Sylvaneth - Warcrier
Sylvaneth - Warcrier
Sylvaneth - Warcrier
SYLVANETH
REACTION
Runemark Reaction
Vengeful Spites: A fighter can make this reaction after they are targeted by a melee
attack action but before the hit rolls are made. For each hit roll from that attack action
that hits, allocate 1 damage point to the attacking fighter. For each critical hit, allocate
2 damage points to the attacking fighter instead.
ABILITIES
FIGHTER ABILITIES
Runemark Ability
[Double] Draw from the Spirit-song: Remove a number of damage points allocated
to this fighter up to the value of this ability.
[Double] Larval Shafts: Add half the value of this ability (rounding up) to the
Strength characteristic of the next missile attack action made by this fighter in this
activation.
[Double] Shrieking Terror: Pick a visible enemy fighter within a number of inches
of this fighter equal to the value of this ability and roll a dice. On a roll of 3+, until
the end of the battle round, that fighter cannot make move actions or disengage
actions.
[Triple] Enrapturing Song: Pick a visible enemy fighter within a number of inches of
this fighter equal to the value of this ability. Until the end of the battle round, add 1 to
the Attacks characteristic of attack actions made by friendly fighters with both the
Sylvaneth ( ) faction runemark and the Scout ( ) runemark that target that
fighter.
[Triple] Walk the Spirit Paths: Remove this fighter from the battlefield and set them
up anywhere on the battlefield floor more than 5" from any enemy fighters.
[Quad] Thrumming with Life: A fighter can only use this ability if an enemy fighter
has been taken down by an attack action made by them this activation. Remove up to
10 damage points allocated to this fighter.
HERO ABILITIES
Runemark Ability
[Double] Zephyrspite’s Tail Pincers: Pick a visible enemy fighter within 1" of this
fighter and roll a dice. On a roll of 3+, allocate 3 damage points to that fighter.
[Double] Swarm of Spites: Pick a visible enemy fighter within 6" of this fighter
and roll a number of dice equal to the value of this ability. For each roll of 4+,
allocate 1 damage point to that fighter.
[Triple] Call to Battle: Until the end of the battle round, add 1 to the Attacks
characteristic of melee attack actions made by visible friendly fighters while they
are within 6" of this fighter.
[Quad] Envoy of the Everqueen: Until the end of the battle round, add half the
value of this ability (rounding up) to the Toughness and Strength characteristics
of friendly fighters while they are within 6" of this fighter.
YLTHARI'S GUARDIANS ABILITIES
Runemark Ability
[Double] Vigour and Wrath: Until the end of this fighter's activation, add 1 to the
damage points allocated by each critical hit from attack actions made by this fighter.
[Quad] The Reaping: Roll a dice for each visible enemy fighter within 6" of this
fighter. On a 2+, allocate a number of damage points equal to the value of this ability
to the fighter being rolled for.
Runemark Ability
[Triple] Might of Kurnoth: Until the end of the battle round, add 1 to the Attacks
characteristic of attack actions that have a Range characteristic of 3 or less made by
friendly fighters while they are within 6" of this fighter.
10 4 25
KURNOTH HUNTMASTER ADD TO WARBAND
WITH KURNOTH 255
GREATBOW
CUSTOMISE CARD
1 3 5 2/4
3/20 3 4 2/5 4 4 32
2 4 5 3/6
4 4 32
12 4 25
1 5 5 2/5
4 4 32
1 4 3 2/4
10 4 25
3/10 3 3 1/4 10 3 15
3/7 2 3 3/6 6 3 20
3/7 2 3 3/6 6 3 18
4 3 15
5 3 15
2 3 3 2/5
4 3 15
1 4 3 2/4
4 3 15
FIGHTERS
1 3 5 2/4
3/20 2 4 2/5 4 4 28
2 3 5 3/6
4 4 28
SPITERIDER LANCER ADD TO WARBAND
185
CUSTOMISE CARD
2 3 4 1/5
12 4 20
1 4 5 2/5
4 4 28
10 4 20
3/10 2 3 1/4 10 3 10
5 3 10
4 3 10
YLTHARI'S GUARDIANS
BLADEBORN FIGHTERS
HERO
3/7 2 3 3/6 4 3 20
FIGHTERS
GALLANGHANN OF THE ADD TO WARBAND
GLADE 105
CUSTOMISE CARD
2 2 4 3/6
4 3 10
4 3 12
1 2 3 1/2
3/15 2 3 1/4 4 3 10
Skaeth's Wild Hunt are from Warhammer Underworlds, so adhere to Bladeborn rules.
HERO
FIGHTERS
5 3 12
3/15 2 3 1/4 5 3 10
5 3 10
8 3 8
Last updated on Jan 26, 2024