Roxanna Diamondshard 6th PG 2
Roxanna Diamondshard 6th PG 2
Roxanna Diamondshard 6th PG 2
Point-Blank Shot
Feat
Precise Shot
Feat
Defensive Training +4
Racial Ability
(Dwarf)
Greed
Sap Adept
Feat
You know just where to hit to knock the sense out of your foe.
Prerequisite: Sneak attack +1d6.
Benefit : Whenever you use a bludgeoning weapon to deal
nonlethal sneak attack damage, you gain a bonus on your damage
roll equal to the number of sneak attack damage dice you rolled.
Two-Weapon Fighting
Feat
You can fight with a weapon wielded in each of your hands. You
can make one extra attack each round with the secondary weapon.
Prerequisite: Dex 15.
Benefit : Your penalties on attack rolls for fighting with two weapons
are reduced. The penalty for your primary hand lessens by 2 and
the one for your off hand lessens by 6. See Two-Weapon Fighting
in Combat.
Normal: If you wield a second weapon in your off hand, you can
get one extra attack per round with that weapon. When fighting in
this way you suffer a 6 penalty with your regular attack or attacks
with your primary hand and a 10 penalty to the attack with your
off hand. If your off-hand weapon is light, the penalties are reduced
by 2 each. An unarmed strike is always considered light.
Armor Expert
Trait
You have worn armor as long as you can remember, either as part
of your training to become a knight's squire or simply because you
were seeking to emulate a hero. Your childhood armor wasn't the
real thing as far as protection, but it did encumber you as much as
real armor would have, and you've grown used to moving in such
suits with relative grace. When you wear armor of any sort, reduce
that suit's armor check penalty by 1, to a minimum check penalty of
0.
Appears In : Character Traits Web Enhancement, Advanced
Player's Guide Traits
Suspicious
Trait
(Dwarf)
Hardy +2
Racial Ability
(Dwarf)
Hatred +1
Racial Ability
(Dwarf)
Stability +4
Racial Ability
Racial Ability
(Dwarf)
Stonecunning +2
Racial Ability
(Dwarf)
Evasion (Ex)
(Ranger)
Track +1
Weapon Power
Power
Trapfinding +2
You gain the ability to react to danger before her senses would
normally allow you to do so. You cannot be caught flat-footed, nor
do you lose your Dex bonus to AC if the attacker is invisible. You
still lose your Dexterity bonus to AC if immobilized. You can still
lose your Dexterity bonus to AC if an opponent successfully uses
the feint action against you.
Stunstone
Wondrous Item
faerie
Wondrous Item
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