obstacle effort required in step 3.
(U) Step 5. Calculate the primary resources that are required (Class IV/V obstacle material,
platoon hours, and blade team hours) for each obstacle type using planning factors and standard
obstacle designs. (See TM 3-34.85/MCRP 3-17A, Engineer Field Data, and appendix F for
troop and equipment work rates and other planning factors that are then adjusted based on
mission variables and individual unit capabilities.)
(U) Step 6. As COA development progresses and obstacle zones, belts, and groups are created,
planners determine the total resources that are required for each one, as appropriate, and
determine any shortfalls based on available resources. Shortfalls are mitigated by using other
obstacles types that are not constrained by resources; therefore, reducing the number of obstacles
required and mitigating the risk or requesting more resources or augmentation from the higher
headquarters.
3-58. (U) Once resource requirements are determined for each zone, belt, or group, planners allocate the
appropriate platoons, equipment, and Class IV/V obstacle material to fulfill each requirement based on
available resources. Planners convert the platoon hours required into the platoons required based on the
actual time available. Planners then task-organize the appropriate obstacle-emplacing assets within the
supported maneuver unit to enable task execution. If requirements exceed capabilities, the staff must adjust
the plan, inform the commander where risks must be assumed, or request augmentation. If platoon hours
are the limiting factor, other sources of manpower (such as nonengineer units or contractors are considered
for employment). If a certain obstacle material or obstacle emplacement system is the limiting factor,
consider using another obstacle type.
Legend:
AA avenue of approach
ADAM area denial artillery munition
AV antivehicle
BTH blade team hour
FSO fire support officer
MF minefield
PH platoon hour
RAAM remote antiarmor mine
RF resource factor
3-60. (U) Class IV/V obstacle material is a maneuver unit responsibility. It is requested and delivered
through the supply channels of the supported maneuver unit. The G-4/S-4 is responsible for planning and
executing logistic requirements for countermobility operations and works closely with the engineer staff
officer. Early coordination between logistic and engineer planners is essential to ensure that adequate types
and quantities of obstacle material and transportation assets are available to fulfill obstacle supply
requirements. Initial estimates of what, where, and how much obstacle material is needed or can be
emplaced based on the estimated work rates are determined as early as possible during planning. These
estimates are then refined based on the results of subordinate unit obstacle planning and performance
during execution. During execution, the progress of obstacle emplacement efforts is monitored through unit
reporting to confirm the expected expenditure of obstacle material. This allows potentially unused obstacle
material to be redistributed or cross-leveled to fulfill otherwise unresourced requirements.
3-61. (U) Most BCT/RCT units will deploy with a limited amount of Class IV/V obstacle material that is
part of their basic load, which is usually carried on tactical vehicles. As the situation requires, additional
obstacle material is delivered to brigade/regimental support areas as expeditionary support packages from
pre-positioned stocks or from the continental United States. These support packages are configured into
combat-configured loads (CCLs) and are put on pallets or in containers to facilitate throughput (delivery
without repackaging) to unit ammunition transfer and holding points or directly to Class IV/V supply
points. Throughput allows supplies to bypass one or more echelons in the distribution system to minimize
handling, speed up delivery, and allow obstacle material to be pushed as far forward as possible to support
timely obstacle emplacement.
3-62. (U) Logistic and engineer planners work closely in developing controlled supply rates for Class IV/V
obstacle material. Controlled supply rates limit the issue of items that are in short supply. Commanders
establish priorities and use controlled supply rates to control the allocation of limited or critical obstacle
material.
3-63. (U) Leaders do the following when conducting obstacle supply operations:
(U) Plan for lost, damaged, and destroyed obstacle material.
(U) Maintain an emergency supply of Class IV/V obstacle material when possible.
(U) Minimize the amount of shipping and packaging material going forward to reduce volume,
maximize haul capacity, and help relieve the burden of waste disposal on emplacing units.
(U) Maximize the use of locally procured obstacle material, which meets military specifications
to reduce costs and/or transportation requirements.
(U) Develop and use CCLs to push logistic to the obstacle site.
(U) Ensure that authorized ammunition-handling procedures and safety distance requirements
are used at Class IV/V supply points.
(U) Conduct resupply during limited visibility conditions when possible to prevent enemy
detection.
(U) Plan for the security and defense of transportation assets and Class IV/V points.
(U) Account for the manpower, equipment, and time needed for handling obstacle material, to
include offloading, uncrating, inspecting, configuring, and uploading.
points is necessary, based on the size of the battalion area of operations, that battalion may require
augmentation to allow it to simultaneously operate each one.
Table 3-3. (U) Sample personnel requirements for a Class IV/V central receiving point
Personnel Responsibilities
• Maintain tactical control of all personnel working at the supply point and
Battalion S-4 or S-4 NCOIC accountability of Class IV/V obstacle material.
• Coordinate for materials handling equipment.
Support platoon leader or • Provide support for the cross-loading of Class IV/V material.
Sergeant
Infantry squad1 • Provide local security for the Class IV/V supply point.
1
The number of infantry squads or equivalent-size elements from a supported unit. The amount of support
needed varies greatly depending on amount and type of obstacle material and the availability of material-
handling equipment. An engineer unit may have to provide gauntlet gloves to handle wire if infantry squads do
not have them.
Legend:
NCOIC noncommissioned officer in charge
S-4 logistic staff officer
3-67. (U) Determining this central receiving point early during planning allows for early initiation of
throughput and timely delivery of obstacle material to the emplacing units. This location may be refined
based on subordinate unit obstacle planning, while throughput is in transit or still uploaded. If throughput is
unable to be forwarded all the way to a battalion Class IV/V supply point, then it becomes a BCT/RCT
responsibility to deliver that obstacle material where needed.
3-68. (U) Once throughput has been offloaded at the central receiving point, the maneuver battalion is
responsible for further distributing it throughout its area of operations. This responsibility is normally
shared with the emplacing unit since neither one typically has enough organic transportation assets to
accomplish the task by itself. A dedicated maneuver battalion S-4 representative should be positioned at the
receiving throughput of each supply point to track the receipt of the obstacle material of the battalion. The
necessary material-handling equipment must also be on-site to off load the bulk quantities of obstacle
material being received.
Note. (U) Units can dramatically improve their obstacle emplacement capability by providing
manpower other than engineers to handle Class IV/V or prepackaged CCLs.
3-69. (U) Units must develop a plan to recover any unused Class IV/V obstacle material at any supply
point when it is no longer needed or destroy those materials if it must be abandoned based on tactical
urgency. The triggers for recovering the supply point may be based on friendly or enemy events and should
be addressed during war-gaming and included in the plan or order.
Tailgate (U)
3-73. (U) When using the tailgate resupply method, obstacle material is transported directly from the Class
IV/V supply point to the emplacing unit at the obstacle site. Obstacle material is transported using the
emplacing unit and/or supported maneuver unit transportation assets.
3-74. (U) There are overriding conditions that drive the decision to use the tailgate resupply method. If
obstacle emplacement is being conducted during limited visibility, the tailgate resupply method is the
primary resupply method. It minimizes the disruption of emplacement and the chance of fratricide as
emplacing-unit vehicles move back into the work area after reloading. Secondly, tailgate resupply is the
primary method used when establishing a hasty defense or when the situation is unclear and an attack can
happen at any time. Since obstacle material remains loaded until it is transferred to an emplacing vehicle,
the tailgate resupply method enables the emplacing unit to quickly break contact without risking a loss of
obstacle material to the enemy. The tailgate resupply method is the preferred method for light forces. The
advantages and disadvantages are as follows:
(U) Advantages.
(U) Minimizes the loading and unloading of obstacle material.
(U) Allows the emplacing unit to rapidly break contact in the event of enemy attack without
losing obstacle material to the enemy.
(U) Minimizes the movement of emplacing-unit vehicles in and out of the obstacle, which is
especially beneficial during limited visibility conditions.
(U) Disadvantages.
(U) Requires augmentation by high-capacity transportation assets capable of offsetting the
loss in turnaround time if the vehicle has to wait at the obstacle site.
(U) Results in inefficient use of transportation assets.
(U) Becomes more difficult to linkup obstacle transport assets with the emplacing unit since
the emplacing-unit personnel continue emplacement.
(U) Causes the organizing of obstacle packages to be conducted concurrently with loading.
3-75. (U) With the palletized loading system (PLS), there is a temptation to deliver the racks of material
directly to each obstacle site. Doing so creates a miniature Class IV/V supply point at every obstacle site,
which causes the required actions at a Class IV/V supply point to be accomplished at multiple sites. This
includes uncrating and inspecting munitions, organizing obstacle packages, and maintaining overall
accountability of Class IV/V obstacle material. All of these would occur at the forward edge of the main
battle area within the EAs. Additionally, the unit would have to coordinate recovery of the dispersed racks.
This is generally impossible to manage effectively. The best technique is to integrate the PLS trucks with
the other transportation assets as part of the planned resupply operation. Corps and division PLS trucks are
used locally to support either supply point or tailgate resupply methods.
PROTECTION (U)
4-1. (U) Over time, the integrity and effectiveness of obstacles can be compromised or degraded by
various factors such as weather, animal or civilian disturbance, and enemy action. Obstacle protection
preserves the integrity and effectiveness of emplaced obstacles. Obstacle protection is achieved through the
following tasks:
(U) Control obstacle access.
(U) Deny obstacle information to the enemy.
(U) Defeat enemy, obstacle reduction capabilities and efforts.
(U) Repair and maintain obstacles.
(U) Protect the emplacing or maintaining unit.
4-2. (U) Establishing obstacle ownership and ensuring continuous observation of emplaced obstacles are
critical to obstacle protection. Commanders establish obstacle ownership by assigning responsibilities for
obstacle groups to subordinate units and having them explain their obstacle coverage plan during
rehearsals.
Counterreconnaissance (U)
4-6. (U) Friendly forces conduct counterreconnaissance to prevent the enemy from gathering information
on friendly preparations. The information collection plan addresses obstacle protection as part of the
counterreconnaissance effort. The information collection plan must provide the necessary information to
enable counterreconnaissance forces to find and destroy enemy reconnaissance elements. (See FM 3-90-1
for more information on counterreconnaissance.)
4-7. (U) Units use combat outposts, observation posts, and roving patrols to prevent the enemy
reconnaissance of friendly obstacles. This not only prevents the enemy from gaining detailed information
about the obstacles, but also prevents a small enemy force from covertly breaching the obstacle before the
main attack. Surveillance assets (such as unmanned aircraft systems, ground surveillance radars, and
remote sensors) are used to detect infiltrating enemy forces who are attempting reconnaissance or covert
obstacle breaches.
4-13. (U) Phony obstacles help support the overall obstacle protection effort by confusing enemy
reconnaissance and breaching elements on actual obstacle locations. Phony obstacles can cause an enemy
to wastefully expend or commit obstacle reduction assets where obstacles do not exist. Phony obstacles
may allow the enemy to recognize them as phony obstacles, when the intent is to cause the enemy to
commit to that approach and then close it with SCATMINEs or other rapidly emplaced obstacles.
4-14. (U) An obvious obstacle pattern can divulge friendly unit and weapon locations. Examples of phony
obstacles include minefield marking where no minefield exists or shallow excavations combined with loose
soil berms made to resemble an antivehicle ditch.
4-15. (U) Phony obstacle success depends on the enemy state of mind. To be successful, this technique
normally requires that the unit establish a precedent. Highly visible minefield markings in a disrupt
obstacle group in forward areas provide the enemy with a visual cue concerning minefields. Using the same
markings without minefields in a fix obstacle group may cause the enemy to assume that there is an actual
minefield where none exists.
4-21. (U) Depending on the threat situation, local security requirements can impact the ability of the
emplacing or maintaining unit to focus on its primary mission of emplacing, maintaining, or repairing
obstacles. Augmenting the emplacing or maintaining unit with manpower other than engineers to fulfill
security requirements will improve its capability to emplace or maintain obstacles. To increase the
survivability of the emplacing or maintaining unit, the maneuver commander should consider establishing
critical friendly zones at obstacle sites and Class IV/V supply points.
TRANSFER (U)
4-23. (U) Certain actions must occur when an obstacle is turned over or transferred to ensure that obstacle
effectiveness or integration is not degraded. Once an obstacle group is completed, the emplacing unit
conducts obstacle transfer with the owning unit. The details for obstacle transfer (including the who, what,
when, and where) are established between the emplacing and owning units during obstacle siting.
Sometimes, the owning unit may subsequently transfer ownership of an obstacle to another unit as part of a
relief or unit rotation. Obstacle transfer ensures that the commander who is gaining ownership of the
obstacle is familiar with the obstacle characteristics and features and that the responsibilities for
maintaining obstacle integration are understood. In addition to the information presented in obstacle
records, demolition target folders, and transfer reports (if applicable), leaders who conduct obstacle transfer
should consider providing the following information to the leader of the unit that is gaining ownership of
the obstacle:
(U) Features or characteristics of the obstacle, such as the—
(U) Obstacle data, including obstacle number, grid location, and emplacement date and
time.
(U) Dimensions and composition.
(U) Anchor points.
(U) Lane-marking data.
(U) Intended effect.
(U) Strengths and weaknesses.
(U) Updates on friendly and enemy activities near the obstacle.
(U) Likely areas for enemy observation and likely enemy points of breach.
(U) Fire control measures.
(U) Detailed instructions, along with demonstrations as necessary, for—
(U) Closing lanes and gaps.
(U) Repairing and maintaining obstacles.
(U) Removing, clearing, dismantling, disabling, or disarming obstacles.
(U) Reusing or properly disposing of recovered obstacle material.
RESPONSIBILITIES (U)
5-4. (U) Key persons involved in the execution of a reserved obstacle are the—
(U) Authorized commander.
(U) Guard force commander or demolition guard commander if the obstacle is a demolition
obstacle.
(U) Emplacing-unit commander or demolition firing party commander if the obstacle is a
demolition obstacle.
commander must decide how long the restriction will remain in effect and whether or not the mobility
corridor should be closed once, the restriction is lifted.
5-10. (U) The commander must consider the effect of the premature loss of mobility along an AA; for
example, if a reconnaissance unit is withdrawing under pressure through a brigade/regimental sector,
premature loss of mobility along the AA may slow or even stop reconnaissance unit withdrawal. The
division commander may specifically task the brigade/regimental commander to ensure that the
reconnaissance unit withdrawal lanes are clear until the reconnaissance unit has withdrawn. This allows the
brigade/regimental commander to determine the need for reserved obstacles.
5-11. (U) Another technique for retaining control over mobility along an AA is for the commander to use
reserved obstacles. There are two options for using reserved obstacles:
(U) If specific obstacle sites are obvious, such as bridges across a major river, the commander
may designate and control those sites as reserved obstacles. This requires detailed planning by
the staff and coordination down to the executing unit.
(U) If obstacle sites are not obvious, the commander may specify that obstacles along the
withdrawal lanes become reserved targets. Subordinate units then conduct detailed planning to
determine where lane closures may be required. Lane closure is often part of a larger obstacle
group, which supports subordinate schemes of maneuver. A report of intention is submitted to
the restricting headquarters to obtain authority for the group. If approved, the higher
headquarters prepares a demolition order, if applicable, and issues it to the requesting
headquarters.
Emplacing Asset
Emplacing Unit
NAI (Observing
and Location
Unit) and DP
Owning Unit
Commander
Commander
Instructions
Obstacle
Location
Number
Priority
Special
Trigger
Guard
Firing
Effect
A1CB RS Block 1 1/311 A/1- Raider Dragon Pas- NA Eng- See
A001 12345- Eng- 23 16 26 sage ineer demo-
678 ineer Infan- of squad lition
try cover- in BP order
ing 1-2 serial
force number
at PL 001.
Iron
Legend:
BP battle position
DP decision point
NA not applicable
NAI named area of interest
PL phase line
REHEARSALS (U)
5-26. (U) Reserved obstacles require detailed coordination and execution. The successful execution of
reserved obstacles depends on preparation as much as planning. Conducting rehearsals is a key preparation
activity. The focus of the rehearsal is to confirm timing requirements. Units should conduct this rehearsal
as part of a larger rehearsal with minimal simulation. (See figure 5-2, page 5-6.) Timing requirements are
considered during the rehearsal, including the time required—
(U) For the guard force commander to notify the emplacing-unit commander to execute the
target.
(U) To execute the target.
(U) For SCATMINE arming and duration, if applicable.
1. The enemy is moving at 30 kilometers per hour and will cover 500 meters per minute.
2. In the minute that it takes the guard force commander to notify the emplacing-unit
commander, the enemy will have progressed 500 meters.
3. In the 2 minutes that the emplacing-unit commander needs to execute the reserved road
crater, the enemy will have progressed an additional 1,000 meters.
4. The DP and its associated NAI for executing the reserved obstacle must be placed at least
1,500 meters away from the obstacle. (The exact distance required must also consider the
time required for collecting the required information from the NAI, getting that information to
the decisionmaker, and making the decision.
Legend:
BP battle position
DP decision point
m meters
NAI named area of interest
TAI target area of interest
5-27. (U) The guard force and the emplacing unit rehearse notification procedures using communication
methods (wire, radio). They rehearse the time required to receive notification and move to the firing point
under all conditions.
5-28. (U) The emplacing-unit commander and the guard force commander calculate how long it will take
to execute the obstacle. The full rehearsal includes a rehearsal of the backup plan and considerations for
execution in reduced visibility (smoke, darkness, fog). Once these times are determined through rehearsal,
the emplacing-unit commander informs the guard force commander.
5-29. (U) Another time consideration is the arming and duration times for demolitions or SCATMINEs. If
SCATMINEs are used, the arming and duration times can be a significant factor; for example, it takes 2
minutes for a MOPMS-dispensed mine to arm. The maximum duration on MOPMS is about 13 hours from
the time the mines are armed, assuming that the mines are recycled three times. It is important not to
execute this and similar systems too late or too early.
5-30. (U) During the rehearsal, the guard force commander also locates the DP for executing the obstacle
according to emergency firing orders. Emergency firing orders may not require a physical DP, but may
require execution of the obstacle based on enemy or friendly actions that the guard force commander
cannot see. If so, the guard force commander confirms with the authorized commander how the information
that drives the decision to execute the obstacle will be received.
5-31. (U) If early execution is required to prevent imminent enemy capture of the obstacle site, the guard
force commander makes assumptions about how much combat power is required to retain control of the
site. The guard force commander also considers the time requirements for execution and selects a DP that
will allow enough time to transmit the execution order and execute the obstacle.
5-32. (U) If execution is based on a certain size of an enemy force reaching the obstacle site, the guard
force commander uses the time required for obstacle execution and works backward to locate the DP to
execute the obstacle. Ideally, the point should be clearly marked with a TRP. This spot may change based
on visibility conditions.
5-33. (U) If the reserved obstacle is also a lane, the coordination required is similar to the coordination
required to conduct a passage of lines as described in FM 3-90-1. The guard force commander must know
the—
(U) Number of vehicles to expect.
(U) Near- and far-recognition signals.
(U) Passage time.
5-34. (U) Another important element to consider during the rehearsal is the commitment of assets,
especially if the assets have other missions; for example, artillery assets must be available to fire a reserved
remote antiarmor mine (RAAM) or area-denial artillery munition (ADAM) obstacle. During the rehearsal,
the staff verifies the availability of the asset and identifies additional situations where the asset may not be
available. It ensures that the executing unit understands the commander’s priorities.
Legend:
1 shaft cover
2 traverse bar
3 detonating cord conduits with nylon pull ties
4 cover box with lockable lids
5-41. (U) The unit may store the required demolition material for a prechamber shaft system in a nearby
bunker complex earmarked for sole use at its designated obstacle site. The prestocked demolition material
consists of everything needed to execute the obstacle, to include demolition materials and special tools.
appropriate alert measure has been received and the tactical situation permits. The Korean government
constructs preconstructed obstacles, and the Republic of Korea Army maintains and executes them.
5-46. (U) Other types of in-place obstacles are tank walls, mined areas, and obstacles at selected river-
crossing sites. Preconstructed obstacles are key to the defense because they are properly located and can be
executed quickly with minimal manpower. Tactical considerations and advantages of preconstructed
obstacles are numerous; for example, they—
(U) Reduce the logistic burden.
(U) Reduce obstacle manpower requirements.
(U) Enable maneuver plans to be prepared for in advance.
(U) Assist in BP location.
5-47. (U) Once the unit installs the demolition, the obstacle can be immediately executed or delayed to fit
the tactical situation. Preconstructed obstacles are complementary to other types of reinforcing obstacles.
possibility of using ground-delivered SCATMINEs. The large size requirements of an obstacle could
preclude the use of RAAM/ADAM based on availability. The accuracy required may also eliminate
RAAM, ADAM, or Gator as an option. The risk of collateral damage or fratricide may preclude the use of
hazardous obstacles, such as SCATMINEs, or require the use of mitigating measures. The effect of terrain
conditions on the obstacle should also be considered; for example, muddy areas or hard-surfaced roads can
reduce the effectiveness of SCATMINEs.
be adjusted to allow sufficient time for the emplacement of a situational obstacle, the staff may recommend
that a directed obstacle be used. The staff focuses on terrain where situational obstacles can be supported
by friendly fire and maneuver as shown in figure 6-1.
Legend:
AA avenue of approach
NAI named area of interest
OP observation post
TAI target area of interest
asset in different locations at the same time. The priority of each obstacle is linked to the HPT list and
should be depicted in the situational-obstacle execution matrix. Figure 6-2 shows the fires analysis and
obstacle intent integration.
Legend:
BP battle position
TAI target area of interest
6-18. (U) Time-distance analysis ensures that the established trigger for a situational obstacle adequately
reflects the time needed for execution. Time considerations include the time required for—
(U) Making the decision to execute the obstacle.
(U) Implementing the decision to execute the obstacle.
(U) Emplacing, arming, and covering the obstacle by fire before the enemy arrives at the TAI.
6-19. (U) Geospatial engineers/geographic intelligence specialists can help planners realize time-distance
factors based on movement rates associated with on- and off-road mobility predictions. The commander
must ensure that the time it takes the enemy to travel from the NAI to the TAI is longer than the time
needed to emplace the situational obstacle and to mass fires in the TAI, while also ensuring that the
obstacle has not reached its self-destruct time if SCATMINEs are used.
6-20. (U) Time-distance analysis is conducted using the following steps:
(U) Step 1. Identify the TAI and the obstacle intent. This includes target, location, and effect,
based on the situation template.
(U) Step 2. Calculate the time needed to decide on and execute the obstacle. This includes travel
time for the emplacing asset, emplacement time, arming time, and the time needed to cover the
obstacle. This step also includes the time needed to report the trigger, consider and make the
decision, confirm asset availability, and communicate the decision to the emplacing unit. The
limiting factor for the time required may actually be the time to integrate maneuver and fires.
Planners must have a realistic appreciation for the time required to initiate certain actions and the
physical and procedural constraints under which units operate.
(U) Step 3. Identify the NAI or friendly-force criteria for the obstacle and confirm that it meets
time-distance requirements. The NAI is used to confirm or deny that an enemy action will
trigger obstacle emplacement.
(U) Step 4. Identify the DP. The DP is selected along the targeted AA so that if the enemy
reaches that point, there will be just enough time to successfully execute the obstacle so it will
have the intended effect. If the order to execute the situational obstacle is not given before the
enemy passes the DP, there will not be enough time to successfully emplace the obstacle to have
the intended effect. This point is calculated based on emplacement, arming, travel, and
communication and decision time.
6-21. (U) Once the unit verifies the total time required for executing the situational obstacle, it compares
this time with the time required for enemy movement from the NAI to the TAI. If the time to execute
exceeds the enemy movement time, the unit will need to modify the emplacement plan or move the NAI.
The unit may change obstacle design (such as reducing the density of a scatterable minefield) to reduce
emplacement time. The unit may change the DP location by accepting the risk, and putting the DP farther
out than the NAI, and deciding to execute the obstacle based on a probable enemy action. The unit can also
change the number or location of emplacement assets (such as increasing the number of firing batteries for
a RAAM/ADAM or positioning emplacing systems closer to the obstacle location).
6-22. (U) Included in the calculation for emplacement time, is the time required to integrate fires and
maneuver with the obstacle. The unit ensures that the time requirements allow it to synchronize the effects
of the obstacle with fires on the enemy in the EA created for the TAI.
6-23. (U) The staff must select an obstacle design and an emplacement asset that can meet the time
requirements. The availability of an emplacement asset is a major consideration. The staff identifies other
mission requirements that may compete for the same asset; for example, artillery may not be able to fire
RAAM/ADAM at the expected point in the battle because of other mission requirements.
6-24. (U) The staff also determines who will observe the event that triggers obstacle execution. The unit
must clearly identify primary and alternate observers. If situational obstacles are tasked to subordinate
units, they must have the observation platform to identify the target. The unit must also identify clear and
concise execution criteria and ensure that communication links are understood. Control procedures should
be clearly established.
6-25. (U) The staff relies on the expertise of special staff officers, depending on the assets needed, to
emplace the obstacle. The engineer staff officer works closely with the air liaison officer or the air mission
commander in planning the delivery of air Volcano mines in the right configuration to achieve the desired
effect. When planning an RAAM/ADAM, the FSO is involved to ensure that the delivery assets are in
position at the right place and time with the right mix of ammunition to emplace the obstacle.
REHEARSALS (U)
6-30. (U) After the order is published, rehearsals are conducted to confirm the timing requirements and
ensure that all persons involved in the obstacle execution understand their responsibilities. There may be
several different support rehearsals at several different levels; for example, a task force and an artillery
battalion rehearsal might include the same RAAM/ADAM target. An air Volcano minefield might be
covered during a rehearsal and the aviation unit rehearsal. The execution of situational obstacles should
also be included in a combined arms rehearsal.
Unit) and DP
Owning Unit
Instructions
(Observing
Emplacing
Emplacing
Asset and
Obstacle
Location
Location
Number
Priority
Special
Trigger
Effect
Unit
NAI
A1CS003 RS- Disrupt 1 A/877 1-23 Enemy NAI (B/1- Engineer See demo-
345678- Artillery Infantry counter- 23 squad in lition order
90 attack Infantry) BP 1-2 serial
along DP 7 number
AA 4 001.
Legend:
AA assembly area
BP battle position
DP decision point
NAI named area of interest
6-31. (U) The intent of the rehearsal is to synchronize the obstacle execution. The unit verifies and refines
the timing requirements considered during obstacle design. The unit verifies the time required for the
enemy to move from the NAI to the TAI. This may be accomplished by actually moving subordinate units
from the NAI to the TAI at the projected movement rate of the enemy. Alternatively, geospatial
engineers/geographic intelligence specialists can help planners estimate realistic movement times based on
the movement rates that are associated with on- and off-road mobility predictions as described in ATP
3-34.80. The unit modifies the movement rate based on expected weather and light conditions and may
need to adjust the location of the observation platform that is observing the NAI, based on the terrain or
expected weather or light conditions. The location of the NAI may require marking with a TRP.
6-32. (U) The unit confirms the actual obstacle emplacement time. This time may be determined by an
actual physical rehearsal; for example, the unit might drive a ground Volcano system along the obstacle
trace on a similar piece of terrain to determine how long it will take to emplace it.
6-33. (U) Another important element to consider during the rehearsal is asset availability. The staff must
ensure that the assets necessary to emplace the situational obstacle are available for the mission. A logistic
rehearsal identifies who supplies the obstacle material (such as Volcano canisters) and where these
individuals are located. A logistic rehearsal also specifies what the reload plan is for the emplacing asset.
During the logistic rehearsal, it is very important to determine asset availability and the potential situations
where the asset may not be available. The priorities for all emplacing assets must be very clear.
EFFECTS (U)
7-1. (U) Commanders use protective obstacle effects to convey their intent and facilitate protective
obstacle planning and design. The protective obstacle effects are—
(U) Warning. This effect provides early warning of an intrusion and/or warns intruders that they
are entering a restricted area. Examples of this effect are fences and other antipersonnel barriers
that can be enhanced with electronic or visual signaling devices (such as trip flares).
(U) Mitigation. This effect reduces the negative impacts of hostile action at a specified location
against the personnel, resources, and facilities being protected. An example of this effect is the
blast protection that a concrete barrier or soil-filled container can have against an explosive
hazard.
(U) Prevention. This effect prevents hostile actions at a specified location against the personnel,
resources, and facilities being protected. An example of this effect is the placement of an
obstacle at an adequate distance to prevent a threat from employing a certain weapon at its
effective range.
7-2. (U) Some devices used as protective obstacles are capable of achieving more than one effect; for
example, networked munitions are capable of achieving the effects through the man-in-the-loop interface
and the ability to employ various types of lethal and nonlethal munitions. Other objects, such as concrete
barriers or T-walls, can produce mitigation and prevention effects; for example, T-walls can prevent enemy
observation or access into a specific area while also mitigating blast effects.
DURATION (U)
7-4. (U) Protective obstacles that are employed in support of shorter-duration defense or security tasks
(such as during a transition from the offense or a temporary halt while on the move) must be capable of
being rapidly emplaced and recovered or destroyed. Protective obstacles that support longer-duration
defense or security tasks at fixed sites (such as base camps or sustainment sites) are generally more
permanent in nature and usually require greater resource expenditure. Devices or materials that are used for
protective obstacles in this role must be maintainable in a cost-effective manner and be longer-lasting to
withstand the elements; for example, units employing obstacle systems that rely on battery power should
consider more efficient power sources (such as the use of solar-powered battery rechargers or hard-wiring
into commercial or prime power).
7-7. (FOUO) Some additional considerations for protective-obstacle designs are employment in depth
and obstacle protection. Protective obstacles do not seriously inhibit an assault unless these obstacles
overload or exhaust enemy obstacle reduction capabilities. This requires complex obstacles employed in
depth to cause the enemy to employ more than one type of reduction asset. It is difficult to construct a
continuous array of protective obstacles from the heavy-weapons band through the internal band. However,
units can construct successive bands of obstacles, with each focused on a specific threat. This requires the
enemy to continually deploy and regroup in an area of intensive fires until friendly forces can destroy the
enemy or force its withdrawal.
Tactical obstacles often tie into protective obstacles in this band. Primary threat considerations are heavy
weapons (a tank or infantry fighting vehicle main guns, heavy or medium, handheld antitank (AT)
weapons, heavy machine guns). Another consideration is the location of possible enemy assault or support
by-fire positions. Units design protective obstacles that are integrated with direct and indirect fires to defeat
the expected enemy. If the unit is a light infantry company team, the greatest threat in the heavy weapons
band may be main-gun fire from a tank or infantry-fighting vehicle; therefore, the unit designs obstacles
that can help defeat this threat (such as antivehicle minefields in potential attack-by-fire positions). If the
unit is a tank company team, the greatest threat in this band may be a dismounted infantry that is armed
with medium AT weapons. The unit may design obstacles that include MOPMS and wire to defeat this
threat.
area. If forced to abandon protective obstacles based on the urgency of a situation, units report obstacle
locations to higher and adjacent units as necessary to avoid fratricide.
7-14. (U) Units mark protective minefields on all four sides. (Units mark lanes and gaps according to
ATTP 3-90.4/MCWP 3-17.8, Combined Arms Mobility Operations.) Commanders decide whether to mark
other inherently dangerous obstacles based on the risk assessment. (Protective minefields are recorded
using a scatterable minefield record [SCATMINEREC] as shown in JP 3-15. Protective munition fields are
recorded using a DA Form 1355-1 [Hasty Protective Row Minefield Record] as shown in FM 3-34.210.)
Units also depict protective minefields and munition fields on their sector sketches. If the minefield or
munition field is transferred to another unit, the transferring unit leader briefs the receiving unit leader and
provides the necessary obstacle records. If the minefield or munition field is abandoned unexpectedly, the
unit forwards the record to higher headquarters.
7-15. (U) Units report protective obstacles through their chain of command to their brigade/regimental
level headquarters. If the higher headquarters has authorized the use of protective obstacles in the ROE,
tactical SOP, or OPORD, subordinate units are not required to submit a report of intention. Units establish
SOPs for reporting initiation, progress, and completion of protective obstacles to the battalion level.
7-16. (U) Individual units emplace and remove their own protective obstacles. Therefore, it is usually not
necessary for the emplacing unit to turn over the obstacle to the overwatching force. If a nonorganic
emplacing unit, such as an engineer platoon, emplaces the protective obstacle, the emplacing unit transfers
the obstacle.
7-17. (U) The continuous overwatch of protective obstacles is critical. In those areas where dead space
exists, units use other means of early warning and monitoring, such as flares, remote sensors, and ground
surveillance radars. These measures ensure that an infiltrating force cannot enter the area undetected. The
unit also has the responsibility to assist other friendly units from straying into the protective obstacles, thus
preventing fratricide.
7-18. (U) Units change lane and gap locations periodically to keep the enemy from finding them. Units
plan and rehearse lane closure. Lanes and gaps are weak points in protective obstacles, so units consider
allocating increased direct and indirect fires to cover them.
7-19. (U) Obstacle camouflage depends on obstacle siting. Large protective obstacle systems are not easy
to conceal by siting alone; however, when units take advantage of the terrain and locate protective obstacles
in the folds of the terrain, around blind curves on high-speed AAs, or on the reverse slope of a hill, units are
less visible to an attacker. To aid in camouflaging protective obstacles from aerial observation, units avoid
regular geometric layouts of protective obstacle systems. Camouflage and deception can be enhanced with
phony obstacles that are used to confuse the attacker as to the exact location and extent of the protective
obstacle system.
7-20. (U) Company command posts track the completion and location of protective obstacles by including
them on the company sector sketch. Companies forward these sketches to the battalion command post
where they are consolidated. The brigade/regimental command post is the repository for protective
minefield or munition field records. Companies report any changes that are made to protective obstacles. It
is important that they report removal or forced abandonment of minefields or munition fields. The
command post continuously updates the task force sector sketch, destroys minefield or munition field
records for recovered minefields or munition fields, and forwards minefield or munition field records to
brigade/regimental level. The brigade/regimental command post forwards minefield or munition field
records to corps level for any abandoned minefields or munition fields. Tracking obstacle removal and
obstacles remaining on the dirty battlefield is as critical as tracking obstacle emplacement.
PLANNING (U)
7-21. (U) Protective obstacle planning occurs primarily at the company and base camp or base cluster
commander level. Units with staffs use the military decisionmaking process/Marine Corps Planning
process, while small unit leaders use troop-leading procedures. (See FM 6-0 and MCWP 5-1 for more
information.)
Figure 7-2. (U) Sample overlay fires and observation analysis, obstacle integration,
and obstacle priorities
7-28. (U) Leaders identify mobility requirements to determine the need for lanes or gaps to be left in
obstacles. Mission variables are considered to determine if these areas remain open, closed on order, or
closed with the defender able to open the lane. The on-off-on feature of networked munitions makes them
well suited for lanes. Units use lanes or gaps to allow—
(U) Patrols to enter and leave the position.
(U) Counterattack and/or reaction forces to move through the position.
(U) Logistic and support traffic to enter and leave the position.
7-29. (U) Units change lane and gap locations periodically to keep the enemy from finding them. They
plan and rehearse lane closure. Lanes and gaps are weak points in protective obstacles, so units consider
allocating increased direct and indirect fires to cover them. The lanes and gaps must be disseminated to all
levels and overwatched as a protective measure to prevent fratricide.
7-30. (U) Normally, the locations of lanes on vehicle routes are fixed, complicating the ability of the
defender to change its location. One technique is to plan multiple vehicle lanes and alternate the lanes that
are open at any time. When alternating the opening and closing of lanes, units can also change the method
and the material used to close lanes.
7-31. (U) When units can establish only one lane, they develop redundant methods for closing the lane.
Other obstacles can be built parallel to the lane to contain any vehicles that penetrate the lane. Figure 7-3
provides an example of the identified mobility requirements annotated on the planning overlay.
7-32. (U) Units design and resource obstacles within each band to accomplish the following:
(U) Counter the expected threat.
(U) Enhance direct and indirect fires and observation.
(U) Support the commander’s intent.
7-33. (U) Ideally, units construct obstacles in all four bands and tie the obstacles together to ensure that
there are no bypasses.
making it impassable to enemy personnel and armor. Creating ice by pouring water on road
grades will seriously hamper vehicular traffic. (See Cold Region Operations for details on
placing explosive charges in ice.)
(U) Vegetation. The vegetation could range from nil on the high arctic tundra to heavy forests as
in the forests of northern Canada or Norway. Forested areas may provide an abundance of
natural materials for the construction of obstacles such as log cribs and abatis.
DESERTS (U)
8-7. (U) Deserts are extensive, arid, treeless environments that suffer from a severe lack of rainfall and
possess extreme daily temperature fluctuations. The terrain is sandy with boulder-strewn areas, mountains,
dunes, deeply eroded valleys, areas of rock and shale, and salt marshes. Any amount of precipitation can
cause sudden and significant increases in water flow, particularly in dried-up lake beds, marshes, river
channels, gullies, or wadis. Camouflage, concealment, light, and noise disciplines are important
considerations in desert terrain. Target acquisition and observation are relatively easy in desert terrain. The
extreme heat in desert areas can be debilitating, resulting in heat casualties and reduced work rates while
conducting countermobility operations. Units must plan for increased water requirements for drinking and
hygiene. (See FM 90-3/FMFM 7-27, Desert Operations for more information on desert operations.)
8-8. (U) Due to the mobility that is inherent in desert operations, obstacles must be extensive and used in
conjunction with other obstacles. Isolated point obstacles, such as road craters, are often easily bypassed.
Opportunities for bridge destruction are rare, and local materials for expedient obstacles are scarce.
Minefields and antivehicle ditches are the primary means of creating antivehicle obstacles in the desert.
8-9. (U) Antivehicle ditches require extensive preparations, but they are effective when adequate
preparation time is available and competing demands for blade assets do not compromise survivability
efforts. Determining where digging is possible, especially in rocky plateau deserts, is difficult since
bedrock may only be covered by a thin layer of sand or gravel. In sandy areas, ditches are less effective
since they can easily be filled in. Because antivehicle ditches are difficult to conceal, they must be dug so
that they do not outline a defensive front or flank. They must be covered by fire and reinforced with other
obstacles to prevent their use by enemy infantry as ready-made trenches. The hot weather and dust will
affect the maintenance of blade assets. This could include more frequent filter changes and other increased
maintenance. Blade edges may wear more rapidly in dry, abrasive soil and rocks.
8-10. (U) SCATMINEs offer many advantages in desert environments. They can be rapidly and remotely
emplaced without much manpower, and they preserve maneuver flexibility for friendly forces by
self-destructing.
JUNGLES (U)
8-11. (U) Jungles are humid, tropical areas with a dense growth of trees and vegetation. Visibility is
typically less than 30.5 meters, and areas are sparsely populated. The difficulty of movement through
jungle growth limits mounted operations. Good roads are rare and are usually narrow, winding, and
incapable of supporting sustained military traffic. High temperatures combined with high humidity can
become debilitating, resulting in heat casualties and reduced work rates while conducting countermobility
operations. Units must plan for increased water requirements for drinking and hygiene. (See FM 90-5 for
more information.)
8-12. (U) The jungle is an effective obstacle to vehicles. Reinforcing obstacles are normally employed as
point obstacles along roads, bridges, trails, and patches of cleared ground. The jungle lends itself to the use
of mines, networked munitions, Claymore munitions, and booby traps. The characteristics of the jungle
cause emplacement to be comparatively easy and detection to be extremely difficult. antipersonnel mines
can be effectively employed in jungles because of the propensity for dismounted movement.
obstacles as streets are clogged. Since the enemy will probably be forced to dismount in order to continue
the attack, antipersonnel type obstacles must be integrated throughout the obstacle plan.
GATOR (U)
8-19. (U) The Gator is sometimes considered for employment in urban terrain. When considered, the Gator
presents the same challenges as artillery-delivered and air Volcano mine systems.
destroy the tank. Road craters should be large enough to tie into existing or other reinforcing obstacles at
each end.
B-6. (U) The effectiveness of road craters can be improved by placing log hurdles on either side, digging
the face of the hurdle vertically on the friendly side, reinforcing the site with scatterable antivehicle mines,
filling the crater with water, or using other means to further delay enemy armor. Creating road craters at a
45° angle to the direction of approach will increase the tendency of a tracked vehicle to slip sideways and
ride off its track. To achieve sufficient obstacle depth, place craters in multiple or single rows and combine
them with other obstacles, such as a bridge demolition, to make them complex obstacles. When creating
more than one row of craters, space them far enough apart so that they cannot be spanned by a single
vehicle-launched bridge.
B-7. (U) The hard-surfaced pavement of roads and airfields is breached with explosives so that the holes
may be dug for cratering charges. Permafrost and ice can be as hard as solid rock and requires special
procedures for blasting or cratering. (See TM 3-34.85/MCRP 3-17A, Engineer Field Data and FM 3-
34.214/MCRP 3-17.7L, Explosives and Demolitions, for more information.)
ABATIS (U)
B-12. (U) An abatis is a vehicular obstacle constructed by falling trees on both sides of a road, trail, gap, or
defile so that they fall, interlocked, toward the expected direction of the enemy approach. Abatis are only
effective if available trees are large enough to stop the enemy force. Abatis can be useful on roads and
narrow movement routes within heavily wooded areas. Abatis can be created using demolitions or
mechanical means such as large tracked vehicles, winches, and chain saws. (See TM 3-34.85/MCRP 3-
17A, Engineer Field Data and FM 3-34.214/MCRP 3-17.7L, Explosives and Demolitions, for information
on constructing abatis.)
horizontal construction assets and may free other blade assets such as ACEs, dozers, and bucket
loaders to perform other missions. (See figure C-4.)
(U) Scrapers and ACEs or dozers in tandem as a team. This method uses scrapers as
earthmovers and usually requires a pusher (such as an ACE, dozer, or scraper) to assist loading
of the scrapers. As the pusher and scraper exit the ditch, the scraper turns toward the friendly
side to dump the load along the berm. The pusher turns to the enemy side and proceeds back to
the beginning of the ditch to push another scraper. This method produces excellent results but
requires training to reduce idle equipment time spent waiting for a pusher or a scraper. (See
figure C-4.)
CONSIDERATIONS (U)
C-15. (U) The basic production data of estimated construction times is shown in figure C-5 for a 1.5- by
3.3-meter ditch using the teams indicated. These production rates are based on field tests. No significant
differences exist between the construction of a triangular or a rectangular ditch. Valid test data does not
exist for equipment combinations other than those listed. Additionally, units may emplace phony
antivehicle ditches of shallow depth to deceive enemy reconnaissance. These are usually used as part of an
overall deceptive position. The following are additional considerations when conducting antivehicle
ditching operations:
(U) Operator training. Operator training is an absolute must to obtain maximum production.
Units must determine production factors based on actual training data. Staff engineers adjust
these rates for a given mission based on the quantity and type of equipment available, the
maintenance status, soil and light conditions, and the condition of the operators. One blade team
should be able to dig about 100 meters of ditch in 3 hours. It is possible to use blade assets in
support of the countermobility effort early in an operation while the supported unit is not
prepared to initiate the survivability effort. However, it is a waste of effort to emplace a ditch
that was not sited as part of the EA development process.
(U) Construction at night. Antivehicle ditching can be accomplished under blackout
conditions. However, production will not be as great, and certain precautions need to be taken.
Equipment operators need an object such as a flashlight with red lens to orient on and facilitate
the digging of a straight ditch. Also, night vision devices, if available, are excellent for operators
to use. Scraper operators particularly need to have a guide or light to lead them out of the ditch
and prevent turning out early and overturning. Night operations must be used to emplace the
number of antivehicle ditches that will probably be necessary. Commanders should recognize
this fact and train under conditions of darkness.
(U) Construction using equipment and explosives. When encountering hard soils or rocky
ground to be excavated, rippers used to loosen and break the soil aid in excavation and are the
most economical. Should the rippers be unable to loosen the material for excavation, preblasting
or the use of demolitions could be employed using shaped cratering, line, or buried tamped
explosive charges to break up the ground. This technique will shatter the material enough to
make excavation easier and thereby raising production rates. An advantage to be considered is
that preblasting allows less powerful pieces of equipment, like the tractor/scraper, to dig ditches
out of previously hard material.
C-16. (U) Should the tactical situation dictate that dozers be used for other tasks, preblasting may make it
possible to excavate with scoop loaders. With dozers, preblasting may substantially increase production
rates and decrease downtime. Preblasting also decreases wear and tear on machines.
Legend:
ACE armored combat earthmover
NUMBERING (U)
D-1. (U) When a reinforcing obstacle is planned or an existing one is discovered, it is given a tracking
number that provides basic information. This information may include country, unit, type of obstacle,
status, and location. The obstacle numbering system has two primary purposes:
(U) To provide units a method of recording, organizing, and tracking emplaced and discovered
obstacles.
(U) To provide a record of emplaced and discovered obstacles to follow-on units or
organizations for situational awareness or possible clearance.
D-2. (U) The obstacle numbering system applies to both friendly and enemy reinforcing obstacles. Once
emplaced or discovered, all obstacles have the same impact for reporting requirements and must be
accounted for and cleared once hostilities have ended. The tracking of enemy obstacles can facilitate
pattern analysis to predict possible mobility challenges as part of the predict on fundamental of assured
mobility described in ATTP 3-90.4/MCWP 3-17.8, Combined Arms Mobility Operations.
D-3. (U) The United States is a member of several military alliances, most notably the North Atlantic
Treaty Organization. To achieve greater interoperability, the nations in these alliances have agreed to the
obstacle numbering system described in the bullets below and table D-1, page D-2. This obstacle
numbering system consists of 16 alphanumeric characters that are subdivided into six fields. The obstacle
number is designated by the headquarters that discovers it or authorizes its emplacement, and the obstacle
number provides the following information:
(U) The country responsible for the initial placement.
(U) The headquarters that authorized or discovered the emplaced obstacle.
(U) The obstacle zone/belt/group.
(U) The obstacle type.
(U) The obstacle number.
(U) The obstacle status.
D-4. (U) The two-letter code for the obstacle type shown in field D only provides a general description of
the type of obstacle. Specific details about the type of obstacle should be referenced in the individual
obstacle report; for example, an RAAM/ADAM minefield would only be indicated as SF. The delivery
means, mine type, and other details will be found in the obstacle report. (See table D-2, page D-2.)
D-5. (U) SCATMINEs will be given an S status in the F field once it reaches its self-destruct or self-
neutralizing time. This lets units know that a hazard still exists even though it may be greatly reduced. A
scatterable minefield will not be given a C status unless the area has been physically cleared.
D-6. (U) Units establish an SOP that details how they track obstacles and disseminate obstacle
information and intelligence. All reinforcing obstacles (whether enemy, friendly, or unknown) are tracked
using the same system.
REPORTING (U)
D-7. (U) The emplacing-unit commander submits obstacle reports through operations channels to the
G-3/S-3 of the owning headquarters. Information from obstacle reports is rapidly distributed as necessary to
ensure that friendly forces are not negatively impacted by emplaced or discovered obstacles. Information
from obstacle reports is integrated with other obstacle information and intelligence to help form the
mobility portion of the COP (real-time MCOO).
D-8. (U) The format and frequency of obstacle reports are stated in unit SOPs. Nonstandard reports are
listed in Annex R of the OPLAN or OPORD.
D-9. (U) Units submit the following reports for friendly reinforcing obstacles:
(U) Report of intention.
(U) Report of initiation.
(U) Report of completion.
RECORDING (U)
D-15. (U) Obstacle recording is an electronic or written communication that documents the emplacement
and description of an obstacle. The commander specifies obstacle-recording responsibilities and procedures
in plans, orders, and SOPs, and ensures that they conform with higher authority. Although SCATMINEs
have a self-destruct capability, scatterable minefields are still recorded to facilitate the clearing of possible
unexploded explosive ordnance or duds. Since the exact location of each individual SCATMINE within a
scatterable minefield is unknown, safety zones are determined and recorded based on corner points or aim
points, depending on the emplacing system. Units use the SCATMINEREC shown in JP 3-15 to report and
record friendly scatterable minefields. Units use the DA Form 1355-1 shown in FM 3-34.210 to record
munition fields.
D-16. (U) Obstacle records contain pertinent information about individual obstacles to include such things
as—
(U) Location of obstacle.
(U) Type of obstacle.
(U) Composition of the obstacle, to include the number and type of SCATMINEs or networked
munitions emplaced, if applicable.
(U) Location and width of lanes and gaps, if applicable.
(U) Description of any marking, if applicable.
Legend:
cm centimeter(s)
Number of Mines
Delivery System
Antidisturbance
Diameter/Width
Height/Length
Arming Time
self-destruct
Mine Weight
Explosive
Warhead
Percent
Weight
DODIC
Time
Fuze
Mine
45
155-mm Bounding 36 per
sec 21 g 6.7 5.9
M67 artillery D502 Trip wire fragmen- 20 4 hr 414 g M731
or 2 RDX cm cm
(ADAM) tation projectile
min
45
155-mm Bounding 36 per
sec 21 g 6.7 5.9
M72 artillery D501 Trip wire fragmen- 20 48 hr 414 g M692
or 2 RDX cm cm
(ADAM) tation projectile
min
1 per M87
canister
40 Trip wire Some 420 g for
155-mm Blast
to or anti- 24 hr or Com- 1.40 Volcano 6.6 12
M74 artillery K151 fragmen-
60 magnetic distur- longer position kg or 36 per cm cm
(ADAM) tation
sec influence bance B4 M731
projectile
for ADAM
Number of Mines
Delivery System
Antidisturbance
Diameter/Width
Height/Length
Arming Time
self-destruct
Mine Weight
Explosive
Warhead
Percent
Weight
DODIC
Time
Fuze
Mine
408 g
U.S. Air K291 Blast 4 hr 22 per
BLU- 2 Com- 1.6 14.7 12
Force K292 Trip wire fragmen- 100 48 hr CBU-89/B
92/B min position kg cm cm
(Gator) K293 tation 15 day dispenser
B4
U.S. 408 g
Navy/ K133 Blast 4 hr 15 per
BLU- 2 Com- 1.6 14.7 12
Marine K295 Trip wire fragmen- 100 48 hr CBU-78/B
92/B min position kg cm cm
Corps K301 tation 15 day dispenser
(Gator) B4
4 hr (re- 540 g
Blast 4 per
2 cycle up Com- 1.44 12
M77 MOPMS K022 Trip wire fragmen- 0 M131 6 cm
min to 3 position kg cm
tation dispenser
times) B4
408 g
Blast 4 hr
Vol- Ground/ 4 Com- 1.6 1 per M87 6.6 12
K045 Trip wire fragmen- 0 48 hr
cano air min position kg canister cm cm
tation 15 day
B4
Legend:
ADAM area denial artillery munition
BLU bomb, live unit
CBU cluster bomb unit
cm centimeter
DODIC Department of Defense identification code
g gram(s)
hr hour(s)
kg kilogram(s)
min minute(s)
mm millimeter(s)
MOPMS Modular Pack Mine System
RDX cyclotrimethylenetrinitramine
sec second(s)
U.S. United States
Legend:
cm centimeter(s)
Explosive Weight
Number of Mines
Delivery System
Antidisturbance
Diameter/Width
Height/Length
Arming Time
Mine Weight
Warhead
Percent
DODIC
Fuze
Mine
45
9 per
M70 155-mm sec Magnetically M-S 585 g 1.7 61 127
D509 20 4 hr M741
RAAM artillery or induced plate RDX kg mm mm
projectile
2 min
45 807 g
9 per
M73L 155-mm sec Magnetically M-S Com- 46.5 61 127
D503 20 48 hr M718
RAAM artillery or induced plate position kg mm mm
projectile
2 min A5
U.S. Air K291 4 hr 72 per
BLU- Magnetically M-S 594 g 1.9 6.6 14.7
Force K292 2 min NA 48 hr CBU-89/B
91/B induced plate RDX kg cm cm
(Gator) K293 15 day dispenser
U.S.
Navy/ K133 4 hr 45 per
BLU- Magnetically M-S 594 g 1.9 6.6 14.7
Marine K295 2 min NA 48 hr CBU-78/B
91/B induced plate RDX kg cm cm
Corps K301 15 day dispenser
(Gator)
4 hr
17 per
Magnetically M-S (recycle 585 g 1.7 66 121
M76 MOPMS K022 2 min NA M131
induced plate up to 3 RDX kg mm mm
dispenser
times)
Delivery System
Antidisturbance
Diameter/Width
Height/Length
Arming Time
self-destruct
Mine Weight
Number of
Explosive
Warhead
Percent
Weight
DODIC
Mines
Time
Fuze
Mine
5 per M87
2 min 4 hr canister;
Volca- Ground/ Magnetically M-S 594 g 1.9 6.6 12.1
K045 30 NA 48 hr 6 per
no air induced plate RDX kg cm cm
sec 15 day M87A1
canister
Legend:
BLU bomb, live unit
CBU cluster bomb unit
cm centimeter(s)
DODIC Department of Defense identification code
g gram(s)
hr hour(s)
kg kilogram(s)
M-S Miznay-Schardin
min minute(s)
mm millimeter(s)
MOPMS Modular Pack Mine System
NA not applicable
RAAM remote antiarmor mine
RDX cyclotrimethylenetrinitramine
sec second(s)
U.S. United States
E-6. (FOUO) Antivehicle SCATMINEs use a self-forging fragmentation or explosively formed penetrator
that is created on both sides of the mine so that it will successfully attack the target while lying on either
side to produce a full-width kill. In simple terms, a metal plate is formed into a high-velocity slug that
punches a hole in the belly of a vehicle. The effect produces a mobility kill against the engine, track, or
drive train of the vehicle; or it produces a catastrophic kill when the onboard ammunition is ignited and the
crew is killed or incapacitated or when the primary weapon system of the vehicle is destroyed. To function
effectively, the mine requires a certain standoff between the vehicle and the target. Mines must be nearly
perpendicular to the target. When activated solely by contact with the target vehicle wheels or tracks, the
mine usually causes a mobility kill because most of the energy is absorbed by the wheels or tracks.
E-7. (FOUO) The magnetic fuze is designed to detonate as the magnetic field changes over the mine. The
warhead is bidirectional, meaning that it can fire from the top or the bottom. Antihandling devices are built
into 20 percent of M70 and M73 mines. Although the Volcano, the M76, and the BLU-91/B mines do not
have antihandling devices, they have an inherent antihandling capability since they may detonate when
moved because the mine may sense a significant change from its original orientation.
E-8. (FOUO) Due to their small size, the reduced explosive, and the possibility of landing with an
improper orientation on their side or at an angle, an armored vehicle will not always be destroyed after
encountering an antivehicle SCATMINE. Further, the effectiveness of SCATMINEs in water obstacles is
reduced even more, because 5 centimeters of water interferes with the formation of the explosively formed
penetrator. Although the blast wave is accentuated by underwater placement, attacking hatches and covers,
mining banks and approaches are recommended instead.
FLEXIBILITY (U)
E-12. (U) Given their widespread applications, SCATMINEs can fulfill many tactical requirements;
however, they are a limited resource. Upon expiration of the self-destruct time, the minefield no longer
poses a significant hazard and the commander can move through the area that was previously denied to
enemy or friendly forces. In many cases, the self-destruct period may be set at only a few hours. This
feature allows for effective counterattacks to the flank and rear areas of the enemy.
EFFICIENCY (U)
E-13. (U) SCATMINEs can be emplaced by a variety of delivery methods—fixed-wing aircraft,
helicopters, artillery, man pack, or ground vehicles. They satisfy the high-mobility requirements of modern
warfare with less manpower, equipment, and tonnage that are needed for emplacing persistent minefields.
DENSITY (FOUO)
E-22. (FOUO) To create the desired obstacle effect, a minefield must contain a certain amount of mines
within a specific area. This ratio is referred to as minefield density. Minefield density is expressed as linear
or area. Linear density is expressed as the average number of mines per meter of minefield frontage. Area
density is expressed as the average number of mines per square meter. Area density is most commonly used
for SCATMINE systems. Since SCATMINE systems employ a preset combination of antivehicle and
antipersonnel mines, the area density includes both; for example, a scatterable minefield with an area
density of 0.006 mine per square meter may have an antivehicle density of 0.004 antivehicle mine per
square meter and an antipersonnel density of 0.002 antipersonnel mine per square meter. Due to the varying
dimensions of scatterable minefields that can be created by the
different employment device types, the exact density of a scatterable minefield cannot be determined.
However, an estimate of the average density can be determined by using the following formulas:
(FOUO) Linear density equals the number of mines divided by the minefield front.
𝑁𝑢𝑚𝑏𝑒𝑟 𝑜𝑓 𝑚𝑖𝑛𝑒𝑠
= 𝐿𝑖𝑛𝑒𝑎𝑟 𝑑𝑒𝑛𝑠𝑖𝑡𝑦 (𝑚𝑖𝑛𝑒𝑠 𝑝𝑒𝑟 𝑚𝑒𝑡𝑒𝑟)
𝑀𝑖𝑛𝑒𝑓𝑖𝑒𝑙𝑑 𝑓𝑟𝑜𝑛𝑡
(FOUO) Area density equals the number of mines divided by the minefield area.
𝑁𝑢𝑚𝑏𝑒𝑟 𝑜𝑓 𝑚𝑖𝑛𝑒𝑠
= 𝐴𝑟𝑒𝑎 𝑑𝑒𝑛𝑠𝑖𝑡𝑦 (𝑚𝑖𝑛𝑒𝑠 𝑝𝑒𝑟 𝑠𝑞𝑢𝑎𝑟𝑒 𝑚𝑒𝑡𝑒𝑟)
𝑀𝑖𝑛𝑒𝑓𝑖𝑒𝑙𝑑 × 𝑚𝑖𝑛𝑒𝑓𝑖𝑒𝑙𝑑 𝑑𝑒𝑝𝑡ℎ
(FOUO) Area density can be converted to linear density by multiplying the area density by the
minefield depth.
𝐴𝑟𝑒𝑎 𝑑𝑒𝑛𝑠𝑖𝑡𝑦 (𝑚𝑖𝑛𝑒𝑠 𝑝𝑒𝑟 𝑠𝑞𝑢𝑎𝑟𝑒 𝑚𝑒𝑡𝑒𝑟) × 𝑀𝑖𝑛𝑒𝑓𝑖𝑒𝑙𝑑 𝑑𝑒𝑝𝑡ℎ = (𝑚𝑖𝑙𝑒𝑠 𝑝𝑒𝑟 𝑚𝑒𝑡𝑒𝑟)
Note. (U) Converting area density to linear density is not always accurate due to the space
between the minefield strips.
Example. (FOUO)
𝐴 650 𝑏𝑦 200– 𝑚𝑒𝑡𝑒𝑟 𝐺𝑎𝑡𝑜𝑟 𝑚𝑖𝑛𝑒𝑓𝑖𝑒𝑙𝑑 𝑐𝑜𝑛𝑡𝑎𝑖𝑛𝑠 564 𝑚𝑖𝑛𝑒𝑠 (432 𝐴𝑉 𝑎𝑛𝑑 132 𝐴𝑃)
𝐴𝑟𝑒𝑎 𝑑𝑒𝑛𝑠𝑖𝑡𝑦: 564 ÷ (200 × 650) = 0.004 𝑚𝑖𝑛𝑒 𝑝𝑒𝑟 𝑠𝑞𝑢𝑎𝑟𝑒 𝑚𝑒𝑡𝑒𝑟
𝐴𝑉 𝑎𝑟𝑒𝑎 𝑑𝑒𝑛𝑠𝑖𝑡𝑦: 432 ÷ (200 × 650) = 0.003 𝑚𝑖𝑛𝑒 𝑝𝑒𝑟 𝑠𝑞𝑢𝑎𝑟𝑒 𝑚𝑒𝑡𝑒𝑟
𝐴𝑃 𝑎𝑟𝑒𝑎 𝑑𝑒𝑛𝑠𝑖𝑡𝑦: 132 ÷ (200 × 650) = 0.001 𝑚𝑖𝑛𝑒 𝑝𝑒𝑟 𝑠𝑞𝑢𝑎𝑟𝑒 𝑚𝑒𝑡𝑒𝑟
CONTROL (U)
E-23. (U) Controlling the employment of SCATMINEs can be challenging due to the coordination needed
to emplace them and because the physical boundary of a scatterable minefield is often not clearly defined.
These conditions require positive control to ensure that all friendly units know where SCATMINEs have
been emplaced and when they will self-destruct.
E-24. (FOUO) The maneuver unit that is responsible for the area of ground in which the minefield is
emplaced is also responsible for marking the minefield and other obstacles as necessary. This requires
direct coordination between elements of the maneuver unit, usually the engineer staff officer, and the
emplacing unit. Scatterable minefields are marked, as the tactical situation allows. (See Engineer Field
Data and FM 3-34.210 for methods of marking.) It is unrealistic to expect units to mark scatterable
minefields emplaced forward of the FLOT. For this reason, it is critical that coordination be conducted with
all units that may be affected by the employment of SCATMINEs. A SCATMINEWARN will be sent to
the affected units before the emplacement of the minefield. Units operating near these minefields must
know the calculated safety zones contained in SCATMINEWARNs and use extreme caution.
E-25. (FOUO) Commanders may choose to remove scatterable minefield markings once the self-destruct
time has expired; however, there is a chance that some mines will fail to self-destruct and will continue to
present a hazard until the area has been cleared. Commanders may decide to mark individual minefields in
an obstacle group or to mark the group as a whole. Depending on the size and location of the minefields,
either technique may have the advantage of using fewer resources or labor. Marking can be resource- and
labor-intensive and must be planned. A technique to maintain high obstacle productivity rates is to augment
emplacing units with additional manpower and equipment to assist in emplacing perimeter fences around
obstacles. The manner of marking should be standardized and placed within unit SOPs. (See table E-4 for
more information on marking scatterable minefields.)
Table E-4. (FOUO) Marking scatterable minefields
Minefield Location Marking
Enemy forward area Unmarked
Friendly forward area Sides and rear marked
Friendly support/rear area All sides marked
E-26. (U) The responsibilities for employing SCATMINEs are outlined in table E-5. The engineer staff
officer has primary staff responsibility for integrating the planning and employment of SCATMINEs and
works closely with other staff members. The chief of fires or FSO is involved in planning artillery-
delivered RAAM and ADAM, the air liaison officer is involved in planning Gator, and the aviation officer
is involved in planning air Volcano.
Table E-5. (U) Coordination responsibilities
Element Responsibilities
Engineer staff • Plan and coordinate the minefield location, size, composition, density, self-
officer destruct time, safety zone, and emplacement time with the appropriate staff
members.
• Track planned and emplaced scatterable minefields (including safety zones)
as part of the mobility portion of the COP.
Movement and
maneuver • Maintain the COP (input planned and emplaced scatterable minefields).
cell/maneuver • Designate the emplacing unit within plans and orders.
cell • Receive SCATMINERECs and disseminate information (SCATMINEWARN) to
higher, adjacent, and subordinate units.
• Archive (or forward as directed) SCATMINE reports and records.
Fires cell • Calculate safety zones for air- and artillery-delivered scatterable minefields.
• Calculate Class V requirements for air- and artillery-delivered scatterable
minefields, and coordinate supply and distribution with the logistic staff officer.
Emplacing unit • Coordinate for the resupply of Class IV/V obstacle material to emplace (and
mark as required) scatterable minefields.
• Calculate the safety zone.
• Emplace the scatterable minefield.
• Report the amount of Class V supplies or material expended.
• Prepare and forward the scatterable minefield report and record to the
authorizing commander through appropriate channels.
Legend:
COP common operational picture
SCATMINE scatterable mine
SCATMINEREC scatterable minefield record
SCATMINEWARN scatterable minefield warning
cycle of the minefield. Depending on its specific location on the battlefield, safety zone may be marked
with a fence.
the mine is fully armed. The ADAM contains a metal-jacketed sphere that is filled with 21 grams of
Composition A5 as its main charge. A liquid-explosive propelling charge positions itself at the bottom of
the sphere after impact with the ground. When the mine is jarred or tilted or when one of its trip wires
receives a tension of at least 405 grams, the sphere propels upward 0.6 to 2.4 meters and detonates. The
lethal casualty radius is between 6 and 10 meters.
E-33. (FOUO) The new model RAAM and ADAM mines, designated by an A1 suffix, have a 45-second
arming time. The older models have a 2-minute arming time. The new model RAAM has a built-in feature
that defeats magnetic, signature-duplicating breaching devices.
EMPLOYMENT (U)
E-34. (U) The RAAM and ADAM systems were designed to provide a flexible, rapid-response mine
capability. These systems provide the maneuver commander with the capability to emplace mines directly
on top of, in front of, or behind enemy forces. This is one of their greatest advantages. Their responsiveness
allows the mission to be executed quickly and allows the commander to effectively influence a rapidly
changing battlefield. They also allow the commander to emplace minefields while maintaining maximum
standoff from the target. In short, their emplacement does not require committing any force, ground or air,
forward. RAAM and ADAM systems may be used in support of the defense or offense as follows:
(U) Defense.
(U) Develops targets for long-range, direct fire engagement.
(U) Closes gaps and lanes in other obstacles.
(U) Delays or disrupts attacking forces.
(U) Denying the enemy unrestricted use of selected areas.
(U) Disrupts movement and commitment of follow-on forces.
(U) Disrupts and harassing enemy command and control, logistic (excluding medical), and
staging areas.
(U) Reinforces existing obstacles or reconstructs reduced tactical obstacles.
(U) Disrupts or delays gap crossings.
(U) Offense.
(U) Protects flanks along AAs.
(U) Suppresses and disrupts enemy security elements once contact has been made.
(U) Hinders the withdrawal of enemy forces.
(U) Hinders the ability of the enemy to reinforce an objective area.
E-35. (FOUO) The time and the number of rounds required to install effective RAAM and ADAM limit
their use in support of other fire missions. Due to the large footprint created when the minefield is fired,
many mines will scatter outside the planned minefield area. It is necessary to plot the safety zone in order
to prevent fratricide. The fires cell is responsible for plotting the safety zone. The engineer staff officer
ensures that the safety zone is included for each planned and emplaced scatterable minefield and entered
into the mobility portion of the COP.
EMPLACEMENT (U)
E-36. (FOUO) RAAM and ADAM mining missions are requested through normal artillery support
channels using a SCATMINEREQ. Although the actual numbers vary based on the unit and the mission, a
typical basic load for an artillery battalion consists of about 24 RAAM (short self-destruct time) and 32
ADAM rounds per artillery piece.
Note. (FOUO) The rounds with long self-destruct times are normally used for preplanned targets
and are issued from an ammunition transfer holding point or ammunition supply point on a
mission-by-mission basis.
E-37. (U) Once the proper authorization has been received to employ the mines, requests for RAAM and
ADAM are processed in the same way as other requests for fire support, including targets of opportunity.
Enough time must be allocated for processing the request and completing the firing procedures. This
ensures that the enemy has not moved out of the target area before execution. The use of RAAM and
ADAM for preplanned fires requires close coordination among the G-3/S-3, the engineer staff officer, and
FSO. Coordination should also be made with the G-2/S-2 and the G-3/S-3 during the development of the
decision support template to identify the proper NAIs, TAIs, trigger points, and DPs.
E-38. (U) There are two critical aspects when emplacing RAAM and ADAM minefields. They are—
(U) Designing the minefield to achieve the required effect.
(U) Ensuring technical correctness of resourcing and delivering the minefield.
E-39. (U) The following discussion provides general guidance for designing the minefield to achieve the
desired effect and for determining the safety zone to assess the impact on maneuver. ATP 3-09.30 serves as
the primary source for technically resourcing and delivering artillery-delivered minefields.
E-40. (U) RAAM and ADAM minefields can be emplaced to achieve disrupt, fix, turn, and block effects
based on the obstacle employment principles. The engineer staff officer is responsible for deciding the
required location, the density, the size, the composition, and the duration of the minefield based on the
tactical-obstacle plan and the obstacle restrictions of the higher headquarters. The engineer staff officer
provides this information to the FSO.
E-41. (U) The FSO determines all the technical aspects for delivering the minefield, such as the number of
rounds required per aim point, the number of aim points required, the size of the safety zone, and the time
required to emplace the mines. There are a wide variety of factors involved in determining the number of
rounds, the size of the safety zone, and the emplacement time. These factors are the range-to-target time,
the battery-to-minefield angle, the high- or low-angle trajectory, and the method of firing (observer adjust
or meteorological data plus velocity error transfer). The FSO must tell the engineer staff officer whether the
minefield mission is feasible. Feasibility is based on the number of rounds available, the scheme of fires,
and the availability of cannons.
E-42. (U) The engineer staff officer is primarily concerned with two technical aspects of delivery provided
by the FSO: the safety zone and the emplacement time. The engineer staff officer uses the safety zone and
the minefield duration to assess the impact of the minefield on the scheme of movement and
maneuver/scheme of maneuver. The engineer staff officer depicts the safety zone on the obstacle overlay.
The engineer staff officer also uses the safety zone to identify requirements for minefield marking if the
unit leaves or turns over the area before the self-destruct time. The engineer staff officer and the FSO use
the emplacement time to synchronize the delivery of the minefield with the tactical plan.
GATOR (U)
E-43. (FOUO)The Gator has a longer range than any other SCATMINE system. It provides a means to
rapidly emplace minefields anywhere that can be reached by tactical aircraft. The Gator is produced in two
versions: the U.S. Air Force cluster bomb unit (CBU)-89/B system that contains 94 mines (72 antivehicle
and 22 antipersonnel) per dispenser and the U.S. Navy CBU-78/B system that contains 60 mines (45
antivehicle and 15 antipersonnel) per dispenser.
E-44. (FOUO) The mines used with the Gator are the BLU-91/B antivehicle mine and the BLU-92/B
antipersonnel mine. They are similar to the mines used with the Volcano system. The mines are capable of
three field-selectable self-destruct times: 4 hours, 48 hours, and 15 days. Both mine types are encased in a
plastic, square-shaped protective casing that is designed to aid dispersion and lessen ground impact upon
delivery.
E-45. (FOUO) The mines are contained inside tactical-munitions dispensers that are attached under the
wings of high-performance, fixed-wing aircraft. The tactical-munitions dispenser is a U.S. Air Force
dispenser that was designed for common use with cluster munitions. The tactical-munitions dispenser is
released in the air and allowed to fall free. Four linear charges along the edge of the tactical-munitions
dispenser cut the outer casing, and the mines are aerodynamically dispersed. The maximum delivery speed
is 800 knots at altitudes of 75 to 1,500 meters. The area of minefield coverage depends on the number of
munitions carried, the aircraft speed and altitude, and the altitude where the fuze functions and opens the
dispenser. The average area covered is about 200 by 650 meters.
EMPLOYMENT (U)
E-46. (U) Gator missions are primarily used at long range to disrupt, fix, turn, or block enemy forces
beyond the FSCL. The coordination for attacks beyond the FSCL is through the air tasking order, so
potential Gator missions must be identified as early as possible for nomination. Gator munitions are well
suited for placing minefields on specific concentrations of enemy forces, such as artillery, logistic, and
command and control, and supporting attacks on the enemy in depth beyond the range of conventional
artillery.
E-47. (U) Gator minefields are typically employed in conjunction with deep joint fires. They may also be
employed in conjunction with CAS and covered by close indirect and direct fire systems. Typical mining
missions include—
(U) Isolating objectives.
(U) Countering the positioning or repositioning of air defense artillery and artillery fires.
(U) Denying terrain.
(U) Disrupting and disorganizing support activities.
(U) Inflicting personnel and equipment losses.
E-48. (U) The extended range of the Gator system, together with its speed and responsiveness, makes it one
of the most influential weapons systems for operations in depth. The primary limitations of the Gator are
the availability of high-performance aircraft to emplace the mines and the relative ineffectiveness of the
system on units in a column. During any conflict, aircraft will be in high demand and will not always be
immediately available for a Gator mission when required. The Gator is well suited to support contingency
operations and amphibious landing operations in an immature theater when there is less danger to friendly
forces or HN assets.
EMPLACEMENT (U)
E-49. (FOUO) As a fixed wing aircraft-delivered munition, Gator is a joint force air component
commander asset. Aircraft dropping Gator can support the joint force air component commander’s theater-
wide air interdiction mission or can operate in direct support of a ground commander within that
commander’s area of operations. Normally, Gator is used during air interdiction missions and is controlled
by the joint air operations center either outside ground areas of operations or beyond the FSCL. If ground
commanders require Gator inside their area of operations, the assigned tactical air control party will
coordinate for interdiction or conduct final control if Gator is dropped using CAS procedures. Missions
requiring Gator mines should be requested as early as possible (no later than 36 hours in advance). If
immediate Gator missions are a ground commander priority, the joint force air component commander can
place Gator sorties on air or ground alert. Normally, Gator missions are approved by the senior operational
ground force commander; however, Gator sorties can be distributed down to battalion level. The same
records and reports applicable to other SCATMINE systems are used with the Gator mine system. Close
cooperation and coordination among the G-3/S-3, the engineer staff officer, and the air liaison officer are
required for planning and executing Gator missions.
E-50. (FOUO) As with artillery-delivered minefields, the engineer staff officer is primarily responsible for
identifying the minefield location, size, orientation, duration, and density. Minefield density is varied by
changing the orientation of the minefield with respect to the target AA. Figure E-3, page E-14, shows how
minefield orientation is changed to achieve a fix or block effect. Normally, the Gator is employed as a fix
obstacle with a front of 650 meters. Emplacing a fix-obstacle group along a battalion AA (1,500 meters)
requires two Gator sorties, each delivering one minefield. Each Gator minefield would have a front of 650
meters and a depth of 200 meters. The minefields would be delivered at different locations so that the group
covers the entire AA and affects the entire enemy battalion.
Legend:
AA avenue of approach
AP antipersonnel
AV antivehicle
m meter(s)
VOLCANO (U)
E-51. (U) The Volcano multiple-delivery mine system can be dispensed from the air or on the ground. It
can be mounted on any of the family of medium tactical vehicles, an M548 tracked cargo carrier, a heavy
expanded mobile tactical truck, a palletized load system flat rack, or UH-60 Black Hawk.
EMPLOYMENT (FOUO)
E-52. (FOUO) The primary mission of the Volcano is to provide friendly forces with the capability to
emplace large minefields rapidly under varied conditions. The average time to emplace one ground
Volcano load (160 canisters) is 10 minutes. The Volcano can be rapidly attached to air or ground vehicles.
It is used to emplace tactical obstacles; reinforce existing obstacles; close lanes, gaps, and defiles; protect
flanks; and deny probable enemy air defense, artillery, or other projected sites. Volcano minefields are
ideal for providing flank protection of advancing forces and for operating in concert with aviation and
ground units on flank guard or screen missions. The responsiveness of Volcano, more so for air Volcano,
also makes it ideal for disrupting mounted Level III threats to critical fixed sites such as base camps and
logistic sites. The Volcano-dispensing vehicle is vulnerable to direct and indirect fire and must be
protected, especially when employed close to, or forward of, the FLOT.
E-53. (FOUO) The Volcano uses modified Gator mines and consists of four components: the M87-series
mine canister, an M139 dispenser, the dispenser control unit (DCU), and the vehicle-specific mounting
hardware (the aircraft also requires a jettison kit).
antivehicle mines and no antipersonnel mines. The mixture of mines is fixed and cannot be altered in the
field. The mines in each canister are electrically connected with a web that functions as a lateral dispersion
device as the mines exit the canister. Spring fingers mounted on each mine prevent it from coming to rest
on its edge. All canisters are capable of dispensing mines with 4-hour, 48-hour, and 15-day self-destruct
times. The self-destruct times are selected before dispensing and do not require a change or modification to
the mine canister. The arming times are 2 minutes 30 seconds for antivehicle mines and 4 minutes for
antipersonnel mines. The reload time for an experienced four-man crew is about 20 minutes, not including
movement time to the reload site.
EMPLACEMENT (FOUO)
E-58. (FOUO) Air and ground Volcano systems emplace a minefield with an average antivehicle linear
density of 0.72 mine per meter and an antipersonnel linear density of 0.14 mine per meter. These densities
may vary slightly since some mines will fail the arming sequence and self-destruct 2 to 4 minutes after
dispensing.
E-59. (FOUO) Additionally, some mines may not orient correctly, will not deliver their full mine effect,
and will not produce a catastrophic kill. The probability of failing the arming sequence and disorienting is
relatively small and does not appreciably degrade minefield lethality. For tracked vehicles, the antivehicle
density yields more than an 80 percent probability of encounter. Volcano antivehicle mines do not have
antihandling devices, but they are highly sensitive to any movement once they are armed. Any attempt to
remove the mines will likely result in detonation.
Legend:
CL centerline
m meter(s)
Figure E-4. (FOUO) Ground or air Volcano disrupt and fix minefields
Legend:
CL centerline
m meter(s)
Figure E-5. (FOUO) Ground or air Volcano turn and block minefields
MARKING (FOUO)
E-63. (FOUO) Air and ground Volcano minefield marking (fencing) is shown in figure E-6 and figure E-7,
page E-18. The limits of Volcano minefields are marked before emplacement if the situation allows. If the
mines have not self-destructed, the minefield is marked before the unit leaves the area or turns it over to
another unit. Minefield marking must include the safety zone, which is 40 meters from the start and end
points and 80 meters to the left and right of the centerline.
E-64. (FOUO) Fencing for ground Volcano minefields is emplaced 80 meters beyond the centerline of the
minefield and 40 meters from the start and stop points. (See figure E-6.) Fencing should be no closer than
20 meters from the nearest mine. Air Volcano minefields emplaced in enemy territory are not normally
marked by fencing; however, in friendly territory they are marked with fencing to protect friendly
personnel.
E-65. (FOUO) Fencing is installed before the minefield is emplaced, and it is located 100 meters from the
centerline of the minefield and 100 meters from the start and end points. (See figure E-7.) If marking and/or
fencing of minefields is not possible based on the tactical situation, and there is a presence of civilians,
commanders use civil affairs operations to mitigate impacts on the local population.
Legend:
m meter(s)
Legend:
CL centerline
m meter(s)
Legend:
M meter
MOPMS Modular Pack Mine System
E-69. (FOUO) Mines are dispensed on command using an M71 remote control unit (RCU) or an electronic
initiating device. Once mines are dispensed, they cannot be recovered or reused. If mines are not dispensed,
the container may be disarmed and recovered for later use.
E-70. (FOUO) The RCU can recycle the 4-hour self-destruct time of the mines three times, for a total
duration of about 13 hours. Mines with a 4-hour self-destruct time will begin to self-destruct at 3 hours and
12 minutes. All active mines must be recycled within 3 hours of the initial launch or last recycle. This
feature makes it possible to keep the minefield emplaced for longer periods, if necessary. The RCU can
also self-destruct mines on command, allowing a unit to counterattack or withdraw through the minefield,
as necessary, rather than waiting until the self-destruct time has expired. The RCU can control up to 15
MOPMS containers or groups of MOPMS containers from a distance of 300 to 1,000 meters via separate
pulse coded frequencies. Coded frequencies defeat threat electronic countermeasures that are directed
against the system.
E-71. (FOUO) If the M71 RCU is unavailable, a direct-wire link is used in conjunction with an M32, M34,
or M57 blasting machine. By using the M32 10-cap blasting machine, one MOPMS dispenser can be
detonated at a maximum range of 1,000 meters. The M34 50-cap blasting machine can detonate one
MOPMS at a maximum range of 3,000 meters. Due to internal resistance, the maximum range is decreased
by 400 meters for each additional MOPMS connected in a series. The M57 (claymore-type) firing device
can fire only one MOPMS at a maximum range of 100 meters. When controlled by direct wire, MOPMS
dispensers cannot be command-detonated, and the self-destruct time cannot be recycled with the RCU.
DANGER (FOUO)
(FOUO) The MOPMS dispenser has seven launch tubes. If all
seven tubes are not visible after deployment, mines are jammed
in the tubes. In this event, clear the area and notify explosive
ordnance disposal. The dispenser is considered to be unexploded
explosive ordnance; do not attempt to recover the dispenser.
Failure to comply could result in immediate personal injury or
damage to equipment.
EMPLOYMENT (U)
E-72. (FOUO) The MOPMS provides a self-contained, on-call minefield emplacement capability for all
forces. It can be command-detonated, reused if the mines are not dispensed, and directly emplaced to
provide complete and certain coverage of small or critical targets. The ability to command-detonate mines
or extend their self-destruct time provides an added flexibility not currently available with other
SCATMINE systems. With its unique characteristics, the MOPMS is ideally suited for the following
minefield missions:
(U) Emplacing hasty protective minefields.
(U) Emplacing deliberate protective minefields (cases emplaced, but mines not dispensed).
(U) Emplacing nuisance minefields on trails, crossing sites, landing zones, drop zones, and road
junctions.
(U) Emplacing tactical disrupt and fix minefields.
(U) Closing gaps and lanes in existing minefields.
(U) Closing counterattack routes temporarily.
(U) Supporting ambushes.
(U) Supporting operations in built-up areas and other close terrain.
E-73. (FOUO) When the MOPMS is used to close lanes, the container is positioned and dispensed by
personnel in an overwatch position from a safe standoff. The MOPMS is ideally suited for creating a small
disrupt obstacle in support of engineers executing a reserved demolition target. Engineers prepare the
reserved target for demolition and emplace several MOPMS units on the enemy side, just out of target
range. When the last forward element passes through the target, the firing party detonates the charges. If
something goes wrong or the firing party needs more time, MOPMS mines can be dispensed to disrupt the
enemy before it reaches the target.
E-74. (FOUO) The MOPMS provides light and special forces with a versatile, compact system for
emplacing nuisance minefields. It can be used in a variety of operations and environments. MOPMS cannot
be transported long distances by hand because of its weight, so its use is limited.
EMPLACEMENT (U)
E-75. (FOUO) MOPMS dispensers are issued as standard Class V munitions and are drawn from an
ammunition transfer holding point or ammunition supply point on a mission-by-mission basis. RCUs are an
organizational issue of equipment to engineer and maneuver units. Due to the weight of the system, it is
transported by vehicle, as close as possible to the emplacement site, where it can easily be hand-emplaced
by four individuals using the four foldout carrying handles.
E-76. (U) To ensure that the minefield will be dispensed in the proper location, the container should be
carefully sited by the unit leader. Several containers can be used together to provide a greater area of
coverage or a higher mine density. If mines are not dispensed immediately, containers should be
camouflaged and, if possible, buried. When placed in sand or snow, brace the containers to prevent them
from moving during mine dispensing. Designate a firing point that gives the operator clear observation of
the area to be mined. Firing systems must be inspected according to MOPMS operating instructions. If
mines are dispensed immediately, remove empty containers, when possible, to avoid revealing the
minefield location.
E-77. (FOUO) The MOPMS can be employed to emplace disrupt and fix tactical minefields. Emplacement
procedures are the same as for protective minefields above. However, MOPMS containers are arranged in a
specific pattern to achieve the necessary depth, front, and density. Once the minefield is marked, including
the safety zone, MOPMS containers are arranged as shown in figure E-9 for a disrupt minefield. The safety
zone is 55 meters from the front and sides and 20 meters from the rear of the container. The disrupt
minefield uses four MOPMS containers spaced 70 meters apart to give a minefield front of 280 meters.
Other MOPMS containers are offset from the baseline by 35 meters to give the minefield a depth of
70 meters. All containers are fired using the same RCU or firing device.
Four MOPMS are required
Legend:
m meter(s)
MOPMS Modular Pack Mine System
E-78. (FOUO) Figure E-10, page E-22, shows the arrangement of MOPMS containers for a fix minefield.
The basic layout is the same as the disrupt minefield; however, the fix minefield has one additional
MOPMS placed 70 meters forward of the baseline to act as an irregular outer edge. This gives the same
280-meter minefield front but increases the minefield depth to 115 meters. MOPMS can be used to
construct turn and block tactical minefields using the obstacle employment principles; however, turn and
block minefields require more containers than are normally available to a unit.
Legend:
m meter(s)
MOPMS Modular Pack Mine System
CAPABILITIES (U)
E-80. (FOUO) The total weight of the air Volcano system is 1,517 pounds (empty) or 6,413 pounds
(loaded). An aircraft will typically be close to its maximum gross weight when it contains the Volcano
system and a full crew. Based on weather and environmental conditions, the aircraft may be required to
execute the mission without a full fuel load, thus reducing en route time. The emplacing aircraft can
maintain a speed of 80 to 90 knots for 90 to 120 kilometers, depending on the wind and the temperature.
(See table E-7.)
Table E-7. (FOUO) Air Volcano capabilities and limitations
Planning
Cruise Fuel Maximum
Combat
Pressure Maximum Speed Burn Endurance Range
Temperature Radius
Altitude Weight (knots/ Rate (hour + (nautical
(°C) (nautical
(feet) (pounds)1 kilometers (pounds minutes)2 miles/
miles/
per hour) per hour) kilometers)3
kilometers)4
80/148 966 1 + 57 154/285
+20 22,000 90/166 1,040 1 + 48 160/296 60/111
100/182 1,145 1 + 35 158/292
0
80/148 975 1 + 56 156/289
+30 22,000 90/166 1,045 1 + 48 160/296 59/109
100/182 1,160 1 + 34 156/289
E-81. (FOUO) Two air Volcano aircraft should be used, one primary and one backup. The requirement for
security aircraft depends on the mission variables, but security should be used whenever possible.
EMPLOYMENT (U)
E-82. (U) Employing the air Volcano is part of a combined arms operation. Success relies on trained
aircrew supported by early, detailed planning and mission coordination.
RESPONSIBILITIES (U)
E-83. (U) The responsibilities for planning division level air Volcano missions are shown in table E-8, page
E-24.
movements also apply to air Volcano missions. Air Volcano planning is similar to that for a team insertion
or small air assault using the reverse planning sequence. The resulting OPORD must contain defined
triggers based on friendly events or enemy actions. (See ATTP 3-18.12 for information on air assault
operations and FM 3-04.113 for information on air movements.)
Table E-8. (U) Air Volcano responsibilities
Position Responsibilities
• Approve air Volcano employment (requests from brigades/regiments) and
Division integrating it within the concept of operations. The division commander may
commander delegate air Volcano approval authority to brigade/regimental commanders.
• Plan and integrating the employment of air Volcano to support the concept
of operations.
• Collate and coordinate air Volcano requests from subordinate units.
• Determine minefield specifications.
• Enter planned and emplaced air Volcano minefields, including safety zones,
Division engineer
into the division obstacle overlay as part of the mobility portion of the COP.
staff officer
• Estimate requirements for mine canisters and coordinating them through
the logistic staff officer.
• Coordinate with the G-3 for the dissemination of SCATMINEWARN to
adjacent and subordinate units before the minefield is emplaced and 1 hour
before the self-destruct sequence of the minefield is initiated.
• Recommend approval for target nominations developed by the division
targeting working group.
• Submit division-approved air Volcano target nominations to the operations
Chief of fires
staff officer.
• Coordinate SEAD, CAS, close combat attack, and electronic attack in
support of division-directed air Volcano missions.
• Coordinate with the aviation staff officer or aviation brigade liaison officer to
determine the feasibility or constraints of executing nominated air Volcano
Operations staff missions.
officer • Synchronize and coordinating airspace for air Volcano missions.
• Submit requests for airspace coordinating measures to higher headquarters
along with the division-approved target list.
• Mount and loading (and reloading) the air Volcano system.
• Coordinate forward arming and refueling points to support air Volcano
missions.
• Prepare and submit SCATMINEWARNs.
• Submit minefield emplacement data (dispensing time, start and end point
Emplacing unit coordinates, and canisters fired) to the division engineer staff officer for
completion of SCATMINE reports.
• Coordinate air routes and corridors.
• Request SEAD and security escort aircraft.
• Conduct team and crew mission briefs.
Legend:
CAS close air support
COP common operational picture
G-3 assistant chief of staff, operations
SCATMINE scatterable mine
SCATMINEWARN scatterable minefield warning
SEAD suppression of enemy air defenses
Table E-9. (FOUO) Timeline for executing an air Volcano mission (H-hour sequence)
(continued)
Time Tasks
Identity of liaison officers coordinating with engineer and air defense elements
H-24+00 and the fires cell for support. (Volcano resupply and other logistic support is
(continued) coordinated with the logistic staff officer.)
Intelligence update.
H-20+00 • Integrate the Volcano into aviation brigade execution matrix.
• Confirm the factors to be evaluated during the air Volcano condition check.
Factors to consider include—
Weather.
Threat suppression along the route.
Attack support.
FLOT crossing coordination completion.
FLOT initial crossing point.
SEAD fire coordination.
H-8+00 Mines available.
Integration into execution matrix.
Crews updated on the air defense artillery threat.
Backup system and aircraft available.
CAS coordination.
Rehearsal completion with attack assets.
Intelligence update.
Close-operation mission, including the location of friendly forces and the type
of marking and when it will be in place.
• Conduct an air mission brief.
H-6+00
• Conduct rehearsal after the brief.
• Link up of aviation assets. Fly to the forward-area refueling point or tactical
assembly area for mine upload. Remember that—
Loading canisters takes 1 to 3 hours with a crew of four to eight. Time varies
H-4+00 greatly based on whether or not the canisters are in shipping containers.
The loading time in a field environment is decreased if one pad is dedicated to
air Volcano aircraft loading and arming.
H-0+30* • Cross the FLOT. Include in the aircraft report the—
(*estimate SEAD fired.
depends on CAS sorties.
flight time)
• Emplace minefield, submit minefield reports, and enter the self-destruct time and
H-hour safety zone into the friendly reinforcing obstacle database and display on the
combined obstacle overlay.
Legend:
CAS close air support
FLOT forward line of own troops
SEAD suppression of enemy air defenses
the emplacing aircraft will be loaded and fueled. The aviation officer provides the amount of flight time
available and the fuel required, and is prepared to discuss emplacement times based on Volcano locations.
The details of the logistic plan are completed during an air mission coordination meeting. (See ATP 3-
04.94 for more information on Volcano arming operations.)
pilot depresses the launch switch to end the firing process. Ideally, the timing of delivery and the
number of canisters fired are done simultaneously. As the crew chief counts
down the timer, the pilot and the crew chief monitor the number of canisters remaining on the
DCU digital readout.
(U) Doppler/Global Positioning System (GPS). This control technique, which is the most
accurate, focuses on when to start and stop firing Volcano canisters using the aircraft navigation
system. This set provides the present position or destination in latitude and longitude (degrees
and minutes) or grid coordinates. As part of the preparation for the Volcano minefield, eight-
digit grid coordinates are needed to determine the approach points and the limits of the
minefield. These coordinates are provided to the air mission commander during the air mission
brief. The pilot enters the grid coordinates into the Doppler or GPS on the primary and the
backup aircraft. During execution, the air mission commander monitors the Doppler or GPS and
determines the time to the target, when to initiate firing, and when to terminate firing. This
technique is particularly useful in desert or flat featureless terrain where map
navigation/confirmation is ineffective.
content detailed in FM 3-04.113, it should include the following information that is specific to air Volcano
missions:
(U) Method of control for minefield emplacement—visual identification, azimuth/time lapse,
azimuth/canisters fired, and Doppler/GPS.
(U) Location and details of the air Volcano Class IV/V supply point.
(U) Description of approach markers and markings for start and end points.
EXECUTION (U)
E-95. (U) Execution of an air Volcano mission includes loading and arming, and emplacing.
Considerations for each are identified below.
Loading (FOUO)
E-96. (FOUO) When loading the Volcano mine system, the launcher rack functions as the carrier and
launcher platform for 40 mine canisters. The rack has 40 keyholes for mine canisters, a green latch that
latches the mine canister to the rack, and a red latch that arms the mine canisters. The rack has two
electrical receptacles—one for the connector and one for the launcher rack cable from the DCU. While
looking at the canister side of the rack, rows are 1 through 4 from bottom to top and columns are 1 through
10 from left to right.
E-97. (FOUO) The site used for loading the Volcano aircraft should be a large, open area that is clear of
obstacles. Because fully loaded Volcano aircraft approach maximum gross weight, the site should have a
hard surface. If a hard surface is unavailable, inspect the ground to ensure that it is firm enough to support
the weight of the aircraft. Perforated steel planking or two pieces of 1-inch plywood (4 by 4 feet) may be
used as a field-expedient surface in soft areas. Concentrations of nonessential personnel or frequently
traveled vehicular routes should not be within 1,000 meters of the site. This distance is based on the total
weight of explosives and the safe fragmentation distance and is found in FM 3-34.214/MCRP 3-17.7L,
Explosives and Demolitions. When using the M88 training canisters, the minimum distance is 30 meters.
Two fire extinguishers and a grounding rod must be available at the arming point. This equipment is
provided by personnel who deliver the mines. All personnel involved in the arming will receive a safety
brief that includes—
(U) Ammunition handling and inspection procedures.
(U) Loading procedures.
(U) Emergency procedures and rendezvous points.
Arming (FOUO)
E-98. (FOUO) During the arming of the Volcano mine system, the following emergency procedures should
be followed:
(FOUO) Fire. In the event of a fire away from the mines, attempt to contain or extinguish the
fire by any available means. If the fire is near the mines or in them, clear the area to a minimum
distance of 1,000 meters and notify firefighting personnel immediately.
Note. (U) When using M88 training canisters, clear the area to a minimum distance of 30 meters.
(FOUO) Accidental discharge. If there is an accidental discharge, immediately clear the area to
a distance of 610 meters and notify explosive ordnance disposal. The mines arm about
2 1/2 minutes after firing. When using M88 training canisters, terminate arming until the
problem can be identified and corrected.
(FOUO) Failure to fire. If it fails to fire, remove the canister from the aircraft, place it in the
dud pit, and notify explosive ordnance disposal immediately.
Note. (U) When using M88 training canisters, remove the canister from the aircraft, separate it
from the other canisters, repack it, and return it to the ammunition supply point.
E-99. (FOUO) When performing a site layout, berming of the site is not required for a tactical arming
point. (See figure E-11). The following rules apply when the site is located next to a refueling point:
(FOUO) A minimum of 1,000 meters must exist between arming points and refueling points
when the total quantity of explosives is less than 600 kilograms. For quantities greater than 600
kilograms, see FM 3-34.214/MCRP 3-17.7L, Explosives and Demolitions.
Note. (FOUO) Each M87 canister contains 3.4 kilograms of explosives; a full load (160
canisters) contains 550 kilograms of explosives.
(FOUO) The refueling point for armed aircraft must be located at least 375 meters from other
aircraft refueling points.
(FOUO) Parked, armed aircraft must be at least 36 meters from other armed aircraft to prevent
the detonation of explosives on adjacent aircraft. This distance will not prevent damage to
adjacent aircraft; a 130-meter distance is required to prevent damage by fragments and to ensure
that the aircraft remains operational.
(FOUO) A dud pit (bermed when possible) for damaged or misfired ammunition should be
established beyond the ammunition points.
E-100. (FOUO) After the mission is complete, the aircraft returns to the arming point for dearming. Spent
canisters should be discarded at least 30 meters from the aircraft, at the 4 and 8 o’clock positions. Live
canisters should be returned to the ammunition supply points for future use or repackaging. Canisters that
misfire should be placed in the dud pit.
E-101. (FOUO) The crew members will ensure that the air Volcano is installed properly, that all
installation checks are completed, and that mine canister pallets are loaded as directed by the pilot or the
SOP. The flight crew conducts ground checks according to the checklist in TM 1-1520-237-10 to confirm
proper operation of the air Volcano before takeoff.
Emplacing (U)
E-102. (U) If the threat situation allows, the aircrew makes a pass to confirm the minefield end points and
the actual ground conditions. In a high-threat situation, the aircrew may have to emplace the minefield on
the first pass.
E-103. (U) Before arrival at the target area and during the equipment check, the crew chief turns on the
DCU power control switch, verifies that no malfunctions were indicated during the initial built-in test, and
turns off the DCU power control switch. After completion of the run-up with the aircraft at flight idle, the
crew chief turns on the DCU power control switch. The pilot annotates information about the minefield
emplacement, including the—
(U) Start/end grid coordinates of each pass.
(U) Travel speed of each pass.
(U) Direction of travel of the aircraft of each pass.
(U) Number of tubes discharged per pass.
(U) Changes to the aircraft track that deviate from the travel direction.
E-104. (U) The crew of the emplacing aircraft reports initiation and completion times and exact start and
end point coordinates to the engineer staff officer of the directing unit. Engineers prepare the
scatterable-minefield report and record and forward them to the G-3/S-3 who provides the information to
higher headquarters and subordinate units through operational channels. The engineer staff officer also
provides this information to the engineer staff officer at higher headquarters.
F-4. (FOUO) Table F-3, page F-2, provides the size and density of artillery-delivered SCATMINEs. (See
FM 6-20-40 for detailed information on designing artillery-delivered scatterable minefields.)
Table F-3. (FOUO) RAAM and ADAM minefield density and size
Obstacle RAAM ADAM Width Depth
Effect Area1 Linear2 Area1 Linear2 (meters) (meters)
Disrupt 0.001 0.2 0.0005 0.1 200 200
Fix 0.002 0.4 0.0005 0.1 200 200
Turn 0.002 0.8 0.0010 0.4 400 400
Block 0.004 0.6 0.0020 0.8 400 400
1
Area density: mines per square meter.
2
Linear density: mines per meter.
Legend:
ADAM area denial artillery munition
RAAM remote antiarmor mine
F-5. (FOUO) Table F-4 shows the number of rounds required for each aimpoint to achieve the desired
density.
Table F-4. (FOUO) RAAM and ADAM rounds per aimpoint
F-7. (FOUO) Table F-6 provides information on air Volcano minefields. (See FM 3-04.113 for additional
information.)
Table F-6. (FOUO) Air Volcano dispensing times based on air speed
Disrupt and Fix Turn and Block 160 Canisters per
Air Speed Setting
Minefields Minefields Load
20 knots 27 seconds 54 seconds 108 seconds
30 knots 18 seconds 36 seconds 72 seconds
40 knots 13 seconds 27 seconds 54 seconds
55 knots 9 seconds1 18 seconds 39 seconds
80 knots 6 seconds1 13 seconds1 27 seconds
1 1
120 knots 4 seconds 9 seconds 18 seconds
Width of minefield (meters) 278.8 557.5 1,115
Number of passes per minefield 1 22 1
Number of canisters per pass 40 80 160
1
Problematic airspeed/time combination for Volcano dispensing.
2
Black Hawks operating in pairs can emplace turn and block minefields in one pass, firing 80
canisters each.
Example: The unit is emplacing an air Volcano disrupt minefield. The UH-60 is traveling at 40 knots
(this is entered on the DCU), and the pilot initiates (depresses the launch switch) at the identification
of the Volcano start marker or the grid location on the ground. The pilot depresses the launch switch
a second time after 13 seconds have elapsed.
Legend:
DCU dispenser control unit
UH utility helicopter
HMMWV
1,124 kg, 6 cu m 2.00 15.00 1.00
12-ton S&T
10,800 kg, 24.5 cu m 13.00 148.00 12.00
40-ton lowboy
36,000 kg, 49.3 cu m 27.00 308.00 30.0
M548 cargo
5,400 kg, 14.9 cu m 18.00 74.00 6.0
Legend:
cu cubic
HEMTT heavy expanded mobility tactical truck
HMMWV high-mobility multipurpose, wheeled vehicle
kg kilogram(s)
LMTV light-medium tactical vehicle
m meter(s)
MOPMS Modular Pack Mine System
MTV medium tactical vehicle
PLS palletized loading system
S&T supply and transport
CAPABILITIES (FOUO)
G-1. (FOUO) Networked munitions are recoverable, reusable, and scalable. Existing fields may be
reseeded and will accept added munitions into the network. Field sizes may vary from small, hasty
protective fields to larger tactical fields. Networked munitions have self-destruct and/or self-deactivating
features.
G-2. (FOUO) Networked munitions support assured mobility by providing the following capabilities:
(FOUO) Detect and neutralize enemy forces.
(FOUO) Cover gaps and dead space, reinforce existing obstacles, and shape enemy maneuver.
(FOUO) Provide economy of force.
(FOUO) Protect friendly forces and critical assets (such as base camps and logistic sites).
(FOUO) Provide immediate, selective engagement.
(FOUO) Allow a single operator to control a suite of scalable lethal and nonlethal effects from a
safe distance.
G-3. (FOUO) The employment of networked munitions capabilities enhances situational awareness by
leveraging the network and various employment means. Networked munitions support seamless transitions
from one focused task to another. Since commanders are able to exercise positive control over the
detonation of networked munitions, the risk of impeding friendly-force mobility is greatly reduced. Hence,
the authority for emplacement may be pushed down to lower tactical levels. The main features of
networked munitions are—
(FOUO) Remote control.
(FOUO) On-off-on.
(FOUO) Command-destruct.
(FOUO) Variable self-destruct features.
(FOUO) Selectable lethal or nonlethal effects.
(FOUO) Tamper alert.
(FOUO) Situational awareness.
(FOUO) Field or munition status.
(FOUO) Field or munition location.
(FOUO) Early warning of approaching enemy forces.
(FOUO) Cue other fire systems.
(FOUO) Hand emplacement.
land mines. The Spider Networked Munitions System is considered a weapon system, not a mine. It does
not require any special release authority to be employed; rather, its use is controlled by applicable ROE just
like other weapon systems. The Spider Networked Munitions System System shown in figure G-1 is a man-
portable, remote-controlled, protection and area denial munition. The Spider Networked Munitions System
consists of a remote control station (RCS), a repeater, and munition control units (MCUs). The repeater is a
relay device used to extend the control range in difficult terrain. Each MCU contains six miniature grenade
launchers (MGLs) that provide the organic lethality for the Spider Networked Munitions System. In
addition to the MGLs, the M18A1 claymore and the M5 modular crowd control munition can be attached
and controlled by the MCU. The RCS is capable of transferring munition field information to information
systems to rapidly update the COP. Control of a Spider Networked Munitions System field may be passed
from one RCS to another over the air. The Spider Networked Munitions System is an alternative for legacy,
persistent antipersonnel land mines and does not result in residual risks to people after hostilities have
ended.
G-5. (FOUO) The Spider Networked Munitions System is supported by a precision lightweight GPS
receiver; a simple key loader; and a universal, serial bus-compatible, removable media device. Each of
these items is included within the table of organization and equipment but is not part of the Spider
Networked Munitions System. They are considered to be an associated support item of equipment for the
Spider Networked Munitions System.
Legend:
COMSEC communications security
COP common operational picture
DAGR defense advanced Global Positioning System receiver
FBCB2 Force XXI Battle Command, Brigade and Below
GPS Global Positioning System
PLGR precise, lightweight Global Positioning System receiver
RCUT remote control unit transceiver
RF resource factor
SW software
TOC tactical operations center
USB universal serial bus
Legend:
ERTS extended-range trip line sensor
MGL miniature grenade launcher
Legend:
m meter
MGL miniature grenade launcher
Emplacement Guidelines for Munition Control Units and Attached Munitions (FOUO)
G-15. (FOUO) The exact composition and pattern of the munition field are generally at the discretion of the
owning unit. The following guidelines generally apply:
(FOUO) When emplacing MCUs with MGLs, the minimum distance between Spider Networked
Munitions System MCUs is 20 meters.
(FOUO) When emplacing MCUs with attached munitions such as claymores or demolitions,
space MCUs and munitions in accordance with the effects of those munitions.
(FOUO) When emplacing MCUs with MGLs, the minimum distance between Spider Networked
Munitions System MCUs and a perimeter fence (if used) is 20 meters.
HN host nation
HPT high-payoff target
HVT high-value target
IPB intelligence preparation of the battlespace
JP joint publication
Jr junior
KOCOA key terrain, observation and fields of fire, cover and
concealment, obstacles, and avenues of approach (Marine
Corps)
MCDP Marine Corps doctrinal publication
M/CM/S mobility, countermobility, and/or survivability
MCO Marine Corps order
MCOO modified combined obstacle overlay
MCRP Marine Corps reference publication
MCU munition control unit
MCWP Marine Corps warfighting publication
METT-T mission, enemy, terrain and weather, troops and support
available-time available (Marine Corps)
mission, enemy, terrain and weather, troops and support
METT-TC
available-time available and civil considerations (Army)
MGL miniature grenade launcher
mil military
MOPMS Modular Pack Mine System
MSCoE Maneuver Support Center of Excellence
NAI named area of interest
No. number
NWP Naval warfare publication
NTTP Navy tactics, techniques, and procedures
OAKOC observation and fields of fire, avenues of approach, key
terrain, obstacles, and cover and concealment (Army)
OPLAN operation plan
OPNAVINST Chief of Naval Operations instruction
OPORD operation order
OPSEC operations security
PL phase line
PLS palletized loading system
RAAM remote antiarmor mine
RCS remote control station
RCT regimental combat team
RCU remote control unit
RDX cyclotrimethylenetrinitramine
ROE rules of engagement
S-2 intelligence staff officer
S-3 operations staff officer
S-4 logistics staff officer
SCATMINE scatterable mine
SCATMINEREC scatterable minefield record
SCATMINEREQ scatterable minefield request
SCATMINEWARN scatterable minefield warning
SEAD suppression of enemy air defenses
SECTION II – TERMS
block
A tactical mission task that denies the enemy access to an area or prevents the enemy’s advance in a
direction or along an avenue of approach. Block is also an obstacle effect that integrates fire planning
and obstacle effort to stop an attacker along a specific avenue of approach or prevent the attacking
force from passing through an engagement area. (FM 3-90-1)
*countermobility operations
(joint) The construction of obstacles and emplacement of minefields to delay, distrupt, and destroy the
enemy by reinforcement of the terrain. (JP 3-34)
(Army/Marine Corps) Those combined arms activities that use or enhance the effects of natural and
man-made obstacles to deny enemy freedom of movement and maneuver.
*directed obstacle
An obstacle directed by a higher commander as a specified task to a subordinate unit.
disrupt
(Army) 1. A tactical mission in which a commander integrates direct and indirect fires, terrain, and
obstacles to upset and enemy’s formation or tempo, interrupt the enemy’s timetable, or cause enemy
forces to commit prematurely or attach in a piecemeal fashion. 1. An obstacle effect focuses fire
planning and obstacle effort to cause the enemy to break up its formation and tempo, interrupt its
timetable, commit breaching assets prematurely, and attack in a piecemeal effort (FM 3-90-1).
(Marine Corps) 1. To integrate fires and obstacles to break apart an enemy’s formation and tempo,
interrupt his timetable, or cause premature commitment or the piecemealing of his forces. 2. A tactical
mission task in which a commander integrates direct and indirect fires, terrain, and obstacles to upset
an enemy’s formation or tempo, interrupt his timetable, or cause his forces to commit prematurely or
attach in piecemeal fashion (MCRP 5-12C).
fix
(Army) A tactical mission task where a commander prevents the enemy force from moving any part of
that force from a specific location for a specific period. Fix is also an obstacle effect that focuses fire
planning and obstacle effort to slow an attacker’s movement within a specified area, normally an
engagement area. (FM 3-90-1)
(Marine Corps) To prevent the enemy from moving any part of his forces, either from a specific
location or for a specific period of time, by holding or surrounding them to prevent their withdrawal
for use elsewhere. (MCRP 5-12C)
*land mine
A munition on or near the ground or other surface area that is designed to be exploded by the presence,
proximity, or contact of a person or vehicle.
networked munitions
Remotely controlled, interconnected, weapons system designed to provide rapidly emplaced
ground-based countermobility and protection capability through scalable application of lethal and
nonlethal means. (JP 3-15)
obstacle restricted areas
A command and control measure used to limit the type or number of obstacles within an area. (JP
3-15)
*reserved obstacle
(Army/Marine Corps) Obstacles of any type, for which the commander restricts execution authority.
*situational obstacle
An obstacle that a unit plans and possibly prepares prior to starting an operation, but does not execute
unless specific criteria are met.
turn
1. A tactical mission task that involves forcing an enemy force from one avenue of approach or
movement corridor to another. 2. A tactical obstacle effect that integrates fire planning and obstacle
effort to divert an enemy formation from one avenue of approach to an adjacent avenue of approach or
into an engagement area. (FM 3-90-1)
RELATED PUBLICATIONS
These documents contain relevant supplemental information.
ARMY
Most Army doctrinal publications are available online at <www.apd.army.mil>.
ADRP 3-0. Unified Land Operations. 16 May 2012.
ADRP 3-37. Protection. 31 August 2012.
ADRP 3-90. Offense and Defense. 31 August 2012.
ADRP 5-0. The Operations Process. 17 May 2012.
ATP 3-04.94. Army Techniques Publication for Forward Arming and Refueling Points.
26 January 2012.
ATP 3-09.30. Techniques for Observed Fire. 2 August 2013.
ATP 3-34.80. Geospatial Engineering. 23 June 2014.
ATTP 3-18.12. Air Assault Operations. 1 March 2011.
FM 3-04.113. Utility and Cargo Helicopter Operations. 7 December 2007.
FM 3-13. Inform and Influence Activities. 25 January 2013.
FM 3-34. Engineer Operations. 2 April 2014.
FM 3-34.210. Explosive Hazards Operations. 27 March 2007.
FM 3-60. The Targeting Process. 26 November 2010.
FM 3-90-1. Offense and Defense Volume 1. 22 March 2013.
FM 3-90.5. The Combined Arms Battalion. 7 April 2008.
FM 3-90.6. Brigade Combat Team. 14 September 2010.
FM 3-97.6. Mountain Operations. 28 November 2000.
FM 6-0. Commander and Staff Organization and Operations. 5 May 2014.
FM 6-20-40. Tactics, Techniques, and Procedures for Fire Support for Brigade Operations (Heavy).
5 January 1990.
FM 7-15. The Army Universal Task List. 27 February 2009.
FM 27-10. The Law of Land Warfare. 18 July 1956.
FM 90-5. Jungle Operations. 16 August 1982.
TC 3-97.61. Military Mountaineering. 26 July 2012.
TM 1-1520-237-10. Operator’s Manual for UH-60A Helicopter, UH-60L Helicopter, and EH-60A
Helicopter. 25 September 2009.
JOINT PUBLICATIONS
Most joint publications are available online at <www.dtic.mil/doctrine/new_pubs/jointpub.htm>.
JP 3-0. Joint Operations. 11 August 2011.
JP 3-05. Special Operations. 16 July 2014.
MULTI-SERVICE PUBLICATIONS
ATP 3-37.34/MCWP 3-17.6. Survivability Operations. 28 June 2013.
ATTP 3-90.4/MCWP 3-17.8. Combined Arms Mobility Operations. 10 August 2011.
ATTP 3-97.11/MCRP 3-35.1D. Cold Region Operations. 28 January 2011.
FM 2-01.3/MCRP 2-3A. Intelligence Preparation of the Battlefield/Battlespace. 15 October 2009.
FM 3-34.170/MCWP 3-17.4. Engineer Reconnaissance. 25 March 2008.
FM 3-34.214/MCRP 3-17.7L. Explosives and Demolitions. 11 July 2007.
FM 90-3/FMFM 7-27. Desert Operations. 24 August 1993.
MCWP 3-31.2/NWP 3-15. Naval Mine Warfare, Volume I. September 2010.
OPNAVINST 3500.38B/MCO 3500.26A/USCG COMDTINST 3500.1B. Universal Naval Task List
(UNTL). 20 January 2007.
TM 3-34.85/MCRP 3-17A. Engineer Field Data. 17 October 2013.
OTHER PUBLICATIONS
Fed-Std-376B. Preferred Metric Units for General Use by the Federal Government. 27 January 1993.
MIL-STD-2525. Detection of Common Warfighting Symbology, Air Symbols. September 2011.
STANAG 1059 (Edition 8). Letter Codes for Geographical Entities. 19 February 2004.
STANAG 2017 (Edition 4). Orders to the Demolition Guard Commander and Demolition Firing Party
Commander (Non-Nuclear). 28 January 1999.
STANAG 2036 (Edition 6). Land Mine Laying, Marking, Recording and Reporting Procedures.
27 January 2005.
PRESCRIBED FORMS
This section contains no entries.
REFERENCED FORMS
Unless otherwise indicated, DA Forms are available on the Army Publishing Directorate (APD) Web site
<www.apd.army.mil>.
DA Form 1355-1. Hasty Protective Row Minefield Record.
DA Form 2028. Recommended Changes to Publications and Blank Forms.
WEB SITES
Army Knowledge Online, Doctrine and Training Publications Web site,
<https://armypubs.us.army.mil/doctrine/index.html>, accessed on 9 May 2014.
Army Publishing Directorate, Army Publishing Updates Web site,
<http://www.apd.army.mil/AdminPubs/new_subscribe.asp>, accessed on 9 May 2014.
Marine Corps Doctrine, Marine Corps Doctrine Web site, < https://www.doctrine.usmc.mil/> ,
accessed 9 May 2014.
RECOMMENDED READINGS
These documents contain relevant supplemental information.
ATP 3-37.2. Antiterrorism.3 June 2014.
ATP 5-19. Risk Management. 14 April 2014.
ATTP 3-06.11. Combined Arms Operations in Urban Terrain. 10 June 2011.
FM 3-06. Urban Operations. 26 October 2006.
FM 3-20.96. Reconnaissance and Cavalry Squadron. 12 March 2010.
FM 3-90.61. The Brigade Special Troops Battalion. 22 December 2006.
MCO 3900.15B. Marine Corps Expeditionary Force Development System. 10 March 2008.
A D M
abatis. See also log obstacles. DA Form 1355-1, 7-4, D-5 MCOO, modified combined
ADAM, area denial artillery demolition obstacles, B-1 obstacle overlay, 1-13, 2-7, 3-6,
munition, 5-7, 8-1, 8-4, E-7, E- abatis, B-2 6-3, D-4
10, E-11, See also artillery- bridges, B-1 minefield, 2-7
delivered scatterable mine road craters, B-1 marking, 2-7
system. demolition order, 5-1, 5-3, 5-4, 5-5 mines
antivehicle ditches, B-2, C-1, C-4 denial operations, 1-1 antipersonnel, E-1
area density, E-7 antivehicle, E-4
directed obstacle land mines, 1-3
artillery-delivered scatterable mine execution matrix, 3-10
system, E-6 mission analysis, 3-4
directed obstacles, 2-1, 5-3, 6-4
assured mobility, 1-1 definition, 1-4 mission variables, ix, 3-14, 7-2, 7-
definition, 1-1 6, E-23
disrupt
definition, 1-7 MOPMS, Modular Pack Mine
B System, 5-6, 8-4, E-19
beam post obstacle, 5-8 disrupt effect, 1-7, 3-1, 3-2, C-3
N
block E
definition, 1-9 networked munitions, G-1
emplacing unit, 1-12, 5-2, D-4, E- definition, 1-3
block effect, 1-9, 3-2, E-12, E-13 9, E-24, E-25
execution authority, 1-5 O
C
existing obstacles, 1-3 obstacle classification, 1-3
Class IV/V obstacle material, 3-14
expedient obstacles, 8-3 obstacle control, 2-1
Class IV/V supply point, 3-16
obstacle control measures, 2-2
combined obstacle overlay, 1-3, 1- F belts, 2-4
13, 2-7, 3-6 fix definition, 2-2
commander, 1-13 definition, 1-8 groups, 2-5
authorizing, 1-5, 2-1, 2-5, 5-2, fix effect, 1-9, 3-2 restrictions, 2-6
7-2 zones, 2-3
responsibilities, 1-13, 2-6, 3- G obstacle database, 1-13, 2-7, E-
11, 5-2, D-5 Gator, 8-4, E-12 26
commander’s intent, 1-2, 1-10, 3- obstacle design, 3-1
4, 3-7, 3-8, 3-11, 3-14, 6-2, 7-6 I
IPB, intelligence preparation of the obstacle effects, 1-6, See also
commander’s planning guidance, protective obstacles, effects.
3-4, 3-8, 3-10 battlefield/battlespace, 1-3, 1-
14, 3-4, 3-6, 3-7, 6-3 block, 1-9
complex obstacles, 1-10, 3-2, 7-2, disrupt, 1-7, 3
B-2, C-1 L fix, 1-8
constructed obstacles, C-1 land mine symbol, 1-6
definition, 1-3 turn, 1-8
countermobility operations, 1-1, 3-
9 land mines, 1-3, 6-1, G-1, G-2 obstacle emplacement authority,
definition, 1-1 2-1
linear density, E-7
in support of defense of civil obstacle employment principles,
authorities, 1-1 log obstacles. See also abatis.
1-10, 3-1, 3-4, 7-1, E-12, E-21,
in support of stability cribs, C-7
E-27
operations, 1-1 hurdles, C-6
posts, C-7 obstacle execution matrix, 5-4
in the defense, 1-1, 1-2
in the offense, 1-1, 1-2 obstacle integration, 3-1, 4-1
planning considerations, 1-13 achieving, 3-1
RAYMOND T. ODIERNO
General, United States Army
Chief of Staff
Official:
GERALD B. O’KEEFE
Administrative Assistant to the
Secretary of the Army
1425108
DISTRIBUTION:
Active Army, Army National Guard, and U.S. Army Reserve: To be distributed in accordance with the
initial distribution number (IDN) 115848, requirements for ATP 3-90.8.
PCN 143 000175 00 PIN: 104645–000