Conno

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31/12/2023, 15:05 Pathbuilder 2e

Connor Ranger 2
N Medium Human Versatile Heritage Humanoid
Perception +6;
Languages None selected
Skills Acrobatics +8, Athletics +7, Lore: Tanning +5, Medicine +4, Nature +4, Religion +4, Society +5, Survival
+4
Str +3, Dex +4, Con +1, Int +1, Wis +0, Cha +0
Items Unarmored

AC 18; Fort +7, Ref +10, Will +4


HP 30

Speed 30 feet
Melee Bladed Gauntlet +8 (Agile, Finesse, Free-Hand, Modular (B P or S), Uncommon), Damage 1d4+3
Modular
Melee Hatchet +7 (Agile, Sweep, Thrown 10 ft.), Damage 1d6+3 S
Ranged Composite Longbow +8 (Deadly d10, Propulsive, Volley 30 ft.), Damage 1d8+1 P
Hunted Shot (Flourish) Requirements You are wielding a ranged weapon with reload 0. You take two quick
shots against the one you hunt. Make two Strikes against your prey with the required weapon. If both hit the
same creature, combine their damage for the purpose of resistances and weaknesses. Apply your multiple
attack penalty to each Strike normally.
Twin Takedown (Flourish) Requirements You are wielding two melee weapons, each in a different hand.
You swiftly attack your hunted prey with each of your weapons, potentially combining their damage into a
single devastating attack. Make two Strikes against your hunted prey, one with each of the required weapons.
If both hit the same hunted prey, combine their damage for the purpose of its resistances and weaknesses.
Apply your multiple attack penalty to each Strike normally.
United Assault (Flourish) Through countless battles, you've learned you're stronger when working
alongside your allies. Make a Strike. Your Strike gains a circumstance bonus to damage rolls equal to the
number of other different creatures that damaged the target since the end of the target's last turn, to a
maximum of a +4 circumstance bonus.
Hunt Prey (Concentrate, Ranger) You designate a single creature as your prey and focus your attacks
against that creature. You must be able to see or hear the prey, or you must be tracking the prey during
exploration. You gain a +2 circumstance bonus to Perception checks when you Seek your prey and a +2
circumstance bonus to Survival checks when you Track your prey. You also ignore the penalty for making
ranged attacks within your second range increment against the prey you’re hunting. You can have only one
creature designated as your prey at a time. If you use Hunt Prey against a creature when you already have a
creature designated, the prior creature loses the designation and the new prey gains the designation. Your
designation lasts until your next daily preparations.
Additional Feats Fleet, Quick Jump, Survey Wildlife
Additional Specials Hunter's Edge (Flurry)

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