Understanding The Physics of Bungee Jumping
Understanding The Physics of Bungee Jumping
Understanding The Physics of Bungee Jumping
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Abstract
Changing mass phenomena like the motion of a falling chain, the behaviour
of a falling elastic bar or spring, and the motion of a bungee jumper surprise
many a physicist. In this article we discuss the first phase of bungee jumping,
when the bungee jumper falls, but the bungee rope is still slack. In
instructional material this phase is often considered a free fall, but when the
mass of the bungee rope is taken into account, the bungee jumper reaches
acceleration greater than g . This result is contrary to the usual experience
with free falling objects and therefore hard to believe for many a person, even
an experienced physicist. It is often a starting point for heated discussions
about the quality of the experiments and the physics knowledge of the
experimentalist, or it may even prompt complaints about the quality of
current physics education. But experiments do reveal the truth and students
can do them supported by information and communication technology (ICT)
tools. We report on a research project done by secondary school students and
use their work to discuss how measurements with sensors, video analysis of
self-recorded high-speed video clips and computer modelling allow study of
the physics of bungee jumping.
The thrilling physics of bungee jumping A simple energy model of a bungee jump can
be used to generate strain guidelines and practical
Leaping from a tall structure such as a crane or design equations for the sizing of an all-rubber
a bridge to which the jumper is attached by his bungee rope [3]. In many studies (e.g., [1, 4–6]),
or her ankles by a large rubber band is a thrilling the motion is considered one dimensional, the rope
experience. This event, better known as bungee is modelled as a massless elastic, the jumper is
jumping, can also serve as an intriguing context for replaced by a point mass, aerodynamic effects are
physics lessons and practical work [1, 2]. Physics ignored, and the stress–strain curve of the rope is
can help to give answers to safety questions like assumed linear (i.e., Hooke’s law applies). The
‘How do I know that the rubber band has the right bungee jump can then be divided into three phases:
length and strength for my jump?’ and ‘How am (i) a free fall (with acceleration of gravity g ) of the
I sure that the g -forces are kept low enough that jumper when the rope is still slack; (ii) the stretch
bungee jumping does not hurt?’ phase until the rope reaches its maximum length;
platform
weight
ruler
points of attachment
elastic
camera
(a) (b)
32
28
24
20
a (m s–2)
16
12
0
0 0.1 0.2 0.3 0.4 0.5
time (s)
logging, for video analysis, and for computer other block is chained. The chained block touches
modelling, simulation and animation. One of the the ground earlier than the block that is in free
laboratory experiments is the measurement of the fall, which can be observed with the naked eye
force during stretching of the elastic with different and can be recorded with a common camcorder.
masses and of the force encountered by jumpers on This implies that the chained block must have
different bungee ropes. Another bungee jumping acceleration greater than the acceleration of free
related experiment is the measurement of the fall. The motion of the blocks is recorded with a
acceleration of a dropped, chained wooden block high-speed camera at a speed of 300 frames s−1 (a
using an attached accelerometer. Figure 3 shows video clip is available in the online version of the
a measurement result (a) and the experimental journal at stacks.iop.org/physed/45/63/mmedia).
setting (b). Without doubt, the acceleration is In the video analysis tool of COACH [20], the
greater than g and reaches its maximum value vertical position of the blocks can be automatically
when the chain is completely stretched. measured via point tracking. Manual data
Originally, the students made video record- collection would be too time consuming.
ings of chained objects falling from a height of
Figure 5 shows the graphs of the measured
about 4 m with a webcam operating at a speed
distances of the blocks, relative to the points where
of 30 frames s−1 . This corresponds to a data set
they were released (i.e., we select a coordinate
of 15 measured positions. The size of this data
system with a positive vertical coordinate in
set is too small for computing reliable accelera-
the downward direction), and the velocity–time
tions through numerical differentiation. Much bet-
graphs of the blocks. These graphs have
ter results could be obtained with a high-speed
camera. However, at the time that the students been obtained with a numerical differentiation
did their project such cameras were very expen- algorithm that is based on a penalized quintic
sive. Nowadays point-and-shoot cameras that can spline smoothing technique (for details about
record videos at a speed up to 1000 frames s −1 are the point tracking and numerical differentiation
available at a consumer level price. algorithms in COACH, we refer the reader to [21]).
We tried this out in the following experiment The blue velocity–time graph, which is almost a
(see figure 4): two identical wooden blocks are straight line, belongs to the free falling block. The
dropped at the same time from a height of a couple red graphs, where the cross-hairs in scan mode
of metres. One block is in free fall and the meet, belong to the chained block that has already
Figure 5. Video analysis of two dropped blocks. The red position and velocity–time graphs relate to the chained
block and the blue curves belong to the free falling block.
value problem with v 2 (0) = 0. Others may need in a computer language that is dedicated to
a computer algebra system. The solution of the mathematics, science and technology education.
differential equation is The authors take the view that the system
dynamics-based graphical mode of modelling,
4 L + µ (2 L − y) which is similarly implemented in modelling tools
v 2 = gy . (10)
2 L + µ (L − y) such as STELLA and POWERSIM, is simpler for
students and accessible at secondary school level
Substitution of equation (10) into equation (7) (see also, for example, [22]). One of the arguments
gives is that this graphical representation symbolizes
both the system of equations and the numerical
µy (4 L + µ (2 L − y))
a = g 1+ . (11) algorithm used to solve it, which seems to make
2 (µ (L − y) + 2 L)2 it easier for students to build their own models
Taking y = L in equation (11) gives equation (1). and to achieve results of good quality. A user can
An analytical formula for the time T needed express his or her thoughts about the behaviour of
a dynamic system in the graphical representation,
for the chained block to reach its lowest point
and these ideas are then automatically translated
can be found with a computer algebra system
into more formal mathematical representations.
like MAPLE. As Strnad [8] showed, this formula
The upper left corner of the screen shot in
needs the notion of elliptic functions and is beyond
figure 7 is an example of a graphical model.
secondary school level. However, two interesting
It computes the motion of a free falling block
limiting cases for the falling time T are the free
and a chained block according to the previously
fall of an object over a distance L (µ ↓ 0) and the
presented theory. For example, the second formula
falling chain fixed on one side and free on the other
in equation (5) is behind the outflow dm dt , and
side (µ → ∞):
the formula g + 0.5m objv/m obj is behind the inflow
a.
2L
lim T = , The graphical model in fact represents a
µ↓0 g computer model, which provides in many cases
(12) an iterative numerical solution of a system
2L of differential equations, e.g., via a Runge–
lim T ≈ 0.847 .
µ→∞ g Kutta algorithm for integrating the corresponding
differential equation.
This illustrates that when an object and a chain of In figure 7 also shown are the position and
length L that is fixed at height L on one side and is velocity–time graphs of a simulation run and the
held up on the other side are released from height graph of the ratio a/g , which increases while the
L at the same time, the chain reaches the ground chained block is falling. Parameter values have
earlier than the free falling object. been chosen such that the model-based graphs
for the chained block are in good agreement
Computer modelling and simulation with the graphs obtained through measurements.
Secondary school students are most probably not Prediction and measurement match very well: the
able to solve the differential equation (9) by hand. time that the chained block needs to reach its
But even if they have the knowledge of calculus, lowest position according to equation (12) for
it still does not give formulae for the vertical the given masses and chain length is equal to
position, velocity, and acceleration as functions of the measured time and to the time found in a
simulation run within an error margin of 1%!
time. To obtain these, the nonlinear, second-order,
ordinary differential equation (7) in y(t) must be
solved for the initial values a(0) = v(0) = 0. Animation
It suffices to find a numerical solution and the The computer model can also be used to create
modelling tool of COACH 6 brings this within reach an animation of the motion of the chained and
of secondary school students. free falling block. The tool windows on the right-
Biezeveld [16] used the text-based version of hand side of figure 7 are a slider and an animation
the modelling tool, which is in fact programming window that displays the simulation results as
Figure 7. Screen shot of a COACH activity in which a graphical model implements the motion of a chained block (1)
and a free falling block (2). The position and velocity–time graphs of a simulation run have been plotted.
Parameter values are chosen such that the calculated plots for the chained block match well with the measured data
shown as background point plots. The graphical model is connected with a slider and an animation window.
animations where model variables are presented as practical work, and that it brings both physics
animated graphics objects. A student can interact teachers and students down to earth as regards the
with the model and the animation through a slider indiscriminate application of Newton’s second law
bar, that is, select the value of the mass of the F = ma .
chain before the start of the simulation and also Furthermore, theory and experiment supple-
during the model run. Animation allows students ment each other in the activities. We take the
to concentrate on understanding a phenomenon view that modelling is not just the understanding
with the help of simulations before going into of the (computer) model with the hope and expec-
the details of how the simulations have been tation that nothing went wrong during the theo-
implemented by means of computer models. retical work; it includes sound understanding of
the underlying physics principles and of the as-
sumptions made in the modelling process, as well
Conclusion as validation of the model on the basis of experi-
Admittedly, the mathematics and physics of the ments. The latter point is in our opinion essential
falling chained block is more complicated than in good physics education. The words of the No-
usually is the case for problems in physics bel Prize winner Martinus Veltman (cf. [23]): ‘If
schoolbooks. The main reasons are that (i) one removes experiments, physics becomes reli-
motion of a non-rigid body is involved; and (ii) gion. Then the facts do not count anymore, but
the factor 1/2 for the velocity at which links the opinions of someone who was appointed pope’
of the chain come to rest at the bend, which also hold for physics education.
is required in the extra term in the generalized The main role of technology in the students’
Newton law, is easily overlooked (as in [18]). investigative work is to allow them to collect real-
Selling points of the students’ project are that time data of good quality, to construct and use
it is much more challenging work than common computer models of dynamics systems, and to