Pygmylistsv 7
Pygmylistsv 7
Pygmylistsv 7
These lists are intended as a method to select random armies for 1918–1921 that nonetheless have more than a passing
resemblance to the real thing. They are therefore based on actual, rather than theoretical, organisational structures,
where this is possible.
I have aimed to make the lists fair, but only in the sense that a player has an equal chance when selecting an army.
Because the system is points based you do get fewer elite troops than you do conscripts, but the lists are not designed to
provide armies that are in any sense “balanced”.
Obviously figure availability comes into play, but if you are of the I-have-it-so-I-want-to-use-it school, then perhaps
these lists are not for you. That said, judicious “adjustment” of the lists is to be expected, provided your opponent
agrees. Note though that, in general, the lists are already a bit too generous with respect to support elements – because
gamers like their toys.
Of course, you can merely pick an army using the options rather than rolling the dice, if you prefer. <Boo! ><Hiss!>
Table of Contents
Introduction
Basic System................................................................................................................ 2
Structuring the Result...................................................................................................3
Optional Rules..............................................................................................................3
“Reds”
Early Soviet.................................................................................................................. 4
Red Army Infantry....................................................................................................... 6
Red Army Cavalry....................................................................................................... 8
Red Army 1921+........................................................................................................10
Red Insurgents............................................................................................................12
“Whites”
Independent Cossack Hosts........................................................................................14
Cossack Insurgents.....................................................................................................16
White Officers in a Heroic March Against Apparently Overwhelming Odds...........18
Battle of Ekaterinodar................................................................................................ 19
Volunteer Army Infantry in the 2nd Kuban March....................................................20
Volunteer Army Infantry Division 1919 – 1920........................................................22
Caucasian Army 1919................................................................................................ 24
Volunteer Army Cavalry mid-1919 – 1920............................................................... 26
Iudenich .....................................................................................................................27
North-Western Corps and Bulak-Balakavich ............................................................28
Komuch...................................................................................................................... 30
Kolchak Infantry Division..........................................................................................32
Kolchak Cavalry Brigade........................................................................................... 33
Other
Polish Infantry Division............................................................................................. 34
Polish Cavalry............................................................................................................ 36
Ukrainian Galician Army up to July 1919................................................................. 38
Ukrainian Directory Army 1918 – 1920 ................................................................... 40
Atamans 1919 – 1921.................................................................................................42
Baltic Nationalists...................................................................................................... 44
Freikorps in Latvia..................................................................................................... 46
Appendices
Appendix 1: Points System.................................................................................. App 1
Appendix 2: Card Variants...................................................................................App 3
Appendix 3: Opponents........................................................................................App 5
Assuming that your table represents a frontage of a couple of kilometres (e.g. 2 to 3 metres) even later war battles
would not normally have troop densities represented by much more than 500 points.
That 500 points will tend to give about a brigade of Red infantry (three regiments) being an effective maximum of 60
rifle bases if you get a lot of Conscripts. Note though that by making the army “shock” you can generally cut down on
the number of Conscripts. You will not normally get more than 6 gun bases, 5 cavalry bases or 8 MG bases.
For early 1919 and irregular armies troop densities would hardly ever be that high, and I recommend more like 300
points maximum for a game. That is also a good size for later games, especially of the “back-water” variety.
Many of the field formations of 1918 would struggle even to reach 300 points.
One of the strengths of Red Actions is that you can have fun games with a handful of troops a side.
Optional Rules
○ If under 300 points I recommend that artillery need only be purchased in single bases, even if a full battery is
selected, in order to prevent their cost overwhelming a small army.
○ At any scale the cost of heavy support can be prohibitive, so I recommend that it is never compulsory to take
expensive items such as planes and armoured trains.
○ If players are playing 400 points or more and desire less predictability, then they can take their chosen points
costs and modify them:
d6 = 1 deduct 10%
2 deduct 5%
3, 4 no change
5 add 5%
6 add 10%
The lists already have enough variation inherent for smaller amies.
○ For scenarios not based on fixed positions, I personally tend to restrict the ammunition supply of field artillery to
generally to around 8 “rounds”, sometimes with a chance of resupply. As well as being realistic, this prevents
lots of speculative long-range shooting and excessively defensive postures based around unlimited supplies.
This does mean that the relative value of artillery is lowered though, and the ammunition supply should be
factored into any points costs.
○ Armoured trains did steam into action in the front lines, but given their cost and vulnerability they generally only
remained at the back of a battle as artillery support. To replicate this, players might like to consider using an
armoured train selected as off-table heavy artillery only. If suitable for the scenario, an on-table spotter with
telephone line can be added. Cost would then be the same as a heavy howitzer base, plus a bit for any spotter and
the added flexibility and unlimited ammunition supply.
Table 5: The southern fronts include the Ukraine, the Don and the Kuban; the eastern fronts are anything east of
Tsaritsyn.
This represents the Soviet forces before the formation of the Red Army.
The earliest Red forces were structured on the basis of a volunteer militia army without any “bourgeois” elements, in
accordance with Marxist dogma. Those forces were beaten by every half-way determined foe and when they faced
properly organised and trained opponents, such as the early Volunteer Army and the Czech Legion, they were
frequently completely smashed. The string of embarrassing failures was only halted when Trotsky was allowed to start
restoring most of the attributes of a regular army in later 1918 – harsh discipline, trained commanders (frequently ex-
Tsarist) and conscription.
But the chaotic nature of the time did not allow a complete overhaul everywhere. The eastern fronts were first, followed
by those facing the Don Cossacks and Denikin, but the Ukrainian Soviet Army was still a complete mess in Summer
1919.
Much of the fighting in late 1917 and very early 1918 was up and down railway lines – the “railway war” phase. Such
armies should be very small, but did frequently rely on armoured trains.
Heavy support was sporadic, depending on what was surplus WWI material was present in an area. It is therefore
suggested that heavy support should only be obtained randomly via Table 5 unless a specific scenario for the railway
war requires a train.
There was little cavalry on the fronts facing the Poles and Baltic States and nothing larger than “brigade” elsewhere.
Table 5: I do not believe that the armies facing the northwest (e.g. Iudenich and the Baltic states) or in Siberia used
tachankas, though I have been unable to confirm this definitely either way. I recommend this table not be
used unless the opposition are Poles, Ukrainians, southern Cossacks or Denikin/Wrangel Whites.
Table 5: Roll for a full Red infantry regiment with MGs, but no artillery, cavalry or heavy support.
Table 7: A brigade was two regiments, and would usually be composed of the same type of trooper.
Table 8: These extra tachankas represent the separate MG companies that a division was meant to have. (They
might also represent the occasional use of them by armies not given them in Table 4.)
This represents the large, independently operating Red Army cavalry units fighting against Denikin’s AFSR, Wrangel’s
“Russian Army”, the Cossacks, the Ukrainians and the Poles. Prior to mid-1919 cavalry had not been fielded in large
quantities by the Reds, though there were brigades operating on the main fronts.
There were some cavalry-only units on the eastern front facing Kolchak, which presumably were similar. There seems
to have been very little cavalry facing Iudenich's North-Western Army, the Estonians or the Latvians, but if there was it
would have had the same structure.
The “Independent Units” option should only be used for small points values, as it represents independent brigades and
improvised units.
This list is to allow players to generate irregularly formed armies, generally aligned to the Red cause. Obviously it is not
based on any sort of orbats or TOEs (except for Grigoriev) and should be regarded merely as a basic template. The units
are not given titles of “battalion”, “company” etc, as this list assumes that there is little or no formal structure.
(Obviously most of the units had such a title, but there was no consistent relationship between that name and their size.)
Even after the Red Army proper started forming there were many occasions where Red troops fought in informal
structures or with large amounts of irregulars attached. One of these was the bulk incorporation of independent atamans
into the Soviet Ukrainian Army in early 1919. The two most famous of these Atamans were Nikifor Grigoriev and
Nestor Makhno, although this list does not cover Makhno’s times in Soviet service.
Grigoriev (Hryhoriiv in Ukrainian) was initially linked to the UNR, but joined with the Ukrainian Soviet Army in early
1918 to force the French out of Odessa. As well as his numerous personal followers, it seems he was able to direct large
portions of the Red Army for his own use. He was then ordered to attack the Romanians in Bessarabia but chose instead
to change allegiance and attacked the local Soviet forces. His forces were only squashed with some difficulty. The
Ataman himself escaped with some of his men and was later apparently shot by Makhno after a political disagreement.
This list also covers the numerous times when bodies of Red troops were cut off behind White lines – a couple of such
peregrinations became the Soviet equivalents of the White “Ice” Marches along the theme of “Red Heroes March
Table 1: If playing a specific campaign the basic morale might already be determined.
Table 2: If a specified type of division is required:
• for a Cavalry Division, start with an automatic “2” on Table 2 and roll randomly afterwards for
every host except the Don, which uses the variant in Table 9.
• for an Infantry Division, start at “6” and use Table 9 afterwards to vary from there.
• for a “Horse” Division work out a “3” result and a “5” result and roll randomly after that.
Table 8: The heavy support table would not appear justified in general unless the army is quite large and is
designated as “shock”.
This represents the forces of the southern Cossacks “Hosts” – Don, Terek, Kuban and Astrakhan – but only when
fighting separately. It does not cover the Caucasian Army under Wrangel which fought around Tsaritsyn, despite that
army being mostly Cossack units. It does cover the Don Army fighting between the VA and Caucasian Army in late
Table 1: The “(+ 1 MG)” applies only in circumstances where units might reasonably have access to a decent number of
MGs and sufficient ammunition (i.e. generally not village revolts, nor to Greens).
This list is to allow players to generate various irregularly formed armies of Cossacks. Obviously it is not based on any
sort of orbats or TOEs and should be regarded merely as a basic template. The units are not given titles of “battalion”,
“company” etc, as this list assumes that there is little or no formal structure, with the units often being based raised by
stanitsa.
The earliest armies represented are the Cossacks of 1917 and early 1918, during the “railway war” period. Some
dedicated groups attempted to fight off the advancing Soviet forces, generally with little success. Units of non-Cossack
volunteers, largely officers and cadets, were to be found operating with the anti-Bolshevik Cossacks during this early
time – usually in the form of some “partisan” regiment or other. They were extremely motivated, but not numerous.
Obviously they preferred to work with the Cossacks actively fighting the Reds rather than the mutinous ones!
The main Host forces meanwhile were generally not enthusiastic (or outright mutinous), enabling the Reds to conquer
virtually all the Don, Kuban, Terek and Astrakhan lands.
Table 5: The Cossack cavalry will only apply if the action crosses Cossack lands.
This list is to represent small bodies of White officers attempting to reach safety and/or other White groups some
distance away. The actual groups represented were so small that they can be easily replicated in whole – this list is for
generic games only. Generally the scenario should require a couple of hundred points of Whites to cross the table or
capture a village for the night, not to defeat the enemy per se. The enemy should be numerous, but not co-ordinated, nor
necessarily on the table at the start.
The early Volunteer Army “Ice March” is the most famous such march, but there were others, especially very early in
the war: we know that Drozdovsky marched across the Ukraine from Romania and of the “Ekaterninoslav March”
(when a group largely of officers who had been in the Hetman’s service fought through to White Crimea). There were
presumably other such groups that failed to make it.
After the collapse of the White army in late 1919 several White columns fought their way through to friendly territory,
the most famous being “Bredov’s March”.
Most of the opposition of these marches was Early Soviet, but the Ekaterinoslav March was fighting Ukrainian Ataman
troops and Bredov and similar groups were evading either Red Army (presumably back-water), Atamans or UNR.
Troop Types
I have assumed that only the most committed troops would engage in such an undertaking, so all troops are at their
highest possible morale values. However shortages of ammunition mean that “Fire” values should be capped at 5.
I have made a special “Cadet” card, but it is not to be taken entirely seriously.
Optional Rules
Most of these marches had no means of re-supply and therefore had to be very careful about ammunition expenditure. I
recommend that players:
○ forbid infantry shooting at long range if there is a minus applying
○ forbid cavalry to shoot mounted, and only allow dismounting if absolutely necessary
○ restrict artillery ammunition considerably
This is the army at the Battle of Ekaterinodar, 10-14 March 1918, and was formed on the basis of the merger of the VA
units which set out from Rostov and a small Kuban army. This battle was a bloody repulse for the Volunteer Army,
which also lost its commander, General Kornilov.
A table would normally only hold one brigade’s worth, but the cavalry did operate with the infantry.
Sizes are all estimates.
Troop Types
The Officer Regiment can be Officer or, more usefully, Coloured (it was the basis of the Markovsky Regiment).
The Kornilov Regiment is obviously Coloured.
The Partisan Regiment can be Cadet if you use that card, since it was mostly composed of young men. Otherwise
Coloured (it was to go on to be the Alexseevsky Regiment).
The Kuban Rifle Regiment was mostly officer, but General Denikin notes that the army contained “raw, almost
untrained Kuban Cossacks” who didn’t perform so well and this unit contained most of those newly recruited Kuban
elements. Perhaps one company in each battalion should be “Host” Plastoon and the rest Officer.
The Plastun Cossack Battalion can be “Host” Plastoons, on the basis that Denikin’s comments cover them.
The Cavalry should all be the highest morale – Officer or “Host” Cossack.
The Czechs can use the Czech Infantry card.
This list covers the period from Summer 1918, after the First Kuban March (the “Ice March”), until the big expansion in
early 1919. During this time the Volunteer Army largely cleared the Kuban, Terek and Caucasus of Soviet forces in
several lightening campaigns.
During the early part of the campaign the army was still volunteer and mostly composed of former officers, but slowly it
was enlarged by drafting in former Reds and locals. New units were created to go alongside the original officer units,
often around a core of officers from a former Imperial army unit. Towards 1919 conscription was introduced.
Heavy equipment was rare, since pretty much everything had to be seized from the Reds, who were not themselves
always terribly well equipped. I suggest that the heavy support table be only used by large, infantry-heavy forces.
The campaigning was very fluid and the VA could, and did, operate infantry and cavalry together. But the success of the
campaigns often depended on speed, so large all-cavalry formations were fielded, reducing the amount of cavalry that
could work with the infantry.
Unit sizes are problematic as units were completely depleted and then re-filled many times over in the period (units
Table 1: d6 = ↓ early 1919 and mid 1920 late 1919 and late 1920
basic type 1 Conscript + Officer Conscript
2, 3 Volunteer Conscript + Officer
4 Plastoon Plastoon
5 Coloured Coloured Conscript
6 Coloured Coloured
@ 4 /base for Conscript , or with one base per unit @ 10 if unit is Conscript + Officer
or @ 5 /base if Upgraded Conscripts
@ 6 /base for Plastoon (“non-Host”)
@ 7 /base for Volunteer
@ 8 /base for Veteran (the suggested rating for ordinary Coloured companies)
or @ 10 /base if using Coloured or Officer cards
Table 2: d6 = 1, 2 company battalion
company allocation 2 3 company battalion, but 3rd company is Conscript + Officer
3, 4, 5, 6 3 company battalion
Table 3: d6 = 1, 2, 3 bases per company
unit size variation 3, 4, 5 4 bases per company
6 5 bases per company
Table 4: d6 = 1 1 base
battalion MGs 2 1 base if the unit contains any Conscripts, otherwise 2 bases
3, 4, 5 2 bases
6 3 bases
@ 16 /base for Plastoon or Volunteer MGs (also used by Conscripts and Conscripts + Officer)
@ 18 /base for Veteran (suggested for Coloured Conscripts)
@ 20 /base for Officer or Coloured (suggested for Coloured )
Table 5: d6 = 1 d6 = 5, 6, adding +1 if “shock” or Coloured, make a heavy support roll
artillery support: 2, 3, 4 Half-battery of 1 field gun @ 70 /base
5, 6 Battery of 2 field guns @ 55 (50) /base
Table 5 contd: d6 = 1, 2, 3, 4 none
cavalry support 5 Regular or Cossack cavalry squadron of 3 bases @ 12 /base
6 Regular or Cossack cavalry squadron of 4 bases @ 12 /base
Table 5 contd: d6 = 4, 5, 6 An additional 3 base “officer” company @ 10 /base
officer company This option only applies to Coloured, Coloured Conscript and Volunteer basic types
Table 6: d6 = 1 Engineer company of three Veteran bases @ 14 /base
heavy support units 2, 3 Battery of 2 heavy howitzers @ 70 /base
4 Plane @ 80 (fighter)
5 Austin armoured car @ 50
6 British tank if a static battle @ 60 (Whippet)
otherwise a Ford armoured car @ 30
An armoured train may be taken on a 4, 5, 6 if there is a rail line @ 180
Table 7: Troops come in regiments of three battalions of the same basic type on Table 1
later battalions For subsequent regiments, start again with a random roll on Table 1
Table 8: d6 = 1, 2, 3, 4 4 base Cossack cavalry squadron @ 12 /base
last unit 5, 6 2 mortar bases @ 30 /base
This list is to cover most of the non-Cossack portions of the AFSR and Wrangel’s “Russian Army”.
“Early 1919” starts in February, after the Second Kuban March (which is also when Allied material started landing in
large quantities), and ends at the start of July, when Denikin ordered the drive on Moscow. The army was
then small and very experienced.
“Late 1919” covers the great advance to Orel and retreat afterwards, finishing with Denikin’s resignation at the start of
March 1920. The massive expansion of the AFSR at that time led to an inevitable loss in quality, and
even the veterans were worn out by the long campaign.
Table 7: There were a couple of Horse Divisions in the Caucasian Army (mixing infantry and cavalry), and if one
of those is being represented the infantry may not be Volunteer or Veteran but a new basic type may be
rolled for every second unit.
Note Cossack cavalry is selected in sets of four regiments/battalions on this list, unlike the Cossack list.
The “Caucasian Army” was a branch of the AFSR which attacked up the river Volga in mid-1919 under the command
of Baron Wrangel. It took Tsaritsyn in June and then repelled several assaults on the city, before withdrawing as the rest
of the Whites fell back. The army was formed around units from the Kuban, Terek and Astrakhan Cossack Hosts, plus
similar units from the Caucasian mountains (Dagestani, Ossetians, Chechnians etc). To this were added regular White
infantry divisions and a large amount of heavy support units.
It seems that Wrangel was able to impose some sort of order on the mixed units under his command, so the troops are
less variable than on the pure Cossack list. There also seems to have been a reasonable amount of co-operation between
A core of motivated and experienced officers made the VA cavalry the best of the RCW, with a distinct preference for
mounted charges over fire-power. It did not suffer in quality as badly as the infantry when the army expanded in size in
1919 and 1920, as the cavalrymen drafted tended to be veterans anyway.
The regular White cavalry often operated in extremely large groups away from their infantry. When it did this it
generally operated too quickly for heavy support to keep up, though in a large set-piece battle it might appear.
Although the VA cavalry did not value mounted fire-power as highly as the Reds, they recognised the immense value of
tachankas.
The scale is one base = 40 to 50 men.
Troop Types
The Officer cavalry represents the elite 100% volunteer cavalry, which became rarer as the war drew on.
The Regular cavalry were generally formed on the basis of former units, most often a “composite” regiment, whereby a
small unit was formed on the basis of men from what had been a division or brigade in the Imperial Army. They fought
in the style of the Tsarist army, with half the men lance armed.
The VA incorporated a few units of Cossack cavalry from time to time. By this stage there were large political
differences between Cossacks and the regular Whites, plus any units on this list will be fighting away from their home
lands, which always adversely affected Cossack morale. The points values therefore assume the “non-Host” card.
I have assumed that officers did not crew Tachankas, so Officer regiments use the standard White Tachanka card.
Table 6: A separate roll on the heavy support table should only be made if the army is “shock” in late 1919, but one
can arise otherwise as a result of a “1” on Table 5.
This covers the North-West Army from just before the drive on Petrograd in late 1919 and through the retreat back to
Estonia.
The army was structured along old Tsarist lines, with four regiment divisions, theoretically all the same. Unit sizes were
sufficiently small that a Red Actions “company” was called a battalion in practise.
The army had been expanded quite quickly at that time and the quality of the troops was variable. Cavalry was not
plentiful but other supporting arms were, thanks to Allied largesse.
The drive on Petrograd was closely linked to railway lines and forward progress relied heavily on the effect of the small
unit of tanks, which is why the chance of railway lines, armoured trains and tanks is high. The Veteran battalion
attached to a tank should operate in conjunction with that tank, not act independently.
The Estonian army provided strategic flank and rear support, but did not fight alongside the Whites.
The scale is 1 base = 40 men approximately.
Troop Types
The list makes use of the rule in Red Actions! that allows the Whites to improve the value of conscripts by adding an
officer base to the unit. The resulting unit acts as if Regular until the first base is removed, whereupon it reverts to
Conscript. They might alternatively be Upgraded Conscripts @ 5 /base, but this loses their essential brittleness.
The NW Army placed all regiments in the line without distinction, so Veteran, Regular and Conscript are based on
performance not troop types. The cards are the same as for southern Whites, i.e. Veteran, Volunteer and Conscript.
Cavalry and artillery have regular White values as there was sufficient equipment and trained crews.
Table 3: Note that the battalions of the regiments dice separately for troop type.
Table 4: The MGs should be Veteran in the same approximate proportion as the regiment it comes from.
This covers the White forces in Estonia and the neighbouring area of Russia up until August 1919. The early White
Russian army around Pskov in late 1918 was so badly organised and equipped that it is not worth bothering with. The
Reds pushed them back into the Baltic states and in early 1919 the “Northern Corps”, later the “North-Western Corps”
basically sheltered in the Estonian lines.
In May the NW Corps attacked out and held the Luga–Pskov area by themselves until September. The army was
composed of two brigades in May, each 2 Rifle Regiments, 1 Cavalry Squadron, 1 Artillery Battalion and a Reserve
Battalion. There was a small army reserve. No table-top army should exceed brigade size, and most actions would
involve about half that strength.
The army gathered its strength very slowly and it was not until Allied supplies started arriving that it started to be
decently equipped. Reinforcements also arrived in the form of Prince Lieven’s troops from Latvia.
Because it was quite a small army but attempted to act as if it were a much larger one in terms of structure, the good
units and poor units were all mixed up in the line. Therefore I have, unusually, made the list vary quality randomly
inside a regiment. Unit sizes were small, in the expectation that they were only cadres for later expansion, and battalions
act as Red Actions “companies”.
The Officer cavalry reflects the volunteer and upper-class nature of the early mounted units. I am unclear if they can be
considered charging cavalry, but they were probably never given much of a chance due to their small size (this list tends
to exaggerate their numbers).
The Estonians attached their Baltic Regiment at the start of the May offensive. It was approximately 3 battalions (about
This list covers the KOMUCH in Samara and the brief Ufa Directory. While the nature of the army is quite well known,
the relative proportions of the various troops and unit sizes are extremely speculative (since both the Whites and
Bolsheviks despised the KOMUCH, there has been precious little published about it).
It is factored on the basis of a base being about 50 men. Alternatively, a base might be deemed to represent closer to 20
riflemen and the “battalions” will become companies. The Czechs in Russia continued to use the old Imperial structure
with 4 rifle companies per battalion, so Table 2 should be amended in that event to give 3 companies on a d6 = 1, 2 and
4 on a 3, 4, 5, 6. Otherwise, use the list as is (although obviously a gun or MG base will now be representing half as
many weapons as well).
The early period covers the initial Czech attacks in June 1918 and their expansion outward until about August, assisted
by a few White units. The opposition at this period is “Early Soviet”. The later period covers the Soviet counter-attack
which weakened the KOMUCH and then the Ufa Directory to such a point that Kolchak’s coup could succeed in
November 1918. By this stage the enemy might be considered “Red Army Infantry”, though many units would still be
replicated by “Early Soviet”.
The KOMUCH was Marxist (Socialist Revolutionary to be exact), even down to flying the Red Flag and having a
“People’s Army”. The Ufa government was less revolutionary but still dominated by Socialists. They are termed
“White” only for historical reasons – basically because the Soviets labelled anyone who fought against them, regardless
of their actual position on the political spectrum, as “White”.
The Czechs were firmly Socialist. They fought the Bolsheviks only when it was in their interest to do so in order to
proceed to the Western Front to fight for an independent Czechoslovakia – hence they did not push on to Moscow in
Summer 1918 when they might have succeeded. Their success was as much about Soviet weakness as it was about their
power and their fame is not based on a great amount of actual fighting. Even before WWI ended and Kolchak’s
reactionary government was installed the Czechs had lost all interest in fighting the Bolsheviks. From that point they
acted only to secure the Trans-Siberian railway.
This covers the non-Cossack portion of Kolchak’s Army until its disintegration in late 1919.
The southern part of the line was the Orenburg Army for much of the period, commanded by Ataman Dutov. Their
units can be generated on the separate Independent Cossack list (see the Siberian option at the bottom).
Cavalry was reasonably plentiful and apparently reasonable quality. Artillery was variable, but did at least have
qualified officers commanding, even when they had to use unfamiliar Allied equipment.
The Czechs now performed rear area security only. No intervention forces ever fought for Kolchak.
The scale is 1 base = 40 to 50 men.
Troop Types
Kolchak’s army was largely Conscript, and prone to melt away at the first reverse. I do not think there is much cause to
upgrade any of the Conscript basic type to Upgraded Conscript.
The Conscript + Officer units makes use of the rule in Red Actions! that allows the Whites to improve the value of
conscripts by adding an officer base to the unit. The resulting unit acts as if Regular until the first base is removed,
whereupon it reverts to Conscript. This reflects the basic brittleness of much of the army.
There were several units which merit being Veteran, a few good enough to qualify as Officer. They were consistently
the spearhead of the attacks, but were not numerous enough to make up for the low quality of the bulk of the army.
Some of these elite units better units were titled “Shock” but others with this name were no better than conscript.
The Cavalry use normal White cards, with Cossacks being “non-Host”.
Table 1: If you want 1919 units and do not want to pre-decide whether divisional or not: start January 1919 with
requiring a d6 = 6 is divisional and lower the number required for every two months later (so by
November the chance is 100%).
Table 2: The third company basic type is Conscript, but for pre-divisional 1919 they could be substituted with
P.O.W. and in 1920 could be Volunteer reinforcements.
Table 5 The cavalry is only Volunteer if the original army basic type is Volunteer or P.O.W., regardless of the
class of unit it is actually selected with. Divisional 1919 only gets regular cavalry.
This list is intended to cover the eastern fronts only – fighting Ukrainians, Soviets and, potentially, Lithuanians.
The Poles also fought the Germans on a couple of occasions, during the original insurrection in Poznania and
Pomerania and then later against the Freikorps. These were largely city fights or small scale actions, and this list does
Polish cavalry regiments varied considerably in size, but historical squadron sizes are too small to game with.
Sometimes 3 bases will represent an entire regiment, but other times it will require two 5-base “squadrons”.
Polish cavalry operated entirely independently of their infantry and with very little support, so there is no infantry on
the list and virtually no heavy support. The rare occasions where cavalry was sent to support infantry are covered in the
Polish Infantry list.
Polish cavalry brigades were made by slapping together three regiments from whatever source. Two, sometimes three,
brigades could then be placed together to make a “division”, although really they remained collections of brigades.
Polish cavalry relied on tachankas for their fire support, sometimes accumulating large numbers in a regiment.
This uses a figure scale of approximately 1 base = 40 to 50 men.
Troop Types
Regular Polish cavalry was highly motivated, but not the super-troops of some reports. It had a tendency to excessively
favour bravery over caution.
The Volunteer Cavalry of 1920, in which category I include border guard and reserve units, still was quite good but
obviously not of the quality of the Regulars. Generally these untried units were kept away from the crucial parts of the
front.
The Green Cavalry represent the many units were sent to the front well before they were properly ready. They can also
use the Volunteer cavalry card.
The Cossacks are for the two brigades of Russian Cossacks fighting for the Poles, one largely Don and the other largely
Kuban. One actually fought as part of the Polish 1st Cavalry Division for a while. They appear to have performed
creditably enough, and can use the “non-Host” White Cossack card.
Table 1: The early period covers up until about March 1919, depending on the front.
Table 6: The cavalry in the Early Forces heavy support should be Irregular or Regular to match the basic type of
the regiment.
This is the Army of the West Ukrainian People’s Republic, which attempted to gain control of the area of western
modern Ukraine and a bit of eastern modern Poland – generally known as Galicia. The Poles also claimed this area
(which had been in Poland before the partitions) and after a brief war conquered it, absorbing it into inter-war Poland.
The fighting in the early period was centred on control of the rail lines, especially that serving L’viv to the west,
basically in the area of the modern Polish-Ukrainian border (but with a corridor to L’viv). A front line was also
established with Soviet Russia, but the fighting was limited and the Poles soon pushed the Russians back. During this
Table 5: The cavalry should be Irregular or Regular to match the basic type of the regiment.
This is the Army of the Ukrainian People’s Republic (UNR) of the eastern Ukraine. Often referred to as the Directory,
which was its top political body, or by reference to Simon Petliura, who was the leading political and military figure.
The UNR was never much of a government. Even at its brief peak it depended on local Atamans over who it had little
control, other than in the immediate environment of Kiev. Initially attempting to oppose the French, Romanians, Poles,
Whites and Soviets, the Directory quickly concentrated the bulk of its forces against the threat from the Red Army. It
didn’t do much good, as by May 1919 the Reds succeeded in conquering almost all of the eastern Ukraine.
The UNR Army hung on in Podilia, assisted by the Poles and joined by the UGA (Ukrainian Galician Army). As the
Reds fell back in later 1919 in the face of the renewed White attack, Petliura’s army expanded again, briefly taking
Kiev. Only to be swept aside quickly as the Reds stormed south after their victory at Orel-Kromy. Ravaged by typhus,
the few thousand remaining men took refuge in Poland.
In 1920 the Ukrainians worked closely with the Poles, enlarging their forces into a couple of decent-sized divisions.
They took part in the offensive on Kiev, retreated with the Poles and then later faced off successfully against Budënny’s
1st Horse Army. After the Poles signed their cease-fire, the UNR led an attack on their own into the Ukraine, which was
quickly defeated. Later in 1921 there was on last small attack, even more desperate and brief than the previous one.
The UNR Army was never much good – indeed it was quite possibly the worst regular army of the RCW. The eastern
Ukrainians were not particularly patriotic, most preferring to defend their own little patch in the many Ataman armies
which sprang up. Geographically cut off from outside supply, and deprived of foreign support because the White
politicians opposed their separatism and Socialism, the army suffered extreme supply problems in 1919, only partly
solved by allying with the Poles.
“Left Bank” refers to the land east of the river Dnepr, but this list is to be thought of as a general type, rather than just
applying to that region.
“Right Bank” refers to the land west of the river Dnepr but not extending into Galicia, which seems to have been largely
free of the more powerful atamans.
Table 1: If rolling for a Left Bank ataman other than Makhno, all troops labelled “Maknovist” become Partisan,
and the Partisan Infantry become Ataman Irregulars.
This list is to allow players to generate independent partisan armies. Obviously it is not based on any sort of orbats or
TOEs and should be regarded merely as a basic template. It is termed “Atamans” to distinguish them from the rather
combat-shy “Greens”, with who they have so much in common.
The best known ataman of the Left Bank Ukraine is Nestor Makhno – although his post-RCW fame rests chiefly on his
willing propagandists and his two stints in the Red Army rather than his uniqueness. His anarchism was simple, of the
“f--k off and leave us alone” variety, and he and his men were extremely violent. There were plenty like Makhno
though, and witnesses were often not terribly discriminating in distinguishing the different allegiances (which tends to
greatly exaggerate Makhno’s influence). It does seem though that Makhno’s troops were superior in most military
respects and their card values are therefore noticeably higher than for other partisans.
The Right Bank Ukraine seems to have had dozens of atamans, but they generally had smaller outfits. Still some, such
as Danylo Zeleny north of Kiev, kept large armies in existence and were able to fight off division-sized attacks. This list
Table 1: Estonian conscripts at Cesis can represent the Latvians, and this will affect their later support rolls. The choice
between Conscript and “upgraded” Conscript is left to the player.
The “shock” and “back-water” amendments to the dice roll are not applied for this table for Latvians or
Lithuanians, as their theatres were not big enough to justify the distinction.
Table 6: For Estonians the heavy support table would appear justified at any time after a second battalion is selected. If
the area is deemed “shock” a +1 can be added to the dice roll.
For Latvians the heavy support table would appear justified only if fighting around Riga.
The heavy support table does not apply to Lithuanians at any time.
Table 7: The White Russian allied battalion represents the times the North-Western Army filled the line and should
include the usual support.
Table 1: The “shock” and “back-water” amendments to the dice roll are not necessary.
Table 6: A roll on the heavy support table would appear justified, in general, with every second battalion drawn.
The Freikorps generally operated in mixed arms columns numbering several battalions at most. All their wars were
distinguished by low troop densities.
The scale is approximately 1 base = 30 men.
Troop Types
Early Period, fighting the Soviets
VI Reserve Korps was the formal name of the German Freikorps in Latvia and northern Lithuania. The card represents
all the German soldiers, from after von der Goltz’s shake-out of defeatist and Spartakist elements until the Cesis
campaign. They are “Specialist” and “Skirmisher” to reflect the large amount of experienced men in the ranks.
Infantry
Conscript @ 4 points
Fire = 4, Melee = 3, Morale around 6 · 6 · 6 · 6, “mob”, and a reduced rifle range
includes: Red Conscript, White Conscript, Polish Conscript, Nationalist Conscript, UNR, 1st Plastoon
Regiment (Freikorps)
similar: Red Guard, Ataman Irregular, P.O.W., Red Partisan with “mob” added
Upgraded Conscript @ 5 points
No “mob”, range usually 16
includes: UGA, “Host” White Plastoon, Partisan, any Conscript above without “mob”
similar: Red Partisan
Regular @ 6 points
Fire = 5, Melee = 3, Morale around 7 · 6 · 6 · 7
includes: Red Regular, Nationalist Regular, UGA Sich, Baltic Recruit, “non-Host” White Plastoon
similar: Makhnovist Partisan
Upgraded Regular @ 7 points
Melee to 4, perhaps slightly better morale than Regular
includes: Volunteer Infantry, Polish Regular
similar: downgraded Iron Division
Veteran @ 8 points
Fire = 5, Melee = 4, Morale around 8 · 8 · 8 · 8, usually “storm”
includes: Red Latvian, Polish Legionnaire, Czech Legionnaire, White Veteran
similar: Baltic Landeswehr, Nationalist Elite
Upgraded Veteran @ 9 points
Melee to 5
includes: Red Naval Infantry
similar: Iron Division
Elite @ 10 points
Fire = 6, Melee = 5, Morale at least = 8 · 8 · 8 · 8, usually “specialist”
includes: VI Reserve Korps, ChEKa, Officer Company, Coloured Infantry, Cadets, Eaglets
Upgrade to Engineer/Grenadier @ 6 points
Machine-Guns
Regular MG @ 16 points
Fire = 18, Melee = 1, Morale = - · 5 · 6 · -
includes: Red Regular, White Volunteer, UNR, Freikorps with -1, all Partisan types
with morale - · 5 · 7
includes: Plastoon, Nationalist, UGA
Veteran MG @ 18 points
Fire = 18, Melee = 1, Morale = - · 6 · 7 · -
includes: Red Latvian, Red Naval, Freikorps, Polish, White Veteran
with Morale = - · 6 · 8 · -
includes: Czech, UGA Sich, Nationalist Elite
Elite MG @ 20 points
Fire = 18, Melee = 1, Morale = - · 7 · 8 · -
includes: Officer, Coloured, ChEKa, Polish Legion,
Special MG @ 24 points
Melee factor > 1 and increased range
includes: Freikorps MGSS
Cavalry
Poor @ 8 points
Fire = 2, Melee = 6, Morale around 7 · 7 · 7 · 6, “skirmisher”
includes: Nationalist, Ukrainian, Free Cossack
Keen @ 10 points
Fire = 2, Melee = 7, Morale around 9 · 6 · 6 · 7
includes: Polish Volunteer, Red Cossack, Czech
similar: Red Regular, Partisan, Freikorps with -1 to morale
Regular @ 12 points
Fire = 2, Melee = 7, Morale around 9 · 7 · 7 · 8, usually “skirmisher”
includes: Freikorps, White Regular, “non-Host” White Cossack
Elite @ 14 points
Some significant factors better than Regular, often “specialist” or “storm”
includes: Polish Uhlan, Konnarmiya, Officer, “Host” White Cossack, Maknovist
Tachankas
Poor @ 22 points
Fire = 12, Melee = 1, Morale around - · 5 · 6 · 6
includes: Ukrainians
Regular @ 24 points
Fire = 12, Melee = 1, Morale around - · 5 · 7 · 7
includes: Red Cossack, VA White Cossack, the generic card
Good @ 26 points
Fire = 12, Melee = 1, Morale around - · 6 · 7 · 8
includes: Red Regular, Polish, White Regular, Host Cossack, Maknovist
(The “Fire” = 12 is standard. I also have cards for “Fire” = 18 based on not allowing movement and firing.)
Field Artillery
NB: The points costs below, and in the lists, assume that you distinguish between “Fire” = 16 and “Fire” = 18 (see
Appendix 2) and that there are no restrictions on ammunition supply.
Poor @ 40 points
Fire = 12
includes: Red Guard, UNR, poor Nationalist, all Partisans
Regular @ 50 points
Fire = 16
includes: Red Regular, good Nationalist, Polish, Generic
Good @ 55 points (but only if “Fire” = 16 and 18 are distinguished)
Fire = 18
includes: White Regular, Czech, UGA, Freikorps
+10 to upgrade any gun to Horse Artillery
+5 for allow any gun Gas