Entrep Lesson 1 2

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Lesson 1 Purchasing or procurement - process of

acquiring the materials and services


The 4m's of operations Supplier selection - getting the answers to these
1. Manpower - employees or the workers; questions; key responsibility of operations
integral to the growth of the business management
2.Machine - vital part, make the process of E-Purchasing- use internet to interact with
production more effective and efficient suppliers
3.Material - raw materials, cheapest possible Inventory Control- process of striking this
at the highest quality balance; manage inventories efficiently
4.Method- procedure for accomplishing Two threats to productivity: losing
something production time; wasting money
Just-in-time production- manuf arranges for
Right employee for business operation/Kind materials to arrive at production facilities just in
of staff one should have: time for manufacturing process
➔ Skilled Material Requirements Planning- computerize
➔ Responsible program to calculate the quantity of material
➔ Honest and with integrity needed and determine when they should be
➔ Loyal ordered or made.
➔ Team player Work scheduling- production activities have to
➔ Well qualified and well verse in be controlled
business
➔ Dedicated and committed to work Lesson 2
➔ Able to attain targets and set goals
➔ Not indulge in wasteful expenditure Entrepreneurial mind
➔ creative mind
How to maximize the staff contribution to ➔ technical mind
work: ➔ Business mind
1.Motivate the staff
2.Appreciation 1.Creative Mind
3.Self respect is very essential ➢conceptualizes and designs a product
4.Make sure they are comfortable in their ➢produces products that are pleasing to see,
workplace touch, hear, and taste.
5.Staff should be provided with necessary ➢ creates emotional attachment to the
benefits consumers ; important personal expression.
6. Staff should also share in profits if possible.
7. Leisure time should be provided for extra 2. Technical Mind
curricular activities
8. One must listen to the woes of the technology originator - convert new learning
employees technology adapter - uses an old learning
merging it with a new one
Right equipment to purchase : technology renderer - shaping or reshaping the
1.Assess your business reality technical designs of the new product.
2.Shop around suppliers ➢With this, the values of being creative,
3.Keep training in mind resourceful, and innovative are
4.Think safety first manifested by an entrepreneur.
5.Keep it green
6. Get an external point of view 3. Business Mind
7. Invest in digital technologies ➢potential of the new product by creating a
8. Create a technology roadmap market for them.
➢manages the internal and external environment PROTOTYPING METHODS
of the product. 1. Mock-ups
➢turns the purpose and passion into profit. - a highly reliable static design diagram,
➢creates customers and exchange of values should show information frames and statically
present content and functions.
PRODUCT DESCRIPTION 2 Wireframes
➔ what a product is and why consumers ✓perfect to be used at the brainstorming and
should buy it collaborating or very early design stage.
➔ provide information such as features and
benefits CONSTRUCTING YOUR PRODUCT'S FIRST
PROTOTYPE
WRITING AN EFFECTIVE PRODUCT 1 Create a concept sketch
DESCRIPTION 2. Develop a virtual prototype
1. Know your target market 3. Build a physical prototype
2. Focus on the product benefits 4. Locate manufacturer
3. Tell the full story
4. Use natural language and tone TESTING THE PRODUCT PROTOTYPE
5. Use power words that sell
6. Make it easy to scan REASONS WHY TESTING AND EVALUATION
TAKES PLACE
PROTOTYPE 1. allow the client to view the prototype and to
- conversion of concepts into a viable product. give his/her feedback
2. A group of people can try out the product and
Creating a prototype is also considered as fun give the views and opinion regarding the product
and rewarding step to take 3. Safety issues are being identified
4.Allowing the product cost to be measured and
ADVANTAGES OF PROTOTYPE concluded
1. It enables you to test and refine the 5. Component parts failures are identified at this
functionality of your designs point
2. It makes it possible to test the performance of 6. Can be carried out aligned to the similar
various materials design, thus it leads to product Improvement
3. It will help you describe your product more 7. allow the designer to plan and decide the most
effectively cost-efficient and co effective manufacturing fline.
8. Guarantee consumer satisfaction.
WHY PROTOTYPE? 9. Allow concepts designed to be fully evaluated
10.Testing against the specifications of the
Prototyping is the Design Verification phase of products helps to ensure at and relevant
Product and Development because it attests and evaluation.
validates the designs in theory. 11.The testing and evaluation phase allow fellow
specialist and get to give their opinions and views
REASONS OF PROTOTYPING and suggest critical improvements for the flaws
1. Display or show the new product seen during that stage
2. Test an idea if it works.
3. Test the design and concepts if it passes
certain requirements
4. Use to gauge where improvements are
necessary.
5. Acquire customer response.

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