Antonio Rogue

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Rogue Sailor

Class & Level Background


Human Chaotic good
Race Alignment
ANTONIO
Character Name Experience Points XP Next Level Player’s Name

STRENGTH +2 PROFICIENCY BONUS 8 INITIATIVE


10  ____ Saving Throw

+0 ●  ____
 2 Athletics
15 ARMOR CLASS
10
HIT POINTS MAXIMUM __________
DEXTERITY
16 
● ____
5 Saving Throw
Studded leather armor

+3 
●◆ ____
7 Acrobatics CURRENT HIT POINTS

●  ____
 5 Sleight of Hand
●  ____
 5 Stealth e ARMOR, SHIELD, PROTECTIONS

CONSTITUTION
13  ____ Saving Throw TEMPORARY HIT POINTS

+2
HIT DICE MAXIMUM ____________
INTELLIGENCE
14 
● ____
4 Saving Throw
HIT DICE SPENT
+2   ____ Arcana
  ____ History Successes Failed

●  ____
 4 Investigation ADVANTAGES, RESISTANCES, IMMUNITIES DEATH SAVES

  ____ Nature
  ____ Religion Weapon Attack Damage/Type Range Weight
+5
WISDOM Rapier 1d8+3 5ft
10  ____ Saving Throw

+0   ____ Animal Handling Hand crossbow +5 1d6+3 30/120


  ____ Insight
  ____ Medicine
●  ____
 2 Perception

  ____ Survival
CHARISMA
12  ____ Saving Throw

+1 
●◆ ____
5 Deception

  ____ Intimidation
  ____ Performance
  ____ Persuasion
 Proficient |  Expertise | e Armor penalty
WEAPONS & AMMUNITIONS

12 PASSIVE WISDOM (PERCEPTION)


 
 
INSPIRATION
 
 
VISION
 
 
SPEED
base hour day  
 
 
special movement
 Refresh after short/long rest |  Refresh after long rest |  Use
SENSES & MOVEMENT COMBAT FEATURES
Feats, abilities, and other features for quick reference in combat

D&D 5th Edition Character sheet by Dragons’ Lair | 4 pages version | v.1.02en september 2014 | <www.dragonslair.it> PAGE 1
Armor:  Light |  Medium |  Heavy Character creation date
 Shields || Weapons:  Simple |  Martial Place and date of birth
Hand crossbow, Longsword, Rapier, Deity and Domain
Shortsword
Age 22 Gender Male
Height Weight
Size Hair
Eyes Skin
Appearance
PROFICIENCIES

Personality traits

Ideals
LANGUAGES

Sneak Attack (+1d6)


Bonds

Flaws

Friends and allies

Enemies

Background/other

RACE & CLASS FEATURES


CHARACTER DATA

Alert

FEATS NOTES CHARACTER PORTRAIT

D&D 5th Edition Character sheet by Dragons’ Lair | 4 pages version | v.1.02en september 2014 | <www.dragonslair.it> PAGE 2
Item D B P _____
Platinum piece (pp)
Gold piece (gp)
Electrum piece (ep)
Silver piece (sp)
Copper piece (cp)

1pp=10gp | 1gp=2ep | 1ep=5sp | 1sp=10cp || Weight: 50 pieces =1 lb.


COINS

GEMS AND JEWELERY

Where How much When

Loaned, deposited or received values or goods

VALUABLES

MOUNT

Total Weight
Each size category above Medium x2, Tiny creatures ½
Total weight on Character
PUSH, DRAG
ENCUMBERED HEAVILY ENCUMB. MAX CARRYING LIFT
D – Donned

B – Backpack (max ______ lb.)


Strength x5 lb. Strength x10 lb. Strength x15 lb. Strength x30 lb.
P – Belt Pouch (n. ____; max ______ lb.)

___ – _________________________ (n. ____; max ______ lb.) Speed –10 ft. Spd. –20ft. | Disadvantage on
Str, Dex, Con ability checks, ST, attacks
EQUIPMENT CARRYING CAPACITY
D&D 5th Edition Character sheet by Dragons’ Lair | 4 pages version | v.1.02en september 2014 | <www.dragonslair.it> PAGE 3
SPELL SAVE DC
SPELL SLOTS
SORCERY POINTS
1ST LEVEL 2ND LEVEL 3RD LEVEL 4TH LEVEL 5TH LEVEL 6TH LEVEL 7TH LEVEL 8TH LEVEL 9TH LEVEL

N° PREPARED
SPELLS USED SLOTS

POINTS USED
SPELLCASTING ABILITY __________

1st LEVEL 2nd LEVEL

3rd LEVEL 4th LEVEL

5th LEVEL 6th LEVEL

7th LEVEL 8th LEVEL

9th LEVEL CANTRIPS

D&D 5th Edition Character sheet by Dragons’ Lair | 4 pages version | v.1.02en september 2014 | <www.dragonslair.it> PAGE 4

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