Strength: Saving Throw
Strength: Saving Throw
Strength: Saving Throw
DEXTERITY
8
____ Saving Throw
CONSTITUTION
9 resistence necrotic, poison,psíquico
TEMPORARY HIT POINTS
● ____ Saving Throw
inmune poison, disease
-1 vulnerable ion
HIT DICE MAXIMUM __________
1D8
desventaja salvación ion y ligthing damage
INTELLIGENCE
20 ● ____ Saving Throw
HIT DICE SPENT
4 ● ◆ ____ Investigation
● ____ Lore Successes Failed
____ Nature ADVANTAGES, RESISTANCES, IMMUNITIES DEATH SAVES
● ____ Piloting
● ____ Technology Weapon Attack Damage/Type Range Weight
WISDOM
15
____ Saving Throw
CHARISMA
11
____ Saving Throw
0 ____ Deception
____ Intimidation
____ Performance
● ____ Persuasion
INSPIRATION
VISION
30
SPEED
base hour day
25
special movement
Refresh after short/long rest | Refresh after long rest | Use
SENSES & MOVEMENT COMBAT FEATURES
Feats, abilities, and other features for quick reference in combat
Tinkers Tool *Investigation&Perception Place of Birth
Light armor
Simple blasters, simple vibroweapons
Mechanic kit
Age Gender
Height 1,73 Weight 200kg
Size Hair
Eyes Skin
Appearance
PROFICIENCIES
GALACTIC BASIC
Personality traits
BINARIO
Ideals
LANGUAGES
Knowledge Protocol
Rapid Reconstruction Bonds
TECHCASTING
POTENT APTITUDE
WELL-TRAVELED Flaws
Background Feature
Investigator
CHARACTER DATA
SPECIALIST> Mechanic
FEATURES BACKSTORY
Item D B P
1300
explorer
simple blaster
wrist pad
vibrodagger
tinkers implements
gaming set
common clothes
Weight: 50 pieces=1 lb.
small souvenir from your travels
CREDITS
pouch containing 100 cr
VALUABLES
STORAGE
Total Weight
Each size category above Medium x2, Tiny creatures ½
Total Weight on Character
PUSH, DRAG
ENCUMBERED HEAVILY ENCUMB. MAX CARRYING
D – Donned LIFT
Temporary Boost
Extinguish
Ligth
Desfribilador
Ward
Detonator